dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Whack WAW vs dawg
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Italians 2 Tanks moved from Venetia to Serbia 2 Infantrys moved from Venetia to 50 Sea Zone 1 Artillery moved from Tuscany to 50 Sea Zone 1 Infantry moved from Tuscany to 50 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone 1 Artillery and 3 Infantrys moved from 49 Sea Zone to Serbia 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 1 Destroyer moved from 50 Sea Zone to 49 Sea Zone 1 Battleship and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone 2 Fighters moved from Lombardy to 47 Sea Zone 2 Fighters moved from Rome to 47 Sea Zone 2 Transports moved from 46 Sea Zone to 44 Sea Zone 2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 43 Sea Zone 1 Artillery and 1 Infantry moved from 43 Sea Zone to Baleares 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 43 Sea Zone 1 Artillery and 1 Infantry moved from 43 Sea Zone to Languedoc 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia 2 Infantrys and 2 Tanks moved from Rome to Campania 1 Infantry moved from Ghadames to S.Tunisia 2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 1 Infantry moved from Hun to Kufra 1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh 1 Tank moved from Tobruk to New Valley 2 Infantrys moved from Kufra to New Valley 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from Italian East Africa to Equatoria Purchase Units - Italians Italians buy 2 Artillerys, 5 Infantrys and 3 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Submarine in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians and 1 Transport owned by the British lost in 57 Sea Zone Italians roll dice for 1 Fighter in 57 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 57 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 57 Sea Zone Italians win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Casualties for British: 1 Destroyer and 1 Transport Battle in Serbia Italians attack with 3 Artillerys, 5 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Serbia, round 2 : 4/11 hits, 3.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 3 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Languedoc Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Languedoc, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Baleares Italians attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Baleares, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Italians loses 0 PUs for violating Balearess neutrality. Italians win, taking Baleares from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Equatoria Italians attack with 1 Artillery, 4 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Equatoria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in 47 Sea Zone Italians attack with 1 Battleship, 4 Fighters and 1 Submarine French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship and 4 Fighters in 47 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in S.Tunisia Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 2/4 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in New Valley Italians attack with 2 Infantrys and 1 Tank British defend with 2 Infantrys Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in New Valley Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from 47 Sea Zone to Sicily EDIT: 1 Destroyer moved from 48 Sea Zone to 47 Sea Zone 1 AAGun moved from Rome to Campania 1 Fighter moved from 57 Sea Zone to Kufra Place Units - Italians 3 T.Boats placed in 46 Sea Zone 2 Artillerys and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Neutral : -1.33 Italians : 2.00 British : -0.50 French : -0.33 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Orleanais to Paris 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Aquitaine to Brittany 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from French Somaliland to Italian East Africa French take Italian East Africa from Italians 1 Infantry moved from Mauritania to French Sudan 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from S.Algeria to S.Tunisia 1 Infantry moved from N.Tunisia to S.Tunisia 1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia 1 Infantry moved from Brittany to Normandy 1 Submarine moved from 55 Sea Zone to 48 Sea Zone 1 Fighter moved from Tunis to 48 Sea Zone 1 Artillery moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland French take Greenland from Neutral 1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Tunisia French attack with 1 Artillery and 4 Infantrys Italians defend with 2 Infantrys and 1 Tank French roll dice for 1 Artillery and 4 Infantrys in S.Tunisia, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in S.Tunisia, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Italians lost in S.Tunisia French roll dice for 1 Artillery and 4 Infantrys in S.Tunisia, round 3 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 Tank in S.Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in S.Tunisia French roll dice for 1 Artillery and 3 Infantrys in S.Tunisia, round 4 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in S.Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia French win, taking S.Tunisia from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 2 Infantrys and 1 Tank Casualties for French: 2 Infantrys Battle in S.Thailand French attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Thailand French roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the French lost in S.Thailand Thai win with no units remaining. Battle score for attacker is -4 Casualties for French: 1 Artillery and 1 Infantry Casualties for Thai: 1 Infantry Battle in 48 Sea Zone French attack with 1 Fighter and 1 Submarine Germans defend with 1 Destroyer and 2 Transports French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits French roll dice for 1 Submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 4 : 0/3 hits, 0.67 expected hits French roll dice for 1 Submarine in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in 48 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 5 : 2/3 hits, 0.67 expected hits 1 Submarine owned by the French, 1 Fighter owned by the French and 1 Transport owned by the Germans lost in 48 Sea Zone Germans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -9 Casualties for French: 1 Fighter and 1 Submarine Casualties for Germans: 1 Transport Non Combat Move - French 1 Infantry moved from N.Algeria to E.Morocco Place Units - French 4 Infantrys placed in E.Morocco 1 Infantry placed in Syria Turn Complete - French French collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : -0.17 French : -2.00 Thai : 1.33 -
I’m attaking Pearl. I just got 3 non-sub hits. 1 sub hit already applied.
I’m attacking with 5 subs. 2 hits will go to your BBs that still have them. For the 3rd hit, do you want to lose a sub or a cruiser?
1st round.3 hits.tsvg
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@Whackamatt a sub. I trust you would do the rite thing on defense(save a destroyer), so go rite ahead try to take them. :smirk:
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shit… Mis-typed. I meant DD or cruiser
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Tank moved from Shikoku to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Infantry and 1 Tank moved from Kwangsi to Hunan 1 Infantry and 1 Tank moved from Kwangsi to Kwangtung 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Artillery moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Bomber moved from Tokyo to Hong Kong 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Fighter moved from Tokyo to Kwangtung 1 Fighter moved from 85 Sea Zone to Hunan 1 Fighter moved from 85 Sea Zone to Shanghai 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Tank moved from Hokkaido to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Tohoku to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone 1 Fighter moved from Minamitori to 107 Sea Zone 1 Fighter moved from Rongelap to 107 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Destroyer moved from 103 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Yap to Ulithi Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 1 Factory and 6 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kwangtung Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank AA fire in Hong Kong : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 4/7 hits, 2.67 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Hong Kong, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Yamamoto lost in Hong Kong Yamamoto win, taking Hong Kong from British with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Artillery and 3 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 1 Submarine owned by the Yamamoto, 1 Cruiser owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 4/4 hits, 1.33 expected hits Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 3 Battleships owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer, 2 Fighters and 3 Submarines remaining. Battle score for attacker is 50 Casualties for Yamamoto: 2 Fighters and 2 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in Wake Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Shanghai Yamamoto attack with 1 Fighter and 4 Infantrys Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Fighter and 4 Infantrys in Shanghai, round 2 : 0/5 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Fighter and 4 Infantrys in Shanghai, round 3 : 1/5 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai Yamamoto roll dice for 1 Fighter and 3 Infantrys in Shanghai, round 4 : 1/4 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Shanghai, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Shanghai Yamamoto win, taking Shanghai from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 1 Fighter moved from Kwangtung to Kwangsi 1 Fighter moved from Hunan to Kwangsi 1 Fighter moved from Shanghai to Kwangsi 2 Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Carrier moved from 88 Sea Zone to 87 Sea Zone 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 1 Bomber moved from Hong Kong to Kwangsi Place Units - Yamamoto 1 Factory placed in Kwangsi 6 Infantrys placed in Tokyo 1 Cruiser placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 64 PUsCombat Hit Differential Summary :
British : 1.67 AA fire in Hong Kong : : -0.17 Yamamoto : 2.50 Americans : -2.33 Chinese : -1.17 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Yunnan to S.Thailand Chinese take S.Thailand from Thai 1 Infantry moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Artillery moved from Hupeh to Hunan 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Tank moved from Ningsia to Hupeh 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Shensi 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Hsining to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Hunan Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in N.Thailand Chinese attack with 1 Infantry and 1 Tank Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand Chinese roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Shensi Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Neutral : 0.33 Yamamoto : -0.50 Chinese : 1.33 Thai : 0.00 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 3 Infantrys, 2 Tanks and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Battleship moved from 84 Sea Zone to 106 Sea Zone 1 Carrier moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from Shantung to Shansi 2 Infantrys moved from Peking to Chahar 1 Artillery moved from Peking to Chahar 3 Tanks moved from Liaoning to Chahar 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Bomber moved from Changchun to Shansi 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 2 Tanks moved from Peking to Anhwei 1 Tank moved from Heilungchiang to Peking 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 2 Fighters moved from 84 Sea Zone to Khabarovsk 3 Infantrys moved from Heilungchiang to Khabarovsk 3 Infantrys moved from Liaoning to Heilungchiang 1 Tank moved from Changchun to Khabarovsk 2 Artillerys and 2 Infantrys moved from Changchun to Kirin 1 Tank moved from Kirin to Peking 2 Infantrys moved from Korea to Liaoning 1 Fighter moved from Changchun to Khabarovsk 2 Artillerys and 2 Infantrys moved from S.Sakhalin to N.Sakhalin 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Factory and 7 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in N.Sakhalin Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in N.Sakhalin Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.Sakhalin, round 4 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in N.Sakhalin Hisaichi win, taking N.Sakhalin from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 3 Fighters, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in 106 Sea Zone Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines British defend with 1 Submarine Hisaichi roll dice for 3 Submarines in 106 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Submarine owned by the British lost in 106 Sea Zone Hisaichi win with 1 Battleship, 2 Destroyers and 3 Submarines remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Anhwei Hisaichi attack with 1 Artillery, 2 Infantrys and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Anhwei, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber and 1 Fighter moved from Shansi to Shantung 1 AAGun moved from Changchun to Kirin 2 Fighters moved from Khabarovsk to Heilungchiang 1 Fighter moved from Khabarovsk to Hulunbuir Place Units - Hisaichi 7 Infantrys placed in Changchun 1 Factory placed in Shantung Turn Complete - Hisaichi Hisaichi collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Hisaichi : 2.00 British : 0.67 Chinese : 0.00 Russians : 0.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Destroyer moved from 8 Sea Zone to 3 Sea Zone 1 Destroyer moved from 2 Sea Zone to 3 Sea Zone 1 Fighter moved from Gibraltar to E.Morocco 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Tank moved from Palestine to New Valley 1 Artillery moved from Kenya to Equatoria 1 Tank moved from Kordofan to Equatoria 1 Infantry moved from Darfur to Equatoria 1 Tank moved from Nubia to Equatoria 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 2 Tanks moved from Cairo to New Valley 1 Infantry moved from Palestine to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Malta to Mersa Matruh 1 Infantry moved from British Somaliland to Italian East Africa 1 Fighter moved from Cyprus to Mersa Matruh 1 Fighter moved from Trucial Coast to Equatoria 1 Fighter moved from Lower Egypt to New Valley 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Hyderabad to Assam 1 Fighter moved from Madras to Malaya 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Mysore to Hyderabad 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Punjab to Baluchistan 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Iraq 1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodesia to South Africa 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from British Guiana to Amazon 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Canadian Prairies to British Columbia 1 Tank moved from Ontario to British Columbia 1 Fighter moved from Montreal to Greenland 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 2 Sea Zone to 8 Sea Zone 3 Infantrys and 1 Tank moved from 8 Sea Zone to Greenland 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from London to 4 Sea Zone Purchase Units - British British buy 1 Carrier and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Amazon British attack with 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon British loses 0 PUs for violating Amazons neutrality. British win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Equatoria British attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks Italians defend with 1 Artillery, 3 Infantrys and 1 Tank British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Equatoria, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Equatoria, round 2 : 3/5 hits, 1.83 expected hits 1 Fighter owned by the British, 3 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Equatoria British roll dice for 2 Tanks in Equatoria, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 Artillery and 1 Tank in Equatoria, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Artillery owned by the Italians lost in Equatoria British roll dice for 1 Tank in Equatoria, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Tank in Equatoria, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank Battle in 4 Sea Zone British attack with 1 Bomber Germans defend with 1 Submarine British roll dice for 1 Bomber in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 4 Sea Zone British win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Mersa Matruh British attack with 2 Fighters and 4 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 0/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Fighters and 4 Infantrys in Mersa Matruh, round 3 : 0/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 2 Fighters and 3 Infantrys in Mersa Matruh, round 4 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 5 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 3 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Battle in 3 Sea Zone British attack with 2 Destroyers Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 Destroyers in 3 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 3 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer Casualties for Germans: 1 Submarine Battle in Crete British attack with 1 Artillery and 1 Infantry Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in New Valley British attack with 1 Fighter and 3 Tanks Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Fighter and 3 Tanks in New Valley, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits 1 Fighter owned by the British and 2 Infantrys owned by the Italians lost in New Valley British roll dice for 3 Tanks in New Valley, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Tank owned by the British lost in New Valley British win, taking New Valley from Italians with 2 Tanks remaining. Battle score for attacker is -4 Casualties for British: 1 Fighter and 1 Tank Casualties for Italians: 2 Infantrys and 1 Tank Non Combat Move - British 2 Fighters moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Bomber moved from 4 Sea Zone to Manchester 1 Fighter moved from Wales to 21 Sea Zone 1 Fighter moved from London to 21 Sea Zone 1 Infantry moved from Scotland to Northern Ireland 2 Tanks moved from Manchester to Northern Ireland 1 AAGun, 1 Artillery and 3 Infantrys moved from Wales to Dover 1 Tank moved from London to Scotland 1 Fighter moved from London to Manchester Place Units - British 1 Carrier and 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : 0.67 Neutral : -1.00 British : 0.67 Italians : 1.83 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to Banjarmasin 1 Fighter moved from 67 Sea Zone to Banjarmasin 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Northern Territory to Western Australia 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from North New Zealand to Wellington Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Tank moved from East And South Borneo to Banjarmasin 1 Infantry moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery moved from Sumatra to 110 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone 1 Destroyer moved from 108 Sea Zone to 114 Sea Zone 1 Infantry moved from Hollandia to 108 Sea Zone 1 Infantry and 1 Transport moved from 108 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Iwo Jima Dutch take Iwo Jima from Yamamoto 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Artillery moved from Hollandia to West Papua 1 Artillery moved from Java to Sumatra Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Fighter moved from Helsinki to 23 Sea Zone Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in 23 Sea Zone Finns attack with 1 Fighter Russians defend with 1 Submarine Finns roll dice for 1 Fighter in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Russians lost in 23 Sea Zone Finns win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Non Combat Move - Finns 1 Fighter moved from 23 Sea Zone to Helsinki Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Finns : 0.67 -
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 2 Infantrys moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 5/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians : 2.50 Russians : -1.00 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 T.Boat and 1 Transport Dutch defend with 1 Transport Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Thai win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 111 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 Transport Dutch defend with 1 Destroyer Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch and 1 Submarine owned by the Thai lost in 111 Sea Zone Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 1 Casualties for Thai: 1 Submarine Casualties for Dutch: 1 Destroyer Battle in Palawan Non Combat Move - Thai Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Thai : 0.33 Dutch : 0.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from South Central USA to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Bomber moved from North Central USA to 88 Sea Zone 1 Fighter moved from Davao to Banjarmasin 1 Fighter moved from Manila to Banjarmasin 1 Infantry moved from Mindanao to Davao 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery moved from 71 Sea Zone to Kiska 1 Infantry moved from 71 Sea Zone to Kiska 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Tank moved from Northwest USA to W.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Fighter moved from Washington to 13 Sea Zone 1 Tank moved from South Atlantic USA to E.Mexico 1 Tank moved from South Central USA to E.Mexico 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 2 Infantrys moved from 25 Sea Zone to Central America 1 Infantry moved from Southwest USA to E.Mexico 1 Infantry moved from Southwest USA to E.Mexico 1 Artillery moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Artillery moved from 100 Sea Zone to Central America 1 Artillery moved from 100 Sea Zone to Peru 1 Infantry moved from 100 Sea Zone to Central America 1 Infantry moved from 100 Sea Zone to Peru 2 Infantrys moved from Colombia to Peru 1 Infantry moved from Colombia to Central America 1 Infantry moved from San Francisco to W.Mexico 1 Artillery moved from Southwest USA to W.