6171d88a-deb0-4aed-814b-5efc34cc7925-triplea_41868_1Dut.tsvg
Whack vs. Colt - WAW
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This game just hates Russia. I had to gamble on 30% odds for Helsinki, Finns came up hot.
Finns : 3.00
I’m about done with this one.
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That one is a bit of a backbreaker. I’ve been impressed with your maneuvers at Donetsk.
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley Italians take New Valley from British 1 Tank moved from Italian East Africa to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kenya to Kordofan 1 Infantry moved from Kenya to Mozambique Italians take Mozambique from British 1 Tank moved from W.Morocco to French Sudan Italians take Mauritania from French
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley Italians take New Valley from British 1 Tank moved from Italian East Africa to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kenya to Kordofan 1 Infantry moved from Kenya to Mozambique Italians take Mozambique from British 1 Tank moved from W.Morocco to French Sudan Italians take Mauritania from French Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 3 Submarines, 7 T.Boats and 6 Transports British defend with 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports Italians roll dice for 3 Submarines in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Italians : 1.00
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Prioritize tboats or Transports for this defense?
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I’ll keep the tboats over transports, though it won’t matter if everything dies. lol
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley Italians take New Valley from British 1 Tank moved from Italian East Africa to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kenya to Kordofan 1 Infantry moved from Kenya to Mozambique Italians take Mozambique from British 1 Tank moved from W.Morocco to French Sudan Italians take Mauritania from French Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 3 Submarines, 7 T.Boats and 6 Transports British defend with 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports Italians roll dice for 3 Submarines in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 7 T.Boats and 6 Transports in 56 Sea Zone, round 2 : 5/20 hits, 7.00 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 6 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 6/24 hits, 7.33 expected hits Units damaged: 1 Battleship owned by the Italians 3 Transports owned by the British, 5 Transports owned by the Italians and 3 T.Boats owned by the British lost in 56 Sea Zone Italians roll dice for 3 Submarines in 56 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 7 T.Boats and 1 Transport in 56 Sea Zone, round 3 : 6/20 hits, 7.00 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers and 3 T.Boats in 56 Sea Zone, round 3 : 2/18 hits, 6.33 expected hits 1 Submarine owned by the British, 1 Transport owned by the Italians, 2 Destroyers owned by the British, 3 T.Boats owned by the British and 1 T.Boat owned by the Italians lost in 56 Sea Zone Italians roll dice for 3 Submarines in 56 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 6 T.Boats in 56 Sea Zone, round 4 : 7/19 hits, 6.67 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 9 Destroyers in 56 Sea Zone, round 4 : 5/13 hits, 5.17 expected hits 8 Destroyers owned by the British and 5 T.Boats owned by the Italians lost in 56 Sea Zone Italians roll dice for 3 Submarines in 56 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 1 T.Boat in 56 Sea Zone, round 5 : 5/14 hits, 5.00 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Destroyer in 56 Sea Zone, round 5 : 3/5 hits, 2.50 expected hits 1 Carrier owned by the British, 2 Submarines owned by the Italians, 1 Battleship owned by the British, 1 Destroyer owned by the British, 1 T.Boat owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone Italians win with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 115 Casualties for Italians: 2 Submarines, 7 T.Boats and 6 Transports Casualties for British: 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports Battle in Kordofan Italians attack with 1 Infantry and 2 Tanks British defend with 1 Infantry Italians roll dice for 1 Infantry and 2 Tanks in Kordofan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kordofan Italians win, taking Kordofan from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Corsica Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Kufra to Darfur 2 ArmoredCars moved from Tobruk to Darfur 3 Infantrys moved from Tobruk to Kufra 2 Artillerys moved from Tobruk to Kufra 2 Infantrys moved from Tripoli to El Agheila 1 AAGun, 1 Elite and 3 Infantrys moved from S.Tunisia to Tripoli 4 Infantrys moved from Tunis to S.Tunisia 3 Tanks moved from W.Morocco to French Sudan 4 Infantrys moved from E.Morocco to W.Morocco 1 Tank moved from Provence to Tuscany 1 Artillery moved from Provence to Lombardy 1 Submarine moved from 46 Sea Zone to 42 Sea Zone 1 Fighter moved from 56 Sea Zone to Darfur 1 Bomber moved from 56 Sea Zone to Crete Place Units - Italians 1 Bunker placed in Kenya 4 Infantrys placed in E.Morocco 1 Carrier, 1 Destroyer and 2 Transports placed in 51 Sea Zone 1 T.Boat placed in 46 Sea Zone 1 Adv.Fighter placed in Tunis 1 Elite and 6 Infantrys placed in Rome Turning on Edit Mode EDIT: Adding units owned by Italians to 51 Sea Zone: 2 Fighters EDIT: Removing units owned by Italians from 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -6.33 French : -0.67
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@Colt45554 said in Whack vs. Colt - WAW:
British : -6.33
:(
I concede. Care for another. I’ll start with a bid of +6 for the Axis ;)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 2 Infantrys and 2 Tanks moved from Syria to Palestine 1 Adv.Fighter moved from Syria to Palestine 1 Adv.Fighter moved from Donetsk to Palestine Purchase Units - French French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; Non Combat Move - French Place Units - French 1 Bunker and 2 Infantrys placed in Syria Turn Complete - French French collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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@Whackamatt said in Whack vs. Colt - WAW:
@Colt45554 said in Whack vs. Colt - WAW:
British : -6.33
:(
I concede. Care for another. I’ll start with a bid of +6 for the Axis ;)
Disregard. I shall soldier on for a while.
