No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
1914 Whacka Allies vs dawg Axis
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TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Combat Move - Arabia 6 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 6 Bedouins Turkey defend with 1 cavalry Arabia roll dice for 6 Bedouins in Hejaz, round 2 : 0/6 hits, 1.00 expected hits Turkey roll dice for 1 cavalry in Hejaz, round 2 : 0/1 hits, 0.17 expected hits Arabia roll dice for 6 Bedouins in Hejaz, round 3 : 1/6 hits, 1.00 expected hits Turkey roll dice for 1 cavalry in Hejaz, round 3 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz Arabia win, taking Hejaz from Turkey with 5 Bedouins remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Casualties for Turkey: 1 cavalry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Turkey : 0.67 Arabia : -1.00 -
TripleA Turn Summary: Turkey round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 1 infantry moved from Bulgaria to Serbia 1 field_gun moved from Kuwait to Sea Zone 72 Persian Gulf 1 infantry moved from Basra to Sea Zone 72 Persian Gulf 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun moved from Sea Zone 73 Arabian Sea to Goa 1 infantry moved from Sea Zone 73 Arabian Sea to Goa 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 2 infantry moved from Armenia to Georgia 1 infantry moved from Anatolia to Armenia 6 infantry moved from Palestine to Hejaz 3 cavalrys moved from Damascus to Hejaz 1 infantry moved from Arabia to Hejaz 2 fighters moved from Mesopotamia to Hejaz 1 infantry moved from Lebanon to Palestine Purchase Units - Turkey Turkey buy 1 cavalry, 2 field_guns, 1 fighter, 3 gass, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Goa Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 Factory, 1 field_gun and 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Goa, round 2 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun and 1 infantry in Goa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Britain lost in Goa Turkey roll dice for 1 field_gun and 1 infantry in Goa, round 3 : 2/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Goa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Goa Turkey win, taking Goa from Britain with 1 field_gun remaining. Battle score for attacker is 4 Casualties for Britain: 1 field_gun and 1 infantry Casualties for Turkey: 1 infantry Battle in Hejaz Turkey attack with 3 cavalrys, 2 fighters and 7 infantry Arabia defend with 5 Bedouins Turkey roll dice for 3 cavalrys, 2 fighters and 7 infantry in Hejaz, round 2 : 3/12 hits, 2.67 expected hits Arabia roll dice for 5 Bedouins in Hejaz, round 2 : 2/5 hits, 1.67 expected hits 3 Bedouins owned by the Arabia and 2 cavalrys owned by the Turkey lost in Hejaz Turkey roll dice for 1 cavalry, 2 fighters and 7 infantry in Hejaz, round 3 : 2/10 hits, 2.33 expected hits Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 0/2 hits, 0.67 expected hits 2 Bedouins owned by the Arabia lost in Hejaz Turkey win, taking Hejaz from Arabia with 1 cavalry, 2 fighters and 7 infantry remaining. Battle score for attacker is 2 Casualties for Turkey: 2 cavalrys Casualties for Arabia: 5 Bedouins Non Combat Move - Turkey 1 infantry moved from Qatar to Al-Dammam 1 cavalry moved from Kuwait to Arabia 2 cavalrys moved from Basra to Arabia 4 infantry moved from Mesopotamia to Arabia 1 field_gun moved from Basra to Mesopotamia 1 fighter moved from Baghdad to Arabia 2 fighters moved from Hejaz to Arabia 1 heavy_gun moved from Baghdad to Kurdistan 1 field_gun moved from Dardanelles to Smyrna 2 infantry moved from Constantinople to Smyrna 2 infantry moved from Dardanelles to Bulgaria Place Units - Turkey 1 field_gun and 2 infantry placed in Damascus 3 gass placed in Baghdad 3 trenchs placed in Sinai 3 trenchs placed in Georgia 1 cavalry, 1 field_gun and 1 fighter placed in Constantinople Turkey undo move 1. Turkey undo move 4. 1 field_gun, 1 fighter and 1 infantry placed in Damascus 1 cavalry, 1 field_gun and 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Turkey : 1.67 Arabia : -0.33 Britain : 0.00 -
TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mobileWarfare Combat Move - Britain 1 colonial moved from Sindh to Gujarat 1 infantry moved from Orissa to Madras 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 3 infantry moved from England to Sea Zone 15 English Channel 1 infantry moved from London to Sea Zone 15 English Channel 4 infantry moved from Sea Zone 15 English Channel to Belgium 1 fighter moved from Picardy to Belgium 1 fighter moved from London to Belgium 1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials moved from St. John's Island to Sea Zone 22 Mid Atlantic 1 colonial and 1 field_gun moved from Quebec to Sea Zone 21 Gulf of St. Lawrence 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 19 North Atlantic 1 colonial and 1 field_gun moved from Sea Zone 19 North Atlantic to Iceland 3 colonials, 1 field_gun and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 3 colonials and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy 1 field_gun and 1 infantry moved from Morocco to Sea Zone 54 Alboran Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores 1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea 1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic 1 cruiser moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic 1 infantry moved from Congo to Uganda 1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 cavalry moved from Pretoria to Northern Rhodesia 1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 106 Pacific Ocean 1 cruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea 1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands Britain take Mariana Islands from Germany 1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea 2 infantry moved from Bombay to Deccan 1 colonial moved from Kamerun to Middle Congo 1 infantry moved from Upper Volta to Niger 1 infantry moved from Port Sudan to Eritrea Purchase Units - Britain Britain buy 1 Factory, 1 battleship, 4 cavalrys, 2 field_guns, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 0 techTokens; Combat - Britain Battle in Belgium Britain attack with 2 fighters and 4 infantry Germany defend with 1 Factory, 5 cavalrys, 1 heavy_gun and 2 infantry Britain roll dice for 2 battlecruisers and 1 battleship in Belgium, round 2 : 1/3 hits, 2.00 expected hits Britain roll dice for 2 fighters and 4 infantry in Belgium, round 2 : 1/6 hits, 1.67 expected hits Germany roll dice for 5 cavalrys, 1 heavy_gun and 2 infantry in Belgium, round 2 : 4/8 hits, 2.17 expected hits 4 infantry owned by the Britain and 2 cavalrys owned by the Germany lost in Belgium Britain roll dice for 2 fighters in Belgium, round 3 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 cavalrys, 1 heavy_gun and 2 infantry in Belgium, round 3 : 2/6 hits, 1.83 expected hits 2 fighters owned by the Britain lost in Belgium Germany win with 3 cavalrys, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -22 Casualties for Britain: 2 fighters