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Tank moved from San Francisco to E.Mexico 2 Transports moved from 99 Sea Zone to 100 Sea Zone 1 Infantry moved from Northeast USA to South Atlantic USA 3 Infantrys moved from Washington to Northeast USA 1 Infantry moved from North Central USA to South Central USA 1 Artillery and 2 Infantrys moved from Manila to Mindoro Purchase Units - Americans Americans buy 1 Adv.Fighter, 4 Destroyers and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in W.Mexico Americans attack with 1 Artillery, 1 Infantry and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Mexico, round 2 : 3/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 1 Artillery Casualties for Neutral: 1 Infantry and 1 Tank Battle in 88 Sea Zone Americans attack with 2 Bombers, 1 Destroyer, 2 Fighters and 1 Submarine Yamamoto defend with 1 Carrier and 2 Fighters Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 2 Bombers, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 2 Bombers, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Fighter in 88 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Carrier and 2 Fighters Casualties for Americans: 1 Destroyer and 1 Submarine Battle in 13 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer and 3 Submarines Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 29 Casualties for Yamamoto: 1 Destroyer and 3 Submarines Battle in E.Mexico Americans attack with 2 Infantrys and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 4 Tanks in E.Mexico, round 2 : 4/6 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 88 Sea Zone to 91 Sea Zone 1 Bomber moved from 88 Sea Zone to Pearl Harbor 1 Bomber moved from 88 Sea Zone to Midway 1 Fighter moved from 88 Sea Zone to Midway 1 Bomber moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from 13 Sea Zone to Greenland 4 Fighters moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 Adv.Fighter and 1 Fighter placed in Pearl Harbor Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from 118 Sea Zone: 2 Carriers EDIT: Adding units owned by Americans to 91 Sea Zone: 2 Carriers EDIT: Removing units owned by Americans from Pearl Harbor: 4 Fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 4 Fighters EDIT: Turning off Edit Mode 2 Destroyers placed in 91 Sea Zone 1 Adv.Fighter placed in Pearl Harbor Americans undo move 1. 2 Destroyers placed in 25 Sea Zone 1 Fighter placed in Pearl Harbor 1 Destroyer placed in 91 Sea Zone Americans undo move 4. Americans undo move 2. 3 Destroyers placed in 26 Sea Zone 1 Destroyer placed in 91 Sea Zone Turn Complete - Americans Americans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Neutral : -1.50 Yamamoto : -1.17 Americans : 5.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Artillerys, 4 Infantrys and 1 Tank moved from Belgium to Picardy 2 Tanks moved from Rhine to Picardy 1 Tank moved from Netherlands to Picardy 2 Infantrys and 10 Tanks moved from Lorraine to Burgundy 1 Tank moved from Bavaria to Picardy 2 ArmoredCars moved from Rhine to Picardy 2 Fighters and 2 Stukas moved from Hamburg to 21 Sea Zone 1 Battleship, 2 Destroyers, 1 Submarine and 4 T.Boats moved from 22 Sea Zone to 21 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Denmark to 22 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 21 Sea Zone to Manchester 1 Artillery and 6 Infantrys moved from Hungary to Krakow 6 Infantrys moved from Pomerania to Danzig 1 Artillery and 1 Infantry moved from Danzig to East Prussia 1 Tank moved from Pomerania to East Prussia 1 Artillery, 3 Infantrys and 3 Tanks moved from Danzig to Warsaw 1 Tank moved from Provence to Orleanais Germans take Orleanais from French 2 Artillerys and 4 Infantrys moved from Croatia to W.Romania 1 Submarine moved from 34 Sea Zone to 17 Sea Zone 2 Submarines moved from 31 Sea Zone to 17 Sea Zone 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from El Agheila to 48 Sea Zone 1 Bomber moved from Lombardy to 51 Sea Zone 1 Infantry and 1 Tank moved from El Agheila to Kufra 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Crete 1 Fighter moved from Bohemia to Krakow Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 4 Elites, 2 Factorys, 3 Infantrys and 1 Tank; Remaining resources: 6 PUs; Combat - Germans Battle in Picardy Germans attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 5 Tanks French defend with 1 Bunker Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 5 Tanks in Picardy, round 2 : 5/13 hits, 4.83 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in 51 Sea Zone Germans attack with 1 Bomber, 1 Destroyer and 1 Transport British defend with 1 Destroyer Germans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Bomber, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Crete Germans attack with 1 Infantry and 1 Tank British defend with 1 AAGun, 1 Artillery and 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry and 1 Tank in Crete, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Crete Germans roll dice for 1 Infantry and 1 Tank in Crete, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Crete, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Crete, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Crete Germans roll dice for 1 Tank in Crete, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Crete, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Tank in Crete, round 7 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Crete, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Germans lost in Crete British win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry and 1 Tank Battle in 21 Sea Zone Germans attack with 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 1 Submarine, 4 T.Boats and 2 Transports British defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 2 T.Boats and 1 Transport Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 4 T.Boats and 2 Transports in 21 Sea Zone, round 2 : 4/11 hits, 4.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 T.Boats and 1 Transport in 21 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits 1 Submarine owned by the British, 1 Transport owned by the British, 2 T.Boats owned by the British and 3 T.Boats owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas, 1 T.Boat and 2 Transports in 21 Sea Zone, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 21 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits 1 Submarine owned by the Germans, 1 Carrier owned by the British, 2 Fighters owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters, 2 Stukas and 2 Transports in 21 Sea Zone, round 4 : 4/7 hits, 3.00 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Germans and 1 Battleship owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 2 Destroyers, 1 Fighter, 2 Stukas and 2 Transports remaining. Battle score for attacker is 44 Casualties for Germans: 1 Fighter, 1 Submarine and 4 T.Boats Casualties for British: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 2 T.Boats and 1 Transport Battle in Manchester Germans attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Manchester, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/4 hits, 1.33 expected hits 1 Bomber owned by the British, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Manchester Germans roll dice for 1 Tank in Manchester, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Fighter and 2 Infantrys in Manchester, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the Germans lost in Manchester British win with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank Casualties for British: 1 Bomber Battle in East Prussia Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 2 Infantrys and 10 Tanks French defend with 1 Infantry Germans roll dice for 2 Infantrys and 10 Tanks in Burgundy, round 2 : 4/12 hits, 5.33 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 2 Infantrys and 10 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Warsaw, round 2 : 5/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Krakow Germans attack with 1 Artillery, 1 Fighter and 6 Infantrys Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in Krakow, round 2 : 3/8 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 1 Artillery, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Non Combat Move - Germans 1 Fighter moved from Krakow to Silesia 1 AAGun moved from Bohemia to Krakow 2 Infantrys moved from Hamburg to Pomerania 1 AAGun moved from Hamburg to Pomerania 2 Artillerys and 4 Infantrys moved from Netherlands to Hamburg 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Bavaria to Lorraine 1 Bomber moved from 51 Sea Zone to Kufra 1 Fighter and 2 Stukas moved from 21 Sea Zone to Hamburg Place Units - Germans 1 Factory placed in Hungary 1 Factory placed in Netherlands 2 Artillerys, 2 Elites and 1 Infantry placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 2 Elites and 2 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 86 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -0.67 Neutral : -0.17 British : 2.00 French : 0.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Vinnytsia to Odessa 1 Tank moved from Vinnytsia to Kiev 2 Tanks moved from Donetsk to Kiev 2 Tanks moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Minsk to Lithuania 1 Elite moved from Leningrad to Latvia 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone 1 Bomber moved from Leningrad to 21 Sea Zone 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Tank moved from Lapland to 6 Sea Zone 1 Infantry moved from Lapland to 6 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 6 Sea Zone to 12 Sea Zone 3 Infantrys and 1 Tank moved from 12 Sea Zone to Oslo 2 Elites moved from Leningrad to 24 Sea Zone 2 Elites and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Elites moved from 23 Sea Zone to Oslo 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Kotka to Tampere 1 Infantry moved from Oulu to Tampere 1 Fighter moved from Leningrad to Tampere 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 3 Infantrys moved from Rostov to Donetsk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Artillery moved from Penza to Tula 1 Artillery moved from Minsk to Kiev 2 Infantrys moved from S.Karelia to Vyborg 2 Infantrys moved from Vyborg to Kotka 1 Tank moved from Leningrad to Kotka 1 Fighter moved from Rostov to Leningrad 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Tank moved from Kuybyshev to Tula 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Kirov to Gorky 1 Infantry moved from Perm to Kirov 3 Infantrys moved from Yakutsk to N.Buryat Mongolia 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 1 Infantry moved from Zhigansk to Olyokminsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Yeniseysk to Evenkia 1 Infantry moved from Lapland to Oulu Purchase Units - Russians Russians buy 2 Adv.Fighters, 2 ArmoredCars, 1 Factory, 1 Fighter, 25 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in 21 Sea Zone Russians attack with 1 Bomber and 1 Destroyer Germans defend with 1 Battleship, 2 Destroyers and 2 Transports Russians roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 21 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits 1 Bomber owned by the Russians, 1 Transport owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone Germans win with 1 Battleship, 2 Destroyers and 1 Transport remaining. Battle score for attacker is -16 Casualties for Russians: 1 Bomber and 1 Destroyer Casualties for Germans: 1 Transport Battle in Tampere Russians attack with 1 Fighter and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Tampere, round 2 : 1/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Tampere Russians win, taking Tampere from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Oslo Russians attack with 2 Elites, 3 Infantrys and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 2 Elites, 3 Infantrys and 1 Tank in Oslo, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Russians loses 0 PUs for violating Oslos neutrality. Russians win, taking Oslo from Neutral with 2 Elites, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Tampere to Kotka 5 Infantrys moved from Leningrad to Vyborg 1 Elite moved from Leningrad to Vyborg Place Units - Russians 1 Factory placed in Kursk 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Mech.Infs placed in Sibirsky 4 Infantrys placed in Arkhangelsk 8 Infantrys and 2 Tanks placed in Moscow 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Leningrad Russians undo move 2. 2 ArmoredCars, 2 Infantrys and 2 Mech.Infs placed in Sibirsky Russians undo move 4. 2 Adv.Fighters, 1 Fighter and 1 Infantry placed in Leningrad 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent Russians undo move 8. 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Germans : 1.33 Neutral : -0.33 Finns : -0.33 Russians : 0.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery and 1 Infantry moved from Baleares to 43 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 2 T.Boats moved from 46 Sea Zone to 47 Sea Zone 1 Infantry moved from 47 Sea Zone to Tunis Italians take Tunis from French 1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to S.Tunisia 2 Artillerys, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 45 Sea Zone 2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia Italians take N.Tunisia from French 4 Fighters moved from Sicily to S.Tunisia 1 Battleship moved from 47 Sea Zone to 51 Sea Zone 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 51 Sea Zone 3 Artillerys, 5 Infantrys and 3 Tanks moved from Serbia to Greece 1 Artillery, 3 Infantrys and 2 Tanks moved from Campania to 49 Sea Zone 1 Artillery, 2 Destroyers, 3 Infantrys, 2 Tanks and 3 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Fighter moved from Kufra to Mersa Matruh 1 Artillery, 2 Destroyers, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Crete 2 Artillerys and 2 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 4 Artillerys, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 3 Artillerys, 5 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Greece, round 2 : 2/11 hits, 3.83 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 2 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece Italians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Greece, round 3 : 2/8 hits, 3.17 expected hits Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 0/5 hits, 2.00 expected hits 2 Infantrys owned by the Neutral lost in Greece Italians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Greece, round 4 : 3/8 hits, 3.17 expected hits Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 4 : 1/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 4 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in Crete Italians attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Crete, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Crete Italians win, taking Crete from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery Battle in Mersa Matruh Italians attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.Tunisia Italians attack with 4 Fighters and 2 Infantrys French defend with 1 Artillery and 2 Infantrys Italians roll dice for 4 Fighters and 2 Infantrys in S.Tunisia, round 2 : 1/6 hits, 1.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in S.Tunisia Italians roll dice for 4 Fighters in S.Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Tunisia, round 3 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia Italians roll dice for 3 Fighters in S.Tunisia, round 4 : 3/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in S.Tunisia Italians win with 3 Fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 Fighter and 2 Infantrys Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Italians 3 Fighters moved from S.Tunisia to Sicily 1 Fighter moved from Mersa Matruh to Kufra Place Units - Italians 1 Factory placed in Serbia 2 Artillerys and 1 Infantry placed in Lombardy 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Neutral : -2.00 Italians : -2.17 British : 0.67 French : 1.00 -
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Fighter moved from Paris to 21 Sea Zone 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from N.French Indochina to Kwangsi Purchase Units - French French buy 5 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in 21 Sea Zone French attack with 1 Fighter Germans defend with 1 Battleship, 2 Destroyers and 1 Transport French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
French : 0.67 -
@Whackamatt 1 hit in sz21 ool please





