dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Matt and Rick 1941 first game
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber and 1 infantry; Remaining resources: 2 PUs; Non Combat Move - Americans 3 infantry moved from Western United States to 42 Sea Zone 1 armour moved from Western United States to 42 Sea Zone 1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 48 Sea Zone 3 infantry moved from 48 Sea Zone to Alaska 1 armour moved from 48 Sea Zone to Alaska 1 battleship moved from 42 Sea Zone to 48 Sea Zone 1 submarine moved from 42 Sea Zone to 48 Sea Zone 2 fighters moved from 42 Sea Zone to 48 Sea Zone 1 carrier moved from 42 Sea Zone to 48 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Western United States 1 armour moved from North Africa to Middle East Place Units - Americans 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Caucasus 1 armour moved from West Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 armour and 1 infantry Germans defend with 1 armour and 1 factory Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Russians retreated to Russia Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Urals Place Units - Russians 1 armour placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.33 -
This game is pretty much done I’d say. Allies have “Honorable Victory” by controlling Berlin at the end of the Americans’ turn.
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 2 armour and 3 infantry; Remaining resources: 9 PUs; Combat Move - British 1 fighter moved from Gibraltar to Western Europe 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Germany 1 infantry moved from Southern Europe to Germany 1 bomber moved from United Kingdom to Germany Combat - British Battle in Germany British attack with 1 bomber and 3 infantry Germans defend with 1 armour and 1 factory British roll dice for 1 bomber and 3 infantry in Germany, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 armour in Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Germany British captures 12PUs while taking Germans capital British win, taking Germany from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Europe British attack with 1 fighter Germans defend with 1 bomber British roll dice for 1 fighter in Western Europe, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in Western Europe, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Western Europe, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in Western Europe, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Western Europe British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from Western Europe to Southern Europe 1 fighter moved from North Africa to India 1 fighter moved from Gibraltar to Italian East Africa 1 destroyer moved from 14 Sea Zone to 16 Sea Zone 1 submarine moved from 14 Sea Zone to 16 Sea Zone Place Units - British 1 infantry placed in India 1 armour placed in Australia 1 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.83 British : 0.83 -
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Western Europe 1 infantry moved from 5 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe 1 submarine moved from 17 Sea Zone to 30 Sea Zone 1 destroyer moved from 17 Sea Zone to 30 Sea Zone 1 transport moved from 17 Sea Zone to 30 Sea Zone 1 submarine moved from 14 Sea Zone to 16 Sea Zone 1 destroyer moved from 14 Sea Zone to 16 Sea Zone 1 fighter moved from North Africa to India 2 fighters moved from Gibraltar to Western Europe Combat - British Battle in Western Europe British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 fighter and 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Europe, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 fighter and 1 infantry in Western Europe, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Europe British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Europe, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 fighter in Western Europe, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Western Europe to Germany 1 bomber moved from Western Europe to Germany Place Units - British 4 infantry placed in Germany 1 infantry placed in India 1 armour placed in Australia 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -1.00 -
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@Cardo I just tried rolling and it said your email address isn’t registered with the dice server. Don’t know what to do about that.
This game is over anyway, I’ll start another.
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I figured like any other service I could unsubscribe to the emails and keep using the service… I guess not. It’s fixed now though.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 3 infantry moved from Alaska to 48 Sea Zone 1 armour moved from Alaska to 48 Sea Zone 1 armour, 3 infantry and 2 transports moved from 48 Sea Zone to 45 Sea Zone 1 armour moved from 45 Sea Zone to Manchuria 3 infantry moved from 45 Sea Zone to Manchuria 2 fighters moved from 48 Sea Zone to 45 Sea Zone 1 submarine moved from 48 Sea Zone to 45 Sea Zone 1 battleship moved from 48 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 battleship, 2 fighters, 1 submarine and 2 transports Japanese defend with 1 carrier, 1 destroyer and 1 transport Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 fighters and 2 transports in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 battleship, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 27 Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport Battle in Manchuria Non Combat Move - Americans 1 carrier moved from 48 Sea Zone to 45 Sea Zone 2 bombers moved from Western United States to Wake Island 1 armour moved from Middle East to India Place Units - Americans 2 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 17 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans : 2.00 Japanese : -0.67 -
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This latest one is the new game. Fire away!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:00:00 PM
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 14 Sea Zone 1 bomber moved from United Kingdom to North Africa 1 infantry moved from Anglo-Egypt Sudan to North Africa 1 armour moved from 14 Sea Zone to North Africa 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 29 Sea Zone to 31 Sea Zone 1 fighter moved from India to 31 Sea Zone 1 fighter moved from 14 Sea Zone to North Africa Combat - British Battle in 31 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 31 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in North Africa British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in North Africa, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in North Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in North Africa British win, taking North Africa from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from North Africa to 14 Sea Zone 1 destroyer moved from 10 Sea Zone to 14 Sea Zone 1 fighter moved from United Kingdom to 14 Sea Zone 1 submarine moved from 8 Sea Zone to 9 Sea Zone 1 battleship moved from 8 Sea Zone to 9 Sea Zone 1 bomber moved from North Africa to Caucasus 1 armour moved from Anglo-Egypt Sudan to Middle East 1 fighter moved from 31 Sea Zone to India 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 infantry moved from Australia to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Middle East Place Units - British 1 armour placed in India 2 infantry placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 1.00 Japanese : 1.50 -
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Urals to Siberia 2 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 2 infantry moved from Caucasus to West Russia 1 armour moved from Caucasus to West Russia 1 submarine moved from 6 Sea Zone to 7 Sea Zone Combat - Russians Battle in Siberia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Siberia, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 bomber and 1 fighter Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 bomber and 1 fighter in Ukraine, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians and 1 bomber owned by the Germans lost in Ukraine retreated to Ukraine Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 bomber Battle in West Russia Russians attack with 1 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 2 infantry in West Russia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in West Russia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia Place Units - Russians 1 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : 1.83 Japanese : -0.33 -
Gotta take that turn. Unless you’d like to start a new one.





