2019 Sovietishcat (Allies) vs SixUnder (Axis) BM

  • '19

    @SixUnder said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    @Sovietishcat sorry for the delay. no scramble. submerge please. i forgot i must of used kamikaze tokens already. oh well.

    @SixUnder no need for kamikazes since I did not bring any ‘‘warships’’


  • @Sovietishcat said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    @SixUnder said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    @Sovietishcat sorry for the delay. no scramble. submerge please. i forgot i must of used kamikaze tokens already. oh well.

    @SixUnder no need for kamikazes since I did not bring any ‘‘warships’’

    :+1:


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Volgograd to Caucasus
                  Italians take Caucasus from British
            1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            10 mech_infantrys moved from Volgograd to Novosibirsk
            1 infantry moved from Volgograd to Samara
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Rostov
                Italians attack with 2 infantry and 2 mech_infantrys
                British defend with 2 artilleries and 1 infantry
                    Italians roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 0.67 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 0.67 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 4 : 1/3 hits, 0.50 expected hits
                    British roll dice for 2 artilleries in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Rostov
                    Italians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 5 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 6 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 7 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Rostov, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 8 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Rostov, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 mech_infantrys in Rostov, round 9 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Rostov, round 9 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 mech_infantrys in Rostov, round 10 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Rostov, round 10 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Rostov
                Italians win, taking Rostov from British with 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : -2.67
    Americans : 0.67
    

    Territory Summary for Italians :

    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
    Bryansk : 1 flag
    Rostov : 1 flag, 2 mech_infantrys
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag, 10 mech_infantrys
    Volgograd : 1 flag, 2 aaGuns, 1 factory_minor and 3 infantry
    Turkmenistan : 1 flag
    Caucasus : 1 flag, 1 infantry
    Samara : 1 infantry
    97 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 65
    Russians : 0 / 0
    Japanese : 14 / 16
    Americans : 85 / 122
    Chinese : 23 / 26
    British : 36 / 46
    UK_Pacific : 18 / 21
    Italians : 21 / 21
    ANZAC : 11 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 499 times
            2 was rolled 514 times
            3 was rolled 508 times
            4 was rolled 468 times
            5 was rolled 484 times
            6 was rolled 541 times
        Average roll : 3.513
        Median : 3.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 3014
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.341
        Median : 3.000
        Variance : 0.621
        Standard Deviation : 0.788
        Total rolls : 41
    
    Germans Combat
            1 was rolled 101 times
            2 was rolled 103 times
            3 was rolled 140 times
            4 was rolled 106 times
            5 was rolled 114 times
            6 was rolled 134 times
        Average roll : 3.617
        Median : 4.000
        Variance : 2.005
        Standard Deviation : 1.416
        Total rolls : 698
    
    British Combat
            1 was rolled 100 times
            2 was rolled 105 times
            3 was rolled 84 times
            4 was rolled 86 times
            5 was rolled 71 times
            6 was rolled 81 times
        Average roll : 3.315
        Median : 3.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 527
    
    Italians Combat
            1 was rolled 49 times
            2 was rolled 49 times
            3 was rolled 46 times
            4 was rolled 44 times
            5 was rolled 47 times
            6 was rolled 55 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.247
        Standard Deviation : 0.497
        Total rolls : 290
    
    Americans Combat
            1 was rolled 72 times
            2 was rolled 65 times
            3 was rolled 48 times
            4 was rolled 52 times
            5 was rolled 49 times
            6 was rolled 54 times
        Average roll : 3.303
        Median : 3.000
        Variance : 1.379
        Standard Deviation : 1.174
        Total rolls : 340
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 71 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 86 times
        Average roll : 3.625
        Median : 4.000
        Variance : 0.737
        Standard Deviation : 0.859
        Total rolls : 429
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.810
        Standard Deviation : 0.900
        Total rolls : 52
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 46 times
            6 was rolled 44 times
        Average roll : 3.482
        Median : 3.000
        Variance : 0.647
        Standard Deviation : 0.805
        Total rolls : 276
    

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 destroyers, 2 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            8 infantry moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            3 infantry moved from Normandy Bordeaux to France
            2 destroyers, 8 infantry, 2 submarines and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            8 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from France to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            3 infantry moved from Russia to Samara
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat scramble orders in norway please


  • TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 destroyers, 2 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            8 infantry moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            3 infantry moved from Normandy Bordeaux to France
            2 destroyers, 8 infantry, 2 submarines and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            8 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from France to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            3 infantry moved from Russia to Samara
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • '19

    @SixUnder no scramble


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 destroyers, 2 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            8 infantry moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            3 infantry moved from Normandy Bordeaux to France
            2 destroyers, 8 infantry, 2 submarines and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            8 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from France to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            3 infantry moved from Russia to Samara
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 109 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 2 destroyers, 3 fighters, 2 submarines and 4 transports
                Americans defend with 2 destroyers
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 2 destroyers, 3 fighters and 4 transports in 112 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                Germans win with 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in Norway
                Germans attack with 8 infantry
                British defend with 1 fighter; Americans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 8 infantry in Norway, round 2 : 0/8 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Norway, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Norway
                    Germans roll dice for 6 infantry in Norway, round 3 : 1/6 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Norway, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Norway
                    Germans roll dice for 5 infantry in Norway, round 4 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Norway
                Germans win, taking Norway from Americans with 4 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 4 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from 112 Sea Zone to Western Germany
            3 fighters moved from 112 Sea Zone to Western Germany
            1 bomber moved from 109 Sea Zone to Western Germany
            3 infantry moved from Poland to Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Russia
            3 artilleries placed in Novgorod
            1 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,2,4
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : 1.67
    

    Territory Summary for Germans :

    Timguska : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Western Germany : 1 airfield, 3 bombers, 1 factory_upgrade, 4 fighters, 1 harbour and 1 infantry
    Germany : 1 aaGun, 1 factory_major, 3 infantry and 7 mech_infantrys
    Norway : 1 airfield, 1 factory_minor and 4 infantry
    Belarus : 1 flag
    Baltic States : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag
    Archangel : 1 flag
    Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
    Tambov : 1 flag
    Ukraine : 1 fighter and 3 mech_infantrys
    Vologda : 1 flag
    Volgograd : 1 aaGun, 1 fighter and 5 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    Smolensk : 1 flag
    Samara : 1 flag, 3 infantry
    112 Sea Zone : 2 destroyers, 1 submarine and 4 transports
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 1 factory_minor
    Yugoslavia : 1 flag
    98 Sea Zone : 1 flag, 1 destroyer and 2 submarines
    

    Production/PUs Summary :

    Germans : 58 / 73
    Russians : 0 / 0
    Japanese : 13 / 16
    Americans : 79 / 122
    Chinese : 23 / 26
    British : 36 / 46
    UK_Pacific : 18 / 21
    Italians : 21 / 21
    ANZAC : 12 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 581 times
            2 was rolled 578 times
            3 was rolled 553 times
            4 was rolled 522 times
            5 was rolled 534 times
            6 was rolled 601 times
        Average roll : 3.491
        Median : 3.000
        Variance : 1.366
        Standard Deviation : 1.169
        Total rolls : 3369
    
    Null / Other
            1 was rolled 77 times
            2 was rolled 67 times
            3 was rolled 50 times
            4 was rolled 55 times
            5 was rolled 49 times
            6 was rolled 56 times
        Average roll : 3.282
        Median : 3.000
        Variance : 1.683
        Standard Deviation : 1.297
        Total rolls : 354
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 109 times
            3 was rolled 140 times
            4 was rolled 108 times
            5 was rolled 122 times
            6 was rolled 141 times
        Average roll : 3.625
        Median : 4.000
        Variance : 1.793
        Standard Deviation : 1.339
        Total rolls : 726
    
    British Combat
            1 was rolled 100 times
            2 was rolled 105 times
            3 was rolled 84 times
            4 was rolled 86 times
            5 was rolled 71 times
            6 was rolled 81 times
        Average roll : 3.315
        Median : 3.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 527
    
    Italians Combat
            1 was rolled 49 times
            2 was rolled 49 times
            3 was rolled 46 times
            4 was rolled 44 times
            5 was rolled 47 times
            6 was rolled 55 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.247
        Standard Deviation : 0.497
        Total rolls : 290
    
    Americans Combat
            1 was rolled 77 times
            2 was rolled 67 times
            3 was rolled 50 times
            4 was rolled 55 times
            5 was rolled 49 times
            6 was rolled 56 times
        Average roll : 3.282
        Median : 3.000
        Variance : 1.683
        Standard Deviation : 1.297
        Total rolls : 354
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 71 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 86 times
        Average roll : 3.625
        Median : 4.000
        Variance : 0.737
        Standard Deviation : 0.859
        Total rolls : 429
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.810
        Standard Deviation : 0.900
        Total rolls : 52
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 46 times
            6 was rolled 44 times
        Average roll : 3.482
        Median : 3.000
        Variance : 0.647
        Standard Deviation : 0.805
        Total rolls : 276
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
    
        Combat - Russians
            Battle in 98 Sea Zone
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 2 submarines
                2 submarines owned by the Germans Submerged
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 98 Sea Zone
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
                  Japanese take 26 Sea Zone from Americans
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 19 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 artillery and 2 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6,6,5,1,6,5,1,3,1,5,4,5,5,2,5,5,6,2,5,5,1,2,3,2,6,1,2,2,3,1,5,2,2,2
            Japanese collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Japanese : -0.33
    