and 4 infantry Casualties for Germany: 2 cavalrys Turning on Edit Mode EDIT: Adding units owned by Britain to Picardy: 1 fighter EDIT: Turning off Edit Mode Battle in Middle Congo Britain attack with 1 colonial Germany defend with 1 infantry Britain roll dice for 1 colonial in Middle Congo, round 2 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Middle Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Middle Congo Britain win, taking Middle Congo from Germany with 1 colonial remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Sea Zone 76 Indian Ocean Britain attack with 1 cruiser Germany defend with 1 battlecruiser, 1 cruiser and 1 destroyer Britain roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.50 expected hits Germany roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean Germany win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is -1 Casualties for Britain: 1 cruiser Casualties for Germany: 1 destroyer Battle in Azores Britain attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry Britain roll dice for 1 battlecruiser in Azores, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Azores Britain loses 0 PUs for violating Azoress neutrality. Britain win, taking Azores from Neutral with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Neutral: 1 infantry Battle in Iceland Britain attack with 1 colonial and 1 field_gun Neutral defend with 1 infantry Britain roll dice for 1 colonial and 1 field_gun in Iceland, round 2 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Iceland Britain loses 0 PUs for violating Icelands neutrality. Britain win, taking Iceland from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - Britain 1 battlecruiser and 3 cruisers moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea 1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 84 Andaman Sea 1 cavalry moved from Malaya to Sea Zone 84 Andaman Sea 1 cavalry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal 1 cavalry moved from Sea Zone 82 Bay of Bengal to Calcutta Place Units - Britain 2 cavalrys placed in Calcutta 2 cavalrys placed in Bombay 2 infantry placed in Cairo-Suez 2 field_guns and 1 infantry placed in London 1 battleship placed in Sea Zone 15 English Channel 1 Factory placed in England 1 submarine placed in Sea Zone 115 Tasman Sea Turning on Edit Mode EDIT: Removing units owned by Britain from Deccan: 2 infantry EDIT: Adding units owned by Britain to Bombay: 2 infantry EDIT: Turning off Edit Mode Activate Technology - Britain Britain activating mobileWarfare Turn Complete - Britain Britain collect 88 PUs; end with 91 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 0.33 Germany : 2.17 -
TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 3,1,4,2 and gets 0 hits Combat Move - Russia 1 field_gun and 3 infantry moved from Finland to Norway 1 conscript moved from Finland to Norway 1 field_gun and 3 infantry moved from Finland to Sweden 1 conscript moved from Latvia to Lithuania 2 cavalrys moved from Western Siberian Lowlands to Tiksi 3 cavalrys, 3 conscripts and 1 field_gun moved from Bratsk to Tiksi Purchase Units - Russia Russia buy 1 cavalry, 4 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns, 12 infantry and 7 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Russia Battle in Sweden Russia attack with 1 field_gun and 3 infantry Neutral defend with 2 infantry Russia roll dice for 1 field_gun and 3 infantry in Sweden, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russia lost in Sweden Russia roll dice for 1 field_gun and 2 infantry in Sweden, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Sweden Russia roll dice for 1 field_gun and 2 infantry in Sweden, round 4 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Sweden Russia roll dice for 1 field_gun and 1 infantry in Sweden, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Sweden, round 6 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Sweden, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Sweden Russia roll dice for 1 field_gun in Sweden, round 7 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Sweden, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Sweden, round 8 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Sweden, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 1 field_gun remaining. Battle score for attacker is -3 Casualties for Russia: 3 infantry Casualties for Neutral: 2 infantry Battle in Norway Russia attack with 1 conscript, 1 field_gun and 3 infantry Neutral defend with 2 infantry Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 2 : 1/5 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Norway Russia roll dice for 1 field_gun and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Norway Russia loses 0 PUs for violating Norways neutrality. Russia win, taking Norway from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 conscript Casualties for Neutral: 2 infantry Battle in Tiksi Russia attack with 5 cavalrys, 3 conscripts and 1 field_gun Communists defend with 3 cavalrys and 4 conscripts Russia roll dice for 5 cavalrys, 3 conscripts and 1 field_gun in Tiksi, round 2 : 2/7 hits, 1.33 expected hits Communists roll dice for 3 cavalrys and 4 conscripts in Tiksi, round 2 : 1/7 hits, 1.17 expected hits 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys, 2 conscripts and 1 field_gun in Tiksi, round 3 : 1/7 hits, 1.33 expected hits Communists roll dice for 3 cavalrys and 2 conscripts in Tiksi, round 3 : 1/5 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys, 1 conscript and 1 field_gun in Tiksi, round 4 : 2/7 hits, 1.33 expected hits Communists roll dice for 3 cavalrys and 1 conscript in Tiksi, round 4 : 1/4 hits, 0.67 expected hits 1 conscript owned by the Russia, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 5 : 1/6 hits, 1.33 expected hits Communists roll dice for 2 cavalrys in Tiksi, round 5 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 6 : 2/6 hits, 1.33 expected hits Communists roll dice for 1 cavalry in Tiksi, round 6 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 5 cavalrys and 1 field_gun remaining. Battle score for attacker is 14 Casualties for Russia: 3 conscripts Casualties for Communists: 3 cavalrys and 4 conscripts Non Combat Move - Russia 1 conscript moved from Novosibirsk to Bratsk 1 conscript and 1 field_gun moved from Kazan to Novosibirsk 5 conscripts moved from Western Siberian Lowlands to Norilsk 1 conscript moved from Krasnoyarsk to Novosibirsk 3 infantry moved from Irkutsk to Buryatia 1 conscript and 1 field_gun moved from Primorsky to Khabarovsk 1 conscript moved from Magadan to Chukotka 1 conscript and 1 field_gun moved from Koryak to Chukotka 2 conscripts moved from Kazakhstan to Caucasus 2 conscripts moved from Kazakhstan to Novosibirsk 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry moved from Moscow to Don Place Units - Russia 3 trenchs placed in Lithuania 3 trenchs placed in Caucasus 1 trench placed in Belarus 3 infantry placed in Irkutsk 2 heavy_guns placed in Omsk 3 infantry placed in Vladivostok 1 cavalry and 1 fighter placed in St. Petersburg 3 infantry placed in Minsk 3 infantry placed in Kiev 2 conscripts and 1 field_gun placed in Moscow 2 conscripts placed in St. Petersburg Turn Complete - Russia Russia collect 96 PUs; end with 97 PUsCombat Hit Differential Summary :
Neutral : 0.00 Communists : -0.17 Russia : -1.33 -
TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Combat Move - Communists 1 cavalry moved from Aldan to Chita Communists take Chita from Russia 1 cavalry moved from Chita to Amur Communists take Amur from Russia 10 conscripts moved from Yakutsk to Tiksi 5 conscripts moved from Aldan to Bratsk 1 cavalry moved from Aldan to Tiksi 1 field_gun moved from Aldan to Tiksi 1 cavalry and 1 field_gun moved from Aldan to Bratsk 2 conscripts moved from Yakutsk to Sakhe 3 conscripts moved from Yakutsk to Aldan 5 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 8 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Bratsk Communists attack with 1 cavalry, 5 conscripts and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry, 5 conscripts and 1 field_gun in Bratsk, round 2 : 2/3 hits, 0.67 expected hits Russia roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Bratsk Communists win, taking Bratsk from Russia with 1 cavalry, 5 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Tiksi Communists attack with 1 cavalry, 10 conscripts and 1 field_gun Russia defend with 5 cavalrys and 1 field_gun Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 2 : 2/3 hits, 0.67 expected hits Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 2 : 0/6 hits, 1.17 expected hits 2 cavalrys owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 3 : 1/3 hits, 0.67 expected hits Russia roll dice for 3 cavalrys and 1 field_gun in Tiksi, round 3 : 0/4 hits, 0.83 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 4 : 0/3 hits, 0.67 expected hits Russia roll dice for 2 cavalrys and 1 field_gun in Tiksi, round 4 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 9 conscripts and 1 field_gun in Tiksi, round 5 : 1/3 hits, 0.67 expected hits Russia roll dice for 2 cavalrys and 1 field_gun in Tiksi, round 5 : 0/3 hits, 0.67 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 9 conscripts and 1 field_gun in Tiksi, round 6 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 7 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 7 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 8 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 8 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 9 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 9 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 7 conscripts and 1 field_gun in Tiksi, round 10 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 10 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 6 conscripts and 1 field_gun in Tiksi, round 11 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 11 : 2/2 hits, 0.50 expected hits 2 conscripts owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 4 conscripts and 1 field_gun in Tiksi, round 12 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 12 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 3 conscripts and 1 field_gun in Tiksi, round 13 : 2/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 13 : 0/2 hits, 0.50 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 1 cavalry, 3 conscripts and 1 field_gun remaining. Battle score for attacker is 10 Casualties for Russia: 5 cavalrys and 1 field_gun Casualties for Communists: 7 conscripts Non Combat Move - Communists Place Units - Communists 8 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Communists : -0.67 Russia : -0.50 -
TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - USA USA spend 5 on tech rolls USA roll 1,3 and gets 0 hits Combat Move - USA 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia 1 infantry moved from Louisiana to Texas 1 infantry moved from California to New Mexico 1 cavalry and 3 infantry moved from New Mexico to Chihuahua Purchase Units - USA USA buy 1 battlecruiser, 3 field_guns, 1 infantry and 3 transports; Remaining resources: 9 PUs; 2 techTokens; Combat - USA Battle in Chihuahua USA attack with 1 cavalry and 3 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 2/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chihuahua USA loses 0 PUs for violating Chihuahuas neutrality. USA win, taking Chihuahua from Neutral with 1 cavalry and 2 infantry remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 2 field_guns placed in New York 2 transports placed in Sea Zone 29 Mid Atlantic 1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - USA USA collect 67 PUs; end with 76 PUsCombat Hit Differential Summary :
Neutral : 0.33 USA : 1.33 -
TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 4,5 and gets 0 hits Combat Move - Germany 5 infantry moved from Holstein to Denmark 1 battlecruiser and 1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 1 field_gun and 6 infantry moved from Rhine to Champagne 6 gass moved from Bavaria to Champagne 1 infantry moved from Alsace to Champagne 2 fighters moved from Rhine to Champagne 1 fighter moved from Westphalia to Champagne 3 cavalrys moved from Belgium to Champagne 1 field_gun and 7 infantry moved from East Prussia to Lithuania 3 field_guns moved from Eastern Poland to Lithuania 1 infantry moved from Warsaw to Eastern Poland 1 field_gun moved from Eastern Poland to Lithuania 1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 2 submarines moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 1 submarine moved from Sea Zone 47 Mid Atlantic to Sea Zone 49 Mid Atlantic 1 battlecruiser moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 2 cavalrys moved from Mecklenburg to Denmark 1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from German East Africa to Northern Rhodesia 1 cavalry moved from Dar es Salaam to Northern Rhodesia Purchase Units - Germany Germany buy 2 cavalrys, 1 cruiser, 1 destroyer, 2 field_guns, 5 gass, 8 infantry, 1 submarine, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Lithuania Germany attack with 5 field_guns and 7 infantry Russia defend with 5 conscripts, 1 field_gun and 3 trenchs Germany roll dice for 5 field_guns and 7 infantry in Lithuania, round 2 : 6/12 hits, 3.67 expected hits Russia roll dice for 5 conscripts, 1 field_gun and 3 trenchs in Lithuania, round 2 : 2/6 hits, 1.17 expected hits 2 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Lithuania Germany roll dice for 5 field_guns and 5 infantry in Lithuania, round 3 : 2/10 hits, 3.33 expected hits Russia roll dice for 5 conscripts and 1 field_gun in Lithuania, round 3 : 2/6 hits, 1.17 expected hits 2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Lithuania Germany roll dice for 5 field_guns and 3 infantry in Lithuania, round 4 : 3/8 hits, 2.67 expected hits Russia roll dice for 3 conscripts and 1 field_gun in Lithuania, round 4 : 1/4 hits, 0.83 expected hits 1 infantry owned by the Germany and 3 conscripts owned by the Russia lost in Lithuania Germany roll dice for 5 field_guns and 2 infantry in Lithuania, round 5 : 4/7 hits, 2.33 expected hits Russia roll dice for 1 field_gun in Lithuania, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Lithuania Germany win, taking Lithuania from Russia with 5 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 6 infantry Casualties for Russia: 5 conscripts, 1 field_gun and 3 trenchs Battle in Champagne Germany attack with 3 cavalrys, 1 field_gun, 3 fighters, 6 gass and 7 infantry France defend with 5 field_guns and 8 infantry Germany roll dice for 6 gass in Champagne, round 2 : 6/6 hits, 5.00 expected hits 6 infantry owned by the France lost in Champagne 6 gass owned by the Germany lost in Champagne Germany roll dice for 3 cavalrys, 1 field_gun, 3 fighters and 7 infantry in Champagne, round 2 : 3/14 hits, 3.67 expected hits France roll dice for 5 field_guns and 2 infantry in Champagne, round 2 : 2/7 hits, 2.33 expected hits 1 field_gun owned by the France, 2 cavalrys owned by the Germany and 2 infantry owned by the France lost in Champagne Germany roll dice for 1 cavalry, 1 field_gun, 3 fighters and 7 infantry in Champagne, round 3 : 3/12 hits, 3.33 expected hits France roll dice for 4 field_guns in Champagne, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Germany, 3 field_guns owned by the France and 1 cavalry owned by the Germany lost in Champagne Germany roll dice for 1 field_gun, 3 fighters and 5 infantry in Champagne, round 4 : 3/9 hits, 2.83 expected hits France roll dice for 1 field_gun in Champagne, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Champagne Germany win, taking Champagne from France with 1 field_gun, 3 fighters and 5 infantry remaining. Battle score for attacker is 2 Casualties for France: 5 field_guns and 8 infantry Casualties for Germany: 3 cavalrys, 6 gass and 2 infantry Battle in Northern Rhodesia Germany attack with 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry Britain defend with 1 cavalry, 1 field_gun and 2 infantry Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Northern Rhodesia, round 2 : 1/6 hits, 1.67 expected hits Britain roll dice for 1 cavalry, 1 field_gun and 2 infantry in Northern Rhodesia, round 2 : 2/4 hits, 1.17 expected hits 1 cavalry owned by the Britain and 2 cavalrys owned by the Germany lost in Northern Rhodesia Germany roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Northern Rhodesia, round 3 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 field_gun and 2 infantry in Northern Rhodesia, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany and 2 infantry owned by the Britain lost in Northern Rhodesia Germany roll dice for 1 field_gun and 1 heavy_gun in Northern Rhodesia, round 4 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Northern Rhodesia, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in Northern Rhodesia Germany win, taking Northern Rhodesia from Britain with 1 heavy_gun remaining. Battle score for attacker is -4 Casualties for Germany: 2 cavalrys, 1 field_gun and 2 infantry Casualties for Britain: 1 cavalry, 1 field_gun and 2 infantry Battle in Denmark Germany attack with 2 cavalrys and 5 infantry Neutral defend with 2 infantry Germany roll dice for 2 cavalrys and 5 infantry in Denmark, round 2 : 2/7 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Denmark Germany loses 0 PUs for violating Denmarks neutrality. Germany win, taking Denmark from Neutral with 2 cavalrys and 5 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Germany 2 infantry moved from Dar es Salaam to German East Africa 1 cavalry moved from French Somaliland to Italian Somaliland 1 cavalry moved from Italian Somaliland to British East Africa 4 infantry moved from Westphalia to Amsterdam 1 infantry moved from Westphalia to Amsterdam 1 heavy_gun and 3 infantry moved from Mecklenburg to Hanover 5 cavalrys moved from Berlin to Amsterdam 3 field_guns and 2 infantry moved from Amsterdam to Belgium 3 fighters moved from Champagne to Belgium 4 field_guns and 4 infantry moved from Wurttemburg to Alsace 1 field_gun and 1 infantry moved from Berlin to Mecklenburg 1 field_gun moved from Papua to German New Guinea Place Units - Germany 1 destroyer placed in Sea Zone 122 Bismarck Sea 1 cruiser and 1 submarine placed in Sea Zone 76 Indian Ocean 1 infantry placed in Dar es Salaam 1 transport placed in Sea Zone 12 Baltic Sea 2 field_guns, 1 infantry and 3 trenchs placed in Belgium 2 trenchs placed in German East Africa 1 trench placed in British East Africa 3 trenchs placed in Amsterdam 6 infantry placed in Wurttemburg 5 gass placed in Bavaria Germany undo move 10. 5 gass placed in Bavaria 2 cavalrys placed in Warsaw Turn Complete - Germany Germany collect 129 PUs; end with 129 PUsCombat Hit Differential Summary :
Neutral : -0.67 Britain : 2.50 France : 1.00 Germany : 4.33 Russia : 2.50 -
TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - France France spend 10 on tech rolls France roll 3,3 and gets 0 hits Combat Move - France 4 field_guns and 4 infantry moved from Paris to Champagne 4 infantry moved from Burgundy to Champagne 3 infantry moved from Rhone to Burgundy 2 infantry moved from Franche-Comte to Champagne 3 infantry moved from Marseilles to Rhone 3 infantry moved from Brittany to Burgundy 1 colonial moved from Majorca to Sea Zone 56 Gulf of Lyon 1 colonial and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea 1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea 1 colonial and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 1 colonial and 1 infantry moved from Niger to Chad 1 colonial moved from Upper Volta to Niger 1 battleship and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 129 South China Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 2 colonials, 1 field_gun and 1 infantry moved from Sea Zone 129 South China Sea to Formosa 1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 1 cavalry moved from Congo to Rwanda France take Rwanda from Germany 1 cavalry moved from Rwanda to Congo Purchase Units - France France buy 1 Factory, 4 field_guns and 10 infantry; Remaining resources: 2 PUs; 2 techTokens; Combat - France Battle in Formosa France attack with 2 colonials, 1 field_gun and 1 infantry Neutral defend with 4 infantry France roll dice for 2 colonials, 1 field_gun and 1 infantry in Formosa, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Formosa, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the France lost in Formosa France roll dice for 2 colonials and 1 field_gun in Formosa, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 3 infantry in Formosa, round 3 : 3/3 hits, 1.00 expected hits 1 field_gun owned by the France, 2 infantry owned by the Neutral and 2 colonials owned by the France lost in Formosa Neutral win with 1 infantry remaining. Battle score for attacker is -4 Casualties for France: 2 colonials, 1 field_gun and 1 infantry Casualties for Neutral: 3 infantry Battle in Champagne France attack with 4 field_guns and 10 infantry Germany defend with 1 field_gun and 5 infantry France roll dice for 4 field_guns and 10 infantry in Champagne, round 2 : 2/14 hits, 3.67 expected hits Germany roll dice for 1 field_gun and 5 infantry in Champagne, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne France roll dice for 4 field_guns and 8 infantry in Champagne, round 3 : 0/12 hits, 3.33 expected hits Germany roll dice for 1 field_gun and 3 infantry in Champagne, round 3 : 0/4 hits, 1.33 expected hits France roll dice for 4 field_guns and 8 infantry in Champagne, round 4 : 4/12 hits, 3.33 expected hits Germany roll dice for 1 field_gun and 3 infantry in Champagne, round 4 : 2/4 hits, 1.33 expected hits 1 field_gun owned by the Germany, 3 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne France win, taking Champagne from Germany with 4 field_guns and 6 infantry remaining. Battle score for attacker is 7 Casualties for France: 4 infantry Casualties for Germany: 1 field_gun and 5 infantry Non Combat Move - France Place Units - France 4 field_guns and 4 infantry placed in Paris 3 infantry placed in Marseilles 3 infantry placed in Brittany 1 Factory placed in Tsingtao Turn Complete - France France collect 78 PUs; end with 80 PUsCombat Hit Differential Summary :
Neutral : 1.67 France : -3.83 Germany : -0.67 -
TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Combat Move - Serbia 1 cavalry and 1 infantry moved from Montenegro to Serbia 1 fighter moved from Macedonia to Serbia 3 infantry moved from Greece to Macedonia Purchase Units - Serbia Serbia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 cavalry, 1 fighter and 1 infantry Turkey defend with 1 infantry Serbia roll dice for 1 cavalry, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Serbia Serbia win, taking Serbia from Austria with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Serbia 1 fighter moved from Serbia to Macedonia Place Units - Serbia 1 heavy_gun, 4 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Austria : -0.33 Serbia : 0.17 -
TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,1,2 and gets 0 hits Combat Move - Austria 6 infantry moved from Trieste to Venice 3 infantry moved from Venice to Tyrol 1 cavalry moved from Bosnia to Albania Austria take Montenegro from Serbia Austria take Albania from Serbia 1 heavy_gun moved from Belgrade to Serbia 2 field_guns, 1 heavy_gun and 3 infantry moved from Baranya to Serbia 1 infantry moved from Galicia to Bessarabia Austria take Bessarabia from Russia 1 heavy_gun and 7 infantry moved from Carpathia to Galicia 3 infantry moved from Galicia to Eastern Poland 1 infantry moved from Galicia to Eastern Poland 1 submarine moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean Purchase Units - Austria Austria buy 1 cavalry, 5 field_guns, 7 gass and 8 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Sea Zone 71 Eastern Mediterranean Austria attack with 1 submarine Britain defend with 1 cruiser Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.50 expected hits Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 3 : 0/1 hits, 0.50 expected hits Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 4 : 0/1 hits, 0.50 expected hits Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Austria lost in Sea Zone 71 Eastern Mediterranean Britain win with 1 cruiser remaining. Battle score for attacker is -7 Casualties for Austria: 1 submarine Battle in Serbia Austria attack with 2 field_guns, 2 heavy_guns and 3 infantry Serbia defend with 1 cavalry and 1 infantry Austria roll dice for 2 field_guns, 2 heavy_guns and 3 infantry in Serbia, round 2 : 0/7 hits, 2.33 expected hits Serbia roll dice for 1 cavalry and 1 infantry in Serbia, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Austria lost in Serbia Austria roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 3 : 2/6 hits, 2.00 expected hits Serbia roll dice for 1 cavalry and 1 infantry in Serbia, round 3 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Serbia and 1 cavalry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 infantry Casualties for Serbia: 1 cavalry and 1 infantry Non Combat Move - Austria 4 gass moved from Hungary to Bulgaria 1 field_gun and 3 infantry moved from Croatia to Montenegro Place Units - Austria 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Trieste 4 gass placed in Belgrade 1 cavalry, 3 gass and 3 infantry placed in Hungary Turn Complete - Austria Austria collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Austria : -3.67 Britain : -1.00 Serbia : 0.00 -
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Italy Italy roll 3,3 and gets 0 hits Combat Move - Italy 3 infantry moved from Piedmont to Milan 3 infantry moved from Tuscany to Milan 1 heavy_gun and 6 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; Non Combat Move - Italy 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 infantry moved from Fezzan to Cyrenaica 1 field_gun moved from Cyrenaica to Tobruk Place Units - Italy 3 trenchs placed in Milan 2 trenchs placed in Tuscany 3 infantry placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 3 cavalrys, 3 fighters and 4 infantry moved from Arabia to Mecca 1 cavalry and 7 infantry moved from Hejaz to Mecca 1 heavy_gun moved from Kurdistan to Armenia 3 gass moved from Baghdad to Mecca Purchase Units - Turkey Turkey buy 3 field_guns, 10 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 4 cavalrys, 3 fighters, 3 gass and 11 infantry Arabia defend with 7 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 3 gass in Mecca, round 2 : 2/3 hits, 2.00 expected hits 2 Bedouins owned by the Arabia lost in Mecca 3 gass owned by the Turkey lost in Mecca Turkey roll dice for 4 cavalrys, 3 fighters and 11 infantry in Mecca, round 2 : 2/18 hits, 4.00 expected hits Units damaged: 2 trenchs owned by the Arabia Arabia roll dice for 5 Bedouins and 3 trenchs in Mecca, round 2 : 1/5 hits, 1.67 expected hits 1 cavalry owned by the Turkey lost in Mecca Turkey roll dice for 3 cavalrys, 3 fighters and 11 infantry in Mecca, round 3 : 4/17 hits, 3.83 expected hits Arabia roll dice for 5 Bedouins and 3 trenchs in Mecca, round 3 : 1/5 hits, 1.67 expected hits 3 trenchs owned by the Arabia and 1 cavalry owned by the Turkey lost in Mecca Turkey roll dice for 2 cavalrys, 3 fighters and 11 infantry in Mecca, round 4 : 4/16 hits, 3.67 expected hits Arabia roll dice for 5 Bedouins in Mecca, round 4 : 2/5 hits, 1.67 expected hits 4 Bedouins owned by the Arabia and 2 cavalrys owned by the Turkey lost in Mecca Turkey roll dice for 3 fighters and 11 infantry in Mecca, round 5 : 2/14 hits, 3.33 expected hits Arabia roll dice for 1 Bedouin in Mecca, round 5 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 3 fighters and 11 infantry remaining. Battle score for attacker is -5 Casualties for Arabia: 7 Bedouins and 3 trenchs Casualties for Turkey: 4 cavalrys and 3 gass Non Combat Move - Turkey 1 cruiser and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 infantry moved from Armenia to Georgia 1 cavalry moved from Constantinople to Bulgaria 1 field_gun and 1 infantry moved from Constantinople to Dardanelles 1 field_gun moved from Smyrna to Syria 1 field_gun and 1 infantry moved from Damascus to Palestine 1 infantry moved from Palestine to Sinai 1 field_gun moved from Mesopotamia to Arabia 1 infantry moved from Al-Dammam to Arabia 3 fighters moved from Mecca to Sinai 1 fighter moved from Damascus to Sinai Place Units - Turkey 3 trenchs placed in Georgia 3 trenchs placed in Sinai 3 field_guns placed in Damascus 3 infantry placed in Baghdad 7 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 69 PUs; end with 73 PUsCombat Hit Differential Summary :
Turkey : -2.83 Arabia : -1.33 Turkey rolls : : 0.00 -
TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 6,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mustardGas Combat Move - Britain 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 134 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 134 Pacific Ocean to Marshall Islands 1 colonial moved from Middle Congo to Congo 1 infantry moved from Eritrea to French Somaliland France take French Somaliland from Germany 1 infantry moved from Eritrea to Port Sudan 1 infantry moved from Niger to Chad 1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea 1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea 1 infantry moved from Sea Zone 24 Irish Sea to England 1 colonial and 1 field_gun moved from Iceland to Sea Zone 19 North Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic 1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy 3 colonials and 1 field_gun moved from Normandy to Picardy 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cavalry, 2 field_guns and 5 infantry moved from London to Sea Zone 15 English Channel 1 cavalry, 2 field_guns and 5 infantry moved from Sea Zone 15 English Channel to Picardy 2 cavalrys moved from Bombay to Madras 1 colonial moved from Gujarat to Bombay 3 cavalrys moved from Calcutta to Madras 2 infantry moved from Bombay to Deccan 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal 5 cavalrys and 1 infantry moved from Madras to Goa 1 battlecruiser and 3 cruisers moved from Sea Zone 79 Arabian Sea to Sea Zone 81 Bay of Bengal 1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 117 Indian Ocean 1 cruiser moved from Sea Zone 118 Java Sea to Sea Zone 117 Indian Ocean 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean 1 colonial moved from Victoria to New South Wales 2 colonials and 1 field_gun moved from Sydney-Canberra to New South Wales 1 cavalry moved from Northern Territory to Queensland 2 colonials moved from Montana to New Mexico 1 colonial moved from Missouri to Great Plains 1 colonial moved from Ontario to Missouri Purchase Units - Britain Britain buy 1 cruiser, 4 heavy_guns, 12 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Goa Britain attack with 5 cavalrys and 1 infantry Turkey defend with 1 Factory and 1 field_gun Britain roll dice for 5 cavalrys and 1 infantry in Goa, round 2 : 0/6 hits, 1.00 expected hits Turkey roll dice for 1 field_gun in Goa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Goa Britain roll dice for 5 cavalrys in Goa, round 3 : 1/5 hits, 0.83 expected hits Turkey roll dice for 1 field_gun in Goa, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Goa Britain win, taking Goa from Turkey with 5 cavalrys remaining. Battle score for attacker is 1 Casualties for Britain: 1 infantry Casualties for Turkey: 1 field_gun Battle in Marshall Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 5 infantry and 1 trench placed in London 3 infantry and 1 trench placed in England 2 heavy_guns placed in Cape Town 1 cruiser placed in Sea Zone 126 Java Sea 2 infantry placed in Bombay 2 infantry placed in Calcutta Activate Technology - Britain Britain activating mustardGas Turn Complete - Britain Britain collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Turkey : 0.33 Britain : 0.50 Germany : -0.33 -
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Russia Russia roll 3,3,5,1 and gets 0 hits Combat Move - Russia 1 field_gun and 3 infantry moved from Norway to Sweden 1 cavalry moved from St. Petersburg to Sweden 3 infantry moved from Kiev to Odessa 4 conscripts and 1 field_gun moved from Novosibirsk to Bratsk 3 infantry moved from Irkutsk to Bratsk 2 infantry moved from Buryatia to Bratsk 1 infantry moved from Buryatia to Chita Russia take Chita from Communists 3 infantry moved from Vladivostok to Primorsky 2 conscripts and 1 field_gun moved from Chukotka to Sakhe 1 conscript moved from Magadan to Sakhe 2 conscripts and 1 field_gun moved from Khabarovsk to Amur 2 heavy_guns moved from Omsk to Novosibirsk 1 conscript moved from Norilsk to Evenkia 1 conscript moved from Vologda to Western Siberian Lowlands 1 fighter moved from St. Petersburg to Vologda 3 infantry moved from Odessa to Belarus 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry moved from Don to Belarus 3 infantry moved from Minsk to Belarus 2 conscripts moved from Odessa to Belarus 2 conscripts and 1 field_gun moved from Moscow to Don 1 conscript moved from Pskov to Latvia 2 conscripts moved from St. Petersburg to Pskov Purchase Units - Russia Russia buy 7 cavalrys, 8 infantry and 14 trenchs; Remaining resources: 3 PUs; 4 techTokens; Combat - Russia Battle in Sakhe Russia attack with 3 conscripts and 1 field_gun Communists defend with 3 conscripts Russia roll dice for 3 conscripts and 1 field_gun in Sakhe, round 2 : 1/2 hits, 0.50 expected hits Communists roll dice for 3 conscripts in Sakhe, round 2 : 1/3 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 2 conscripts and 1 field_gun in Sakhe, round 3 : 1/2 hits, 0.50 expected hits Communists roll dice for 2 conscripts in Sakhe, round 3 : 1/2 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 4 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 5 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 6 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 6 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 7 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 7 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 8 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 8 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 9 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 9 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 2 conscripts Casualties for Communists: 3 conscripts Battle in Bratsk Russia attack with 4 conscripts, 1 field_gun and 5 infantry Communists defend with 1 cavalry, 5 conscripts and 1 field_gun Russia roll dice for 4 conscripts, 1 field_gun and 5 infantry in Bratsk, round 2 : 3/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry, 5 conscripts and 1 field_gun in Bratsk, round 2 : 2/7 hits, 1.33 expected hits 2 conscripts owned by the Russia and 3 conscripts owned by the Communists lost in Bratsk Russia roll dice for 2 conscripts, 1 field_gun and 5 infantry in Bratsk, round 3 : 1/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Bratsk, round 3 : 0/4 hits, 0.83 expected hits 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 2 conscripts, 1 field_gun and 5 infantry in Bratsk, round 4 : 1/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry, 1 conscript and 1 field_gun in Bratsk, round 4 : 0/3 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 2 conscripts, 1 field_gun and 5 infantry in Bratsk, round 5 : 1/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry and 1 field_gun in Bratsk, round 5 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk Russia roll dice for 1 conscript, 1 field_gun and 5 infantry in Bratsk, round 6 : 2/7 hits, 1.33 expected hits Communists roll dice for 1 field_gun in Bratsk, round 6 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 conscript, 1 field_gun and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russia: 3 conscripts Casualties for Communists: 1 cavalry, 5 conscripts and 1 field_gun Battle in Amur Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 2 conscripts and 1 field_gun in Amur, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Amur Russia roll dice for 1 conscript and 1 field_gun in Amur, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Amur, round 4 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Amur Russia win, taking Amur from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Casualties for Communists: 1 cavalry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Norilsk 3 trenchs placed in Belarus 3 trenchs placed in Odessa 2 trenchs placed in Sweden 3 trenchs placed in Caucasus 6 cavalrys placed in St. Petersburg 1 cavalry placed in Moscow 3 infantry placed in Vladivostok 3 infantry placed in Irkutsk 2 infantry placed in Omsk Turn Complete - Russia Russia collect 93 PUs; end with 96 PUsCombat Hit Differential Summary :
Communists : 0.00 Russia : -0.17 -
TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Combat Move - Communists 3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe 2 conscripts moved from Aldan to Khabarovsk 1 cavalry moved from Tiksi to Khabarovsk 3 conscripts moved from Yakutsk to Tiksi 2 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 5 conscripts, 1 field_gun, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Khabarovsk Communists attack with 1 cavalry and 2 conscripts Russia defend with 1 conscript Communists roll dice for 1 cavalry and 2 conscripts in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 2 conscripts in Khabarovsk, round 3 : 1/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 1 cavalry and 2 conscripts remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 3 conscripts, 1 field_gun and 1 infantry Russia defend with 1 conscript and 1 field_gun Communists roll dice for 3 conscripts, 1 field_gun and 1 infantry in Sakhe, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 2 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sakhe, round 3 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Sakhe, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 2 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript and 1 field_gun Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Aldan 1 trench placed in Tiksi 5 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Communists : 1.33 Russia : -0.17 -
TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - USA USA spend 5 on tech rolls USA roll 1,5,3,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover workingWomen Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 2 field_guns moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun moved from Nova Scotia to Sea Zone 29 Mid Atlantic 1 infantry moved from Nova Scotia to Sea Zone 29 Mid Atlantic 4 infantry moved from New York to Sea Zone 29 Mid Atlantic 3 field_guns, 5 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 3 field_guns and 5 infantry moved from Sea Zone 27 Mid Atlantic to Leon 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Chihuahua to Mexico City USA take Mexico City from Neutral 1 infantry moved from New Mexico to Chihuahua 1 cavalry and 1 infantry moved from Chihuahua to Mexico City 1 infantry moved from Texas to Chihuahua 1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic Purchase Units - USA USA buy 1 Factory, 1 battlecruiser, 2 field_guns, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Leon USA attack with 3 field_guns and 5 infantry Neutral defend with 6 infantry USA roll dice for 3 field_guns and 5 infantry in Leon, round 2 : 4/8 hits, 2.33 expected hits Neutral roll dice for 6 infantry in Leon, round 2 : 2/6 hits, 2.00 expected hits 4 infantry owned by the Neutral and 2 infantry owned by the USA lost in Leon USA roll dice for 3 field_guns and 3 infantry in Leon, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Leon, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Leon USA loses 0 PUs for violating Leons neutrality. USA win, taking Leon from Neutral with 3 field_guns and 3 infantry remaining. Battle score for attacker is 12 Casualties for USA: 2 infantry Casualties for Neutral: 6 infantry Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York 1 field_gun and 1 infantry placed in Charleston 1 battlecruiser placed in Sea Zone 29 Mid Atlantic 1 submarine and 1 transport placed in Sea Zone 30 Mid Atlantic 1 Factory placed in San Francisco Activate Technology - USA USA activating workingWomen Trigger USAT1: buyfield_gun_w added to productionUSA Trigger USAT1: buyheavy_gun_w added to productionUSA Trigger USAT1: buyfield_gun removed from productionUSA Trigger USAT1: buyheavy_gun removed from productionUSA Trigger USAT1: buygas_w added to productionUSA Trigger USAT1: buyfighter_w added to productionUSA Trigger USAT1: buygas removed from productionUSA Trigger USAT1: buyfighter removed from productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Neutral : -0.67 USA : 1.67 -
TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,4,5,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover creepingBarage Combat Move - Germany 5 cavalrys and 4 infantry moved from Amsterdam to Belgium 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 1 field_gun and 1 infantry moved from Lithuania to Latvia 4 field_guns moved from Lithuania to Eastern Poland 2 cavalrys moved from Warsaw to Eastern Poland 2 infantry moved from Eastern Poland to Lithuania 2 cavalrys moved from Denmark to Westphalia 1 field_gun moved from Mecklenburg to Hanover 5 gass moved from Bavaria to Champagne 4 field_guns and 4 infantry moved from Alsace to Champagne 3 fighters moved from Belgium to Champagne 1 heavy_gun moved from Northern Rhodesia to Southern Rhodesia Germany take Southern Rhodesia from Britain 1 infantry moved from German East Africa to Northern Rhodesia 1 infantry moved from German East Africa to Rwanda Germany take Rwanda from France 1 infantry moved from Dar es Salaam to German East Africa 2 battlecruisers and 1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 134 Pacific Ocean 1 submarine moved from Sea Zone 49 Mid Atlantic to Sea Zone 97 South Atlantic 2 submarines moved from Sea Zone 92 Mozambique Channel to Sea Zone 95 South Atlantic 2 submarines moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic Purchase Units - Germany Germany buy 1 destroyer, 8 field_guns, 3 heavy_guns, 9 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Latvia Germany attack with 1 field_gun and 1 infantry Russia defend with 1 conscript Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Latvia, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Latvia, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sea Zone 134 Pacific Ocean Germany attack with 2 battlecruisers and 1 destroyer Britain defend with 1 transport 1 transport owned by the Britain lost in Sea Zone 134 Pacific Ocean Germany win with 2 battlecruisers and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Britain: 1 transport Battle in Champagne Germany attack with 4 field_guns, 3 fighters, 5 gass and 4 infantry France defend with 4 field_guns and 6 infantry Germany roll dice for 5 gass in Champagne, round 2 : 3/5 hits, 4.17 expected hits 3 infantry owned by the France lost in Champagne 5 gass owned by the Germany lost in Champagne Germany roll dice for 4 field_guns, 3 fighters and 4 infantry in Champagne, round 2 : 6/11 hits, 3.67 expected hits France roll dice for 4 field_guns and 3 infantry in Champagne, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germany, 3 field_guns owned by the France and 3 infantry owned by the France lost in Champagne Germany roll dice for 4 field_guns, 3 fighters and 2 infantry in Champagne, round 3 : 3/9 hits, 3.00 expected hits France roll dice for 1 field_gun in Champagne, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Champagne Germany win, taking Champagne from France with 4 field_guns, 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for France: 4 field_guns and 6 infantry Casualties for Germany: 5 gass and 2 infantry Non Combat Move - Germany 6 infantry moved from Wurttemburg to Rhine 3 infantry moved from German New Guinea to Papua 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 3 fighters moved from Champagne to Belgium Place Units - Germany 3 trenchs placed in Eastern Poland 1 field_gun and 1 infantry placed in Warsaw 3 heavy_guns and 3 trenchs placed in Belgium 3 field_guns and 3 infantry placed in Wurttemburg 1 destroyer placed in Sea Zone 12 Baltic Sea 1 field_gun and 2 infantry placed in Dar es Salaam 3 trenchs placed in Papua 2 trenchs placed in Amsterdam 1 trench placed in Hanover 3 field_guns and 3 infantry placed in Bavaria Activate Technology - Germany Germany activating creepingBarage Turn Complete - Germany Germany collect 132 PUs; end with 132 PUsCombat Hit Differential Summary :
France : -0.67 Germany : 0.83 Russia : -0.33 -
TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - France France spend 5 on tech rolls France roll 4,1,1 and gets 0 hits Combat Move - France 6 infantry moved from Burgundy to Champagne 4 field_guns and 4 infantry moved from Paris to Champagne 3 infantry moved from Brittany to Normandy 3 infantry moved from Rhone to Burgundy 3 infantry moved from Marseilles to Rhone 1 colonial and 1 infantry moved from Piedmont to Rhone 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 colonial moved from Niger to Chad 1 cruiser and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao 1 infantry moved from Chad to Western Sudan 1 colonial moved from Chad to Western Sudan 1 colonial moved from Cyrenaica to Lower Egypt Purchase Units - France France buy 6 field_guns, 10 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Champagne France attack with 4 field_guns and 10 infantry Germany defend with 4 field_guns and 2 infantry France roll dice for 4 field_guns and 10 infantry in Champagne, round 2 : 3/14 hits, 3.67 expected hits Germany roll dice for 4 field_guns and 2 infantry in Champagne, round 2 : 2/6 hits, 2.00 expected hits 1 field_gun owned by the Germany, 2 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne France roll dice for 4 field_guns and 8 infantry in Champagne, round 3 : 5/12 hits, 3.33 expected hits Germany roll dice for 3 field_guns in Champagne, round 3 : 2/3 hits, 1.00 expected hits 3 field_guns owned by the Germany and 2 infantry owned by the France lost in Champagne France win, taking Champagne from Germany with 4 field_guns and 6 infantry remaining. Battle score for attacker is 10 Casualties for France: 4 infantry Casualties for Germany: 4 field_guns and 2 infantry Non Combat Move - France Place Units - France 4 field_guns and 4 infantry placed in Paris 3 trenchs placed in Picardy 3 trenchs placed in Paris 1 trench placed in French Somaliland 3 infantry placed in Brittany 3 infantry placed in Marseilles 2 field_guns placed in Tsingtao Turn Complete - France France collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
France : 1.00 Germany : 1.00 -
TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Serbia 1 heavy_gun and 4 infantry moved from Greece to Albania 1 field_gun, 1 fighter, 1 heavy_gun and 7 infantry moved from Macedonia to Serbia Purchase Units - Serbia Serbia buy 5 infantry; Remaining resources: 0 PUs; Combat - Serbia Battle in Albania Serbia attack with 1 heavy_gun and 4 infantry Austria defend with 1 cavalry Serbia roll dice for 1 heavy_gun and 4 infantry in Albania, round 2 : 0/5 hits, 1.17 expected hits Austria roll dice for 1 cavalry in Albania, round 2 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 heavy_gun and 4 infantry in Albania, round 3 : 4/5 hits, 1.17 expected hits Austria roll dice for 1 cavalry in Albania, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Austria lost in Albania Serbia win, taking Albania from Austria with 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 cavalry Battle in Serbia Serbia attack with 1 field_gun, 1 fighter, 1 heavy_gun and 7 infantry Austria defend with 2 field_guns, 2 heavy_guns and 2 infantry Serbia roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 7 infantry in Serbia, round 2 : 3/10 hits, 2.67 expected hits Austria roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 2 : 3/6 hits, 2.67 expected hits 3 infantry owned by the Serbia, 1 field_gun owned by the Austria and 2 infantry owned by the Austria lost in Serbia Serbia roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 4 infantry in Serbia, round 3 : 1/7 hits, 2.17 expected hits Austria roll dice for 1 field_gun and 2 heavy_guns in Serbia, round 3 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Serbia and 1 field_gun owned by the Austria lost in Serbia Serbia roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 2 infantry in Serbia, round 4 : 0/5 hits, 1.67 expected hits Austria roll dice for 2 heavy_guns in Serbia, round 4 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Serbia lost in Serbia Serbia roll dice for 1 field_gun, 1 fighter and 1 heavy_gun in Serbia, round 5 : 1/3 hits, 1.00 expected hits Austria roll dice for 2 heavy_guns in Serbia, round 5 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Serbia, 1 field_gun owned by the Serbia and 1 heavy_gun owned by the Austria lost in Serbia 1 heavy_gun owned by the Serbia retreated to Macedonia Austria win with 1 heavy_gun remaining. Battle score for attacker is -15 Casualties for Serbia: 1 field_gun, 1 fighter and 7 infantry Casualties for Austria: 2 field_guns, 1 heavy_gun and 2 infantry Non Combat Move - Serbia Place Units - Serbia 5 infantry placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Austria : 1.67 Serbia : -0.83





