BM3 trulpen (X+3) vs axis-dominion (A) #1


  • yikes! watch out for that allied air power in Europe!


  • Yes, maybe it’s a good time to resign?

    Think I need about 10x that bid to give you anything resembling a match.


  • But I might just do some last convulsing tries before making the resignation final.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    But I might just do some last convulsing tries before making the resignation final.

    Ok sure


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Yes, maybe it’s a good time to resign?

    Think I need about 10x that bid to give you anything resembling a match.

    10x the bid, as in 30 bid for axis? Wow that’s a bit crazy much lol, I barely beat you, I mean you made some mistakes that hurt you but I can tell you’re pretty good at this game.


  • @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    10x the bid, as in 30 bid for axis? Wow that’s a bit crazy much lol, I barely beat you, I mean you made some mistakes that hurt you but I can tell you’re pretty good at this game.

    I think contrary that it’s pretty obvious that you’ve totally owned me. 3 IPC for Axis with me against you was a trap! ;)

    Like Karl7 told in the forum about you being rusty, for the enlightment of any unwary opponent (that being me):

    “Words any challenger to the mighty AD will live to regret…”


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    10x the bid, as in 30 bid for axis? Wow that’s a bit crazy much lol, I barely beat you, I mean you made some mistakes that hurt you but I can tell you’re pretty good at this game.

    I think contrary that it’s pretty obvious that you’ve totally owned me. 3 IPC for Axis with me against you was a trap! ;)

    Like Karl7 told in the forum about you being rusty, for the enlightment of any unwary opponent (that being me):

    “Words any challenger to the mighty AD will live to regret…”

    no really, you’re actually pretty good, but you can’t be playing your turns too hastily, especially when things get complex with lots of allied air surrounding Europe. and there are certain traps that you should be looking out for, that I can share with you after the game is over.

    keep in mind also, that my giving you even a 3 bid goes against the accepted opinion of the masters, that the allies in fact need a bid, not the axis, and that amount so far is centered around 8 or 9. so in reality, it’s like I gave you a 12 bid!


  • Might be. You know a lot more about this than I do.


  • I just did a silly mistake with Italy. Was calculating 5 moves with air from S Italy and then took the wrong air, namely two from the carriers. Meant to land in sz95.

    Would you mind if I change air, restarting the game, but keeping the battle result (losses of 1 US-tank along with 1 italian inf)? Switching the fig and tac for the 3 figs from mainland air base? Makes the odds worse in S France, but is an overkill in both locations anyway.

    I’ll post the current position.


  • TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 bomber moved from Greece to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tunisia
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern France
            2 infantry moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/9 hits, 4,17 expected hits
                    British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from British with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tunisia
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Tunisia to Libya
            1 fighter moved from Tunisia to Libya
            1 bomber moved from 96 Sea Zone to Southern Italy
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 0,33
    Americans : 0,50
    

    Savegame


  • @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    there are certain traps that you should be looking out for, that I can share with you after the game is over.

    I’d be honoured.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    I just did a silly mistake with Italy. Was calculating 5 moves with air from S Italy and then took the wrong air, namely two from the carriers. Meant to land in sz95.

    Would you mind if I change air, restarting the game, but keeping the battle result (losses of 1 US-tank along with 1 italian inf)? Switching the fig and tac for the 3 figs from mainland air base? Makes the odds worse in S France, but is an overkill in both locations anyway.

    I’ll post the current position.

    sure go for it


  • Yeah, it’s 3 am. I forgot that I actually did both battles. Thought I had S France to go. NM, Italy lost 1 inf there as well.


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 armour
            EDIT: Removing units owned by Italians from Greece: 1 infantry
            EDIT: Turning off Edit Mode
            Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            3 fighters moved from Southern Italy to Tunisia
            3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Greece to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tunisia
            Battle in Southern France
                Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 6/8 hits, 3,83 expected hits
                    British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Tunisia from Americans, taking Southern France from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            3 fighters moved from Tunisia to 95 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            3 tactical_bombers moved from Southern France to 95 Sea Zone
            2 fighters moved from Southern France to 95 Sea Zone
            1 marine moved from Greece to 97 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            2 artilleries moved from Greece to Albania
            1 marine moved from 95 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
            2 infantry and 1 mech_infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Albania: 2 artilleries
            EDIT: Adding units owned by Italians to Bulgaria: 2 artilleries
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,17
    British : 0,33
    

    Savegame


  • there must be a carrier sale going on, that I don’t know about :grin:


  • Will you wipe me out again?


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 39 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 55 Sea Zone
            1 marine moved from New Zealand to 63 Sea Zone
            1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Northern Territory to Queensland
            1 bomber moved from New South Wales to Queensland
            1 fighter moved from India to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 39 Sea Zone to 56 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Northwest Persia to Caucasus
            1 fighter moved from Caucasus to Volgograd
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Will you wipe me out again?

    no I don’t really see how I could wipe out 4 fully loaded Italian carriers + scramble, tho I could probably get close to doing it


  • TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
            2 armour and 1 mech_infantry moved from Timguska to Urals
                  Germans take Urals from Russians
            2 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
            10 armour and 1 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Nenetsia to Vologda
            1 infantry moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to United Kingdom
            1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept London?

Suggested Topics

  • 17
  • 70
  • 160
  • 42
  • 59
  • 221
  • 357
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.8k

Users

40.4k

Topics

1.8m

Posts