I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Owlgod Allies -VS- dawgoneit Axis
-
@dawgoneit 1 sub, 2 destroyers
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 91 Sea Zone 11 submarines moved from 95 Sea Zone to 91 Sea Zone 1 infantry moved from Tunisia to Libya Italians take Libya from Americans Combat - Italians Battle in 91 Sea Zone Italians attack with 3 fighters and 11 submarines Americans defend with 2 carriers, 2 destroyers, 4 fighters and 5 submarines Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Italians roll dice for 11 submarines in 91 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits Italians roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 carriers, 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits 4 submarines owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 9 submarines in 91 Sea Zone, round 3 : 1/9 hits, 3.00 expected hits Italians roll dice for 3 fighters in 91 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 91 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits 2 destroyers owned by the Americans and 5 submarines owned by the Italians lost in 91 Sea Zone Italians roll dice for 4 submarines in 91 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 fighters in 91 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 4 fighters in 91 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits 1 submarine owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone 4 submarines owned by the Italians Submerged Italians roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 fighter in 91 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 91 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone Americans win with no units remaining. Battle score for attacker is 46 Casualties for Italians: 3 fighters and 7 submarines Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 5 submarines Non Combat Move - Italians Place Units - Italians 1 destroyer and 3 submarines placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,5,1,1,4,3,2,4 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.50 Americans : -4.17 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Guam to 44 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 2 destroyers Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone ANZAC attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 bombers moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from 35 Sea Zone to Philippines Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.50 -
TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 2 tactical_bombers moved from Ukraine to 99 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Ukraine to Volgograd 3 fighters and 1 tactical_bomber moved from Greater Southern Germany to 99 Sea Zone 1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 2 armour moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Western Ukraine 2 tactical_bombers moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 7 mech_infantrys moved from Caucasus to Northwest Persia 10 mech_infantrys moved from Caucasus to Northwest Persia 29 armour moved from Caucasus to Northwest Persia 30 mech_infantrys moved from Caucasus to Ukraine 5 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans Battle in Kazakhstan Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 29 armour and 20 mech_infantrys French defend with 1 infantry Germans roll dice for 29 armour and 20 mech_infantrys in Northwest Persia, round 2 : 18/49 hits, 17.83 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from French with 29 armour and 19 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Volgograd Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 1 mech_infantry Battle in 99 Sea Zone Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 mech_infantry and 1 transport Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 6/10 hits, 5.33 expected hitsCombat Hit Differential Summary :
Germans : 0.33 French : 0.67 Russians : 0.33 -
@OwlGod i got 6 hits in sz99. ool please
-
@dawgoneit max defense, carriers after destroyers. Thanks
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 2 tactical_bombers moved from Ukraine to 99 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Ukraine to Volgograd 3 fighters and 1 tactical_bomber moved from Greater Southern Germany to 99 Sea Zone 1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 2 armour moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Western Ukraine 2 tactical_bombers moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 7 mech_infantrys moved from Caucasus to Northwest Persia 10 mech_infantrys moved from Caucasus to Northwest Persia 29 armour moved from Caucasus to Northwest Persia 30 mech_infantrys moved from Caucasus to Ukraine 5 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans Battle in Kazakhstan Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 29 armour and 20 mech_infantrys French defend with 1 infantry Germans roll dice for 29 armour and 20 mech_infantrys in Northwest Persia, round 2 : 18/49 hits, 17.83 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from French with 29 armour and 19 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Volgograd Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 1 mech_infantry Battle in 99 Sea Zone Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 mech_infantry and 1 transport Germans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 99 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits Americans roll dice for 4 fighters and 1 transport in 99 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits 1 fighter owned by the Germans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 fighter and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in 99 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Germans: 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 mech_infantry and 1 transport Non Combat Move - Germans 1 bomber moved from 99 Sea Zone to Ukraine 1 fighter moved from 99 Sea Zone to Greece Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 6 armour and 4 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.50 French : 0.67 Americans : 0.50 Russians : 0.33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Kazakhstan 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 infantry and 2 mech_infantrys Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -0.83 -
TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Kazakhstan 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 infantry and 2 mech_infantrys Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Turning on Edit Mode EDIT: Changing ownership of Siberia from Japanese to Russians EDIT: Changing ownership of Soviet Far East from Japanese to Russians EDIT: Removing units owned by Russians from Sakha: 1 armour EDIT: Adding units owned by Russians to Soviet Far East: 1 armour EDIT: Changing PUs for Russians from 18 to 20 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33 Russians : -0.83 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 6 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to British Columbia 11 submarines moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from Americans 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Shensi to Sikang 1 armour moved from Shensi to Kansu 1 armour moved from Shensi to Tsinghai 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Shensi to Kansu 1 artillery moved from Shensi to Tsinghai 1 armour moved from Shensi to Sikang 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Shensi 1 armour moved from Shensi to Kansu 1 fighter moved from Hopei to Suiyuyan 1 bomber moved from Yunnan to Tsinghai 1 fighter moved from Szechwan to Malaya 1 tactical_bomber moved from Szechwan to Sikang 1 fighter moved from Szechwan to Malaya 1 fighter moved from Hopei to Kwangtung 1 fighter moved from Hopei to Kiangsu 2 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from India to West India Combat - Japanese Battle in Sikang Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 2 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 artillery in Kansu, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 fighter in Suiyuyan, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with no units remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 bomber moved from Tsinghai to Yunnan 1 tactical_bomber moved from Sikang to Szechwan Place Units - Japanese 5 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 mech_infantrys placed in India Japanese undo move 2. 1 infantry placed in Kiangsu Japanese undo move 2. 1 infantry placed in Kwangtung 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3 Japanese collect 53 PUs (5 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : 1.67 Japanese : -1.83 -
TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 35 Sea Zone to 6 Sea Zone 6 fighters moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 4 bombers moved from Russia to Greece Combat - Americans Battle in 6 Sea Zone Americans attack with 7 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 2 destroyers and 6 submarinesCombat Hit Differential Summary :
-
submerge?
-
@OwlGod no
-
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 35 Sea Zone to 6 Sea Zone 6 fighters moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 4 bombers moved from Russia to Greece Combat - Americans Battle in 6 Sea Zone Americans attack with 7 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 2 destroyers and 6 submarines Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 5 submarines in 6 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits Japanese roll dice for 3 submarines in 6 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/8 hits, 4.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 5 submarines in 6 Sea Zone, round 5 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 6/8 hits, 4.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 5 submarines in 6 Sea Zone, round 6 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Japanese: 2 destroyers and 6 submarines Casualties for Americans: 1 submarine Battle in Greece Americans attack with 4 bombers Germans defend with 1 fighter Americans roll dice for 4 bombers in Greece, round 2 : 4/4 hits, 2.67 expected hits Italians roll dice for 1 fighter in Greece, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Greece Americans win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Germans: 1 fighter Non Combat Move - Americans 3 bombers moved from Greece to Trans-Jordan 1 bomber moved from French Equatorial Africa to Trans-Jordan 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 4 transports moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 armour and 2 artilleries moved from Iraq to Trans-Jordan 7 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 transport moved from 27 Sea Zone to 64 Sea Zone 2 destroyers moved from 10 Sea Zone to 64 Sea Zone 4 carriers moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Russia: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 2 submarines placed in 98 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 infantry placed in Persia 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,1,3,1,4,2,2,4,5,3,3,4,3,5,4,6,5,2,2,5,5,3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 65 PUs (1 lost to blockades); end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Adding units owned by Americans to 98 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Combat Move - British 1 artillery and 1 infantry moved from Persia to Eastern Persia Combat - British Battle in Eastern Persia British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 infantry moved from Persia to Iraq 1 tactical_bomber moved from Persia to Russia 1 fighter moved from Russia to 98 Sea Zone Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : 0.33 British : 0.33 Americans : -0.33 Chinese : 0.67 Japanese : -2.83 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 submarines moved from 91 Sea Zone to 95 Sea Zone Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 2 bombers moved from Philippines to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 2 bombers and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from 21 Sea Zone to Caroline Islands 1 cruiser and 2 destroyers moved from 42 Sea Zone to 54 Sea Zone 3 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 24 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 28 armour and 16 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Archangel to Smolensk 1 bomber and 2 tactical_bombers moved from Ukraine to Smolensk 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Iraq Combat - Germans Battle in Smolensk Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 28 armour and 17 mech_infantrys British defend with 4 infantry; French defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 28 armour and 17 mech_infantrys in Iraq, round 2 : 14/45 hits, 16.83 expected hits Americans roll dice for 1 artillery and 8 infantry in Iraq, round 2 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the French, 4 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq Germans win, taking Iraq from Americans with 28 armour and 13 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 artillery and 3 infantry Casualties for French: 1 infantry Casualties for British: 4 infantry Battle in Persia Germans attack with 1 armour and 2 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Persia Germans win, taking Persia from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Western Ukraine 1 aaGun and 1 mech_infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 2 armour moved from Archangel to Bryansk 3 armour moved from Novgorod to Bryansk 1 artillery and 3 infantry moved from Archangel to Nenetsia 2 aaGuns, 7 armour, 12 artilleries, 11 infantry and 42 mech_infantrys moved from Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Rostov to Bryansk 2 armour moved from Volgograd to Bryansk 1 artillery moved from Tambov to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 infantry and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -2.67 Americans : 0.67 Russians : 0.67 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 1.33 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 destroyer and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Tsinghai to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from West India to Eastern Persia 1 armour moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 armour, 2 artilleries and 3 infantry moved from West India to India 2 fighters moved from Malaya to Kwangtung 1 mech_infantry moved from India to Yunnan 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Samara 1 fighter moved from Kwangtung to Japan 1 fighter moved from Kiangsu to Japan 1 mech_infantry moved from Sakha to Korea 1 infantry moved from Kiangsu to Shantung 1 tactical_bomber moved from Szechwan to Kiangsu 2 mech_infantrys moved from India to Yunnan 11 submarines moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour moved from Novosibirsk to Samara 1 armour moved from Timguska to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Samara Japanese attack with 1 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Samara, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Persia, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Samara to Bryansk Place Units - Japanese 1 destroyer placed in 39 Sea Zone 10 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 2 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,5,3,6,6,4,2,1,2,2,4,6,6,1,1,5,1,5,4,4,3,2,2,6 Japanese collect 49 PUs (14 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
British : -0.67 Chinese : -0.33 Russians : -0.33 Japanese : 1.50 -
TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Western United States to British Columbia 1 fighter moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 2 submarines moved from 98 Sea Zone to 95 Sea Zone 4 bombers moved from Trans-Jordan to 95 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia