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
    Malaya : 1 flag, 7 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    26 Sea Zone : 1 flag, 2 submarines
    19 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 58 / 73
    Russians : 0 / 0
    Japanese : 13 / 3
    Americans : 79 / 122
    Chinese : 23 / 26
    British : 36 / 46
    UK_Pacific : 18 / 21
    Italians : 21 / 21
    ANZAC : 12 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 525 times
            2 was rolled 539 times
            3 was rolled 521 times
            4 was rolled 470 times
            5 was rolled 515 times
            6 was rolled 573 times
        Average roll : 3.519
        Median : 3.000
        Variance : 1.793
        Standard Deviation : 1.339
        Total rolls : 3143
    
    Null / Other
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 13 times
            4 was rolled 5 times
            5 was rolled 18 times
            6 was rolled 19 times
        Average roll : 3.495
        Median : 3.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 91
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 109 times
            3 was rolled 141 times
            4 was rolled 108 times
            5 was rolled 122 times
            6 was rolled 141 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.844
        Standard Deviation : 1.358
        Total rolls : 727
    
    British Combat
            1 was rolled 100 times
            2 was rolled 105 times
            3 was rolled 84 times
            4 was rolled 86 times
            5 was rolled 71 times
            6 was rolled 81 times
        Average roll : 3.315
        Median : 3.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 527
    
    Italians Combat
            1 was rolled 49 times
            2 was rolled 49 times
            3 was rolled 46 times
            4 was rolled 44 times
            5 was rolled 47 times
            6 was rolled 55 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.247
        Standard Deviation : 0.497
        Total rolls : 290
    
    Americans Combat
            1 was rolled 75 times
            2 was rolled 65 times
            3 was rolled 50 times
            4 was rolled 52 times
            5 was rolled 49 times
            6 was rolled 56 times
        Average roll : 3.297
        Median : 3.000
        Variance : 1.511
        Standard Deviation : 1.229
        Total rolls : 347
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 71 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 87 times
        Average roll : 3.630
        Median : 4.000
        Variance : 0.805
        Standard Deviation : 0.897
        Total rolls : 430
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 13 times
            4 was rolled 5 times
            5 was rolled 18 times
            6 was rolled 19 times
        Average roll : 3.495
        Median : 3.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 91
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 279
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 6 Sea Zone to Japan
            4 bombers moved from Manchuria to Japan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 armour, 3 artilleries and 3 infantry moved from Finland to Norway
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 80 Sea Zone to 98 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @SixUnder Intercept bombing raid in Japan?


  • @Sovietishcat no intercept
    ty

  • '19

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 6 Sea Zone to Japan
            4 bombers moved from Manchuria to Japan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 armour, 3 artilleries and 3 infantry moved from Finland to Norway
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 80 Sea Zone to 98 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 9 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 8,7,3,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Norway
                Americans attack with 1 armour, 3 artilleries and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 2 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 3 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 4 : 4/7 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Germans defend with 2 submarines
                    Americans roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 19 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers and 5 fighters moved from Japan to 6 Sea Zone
            4 bombers moved from 6 Sea Zone to Korea
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from Alaska to 1 Sea Zone
            1 aaGun moved from Alaska to British Columbia
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            4 fighters placed in 101 Sea Zone
            1 armour and 2 infantry placed in Korea
            2 transports placed in 10 Sea Zone
            1 armour and 3 infantry placed in Western United States
            Americans undo move 1.
            Americans undo move 1.
            1 fighter placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 carriers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3,1,2
            Americans collect 82 PUs (1 lost to blockades); end with 83 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    AA fire in Japan : : -0,67
    Americans : -1,00
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 6 Sea Zone to Japan
            4 bombers moved from Manchuria to Japan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 armour, 3 artilleries and 3 infantry moved from Finland to Norway
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 80 Sea Zone to 98 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 9 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 8,7,3,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Norway
                Americans attack with 1 armour, 3 artilleries and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 2 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 3 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 4 : 4/7 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Germans defend with 2 submarines
                    Americans roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 19 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers and 5 fighters moved from Japan to 6 Sea Zone
            4 bombers moved from 6 Sea Zone to Korea
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from Alaska to 1 Sea Zone
            1 aaGun moved from Alaska to British Columbia
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            4 fighters placed in 101 Sea Zone
            1 armour and 2 infantry placed in Korea
            2 transports placed in 10 Sea Zone
            1 armour and 3 infantry placed in Western United States
            Americans undo move 1.
            Americans undo move 1.
            1 fighter placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 carriers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3,1,2
            Americans collect 82 PUs (1 lost to blockades); end with 83 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Kazakhstan to Samara
            1 armour moved from Kazakhstan to Samara
            3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 2 artilleries and 2 infantry
                Germans defend with 3 infantry; Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Samara
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Samara, round 3 : 4/4 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Samara, round 3 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Samara
                British win, taking Samara from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Caucasus
                British attack with 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/12 hits, 3,33 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            4 mech_infantrys moved from Kazakhstan to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 16 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Burma to Shan State
            3 armour and 1 mech_infantry moved from India to Shan State
            1 fighter moved from Caucasus to Northwest Persia
    
        Place Units - British
            6 infantry placed in United Kingdom
            3 mech_infantrys placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 3 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -2,00
    British : 0,33
    Italians : 0,67
    AA fire in Japan : : -0,67
    Americans : -1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Rostov
            4 mech_infantrys moved from Novosibirsk to Yenisey
            1 fighter moved from Southern Italy to Volgograd
            1 mech_infantry moved from Novosibirsk to Kazakhstan
                  Italians take Kazakhstan from British
            5 mech_infantrys moved from Novosibirsk to Samara
    
        Combat - Italians
            Battle in Yenisey
                Italians attack with 4 mech_infantrys
                Americans defend with 1 infantry
                    Italians roll dice for 4 mech_infantrys in Yenisey, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Yenisey
                Italians win, taking Yenisey from Americans with 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Samara
                Italians attack with 5 mech_infantrys
                British defend with 1 armour and 1 artillery
                    Italians roll dice for 5 mech_infantrys in Samara, round 2 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 4 mech_infantrys in Samara, round 3 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 4 mech_infantrys in Samara, round 4 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 4 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 3 mech_infantrys in Samara, round 5 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 5 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 2 mech_infantrys in Samara, round 6 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 6 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in Samara
                    Italians roll dice for 2 mech_infantrys in Samara, round 7 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour in Samara, round 7 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 mech_infantrys in Samara, round 8 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour in Samara, round 8 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 1 mech_infantry in Samara, round 9 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour in Samara, round 9 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                British win with 1 armour remaining. Battle score for attacker is -16
                Casualties for Italians: 5 mech_infantrys
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -0.67
    Americans : 0.67
    

    Territory Summary for Italians :

    Yenisey : 1 flag, 3 mech_infantrys
    Kazakhstan : 1 flag, 1 mech_infantry
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
    Bryansk : 1 flag
    Rostov : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 5 infantry
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys
    Turkmenistan : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 0 / 0
    Japanese : 12 / 3
    Americans : 82 / 123
    Chinese : 23 / 26
    British : 38 / 48
    UK_Pacific : 18 / 21
    Italians : 21 / 19
    ANZAC : 12 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 601 times
            2 was rolled 601 times
            3 was rolled 579 times
            4 was rolled 542 times
            5 was rolled 554 times
            6 was rolled 629 times
        Average roll : 3.495
        Median : 3.000
        Variance : 1.510
        Standard Deviation : 1.229
        Total rolls : 3506
    
    Null / Other
            1 was rolled 82 times
            2 was rolled 70 times
            3 was rolled 56 times
            4 was rolled 57 times
            5 was rolled 52 times
            6 was rolled 63 times
        Average roll : 3.305
        Median : 3.000
        Variance : 1.624
        Standard Deviation : 1.274
        Total rolls : 380
    
    Germans Combat
            1 was rolled 107 times
            2 was rolled 112 times
            3 was rolled 146 times
            4 was rolled 111 times
            5 was rolled 123 times
            6 was rolled 144 times
        Average roll : 3.623
        Median : 4.000
        Variance : 2.004
        Standard Deviation : 1.416
        Total rolls : 743
    
    British Combat
            1 was rolled 107 times
            2 was rolled 110 times
            3 was rolled 88 times
            4 was rolled 91 times
            5 was rolled 79 times
            6 was rolled 86 times
        Average roll : 3.326
        Median : 3.000
        Variance : 1.353
        Standard Deviation : 1.163
        Total rolls : 561
    
    Italians Combat
            1 was rolled 51 times
            2 was rolled 57 times
            3 was rolled 49 times
            4 was rolled 52 times
            5 was rolled 51 times
            6 was rolled 58 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 318
    
    Americans Combat
            1 was rolled 82 times
            2 was rolled 70 times
            3 was rolled 56 times
            4 was rolled 57 times
            5 was rolled 52 times
            6 was rolled 63 times
        Average roll : 3.305
        Median : 3.000
        Variance : 1.624
        Standard Deviation : 1.274
        Total rolls : 380
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 72 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 88 times
        Average roll : 3.634
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 432
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.810
        Standard Deviation : 0.900
        Total rolls : 52
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 279
    

    Savegame


  • awful dice again…:/

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