@mike64 OK. I ll get to Japan after my lunch. Thanks mate! This will be fun
1914 Whacka Allies vs dawg Axis
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TripleA Turn Summary: France round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - France France spend 5 on tech rolls France roll 2,1,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover bunkers Combat Move - France France loses 0 PUs for violating Majorcas neutrality. 1 infantry moved from Franche-Comte to Champagne 1 field_gun and 2 infantry moved from Burgundy to Champagne 4 field_guns, 1 fighter and 5 infantry moved from Paris to Champagne 2 infantry moved from Rhone to Franche-Comte 1 infantry moved from Auvergne to Burgundy 3 infantry moved from Marseilles to Rhone 3 infantry moved from Brittany to Burgundy 2 infantry moved from Normandy to Picardy 1 colonial moved from Algiers to Sea Zone 54 Alboran Sea 1 colonial and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon 1 colonial moved from Sea Zone 56 Gulf of Lyon to Majorca France take Majorca from Neutral 1 battleship and 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea 1 colonial moved from Tobruk to Cyrenaica France take Cyrenaica from Germany 1 colonial moved from Mali to Niger 1 infantry moved from Upper Volta to Niger 1 colonial moved from Togo to Upper Volta 1 cavalry moved from Kamerun to Gabon France take Gabon from Germany 1 cavalry moved from Gabon to Congo 1 colonial moved from Shanghai 3 to Sea Zone 136 East China Sea 1 colonial, 1 cruiser and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea 1 field_gun moved from Shanghai 1 to Sea Zone 137 Yellow Sea 1 colonial moved from Shanghai 3 to Shanghai 2 1 infantry moved from Shanghai 1 to Shanghai 2 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand 1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand Purchase Units - France France buy 2 colonials, 4 field_guns, 10 infantry and 5 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - France Battle in Champagne France attack with 5 field_guns, 1 fighter and 8 infantry Germany defend with 4 infantry France roll dice for 5 field_guns, 1 fighter and 8 infantry in Champagne, round 2 : 6/14 hits, 4.33 expected hits Germany roll dice for 4 infantry in Champagne, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Germany lost in Champagne France win, taking Champagne from Germany with 5 field_guns, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 4 infantry Battle in Tsingtao France attack with 1 colonial and 1 field_gun Germany defend with 1 infantry France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Tsingtao France roll dice for 1 field_gun in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 field_gun in Tsingtao, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Tsingtao, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for France: 1 colonial Casualties for Germany: 1 infantry Non Combat Move - France 1 fighter moved from Champagne to Picardy Place Units - France 3 trenchs placed in Picardy 4 field_guns, 4 infantry and 2 trenchs placed in Paris 3 infantry placed in Brittany 3 infantry placed in Marseilles 2 colonials placed in Tobruk Activate Technology - France France activating bunkers Turn Complete - France France collect 76 PUs; end with 78 PUsCombat Hit Differential Summary :
France : 1.17 Germany : -1.33 -
TripleA Turn Summary: Serbia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Combat Move - Serbia 1 heavy_gun and 1 infantry moved from Greece to Macedonia 1 field_gun and 1 infantry moved from Bosnia to Croatia 1 infantry moved from Bosnia to Baranya 1 field_gun moved from Belgrade to Baranya 1 cavalry and 1 infantry moved from Bosnia to Montenegro 1 infantry moved from Bosnia to Montenegro 1 fighter and 1 infantry moved from Belgrade to Serbia 1 infantry moved from Belgrade to Serbia Purchase Units - Serbia Serbia buy 7 infantry and 1 trench; Remaining resources: 1 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 fighter and 2 infantry Austria defend with 1 infantry Serbia roll dice for 1 fighter and 2 infantry in Serbia, round 2 : 0/3 hits, 0.83 expected hits Austria roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits Serbia roll dice for 1 fighter and 2 infantry in Serbia, round 3 : 0/3 hits, 0.83 expected hits Austria roll dice for 1 infantry in Serbia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Serbia Serbia roll dice for 1 fighter and 1 infantry in Serbia, round 4 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Serbia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Serbia Serbia win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Serbia: 2 infantry Casualties for Austria: 1 infantry Battle in Baranya Serbia attack with 1 field_gun and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun and 1 infantry in Baranya, round 2 : 0/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Baranya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Baranya Serbia roll dice for 1 field_gun in Baranya, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 infantry in Baranya, round 3 : 0/1 hits, 0.33 expected hits Serbia roll dice for 1 field_gun in Baranya, round 4 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 infantry in Baranya, round 4 : 0/1 hits, 0.33 expected hits Serbia roll dice for 1 field_gun in Baranya, round 5 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 infantry in Baranya, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia and 1 infantry owned by the Austria lost in Baranya Austria win with no units remaining. Battle score for attacker is -4 Casualties for Serbia: 1 field_gun and 1 infantry Casualties for Austria: 1 infantry Battle in Montenegro Serbia attack with 1 cavalry and 2 infantry Austria defend with 1 infantry Serbia roll dice for 1 cavalry and 2 infantry in Montenegro, round 2 : 0/3 hits, 0.50 expected hits Austria roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Montenegro Serbia roll dice for 1 cavalry and 1 infantry in Montenegro, round 3 : 1/2 hits, 0.33 expected hits Austria roll dice for 1 infantry in Montenegro, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Montenegro Serbia win, taking Montenegro from Austria with 1 cavalry and 1 infantry remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Battle in Croatia Serbia attack with 1 field_gun and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun and 1 infantry in Croatia, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Croatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Croatia Serbia win, taking Croatia from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 fighter moved from Serbia to Macedonia Place Units - Serbia 4 infantry placed in Belgrade 1 trench placed in Macedonia 3 infantry placed in Greece Turn Complete - Serbia Serbia collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Austria : 1.67 Serbia : -1.50 -