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 unit repaired. 3 Transports moved from 110 Sea Zone to 106 Sea Zone 3 Marines moved from S.French Indochina to 106 Sea Zone 3 Marines and 3 Transports moved from 106 Sea Zone to 110 Sea Zone 1 Artillery and 2 Tanks moved from Banjarmasin to 110 Sea Zone 1 Artillery, 3 Marines and 2 Tanks moved from 110 Sea Zone to Java 2 Marines and 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Artillerys moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Marines, 2 Tanks and 4 Transports moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 4 Destroyers and 3 Submarines moved from 94 Sea Zone to 86 Sea Zone 4 Submarines moved from 85 Sea Zone to 86 Sea Zone 2 Artillerys, 2 Marines and 2 Tanks moved from 112 Sea Zone to Tanimbar 1 Artillery and 1 Marine moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Elite moved from Hong Kong to 92 Sea Zone 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 92 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery and 1 Marine moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry moved from 108 Sea Zone to Ulithi 1 Bomber moved from Mindanao to Ulithi Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 B.Transports, 1 Destroyer, 1 Infantry, 5 Marines and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 4 Destroyers and 7 Submarines Americans defend with 3 Transports Yamamoto roll dice for 7 Submarines in 86 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 1 Transport owned by the Americans lost in 86 Sea Zone Yamamoto roll dice for 4 Destroyers in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 Transports in 86 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 2 Transports owned by the Americans lost in 86 Sea Zone Yamamoto win with 4 Destroyers and 6 Submarines remaining. Battle score for attacker is 11 Casualties for Americans: 3 Transports Casualties for Yamamoto: 1 Submarine Battle in Tanimbar Yamamoto attack with 2 Artillerys, 2 Marines and 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 2 Marines and 2 Tanks in Tanimbar, round 2 : 2/6 hits, 3.00 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 2 Artillerys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Java Yamamoto attack with 1 Artillery, 3 Marines and 2 Tanks British defend with 2 Artillerys Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the British lost in Java Yamamoto roll dice for 1 Artillery, 3 Marines and 2 Tanks in Java, round 2 : 0/6 hits, 3.00 expected hits Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 3 Marines and 2 Tanks in Java, round 3 : 5/6 hits, 3.00 expected hits Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Java Yamamoto win, taking Java from Dutch with 1 Artillery, 3 Marines and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Artillerys Battle in Ulithi Yamamoto attack with 1 Bomber and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 1 Infantry in Ulithi, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ulithi Yamamoto win with 1 Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery Non Combat Move - Yamamoto 1 Fighter moved from Manila to Shantung 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 4 Infantrys moved from Tokyo to Chubu 1 Carrier and 2 Fighters moved from 111 Sea Zone to 112 Sea Zone 1 Carrier, 2 Fighters and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone 1 Fighter moved from East And South Borneo to 67 Sea Zone 1 Bomber moved from Ulithi to Mindanao 1 Fighter moved from Manila to Mindanao 1 Infantry moved from Kwangtung to Hunan 3 Artillerys moved from Banjarmasin to East And South Borneo Place Units - Yamamoto 2 B.Transports placed in 110 Sea Zone 2 Marines placed in Banjarmasin 1 B.Transport placed in 107 Sea Zone 1 Artillery and 2 Marines placed in Davao 2 B.Transports, 1 Destroyer and 3 Submarines placed in 85 Sea Zone 1 Artillery and 1 Marine placed in Tokyo 1 Infantry placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto : -1.17 Americans : 1.33 Dutch : -1.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Elite and 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Shansi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Anhwei 1 Bomber moved from Ningsia to Anhwei 8 Infantrys and 1 Tank moved from Shansi to Hupeh 1 Infantry moved from Suiyuan to Shansi 4 Tanks moved from Suiyuan to Hupeh 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 1 Tank moved from Ningsia to Hupeh 1 Artillery and 1 Infantry moved from Lanchow to Sikang 1 Artillery and 1 Infantry moved from E.Qinghai to Sikang 1 Mech.Inf moved from Hsining to Sikang 2 ArmoredCars moved from Gobi Altai to Sikang 1 Tank moved from Gobi Altai to Shensi 2 Artillerys, 2 Elites and 1 Infantry moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to