TripleA Turn Summary: Austria round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,3 and gets 0 hits Combat Move - Austria 1 heavy_gun and 3 infantry moved from Venice to Tyrol 3 field_guns and 3 infantry moved from Trieste to Venice 1 cavalry moved from Transylvania to Bosnia Austria take Bosnia from Serbia 1 field_gun and 3 infantry moved from Hungary to Croatia 1 field_gun and 7 infantry moved from Transylvania to Belgrade 1 infantry moved from Transylvania to Belgrade 1 heavy_gun moved from Transylvania to Belgrade 4 cavalrys and 1 fighter moved from Transylvania to Belgrade Purchase Units - Austria Austria buy 4 gass, 4 heavy_guns, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Croatia Austria attack with 1 field_gun and 3 infantry Serbia defend with 1 field_gun and 1 infantry Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 2 : 1/4 hits, 1.00 expected hits Serbia roll dice for 1 field_gun and 1 infantry in Croatia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Serbia lost in Croatia Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 3 : 2/4 hits, 1.00 expected hits Serbia roll dice for 1 field_gun in Croatia, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia lost in Croatia Austria win, taking Croatia from Serbia with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7 Casualties for Serbia: 1 field_gun and 1 infantry Battle in Belgrade Austria attack with 4 cavalrys, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry Serbia defend with 1 Factory, 1 heavy_gun, 7 infantry and 2 trenchs Austria roll dice for 4 cavalrys, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry in Belgrade, round 2 : 4/15 hits, 3.50 expected hits Serbia roll dice for 1 heavy_gun, 7 infantry and 2 trenchs in Belgrade, round 2 : 2/8 hits, 3.00 expected hits 2 cavalrys owned by the Austria and 2 trenchs owned by the Serbia lost in Belgrade Austria roll dice for 2 cavalrys, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry in Belgrade, round 3 : 3/13 hits, 3.17 expected hits Serbia roll dice for 1 heavy_gun and 7 infantry in Belgrade, round 3 : 5/8 hits, 3.00 expected hits 3 infantry owned by the Serbia, 2 cavalrys owned by the Austria and 3 infantry owned by the Austria lost in Belgrade Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 5 infantry in Belgrade, round 4 : 2/8 hits, 2.33 expected hits Serbia roll dice for 1 heavy_gun and 4 infantry in Belgrade, round 4 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Serbia and 2 infantry owned by the Austria lost in Belgrade Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 3 infantry in Belgrade, round 5 : 1/6 hits, 2.00 expected hits Serbia roll dice for 1 heavy_gun and 2 infantry in Belgrade, round 5 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Serbia and 3 infantry owned by the Austria lost in Belgrade Austria roll dice for 1 field_gun, 1 fighter and 1 heavy_gun in Belgrade, round 6 : 2/3 hits, 1.00 expected hits Serbia roll dice for 1 heavy_gun and 1 infantry in Belgrade, round 6 : 1/2 hits, 1.00 expected hits 1 heavy_gun owned by the Serbia, 1 infantry owned by the Serbia and 1 field_gun owned by the Austria lost in Belgrade Austria win, taking Belgrade from Serbia with 1 fighter and 1 heavy_gun remaining. Battle score for attacker is -12 Casualties for Austria: 4 cavalrys, 1 field_gun and 8 infantry Casualties for Serbia: 1 heavy_gun, 7 infantry and 2 trenchs Non Combat Move - Austria 7 gass moved from Hungary to Belgrade 1 fighter moved from Belgrade to Bulgaria 7 gass moved from Belgrade to Bulgaria 2 field_guns, 1 heavy_gun and 3 infantry moved from Hungary to Baranya 7 infantry moved from Vienna to Carpathia 1 heavy_gun moved from Vienna to Carpathia 1 battlecruiser and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 submarine moved from Sea Zone 59 Central Mediterranean to Sea Zone 69 Sea of Crete 1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Place Units - Austria 4 gass placed in Hungary 4 heavy_guns and 3 trenchs placed in Venice 3 trenchs placed in Tyrol 6 infantry placed in Trieste Turn Complete - Austria Austria collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Austria : 1.00 Serbia : 1.67 -
TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 1,5 and gets 0 hits Combat Move - Italy 1 infantry moved from Tripolitania to Fezzan France take Fezzan from Germany 1 field_gun moved from Tripolitania to Cyrenaica 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sardinia to Sea Zone 58 Tyrrhenian Sea 2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 field_gun and 4 infantry moved from Latium to Tuscany 2 field_guns and 1 infantry moved from Piedmont to Milan 1 cavalry, 2 field_guns and 3 infantry moved from Tuscany to Milan 1 heavy_gun and 6 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 3 infantry and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 1 trench placed in Milan 3 infantry placed in Piedmont Turn Complete - Italy Italy collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Combat Move - Arabia 6 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 6 Bedouins Turkey defend with 1 cavalry Arabia roll dice for 6 Bedouins in Hejaz, round 2 : 0/6 hits, 1.00 expected hits Turkey roll dice for 1 cavalry in Hejaz, round 2 : 0/1 hits, 0.17 expected hits Arabia roll dice for 6 Bedouins in Hejaz, round 3 : 1/6 hits, 1.00 expected hits Turkey roll dice for 1 cavalry in Hejaz, round 3 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz Arabia win, taking Hejaz from Turkey with 5 Bedouins remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Casualties for Turkey: 1 cavalry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Turkey : 0.67 Arabia : -1.00 -
TripleA Turn Summary: Turkey round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 1 infantry moved from Bulgaria to Serbia 1 field_gun moved from Kuwait to Sea Zone 72 Persian Gulf 1 infantry moved from Basra to Sea Zone 72 Persian Gulf 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun moved from Sea Zone 73 Arabian Sea to Goa 1 infantry moved from Sea Zone 73 Arabian Sea to Goa 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 2 infantry moved from Armenia to Georgia 1 infantry moved from Anatolia to Armenia 6 infantry moved from Palestine to Hejaz 3 cavalrys moved from Damascus to Hejaz 1 infantry moved from Arabia to Hejaz 2 fighters moved from Mesopotamia to Hejaz 1 infantry moved from Lebanon to Palestine Purchase Units - Turkey Turkey buy 1 cavalry, 2 field_guns, 1 fighter, 3 gass, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Goa Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 Factory, 1 field_gun and 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Goa, round 2 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun and 1 infantry in Goa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Britain lost in Goa Turkey roll dice for 1 field_gun and 1 infantry in Goa, round 3 : 2/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Goa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Goa Turkey win, taking Goa from Britain with 1 field_gun remaining. Battle score for attacker is 4 Casualties for Britain: 1 field_gun and 1 infantry Casualties for Turkey: 1 infantry Battle in Hejaz Turkey attack with 3 cavalrys, 2 fighters and 7 infantry Arabia defend with 5 Bedouins Turkey roll dice for 3 cavalrys, 2 fighters and 7 infantry in Hejaz, round 2 : 3/12 hits, 2.67 expected hits Arabia roll dice for 5 Bedouins in Hejaz, round 2 : 2/5 hits, 1.67 expected hits 3 Bedouins owned by the Arabia and 2 cavalrys owned by the Turkey lost in Hejaz Turkey roll dice for 1 cavalry, 2 fighters and 7 infantry in Hejaz, round 3 : 2/10 hits, 2.33 expected hits Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 0/2 hits, 0.67 expected hits 2 Bedouins owned by the Arabia lost in Hejaz Turkey win, taking Hejaz from Arabia with 1 cavalry, 2 fighters and 7 infantry remaining. Battle score for attacker is 2 Casualties for Turkey: 2 cavalrys Casualties for Arabia: 5 Bedouins Non Combat Move - Turkey 1 infantry moved from Qatar to Al-Dammam 1 cavalry moved from Kuwait to Arabia 2 cavalrys moved from Basra to Arabia 4 infantry moved from Mesopotamia to Arabia 1 field_gun moved from Basra to Mesopotamia 1 fighter moved from Baghdad to Arabia 2 fighters moved from Hejaz to Arabia 1 heavy_gun moved from Baghdad to Kurdistan 1 field_gun moved from Dardanelles to Smyrna 2 infantry moved from Constantinople to Smyrna 2 infantry moved from Dardanelles to Bulgaria Place Units - Turkey 1 field_gun and 2 infantry placed in Damascus 3 gass placed in Baghdad 3 trenchs placed in Sinai 3 trenchs placed in Georgia 1 cavalry, 1 field_gun and 1 fighter placed in Constantinople Turkey undo move 1. Turkey undo move 4. 1 field_gun, 1 fighter and 1 infantry placed in Damascus 1 cavalry, 1 field_gun and 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Turkey : 1.67 Arabia : -0.33 Britain : 0.00 -
TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mobileWarfare Combat Move - Britain 1 colonial moved from Sindh to Gujarat 1 infantry moved from Orissa to Madras 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 3 infantry moved from England to Sea Zone 15 English Channel 1 infantry moved from London to Sea Zone 15 English Channel 4 infantry moved from Sea Zone 15 English Channel to Belgium 1 fighter moved from Picardy to Belgium 1 fighter moved from London to Belgium 1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials moved from St. John's Island to Sea Zone 22 Mid Atlantic 1 colonial and 1 field_gun moved from Quebec to Sea Zone 21 Gulf of St. Lawrence 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 19 North Atlantic 1 colonial and 1 field_gun moved from Sea Zone 19 North Atlantic to Iceland 3 colonials, 1 field_gun and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 3 colonials and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy 1 field_gun and 1 infantry moved from Morocco to Sea Zone 54 Alboran Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores 1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea 1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic 1 cruiser moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic 1 infantry moved from Congo to Uganda 1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 cavalry moved from Pretoria to Northern Rhodesia 1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 106 Pacific Ocean 1 cruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea 1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands Britain take Mariana Islands from Germany 1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea 2 infantry moved from Bombay to Deccan 1 colonial moved from Kamerun to Middle Congo 1 infantry moved from Upper Volta to Niger 1 infantry moved from Port Sudan to Eritrea Purchase Units - Britain Britain buy 1 Factory, 1 battleship, 4 cavalrys, 2 field_guns, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 0 techTokens; Combat - Britain Battle in Belgium Britain attack with 2 fighters and 4 infantry Germany defend with 1 Factory, 5 cavalrys, 1 heavy_gun and 2 infantry Britain roll dice for 2 battlecruisers and 1 battleship in Belgium, round 2 : 1/3 hits, 2.00 expected hits Britain roll dice for 2 fighters and 4 infantry in Belgium, round 2 : 1/6 hits, 1.67 expected hits Germany roll dice for 5 cavalrys, 1 heavy_gun and 2 infantry in Belgium, round 2 : 4/8 hits, 2.17 expected hits 4 infantry owned by the Britain and 2 cavalrys owned by the Germany lost in Belgium Britain roll dice for 2 fighters in Belgium, round 3 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 cavalrys, 1 heavy_gun and 2 infantry in Belgium, round 3 : 2/6 hits, 1.83 expected hits 2 fighters owned by the Britain lost in Belgium Germany win with 3 cavalrys, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -22 Casualties for Britain: 2 fighters and 4 infantry Casualties for Germany: 2 cavalrys Turning on Edit Mode EDIT: Adding units owned by Britain to Picardy: 1 fighter EDIT: Turning off Edit Mode Battle in Middle Congo Britain attack with 1 colonial Germany defend with 1 infantry Britain roll dice for 1 colonial in Middle Congo, round 2 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Middle Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Middle Congo Britain win, taking Middle Congo from Germany with 1 colonial remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Sea Zone 76 Indian Ocean Britain attack with 1 cruiser Germany defend with 1 battlecruiser, 1 cruiser and 1 destroyer Britain roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.50 expected hits Germany roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean Germany win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is -1 Casualties for Britain: 1 cruiser Casualties for Germany: 1 destroyer Battle in Azores Britain attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry Britain roll dice for 1 battlecruiser in Azores, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Azores Britain loses 0 PUs for violating Azoress neutrality. Britain win, taking Azores from Neutral with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Neutral: 1 infantry Battle in Iceland Britain attack with 1 colonial and 1 field_gun Neutral defend with 1 infantry Britain roll dice for 1 colonial and 1 field_gun in Iceland, round 2 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Iceland Britain loses 0 PUs for violating Icelands neutrality. Britain win, taking Iceland from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - Britain 1 battlecruiser and 3 cruisers moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea 1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 84 Andaman Sea 1 cavalry moved from Malaya to Sea Zone 84 Andaman Sea 1 cavalry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal 1 cavalry moved from Sea Zone 82 Bay of Bengal to Calcutta Place Units - Britain 2 cavalrys placed in Calcutta 2 cavalrys placed in Bombay 2 infantry placed in Cairo-Suez 2 field_guns and 1 infantry placed in London 1 battleship placed in Sea Zone 15 English Channel 1 Factory placed in England 1 submarine placed in Sea Zone 115 Tasman Sea Turning on Edit Mode EDIT: Removing units owned by Britain from Deccan: 2 infantry EDIT: Adding units owned by Britain to Bombay: 2 infantry EDIT: Turning off Edit Mode Activate Technology - Britain Britain activating mobileWarfare Turn Complete - Britain Britain collect 88 PUs; end with 91 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 0.33 Germany : 2.17 -
TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 3,1,4,2 and gets 0 hits Combat Move - Russia 1 field_gun and 3 infantry moved from Finland to Norway 1 conscript moved from Finland to Norway 1 field_gun and 3 infantry moved from Finland to Sweden 1 conscript moved from Latvia to Lithuania 2 cavalrys moved from Western Siberian Lowlands to Tiksi 3 cavalrys, 3 conscripts and 1 field_gun moved from Bratsk to Tiksi Purchase Units - Russia Russia buy 1 cavalry, 4 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns, 12 infantry and 7 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Russia Battle in Sweden Russia attack with 1 field_gun and 3 infantry Neutral defend with 2 infantry Russia roll dice for 1 field_gun and 3 infantry in Sweden, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russia lost in Sweden Russia roll dice for 1 field_gun and 2 infantry in Sweden, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Sweden Russia roll dice for 1 field_gun and 2 infantry in Sweden, round 4 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Sweden Russia roll dice for 1 field_gun and 1 infantry in Sweden, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Sweden, round 6 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Sweden, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Sweden Russia roll dice for 1 field_gun in Sweden, round 7 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Sweden, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Sweden, round 8 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Sweden, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 1 field_gun remaining. Battle score for attacker is -3 Casualties for Russia: 3 infantry Casualties for Neutral: 2 infantry Battle in Norway Russia attack with 1 conscript, 1 field_gun and 3 infantry Neutral defend with 2 infantry Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 2 : 1/5 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Norway Russia roll dice for 1 field_gun and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Norway Russia loses 0 PUs for violating Norways neutrality. Russia win, taking Norway from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 conscript Casualties for Neutral: 2 infantry Battle in Tiksi Russia attack with 5 cavalrys, 3 conscripts and 1 field_gun Communists defend with 3 cavalrys and 4 conscripts Russia roll dice for 5 cavalrys, 3 conscripts and 1 field_gun in Tiksi, round 2 : 2/7 hits, 1.33 expected hits Communists roll dice for 3 cavalrys and 4 conscripts in Tiksi, round 2 : 1/7 hits, 1.17 expected hits 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys, 2 conscripts and 1 field_gun in Tiksi, round 3 : 1/7 hits, 1.33 expected hits Communists roll dice for 3 cavalrys and 2 conscripts in Tiksi, round 3 : 1/5 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys, 1 conscript and 1 field_gun in Tiksi, round 4 : 2/7 hits, 1.33 expected hits Communists roll dice for 3 cavalrys and 1 conscript in Tiksi, round 4 : 1/4 hits, 0.67 expected hits 1 conscript owned by the Russia, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 5 : 1/6 hits, 1.33 expected hits Communists roll dice for 2 cavalrys in Tiksi, round 5 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Communists lost in Tiksi Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 6 : 2/6 hits, 1.33 expected hits Communists roll dice for 1 cavalry in Tiksi, round 6 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 5 cavalrys and 1 field_gun remaining. Battle score for attacker is 14 Casualties for Russia: 3 conscripts Casualties for Communists: 3 cavalrys and 4 conscripts Non Combat Move - Russia 1 conscript moved from Novosibirsk to Bratsk 1 conscript and 1 field_gun moved from Kazan to Novosibirsk 5 conscripts moved from Western Siberian Lowlands to Norilsk 1 conscript moved from Krasnoyarsk to Novosibirsk 3 infantry moved from Irkutsk to Buryatia 1 conscript and 1 field_gun moved from Primorsky to Khabarovsk 1 conscript moved from Magadan to Chukotka 1 conscript and 1 field_gun moved from Koryak to Chukotka 2 conscripts moved from Kazakhstan to Caucasus 2 conscripts moved from Kazakhstan to Novosibirsk 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry moved from Moscow to Don Place Units - Russia 3 trenchs placed in Lithuania 3 trenchs placed in Caucasus 1 trench placed in Belarus 3 infantry placed in Irkutsk 2 heavy_guns placed in Omsk 3 infantry placed in Vladivostok 1 cavalry and 1 fighter placed in St. Petersburg 3 infantry placed in Minsk 3 infantry placed in Kiev 2 conscripts and 1 field_gun placed in Moscow 2 conscripts placed in St. Petersburg Turn Complete - Russia Russia collect 96 PUs; end with 97 PUsCombat Hit Differential Summary :
Neutral : 0.00 Communists : -0.17 Russia : -1.33 -
TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Combat Move - Communists 1 cavalry moved from Aldan to Chita Communists take Chita from Russia 1 cavalry moved from Chita to Amur Communists take Amur from Russia 10 conscripts moved from Yakutsk to Tiksi 5 conscripts moved from Aldan to Bratsk 1 cavalry moved from Aldan to Tiksi 1 field_gun moved from Aldan to Tiksi 1 cavalry and 1 field_gun moved from Aldan to Bratsk 2 conscripts moved from Yakutsk to Sakhe 3 conscripts moved from Yakutsk to Aldan 5 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 8 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Bratsk Communists attack with 1 cavalry, 5 conscripts and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry, 5 conscripts and 1 field_gun in Bratsk, round 2 : 2/3 hits, 0.67 expected hits Russia roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Bratsk Communists win, taking Bratsk from Russia with 1 cavalry, 5 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Tiksi Communists attack with 1 cavalry, 10 conscripts and 1 field_gun Russia defend with 5 cavalrys and 1 field_gun Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 2 : 2/3 hits, 0.67 expected hits Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 2 : 0/6 hits, 1.17 expected hits 2 cavalrys owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 3 : 1/3 hits, 0.67 expected hits Russia roll dice for 3 cavalrys and 1 field_gun in Tiksi, round 3 : 0/4 hits, 0.83 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 4 : 0/3 hits, 0.67 expected hits Russia roll dice for 2 cavalrys and 1 field_gun in Tiksi, round 4 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 9 conscripts and 1 field_gun in Tiksi, round 5 : 1/3 hits, 0.67 expected hits Russia roll dice for 2 cavalrys and 1 field_gun in Tiksi, round 5 : 0/3 hits, 0.67 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 9 conscripts and 1 field_gun in Tiksi, round 6 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 7 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 7 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 8 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 8 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 9 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 9 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 7 conscripts and 1 field_gun in Tiksi, round 10 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 10 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 6 conscripts and 1 field_gun in Tiksi, round 11 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 11 : 2/2 hits, 0.50 expected hits 2 conscripts owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 4 conscripts and 1 field_gun in Tiksi, round 12 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 12 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 3 conscripts and 1 field_gun in Tiksi, round 13 : 2/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 13 : 0/2 hits, 0.50 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 1 cavalry, 3 conscripts and 1 field_gun remaining. Battle score for attacker is 10 Casualties for Russia: 5 cavalrys and 1 field_gun Casualties for Communists: 7 conscripts Non Combat Move - Communists Place Units - Communists 8 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Communists : -0.67 Russia : -0.50 -
TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - USA USA spend 5 on tech rolls USA roll 1,3 and gets 0 hits Combat Move - USA 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia 1 infantry moved from Louisiana to Texas 1 infantry moved from California to New Mexico 1 cavalry and 3 infantry moved from New Mexico to Chihuahua Purchase Units - USA USA buy 1 battlecruiser, 3 field_guns, 1 infantry and 3 transports; Remaining resources: 9 PUs; 2 techTokens; Combat - USA Battle in Chihuahua USA attack with 1 cavalry and 3 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 2/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chihuahua USA loses 0 PUs for violating Chihuahuas neutrality. USA win, taking Chihuahua from Neutral with 1 cavalry and 2 infantry remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 2 field_guns placed in New York 2 transports placed in Sea Zone 29 Mid Atlantic 1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - USA USA collect 67 PUs; end with 76 PUsCombat Hit Differential Summary :
Neutral : 0.33 USA : 1.33 -
TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 4,5 and gets 0 hits Combat Move - Germany 5 infantry moved from Holstein to Denmark 1 battlecruiser and 1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 1 field_gun and 6 infantry moved from Rhine to Champagne 6 gass moved from Bavaria to Champagne 1 infantry moved from Alsace to Champagne 2 fighters moved from Rhine to Champagne 1 fighter moved from Westphalia to Champagne 3 cavalrys moved from Belgium to Champagne 1 field_gun and 7 infantry moved from East Prussia to Lithuania 3 field_guns moved from Eastern Poland to Lithuania 1 infantry moved from Warsaw to Eastern Poland 1 field_gun moved from Eastern Poland to Lithuania 1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 2 submarines moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 1 submarine moved from Sea Zone 47 Mid Atlantic to Sea Zone 49 Mid Atlantic 1 battlecruiser moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 2 cavalrys moved from Mecklenburg to Denmark 1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from German East Africa to Northern Rhodesia 1 cavalry moved from Dar es Salaam to Northern Rhodesia Purchase Units - Germany Germany buy 2 cavalrys, 1 cruiser, 1 destroyer, 2 field_guns, 5 gass, 8 infantry, 1 submarine, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Lithuania Germany attack with 5 field_guns and 7 infantry Russia defend with 5 conscripts, 1 field_gun and 3 trenchs Germany roll dice for 5 field_guns and 7 infantry in Lithuania, round 2 : 6/12 hits, 3.67 expected hits Russia roll dice for 5 conscripts, 1 field_gun and 3 trenchs in Lithuania, round 2 : 2/6 hits, 1.17 expected hits 2 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Lithuania Germany roll dice for 5 field_guns and 5 infantry in Lithuania, round 3 : 2/10 hits, 3.33 expected hits Russia roll dice for 5 conscripts and 1 field_gun in Lithuania, round 3 : 2/6 hits, 1.17 expected hits 2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Lithuania Germany roll dice for 5 field_guns and 3 infantry in Lithuania, round 4 : 3/8 hits, 2.67 expected hits Russia roll dice for 3 conscripts and 1 field_gun in Lithuania, round 4 : 1/4 hits, 0.83 expected hits 1 infantry owned by the Germany and 3 conscripts owned by the Russia lost in Lithuania Germany roll dice for 5 field_guns and 2 infantry in Lithuania, round 5 : 4/7 hits, 2.33 expected hits Russia roll dice for 1 field_gun in Lithuania, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Lithuania Germany win, taking Lithuania from Russia with 5 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 6 infantry Casualties for Russia: 5 conscripts, 1 field_gun and 3 trenchs Battle in Champagne Germany attack with 3 cavalrys, 1 field_gun, 3 fighters, 6 gass and 7 infantry France defend with 5 field_guns and 8 infantry Germany roll dice for 6 gass in Champagne, round 2 : 6/6 hits, 5.00 expected hits 6 infantry owned by the France lost in Champagne 6 gass owned by the Germany lost in Champagne Germany roll dice for 3 cavalrys, 1 field_gun, 3 fighters and 7 infantry in Champagne, round 2 : 3/14 hits, 3.67 expected hits France roll dice for 5 field_guns and 2 infantry in Champagne, round 2 : 2/7 hits, 2.33 expected hits 1 field_gun owned by the France, 2 cavalrys owned by the Germany and 2 infantry owned by the France lost in Champagne Germany roll dice for 1 cavalry, 1 field_gun, 3 fighters and 7 infantry in Champagne, round 3 : 3/12 hits, 3.33 expected hits France roll dice for 4 field_guns in Champagne, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Germany, 3 field_guns owned by the France and 1 cavalry owned by the Germany lost in Champagne Germany roll dice for 1 field_gun, 3 fighters and 5 infantry in Champagne, round 4 : 3/9 hits, 2.83 expected hits France roll dice for 1 field_gun in Champagne, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Champagne Germany win, taking Champagne from France with 1 field_gun, 3 fighters and 5 infantry remaining. Battle score for attacker is 2 Casualties for France: 5 field_guns and 8 infantry Casualties for Germany: 3 cavalrys, 6 gass and 2 infantry Battle in Northern Rhodesia Germany attack with 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry Britain defend with 1 cavalry, 1 field_gun and 2 infantry Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Northern Rhodesia, round 2 : 1/6 hits, 1.67 expected hits Britain roll dice for 1 cavalry, 1 field_gun and 2 infantry in Northern Rhodesia, round 2 : 2/4 hits, 1.17 expected hits 1 cavalry owned by the Britain and 2 cavalrys owned by the Germany lost in Northern Rhodesia Germany roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Northern Rhodesia, round 3 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 field_gun and 2 infantry in Northern Rhodesia, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany and 2 infantry owned by the Britain lost in Northern Rhodesia Germany roll dice for 1 field_gun and 1 heavy_gun in Northern Rhodesia, round 4 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Northern Rhodesia, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in Northern Rhodesia Germany win, taking Northern Rhodesia from Britain with 1 heavy_gun remaining. Battle score for attacker is -4 Casualties for Germany: 2 cavalrys, 1 field_gun and 2 infantry Casualties for Britain: 1 cavalry, 1 field_gun and 2 infantry Battle in Denmark Germany attack with 2 cavalrys and 5 infantry Neutral defend with 2 infantry Germany roll dice for 2 cavalrys and 5 infantry in Denmark, round 2 : 2/7 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Denmark Germany loses 0 PUs for violating Denmarks neutrality. Germany win, taking Denmark from Neutral with 2 cavalrys and 5 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Germany 2 infantry moved from Dar es Salaam to German East Africa 1 cavalry moved from French Somaliland to Italian Somaliland 1 cavalry moved from Italian Somaliland to British East Africa 4 infantry moved from Westphalia to Amsterdam 1 infantry moved from Westphalia to Amsterdam 1 heavy_gun and 3 infantry moved from Mecklenburg to Hanover 5 cavalrys moved from Berlin to Amsterdam 3 field_guns and 2 infantry moved from Amsterdam to Belgium 3 fighters moved from Champagne to Belgium 4 field_guns and 4 infantry moved from Wurttemburg to Alsace 1 field_gun and 1 infantry moved from Berlin to Mecklenburg 1 field_gun moved from Papua to German New Guinea Place Units - Germany 1 destroyer placed in Sea Zone 122 Bismarck Sea 1 cruiser and 1 submarine placed in Sea Zone 76 Indian Ocean 1 infantry placed in Dar es Salaam 1 transport placed in Sea Zone 12 Baltic Sea 2 field_guns, 1 infantry and 3 trenchs placed in Belgium 2 trenchs placed in German East Africa 1 trench placed in British East Africa 3 trenchs placed in Amsterdam 6 infantry placed in Wurttemburg 5 gass placed in Bavaria Germany undo move 10. 5 gass placed in Bavaria 2 cavalrys placed in Warsaw Turn Complete - Germany Germany collect 129 PUs; end with 129 PUsCombat Hit Differential Summary :
Neutral : -0.67 Britain : 2.50 France : 1.00 Germany : 4.33 Russia : 2.50 -
TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - France France spend 10 on tech rolls France roll 3,3 and gets 0 hits Combat Move - France 4 field_guns and 4 infantry moved from Paris to Champagne 4 infantry moved from Burgundy to Champagne 3 infantry moved from Rhone to Burgundy 2 infantry moved from Franche-Comte to Champagne 3 infantry moved from Marseilles to Rhone 3 infantry moved from Brittany to Burgundy 1 colonial moved from Majorca to Sea Zone 56 Gulf of Lyon 1 colonial and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea 1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea 1 colonial and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 1 colonial and 1 infantry moved from Niger to Chad 1 colonial moved from Upper Volta to Niger 1 battleship and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 129 South China Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 2 colonials, 1 field_gun and 1 infantry moved from Sea Zone 129 South China Sea to Formosa 1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 1 cavalry moved from Congo to Rwanda France take Rwanda from Germany 1 cavalry moved from Rwanda to Congo Purchase Units - France France buy 1 Factory, 4 field_guns and 10 infantry; Remaining resources: 2 PUs; 2 techTokens; Combat - France Battle in Formosa France attack with 2 colonials, 1 field_gun and 1 infantry Neutral defend with 4 infantry France roll dice for 2 colonials, 1 field_gun and 1 infantry in Formosa, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Formosa, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the France lost in Formosa France roll dice for 2 colonials and 1 field_gun in Formosa, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 3 infantry in Formosa, round 3 : 3/3 hits, 1.00 expected hits 1 field_gun owned by the France, 2 infantry owned by the Neutral and 2 colonials owned by the France lost in Formosa Neutral win with 1 infantry remaining. Battle score for attacker is -4 Casualties for France: 2 colonials, 1 field_gun and 1 infantry Casualties for Neutral: 3 infantry Battle in Champagne France attack with 4 field_guns and 10 infantry Germany defend with 1 field_gun and 5 infantry France roll dice for 4 field_guns and 10 infantry in Champagne, round 2 : 2/14 hits, 3.67 expected hits Germany roll dice for 1 field_gun and 5 infantry in Champagne, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne France roll dice for 4 field_guns and 8 infantry in Champagne, round 3 : 0/12 hits, 3.33 expected hits Germany roll dice for 1 field_gun and 3 infantry in Champagne, round 3 : 0/4 hits, 1.33 expected hits France roll dice for 4 field_guns and 8 infantry in Champagne, round 4 : 4/12 hits, 3.33 expected hits Germany roll dice for 1 field_gun and 3 infantry in Champagne, round 4 : 2/4 hits, 1.33 expected hits 1 field_gun owned by the Germany, 3 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne France win, taking Champagne from Germany with 4 field_guns and 6 infantry remaining. Battle score for attacker is 7 Casualties for France: 4 infantry Casualties for Germany: 1 field_gun and 5 infantry Non Combat Move - France Place Units - France 4 field_guns and 4 infantry placed in Paris 3 infantry placed in Marseilles 3 infantry placed in Brittany 1 Factory placed in Tsingtao Turn Complete - France France collect 78 PUs; end with 80 PUsCombat Hit Differential Summary :
Neutral : 1.67 France : -3.83 Germany : -0.67 -
TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Combat Move - Serbia 1 cavalry and 1 infantry moved from Montenegro to Serbia 1 fighter moved from Macedonia to Serbia 3 infantry moved from Greece to Macedonia Purchase Units - Serbia Serbia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 cavalry, 1 fighter and 1 infantry Turkey defend with 1 infantry Serbia roll dice for 1 cavalry, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Serbia Serbia win, taking Serbia from Austria with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Serbia 1 fighter moved from Serbia to Macedonia Place Units - Serbia 1 heavy_gun, 4 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Austria : -0.33 Serbia : 0.17 -
TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,1,2 and gets 0 hits Combat Move - Austria 6 infantry moved from Trieste to Venice 3 infantry moved from Venice to Tyrol 1 cavalry moved from Bosnia to Albania Austria take Montenegro from Serbia Austria take Albania from Serbia 1 heavy_gun moved from Belgrade to Serbia 2 field_guns, 1 heavy_gun and 3 infantry moved from Baranya to Serbia 1 infantry moved from Galicia to Bessarabia Austria take Bessarabia from Russia 1 heavy_gun and 7 infantry moved from Carpathia to Galicia 3 infantry moved from Galicia to Eastern Poland 1 infantry moved from Galicia to Eastern Poland 1 submarine moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean Purchase Units - Austria Austria buy 1 cavalry, 5 field_guns, 7 gass and 8 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Sea Zone 71 Eastern Mediterranean Austria attack with 1 submarine Britain defend with 1 cruiser Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.50 expected hits Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 3 : 0/1 hits, 0.50 expected hits Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 4 : 0/1 hits, 0.50 expected hits Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Austria lost in Sea Zone 71 Eastern Mediterranean Britain win with 1 cruiser remaining. Battle score for attacker is -7 Casualties for Austria: 1 submarine Battle in Serbia Austria attack with 2 field_guns, 2 heavy_guns and 3 infantry Serbia defend with 1 cavalry and 1 infantry Austria roll dice for 2 field_guns, 2 heavy_guns and 3 infantry in Serbia, round 2 : 0/7 hits, 2.33 expected hits Serbia roll dice for 1 cavalry and 1 infantry in Serbia, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Austria lost in Serbia Austria roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 3 : 2/6 hits, 2.00 expected hits Serbia roll dice for 1 cavalry and 1 infantry in Serbia, round 3 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Serbia and 1 cavalry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 infantry Casualties for Serbia: 1 cavalry and 1 infantry Non Combat Move - Austria 4 gass moved from Hungary to Bulgaria 1 field_gun and 3 infantry moved from Croatia to Montenegro Place Units - Austria 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Trieste 4 gass placed in Belgrade 1 cavalry, 3 gass and 3 infantry placed in Hungary Turn Complete - Austria Austria collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Austria : -3.67 Britain : -1.00 Serbia : 0.00 -
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Italy Italy roll 3,3 and gets 0 hits Combat Move - Italy 3 infantry moved from Piedmont to Milan 3 infantry moved from Tuscany to Milan 1 heavy_gun and 6 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; Non Combat Move - Italy 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 infantry moved from Fezzan to Cyrenaica 1 field_gun moved from Cyrenaica to Tobruk Place Units - Italy 3 trenchs placed in Milan 2 trenchs placed in Tuscany 3 infantry placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 3 cavalrys, 3 fighters and 4 infantry moved from Arabia to Mecca 1 cavalry and 7 infantry moved from Hejaz to Mecca 1 heavy_gun moved from Kurdistan to Armenia 3 gass moved from Baghdad to Mecca Purchase Units - Turkey Turkey buy 3 field_guns, 10 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 4 cavalrys, 3 fighters, 3 gass and 11 infantry Arabia defend with 7 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 3 gass in Mecca, round 2 : 2/3 hits, 2.00 expected hits 2 Bedouins owned by the Arabia lost in Mecca 3 gass owned by the Turkey lost in Mecca Turkey roll dice for 4 cavalrys, 3 fighters and 11 infantry in Mecca, round 2 : 2/18 hits, 4.00 expected hits Units damaged: 2 trenchs owned by the Arabia Arabia roll dice for 5 Bedouins and 3 trenchs in Mecca, round 2 : 1/5 hits, 1.67 expected hits 1 cavalry owned by the Turkey lost in Mecca Turkey roll dice for 3 cavalrys, 3 fighters and 11 infantry in Mecca, round 3 : 4/17 hits, 3.83 expected hits Arabia roll dice for 5 Bedouins and 3 trenchs in Mecca, round 3 : 1/5 hits, 1.67 expected hits 3 trenchs owned by the Arabia and 1 cavalry owned by the Turkey lost in Mecca Turkey roll dice for 2 cavalrys, 3 fighters and 11 infantry in Mecca, round 4 : 4/16 hits, 3.67 expected hits Arabia roll dice for 5 Bedouins in Mecca, round 4 : 2/5 hits, 1.67 expected hits 4 Bedouins owned by the Arabia and 2 cavalrys owned by the Turkey lost in Mecca Turkey roll dice for 3 fighters and 11 infantry in Mecca, round 5 : 2/14 hits, 3.33 expected hits Arabia roll dice for 1 Bedouin in Mecca, round 5 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 3 fighters and 11 infantry remaining. Battle score for attacker is -5 Casualties for Arabia: 7 Bedouins and 3 trenchs Casualties for Turkey: 4 cavalrys and 3 gass Non Combat Move - Turkey 1 cruiser and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 infantry moved from Armenia to Georgia 1 cavalry moved from Constantinople to Bulgaria 1 field_gun and 1 infantry moved from Constantinople to Dardanelles 1 field_gun moved from Smyrna to Syria 1 field_gun and 1 infantry moved from Damascus to Palestine 1 infantry moved from Palestine to Sinai 1 field_gun moved from Mesopotamia to Arabia 1 infantry moved from Al-Dammam to Arabia 3 fighters moved from Mecca to Sinai 1 fighter moved from Damascus to Sinai Place Units - Turkey 3 trenchs placed in Georgia 3 trenchs placed in Sinai 3 field_guns placed in Damascus 3 infantry placed in Baghdad 7 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 69 PUs; end with 73 PUsCombat Hit Differential Summary :
Turkey : -2.83 Arabia : -1.33 Turkey rolls : : 0.00 -
TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 6,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mustardGas Combat Move - Britain 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 134 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 134 Pacific Ocean to Marshall Islands 1 colonial moved from Middle Congo to Congo 1 infantry moved from Eritrea to French Somaliland France take French Somaliland from Germany 1 infantry moved from Eritrea to Port Sudan 1 infantry moved from Niger to Chad 1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea 1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea 1 infantry moved from Sea Zone 24 Irish Sea to England 1 colonial and 1 field_gun moved from Iceland to Sea Zone 19 North Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic 1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy 3 colonials and 1 field_gun moved from Normandy to Picardy 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cavalry, 2 field_guns and 5 infantry moved from London to Sea Zone 15 English Channel 1 cavalry, 2 field_guns and 5 infantry moved from Sea Zone 15 English Channel to Picardy 2 cavalrys moved from Bombay to Madras 1 colonial moved from Gujarat to Bombay 3 cavalrys moved from Calcutta to Madras 2 infantry moved from Bombay to Deccan 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal 5 cavalrys and 1 infantry moved from Madras to Goa 1 battlecruiser and 3 cruisers moved from Sea Zone 79 Arabian Sea to Sea Zone 81 Bay of Bengal 1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 117 Indian Ocean 1 cruiser moved from Sea Zone 118 Java Sea to Sea Zone 117 Indian Ocean 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean 1 colonial moved from Victoria to New South Wales 2 colonials and 1 field_gun moved from Sydney-Canberra to New South Wales 1 cavalry moved from Northern Territory to Queensland 2 colonials moved from Montana to New Mexico 1 colonial moved from Missouri to Great Plains 1 colonial moved from Ontario to Missouri Purchase Units - Britain Britain buy 1 cruiser, 4 heavy_guns, 12 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Goa Britain attack with 5 cavalrys and 1 infantry Turkey defend with 1 Factory and 1 field_gun Britain roll dice for 5 cavalrys and 1 infantry in Goa, round 2 : 0/6 hits, 1.00 expected hits Turkey roll dice for 1 field_gun in Goa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Goa Britain roll dice for 5 cavalrys in Goa, round 3 : 1/5 hits, 0.83 expected hits Turkey roll dice for 1 field_gun in Goa, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Goa Britain win, taking Goa from Turkey with 5 cavalrys remaining. Battle score for attacker is 1 Casualties for Britain: 1 infantry Casualties for Turkey: 1 field_gun Battle in Marshall Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 5 infantry and 1 trench placed in London 3 infantry and 1 trench placed in England 2 heavy_guns placed in Cape Town 1 cruiser placed in Sea Zone 126 Java Sea 2 infantry placed in Bombay 2 infantry placed in Calcutta Activate Technology - Britain Britain activating mustardGas Turn Complete - Britain Britain collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Turkey : 0.33 Britain : 0.50 Germany : -0.33 -
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Russia Russia roll 3,3,5,1 and gets 0 hits Combat Move - Russia 1 field_gun and 3 infantry moved from Norway to Sweden 1 cavalry moved from St. Petersburg to Sweden 3 infantry moved from Kiev to Odessa 4 conscripts and 1 field_gun moved from Novosibirsk to Bratsk 3 infantry moved from Irkutsk to Bratsk 2 infantry moved from Buryatia to Bratsk 1 infantry moved from Buryatia to Chita Russia take Chita from Communists 3 infantry moved from Vladivostok to Primorsky 2 conscripts and 1 field_gun moved from Chukotka to Sakhe 1 conscript moved from Magadan to Sakhe 2 conscripts and 1 field_gun moved from Khabarovsk to Amur 2 heavy_guns moved from Omsk to Novosibirsk 1 conscript moved from Norilsk to Evenkia 1 conscript moved from Vologda to Western Siberian Lowlands 1 fighter moved from St. Petersburg to Vologda 3 infantry moved from Odessa to Belarus 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry moved from Don to Belarus 3 infantry moved from Minsk to Belarus 2 conscripts moved from Odessa to Belarus 2 conscripts and 1 field_gun moved from Moscow to Don 1 conscript moved from Pskov to Latvia 2 conscripts moved from St. Petersburg to Pskov Purchase Units - Russia Russia buy 7 cavalrys, 8 infantry and 14 trenchs; Remaining resources: 3 PUs; 4 techTokens; Combat - Russia Battle in Sakhe Russia attack with 3 conscripts and 1 field_gun Communists defend with 3 conscripts Russia roll dice for 3 conscripts and 1 field_gun in Sakhe, round 2 : 1/2 hits, 0.50 expected hits Communists roll dice for 3 conscripts in Sakhe, round 2 : 1/3 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 2 conscripts and 1 field_gun in Sakhe, round 3 : 1/2 hits, 0.50 expected hits Communists roll dice for 2 conscripts in Sakhe, round 3 : 1/2 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 4 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 5 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 6 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 6 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 7 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 7 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 8 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 8 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 9 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Sakhe, round 9 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 2 conscripts Casualties for Communists: 3 conscripts Battle in Bratsk Russia attack with 4 conscripts, 1 field_gun and 5 infantry Communists defend with 1 cavalry, 5 conscripts and 1 field_gun Russia roll dice for 4 conscripts, 1 field_gun and 5 infantry in Bratsk, round 2 : 3/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry, 5 conscripts and 1 field_gun in Bratsk, round 2 : 2/7 hits, 1.33 expected hits 2 conscripts owned by the Russia and 3 conscripts owned by the Communists lost in Bratsk Russia roll dice for 2 conscripts, 1 field_gun and 5 infantry in Bratsk, round 3 : 1/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Bratsk, round 3 : 0/4 hits, 0.83 expected hits 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 2 conscripts, 1 field_gun and 5 infantry in Bratsk, round 4 : 1/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry, 1 conscript and 1 field_gun in Bratsk, round 4 : 0/3 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 2 conscripts, 1 field_gun and 5 infantry in Bratsk, round 5 : 1/7 hits, 1.33 expected hits Communists roll dice for 1 cavalry and 1 field_gun in Bratsk, round 5 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk Russia roll dice for 1 conscript, 1 field_gun and 5 infantry in Bratsk, round 6 : 2/7 hits, 1.33 expected hits Communists roll dice for 1 field_gun in Bratsk, round 6 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 conscript, 1 field_gun and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russia: 3 conscripts Casualties for Communists: 1 cavalry, 5 conscripts and 1 field_gun Battle in Amur Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 2 conscripts and 1 field_gun in Amur, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Amur Russia roll dice for 1 conscript and 1 field_gun in Amur, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Amur, round 4 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Amur Russia win, taking Amur from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Casualties for Communists: 1 cavalry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Norilsk 3 trenchs placed in Belarus 3 trenchs placed in Odessa 2 trenchs placed in Sweden 3 trenchs placed in Caucasus 6 cavalrys placed in St. Petersburg 1 cavalry placed in Moscow 3 infantry placed in Vladivostok 3 infantry placed in Irkutsk 2 infantry placed in Omsk Turn Complete - Russia Russia collect 93 PUs; end with 96 PUsCombat Hit Differential Summary :
Communists : 0.00 Russia : -0.17 -
TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Combat Move - Communists 3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe 2 conscripts moved from Aldan to Khabarovsk 1 cavalry moved from Tiksi to Khabarovsk 3 conscripts moved from Yakutsk to Tiksi 2 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 5 conscripts, 1 field_gun, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Khabarovsk Communists attack with 1 cavalry and 2 conscripts Russia defend with 1 conscript Communists roll dice for 1 cavalry and 2 conscripts in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 2 conscripts in Khabarovsk, round 3 : 1/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 1 cavalry and 2 conscripts remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 3 conscripts, 1 field_gun and 1 infantry Russia defend with 1 conscript and 1 field_gun Communists roll dice for 3 conscripts, 1 field_gun and 1 infantry in Sakhe, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 2 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sakhe, round 3 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Sakhe, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 2 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript and 1 field_gun Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Aldan 1 trench placed in Tiksi 5 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Communists : 1.33 Russia : -0.17