W.Tibet Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Bomber and 1 Infantry Hisaichi defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bunker in Anhwei, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Anhwei, round 3 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Bunker in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Bunker Battle in Sikang Chinese attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf Neutral defend with 4 Infantrys Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Sikang, round 2 : 4/7 hits, 2.33 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Neutral: 4 Infantrys Battle in Hupeh Chinese attack with 8 Infantrys and 6 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 8 Infantrys and 6 Tanks in Hupeh, round 2 : 2/14 hits, 4.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in W.Tibet Chinese attack with 4 ArmoredCars Neutral defend with 2 Infantrys Chinese roll dice for 4 ArmoredCars in W.Tibet, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Chahar Chinese attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Elite in Chahar, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Elite owned by the Chinese lost in Chahar Hisaichi win with no units remaining. Battle score for attacker is -5 Casualties for Chinese: 1 Elite and 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Shansi to Hupeh 1 Bomber moved from Anhwei to Ningsia Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral : -2.00 Hisaichi : 2.33 Chinese : -1.17
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Hey Colt! Are you open to more than one game at a time? I could start one up at the +5 Axis if you’d like.
Interested in any 1914 1 vs 1 games?
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I’ll continue bid with Axis+4.
As for 1914, i haven’t seen updated map. When I get a chance to look, I will answer for that one. -
1914 seems to be pretty even, IMO. The latest version fixed some of the overpowering Techs.
I’ll do Axis +3
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+2
Will post Hisai later tonight -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Tank moved from South Australia to Northern Territory Hisaichi take Northern Territory from Anzac 1 Tank moved from Northern Territory to Western Australia 1 Elite moved from Western Australia to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery, 1 Elite and 1 Fighter moved from 67 Sea Zone to Timor 1 Artillery and 1 Bomber moved from Shantung to Anhwei 1 Fighter moved from Shanghai to Shansi 1 Fighter and 1 Infantry moved from Shantung to Shansi 1 Artillery and 1 Marine moved from Hulunbuir to Chita 1 ArmoredCar moved from Okhotsk to Zhigansk Hisaichi take Zhigansk from Russians 1 ArmoredCar moved from Zhigansk to Yakutsk Hisaichi take Yakutsk from Russians 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 3 Artillerys and 3 Infantrys moved from Changchun to 84 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kolyma to 75 Sea Zone 1 Artillery and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 4 Artillerys and 4 Infantrys moved from 75 Sea Zone to Ayan 2 Artillerys moved from Heilungchiang to Ayan 3 Tanks moved from Heilungchiang to Ayan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 8 Artillerys, 1 Elite, 1 Factory, 5 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Timor Hisaichi attack with 1 Artillery, 1 Elite and 1 Fighter Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Timor, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Timor, round 2 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Timor Hisaichi roll dice for 1 Artillery and 1 Fighter in Timor, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Timor Dutch win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Elite 1 Fighter owned by the Hisaichi retreated Battle in Ayan Hisaichi attack with 6 Artillerys, 4 Infantrys and 3 Tanks Russians defend with 2 Artillerys and 5 Infantrys Hisaichi roll dice for 6 Artillerys, 4 Infantrys and 3 Tanks in Ayan, round 2 : 7/13 hits, 4.83 expected hits Russians roll dice for 2 Artillerys and 5 Infantrys in Ayan, round 2 : 2/7 hits, 2.33 expected hits 5 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 6 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Artillerys and 5 Infantrys Battle in Chita Hisaichi attack with 1 Artillery and 1 Marine Russians defend with 1 AAGun and 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Chita, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Marine in Chita, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Chita Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Artillery and 1 Marine Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Bomber Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 1 Bomber in Anhwei, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Bomber in Anhwei, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Shansi Hisaichi attack with 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Fighters and 1 Infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 2 Fighters moved from Shansi to Shantung 1 Bomber moved from Anhwei to Shantung 1 Artillery and 1 Infantry moved from Peking to Shantung 1 ArmoredCar moved from Liaoning to Heilungchiang 1 ArmoredCar moved from Liaoning to Hulunbuir 1 Tank moved from Hulunbuir to Shantung 2 Tanks moved from Liaoning to Shantung 1 Fighter moved from Timor to 67 Sea Zone 1 Artillery and 1 Infantry moved from Broome to Western Australia 2 Tanks moved from South Australia to Western Australia 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Kolyma to Zhigansk Place Units - Hisaichi 1 Factory placed in Shantung 1 Adv.Fighter placed in Liaoning 1 Artillery, 1 Infantry and 1 Marine placed in Peking 1 Artillery, 1 Elite and 1 Infantry placed in Broome 2 Artillerys and 1 Marine placed in Liaoning 4 Artillerys and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : -3.50 Chinese : -0.33 Russians : 1.00 Dutch : 1.33
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i would be willing to try 1914. I don’t really care which faction.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 3 Infantrys and 2 Tanks moved from South Africa to Mozambique 2 ArmoredCars and 1 Tank moved from W.Iran to Palestine 10 Infantrys moved from Lower Egypt to Cairo 3 Artillerys and 2 Infantrys moved from Lower Egypt to Palestine 1 Infantry and 1 Tank moved from Cuba to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica 2 Infantrys moved from E.Mexico to Central America 2 Infantrys moved from Central America to Colombia 1 Fighter moved from Venezuela to Jamaica 5 Infantrys moved from Assam to Burma 3 Infantrys moved from Yunnan to Burma 1 Infantry moved from Yunnan to Burma 5 Infantrys moved from Bihar to Assam 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Delhi to Bihar 1 Artillery and 1 Elite moved from Hyderabad to Calcutta 2 Artillerys and 11 Infantrys moved from Dover to Manchester 1 Bomber moved from Donetsk to Vinnytsia Purchase Units - British British buy 2 Artillerys, 1 Bunker, 2 Elites, 21 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Vinnytsia AA fire in Vinnytsia : 0/1 hits, 0.17 expected hits Bombing raid in Vinnytsia rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Mozambique British attack with 3 Infantrys and 2 Tanks Italians defend with 1 Infantry British roll dice for 3 Infantrys and 2 Tanks in Mozambique, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mozambique British win, taking Mozambique from Italians with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Manchester British attack with 2 Artillerys and 11 Infantrys Germans defend with 1 AAGun, 1 Factory and 1 Infantry British roll dice for 2 Artillerys and 11 Infantrys in Manchester, round 2 : 1/13 hits, 2.83 expected hits Germans roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Manchester British win, taking Manchester from Germans with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Jamaica British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Jamaica, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Jamaica British loses 0 PUs for violating Jamaicas neutrality. British win, taking Jamaica from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Burma British attack with 9 Infantrys Thai defend with 1 Infantry British roll dice for 9 Infantrys in Burma, round 2 : 2/9 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 9 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 AAGun moved from Bihar to Assam 1 AAGun moved from Cape Town to South Africa 1 AAGun moved from Iraq to Palestine 1 Fighter moved from Jamaica to Venezuela 1 Bomber moved from Vinnytsia to Donetsk Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 3 Tanks placed in W.Iran 2 Mech.Infs placed in Cape Town 2 Elites and 2 Infantrys placed in Wales 2 Artillerys and 3 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in London Turn Complete - British British collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : 0.67 British : -0.83 Italians : -0.33 AA fire in Vinnytsia : : -0.17 Thai : -0.33
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Tanks moved from New South Wales to Townsville 1 Tank moved from Townsville to Northern Territory Anzac take Northern Territory from Hisaichi 1 Tank moved from Northern Territory to Townsville 15 Infantrys moved from New South Wales to Canberra Purchase Units - Anzac Anzac buy 2 Bunkers and 10 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 1 Bunker and 3 Infantrys placed in Townsville 1 Bunker and 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :