@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
Whack vs. Colt - WAW
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This game just hates Russia. I had to gamble on 30% odds for Helsinki, Finns came up hot.
Finns : 3.00
I’m about done with this one.
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That one is a bit of a backbreaker. I’ve been impressed with your maneuvers at Donetsk.
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley Italians take New Valley from British 1 Tank moved from Italian East Africa to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kenya to Kordofan 1 Infantry moved from Kenya to Mozambique Italians take Mozambique from British 1 Tank moved from W.Morocco to French Sudan Italians take Mauritania from French
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley Italians take New Valley from British 1 Tank moved from Italian East Africa to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kenya to Kordofan 1 Infantry moved from Kenya to Mozambique Italians take Mozambique from British 1 Tank moved from W.Morocco to French Sudan Italians take Mauritania from French Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 3 Submarines, 7 T.Boats and 6 Transports British defend with 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports Italians roll dice for 3 Submarines in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Italians : 1.00
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Prioritize tboats or Transports for this defense?
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I’ll keep the tboats over transports, though it won’t matter if everything dies. lol
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley Italians take New Valley from British 1 Tank moved from Italian East Africa to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kenya to Kordofan 1 Infantry moved from Kenya to Mozambique Italians take Mozambique from British 1 Tank moved from W.Morocco to French Sudan Italians take Mauritania from French Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 3 Submarines, 7 T.Boats and 6 Transports British defend with 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports Italians roll dice for 3 Submarines in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 7 T.Boats and 6 Transports in 56 Sea Zone, round 2 : 5/20 hits, 7.00 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 6 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 6/24 hits, 7.33 expected hits Units damaged: 1 Battleship owned by the Italians 3 Transports owned by the British, 5 Transports owned by the Italians and 3 T.Boats owned by the British lost in 56 Sea Zone Italians roll dice for 3 Submarines in 56 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 7 T.Boats and 1 Transport in 56 Sea Zone, round 3 : 6/20 hits, 7.00 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers and 3 T.Boats in 56 Sea Zone, round 3 : 2/18 hits, 6.33 expected hits 1 Submarine owned by the British, 1 Transport owned by the Italians, 2 Destroyers owned by the British, 3 T.Boats owned by the British and 1 T.Boat owned by the Italians lost in 56 Sea Zone Italians roll dice for 3 Submarines in 56 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 6 T.Boats in 56 Sea Zone, round 4 : 7/19 hits, 6.67 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 9 Destroyers in 56 Sea Zone, round 4 : 5/13 hits, 5.17 expected hits 8 Destroyers owned by the British and 5 T.Boats owned by the Italians lost in 56 Sea Zone Italians roll dice for 3 Submarines in 56 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 1 T.Boat in 56 Sea Zone, round 5 : 5/14 hits, 5.00 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Destroyer in 56 Sea Zone, round 5 : 3/5 hits, 2.50 expected hits 1 Carrier owned by the British, 2 Submarines owned by the Italians, 1 Battleship owned by the British, 1 Destroyer owned by the British, 1 T.Boat owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone Italians win with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 115 Casualties for Italians: 2 Submarines, 7 T.Boats and 6 Transports Casualties for British: 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports Battle in Kordofan Italians attack with 1 Infantry and 2 Tanks British defend with 1 Infantry Italians roll dice for 1 Infantry and 2 Tanks in Kordofan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kordofan Italians win, taking Kordofan from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Corsica Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Kufra to Darfur 2 ArmoredCars moved from Tobruk to Darfur 3 Infantrys moved from Tobruk to Kufra 2 Artillerys moved from Tobruk to Kufra 2 Infantrys moved from Tripoli to El Agheila 1 AAGun, 1 Elite and 3 Infantrys moved from S.Tunisia to Tripoli 4 Infantrys moved from Tunis to S.Tunisia 3 Tanks moved from W.Morocco to French Sudan 4 Infantrys moved from E.Morocco to W.Morocco 1 Tank moved from Provence to Tuscany 1 Artillery moved from Provence to Lombardy 1 Submarine moved from 46 Sea Zone to 42 Sea Zone 1 Fighter moved from 56 Sea Zone to Darfur 1 Bomber moved from 56 Sea Zone to Crete Place Units - Italians 1 Bunker placed in Kenya 4 Infantrys placed in E.Morocco 1 Carrier, 1 Destroyer and 2 Transports placed in 51 Sea Zone 1 T.Boat placed in 46 Sea Zone 1 Adv.Fighter placed in Tunis 1 Elite and 6 Infantrys placed in Rome Turning on Edit Mode EDIT: Adding units owned by Italians to 51 Sea Zone: 2 Fighters EDIT: Removing units owned by Italians from 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -6.33 French : -0.67
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@Colt45554 said in Whack vs. Colt - WAW:
British : -6.33
:(
I concede. Care for another. I’ll start with a bid of +6 for the Axis ;)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 2 Infantrys and 2 Tanks moved from Syria to Palestine 1 Adv.Fighter moved from Syria to Palestine 1 Adv.Fighter moved from Donetsk to Palestine Purchase Units - French French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; Non Combat Move - French Place Units - French 1 Bunker and 2 Infantrys placed in Syria Turn Complete - French French collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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@Whackamatt said in Whack vs. Colt - WAW:
@Colt45554 said in Whack vs. Colt - WAW:
British : -6.33
:(
I concede. Care for another. I’ll start with a bid of +6 for the Axis ;)
Disregard. I shall soldier on for a while.
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 unit repaired. 3 Transports moved from 110 Sea Zone to 106 Sea Zone 3 Marines moved from S.French Indochina to 106 Sea Zone 3 Marines and 3 Transports moved from 106 Sea Zone to 110 Sea Zone 1 Artillery and 2 Tanks moved from Banjarmasin to 110 Sea Zone 1 Artillery, 3 Marines and 2 Tanks moved from 110 Sea Zone to Java 2 Marines and 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Artillerys moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Marines, 2 Tanks and 4 Transports moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 4 Destroyers and 3 Submarines moved from 94 Sea Zone to 86 Sea Zone 4 Submarines moved from 85 Sea Zone to 86 Sea Zone 2 Artillerys, 2 Marines and 2 Tanks moved from 112 Sea Zone to Tanimbar 1 Artillery and 1 Marine moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Elite moved from Hong Kong to 92 Sea Zone 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 92 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery and 1 Marine moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry moved from 108 Sea Zone to Ulithi 1 Bomber moved from Mindanao to Ulithi Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 B.Transports, 1 Destroyer, 1 Infantry, 5 Marines and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 4 Destroyers and 7 Submarines Americans defend with 3 Transports Yamamoto roll dice for 7 Submarines in 86 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 1 Transport owned by the Americans lost in 86 Sea Zone Yamamoto roll dice for 4 Destroyers in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 Transports in 86 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 2 Transports owned by the Americans lost in 86 Sea Zone Yamamoto win with 4 Destroyers and 6 Submarines remaining. Battle score for attacker is 11 Casualties for Americans: 3 Transports Casualties for Yamamoto: 1 Submarine Battle in Tanimbar Yamamoto attack with 2 Artillerys, 2 Marines and 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 2 Marines and 2 Tanks in Tanimbar, round 2 : 2/6 hits, 3.00 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 2 Artillerys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Java Yamamoto attack with 1 Artillery, 3 Marines and 2 Tanks British defend with 2 Artillerys Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the British lost in Java Yamamoto roll dice for 1 Artillery, 3 Marines and 2 Tanks in Java, round 2 : 0/6 hits, 3.00 expected hits Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 3 Marines and 2 Tanks in Java, round 3 : 5/6 hits, 3.00 expected hits Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Java Yamamoto win, taking Java from Dutch with 1 Artillery, 3 Marines and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Artillerys Battle in Ulithi Yamamoto attack with 1 Bomber and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 1 Infantry in Ulithi, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ulithi Yamamoto win with 1 Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery Non Combat Move - Yamamoto 1 Fighter moved from Manila to Shantung 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 4 Infantrys moved from Tokyo to Chubu 1 Carrier and 2 Fighters moved from 111 Sea Zone to 112 Sea Zone 1 Carrier, 2 Fighters and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone 1 Fighter moved from East And South Borneo to 67 Sea Zone 1 Bomber moved from Ulithi to Mindanao 1 Fighter moved from Manila to Mindanao 1 Infantry moved from Kwangtung to Hunan 3 Artillerys moved from Banjarmasin to East And South Borneo Place Units - Yamamoto 2 B.Transports placed in 110 Sea Zone 2 Marines placed in Banjarmasin 1 B.Transport placed in 107 Sea Zone 1 Artillery and 2 Marines placed in Davao 2 B.Transports, 1 Destroyer and 3 Submarines placed in 85 Sea Zone 1 Artillery and 1 Marine placed in Tokyo 1 Infantry placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto : -1.17 Americans : 1.33 Dutch : -1.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Elite and 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Shansi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Anhwei 1 Bomber moved from Ningsia to Anhwei 8 Infantrys and 1 Tank moved from Shansi to Hupeh 1 Infantry moved from Suiyuan to Shansi 4 Tanks moved from Suiyuan to Hupeh 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 1 Tank moved from Ningsia to Hupeh 1 Artillery and 1 Infantry moved from Lanchow to Sikang 1 Artillery and 1 Infantry moved from E.Qinghai to Sikang 1 Mech.Inf moved from Hsining to Sikang 2 ArmoredCars moved from Gobi Altai to Sikang 1 Tank moved from Gobi Altai to Shensi 2 Artillerys, 2 Elites and 1 Infantry moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to W.Tibet Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Bomber and 1 Infantry Hisaichi defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bunker in Anhwei, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Anhwei, round 3 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Bunker in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Bunker Battle in Sikang Chinese attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf Neutral defend with 4 Infantrys Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Sikang, round 2 : 4/7 hits, 2.33 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Neutral: 4 Infantrys Battle in Hupeh Chinese attack with 8 Infantrys and 6 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 8 Infantrys and 6 Tanks in Hupeh, round 2 : 2/14 hits, 4.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in W.Tibet Chinese attack with 4 ArmoredCars Neutral defend with 2 Infantrys Chinese roll dice for 4 ArmoredCars in W.Tibet, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Chahar Chinese attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Elite in Chahar, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Elite owned by the Chinese lost in Chahar Hisaichi win with no units remaining. Battle score for attacker is -5 Casualties for Chinese: 1 Elite and 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Shansi to Hupeh 1 Bomber moved from Anhwei to Ningsia Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral : -2.00 Hisaichi : 2.33 Chinese : -1.17
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Hey Colt! Are you open to more than one game at a time? I could start one up at the +5 Axis if you’d like.
Interested in any 1914 1 vs 1 games?
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I’ll continue bid with Axis+4.
As for 1914, i haven’t seen updated map. When I get a chance to look, I will answer for that one. -
1914 seems to be pretty even, IMO. The latest version fixed some of the overpowering Techs.
I’ll do Axis +3
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+2
Will post Hisai later tonight -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Tank moved from South Australia to Northern Territory Hisaichi take Northern Territory from Anzac 1 Tank moved from Northern Territory to Western Australia 1 Elite moved from Western Australia to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery, 1 Elite and 1 Fighter moved from 67 Sea Zone to Timor 1 Artillery and 1 Bomber moved from Shantung to Anhwei 1 Fighter moved from Shanghai to Shansi 1 Fighter and 1 Infantry moved from Shantung to Shansi 1 Artillery and 1 Marine moved from Hulunbuir to Chita 1 ArmoredCar moved from Okhotsk to Zhigansk Hisaichi take Zhigansk from Russians 1 ArmoredCar moved from Zhigansk to Yakutsk Hisaichi take Yakutsk from Russians 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 3 Artillerys and 3 Infantrys moved from Changchun to 84 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kolyma to 75 Sea Zone 1 Artillery and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 4 Artillerys and 4 Infantrys moved from 75 Sea Zone to Ayan 2 Artillerys moved from Heilungchiang to Ayan 3 Tanks moved from Heilungchiang to Ayan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 8 Artillerys, 1 Elite, 1 Factory, 5 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Timor Hisaichi attack with 1 Artillery, 1 Elite and 1 Fighter Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Timor, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Timor, round 2 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Timor Hisaichi roll dice for 1 Artillery and 1 Fighter in Timor, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Timor Dutch win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Elite 1 Fighter owned by the Hisaichi retreated Battle in Ayan Hisaichi attack with 6 Artillerys, 4 Infantrys and 3 Tanks Russians defend with 2 Artillerys and 5 Infantrys Hisaichi roll dice for 6 Artillerys, 4 Infantrys and 3 Tanks in Ayan, round 2 : 7/13 hits, 4.83 expected hits Russians roll dice for 2 Artillerys and 5 Infantrys in Ayan, round 2 : 2/7 hits, 2.33 expected hits 5 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 6 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Artillerys and 5 Infantrys Battle in Chita Hisaichi attack with 1 Artillery and 1 Marine Russians defend with 1 AAGun and 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Chita, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Marine in Chita, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Chita Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Artillery and 1 Marine Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Bomber Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 1 Bomber in Anhwei, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Bomber in Anhwei, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Shansi Hisaichi attack with 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Fighters and 1 Infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 2 Fighters moved from Shansi to Shantung 1 Bomber moved from Anhwei to Shantung 1 Artillery and 1 Infantry moved from Peking to Shantung 1 ArmoredCar moved from Liaoning to Heilungchiang 1 ArmoredCar moved from Liaoning to Hulunbuir 1 Tank moved from Hulunbuir to Shantung 2 Tanks moved from Liaoning to Shantung 1 Fighter moved from Timor to 67 Sea Zone 1 Artillery and 1 Infantry moved from Broome to Western Australia 2 Tanks moved from South Australia to Western Australia 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Kolyma to Zhigansk Place Units - Hisaichi 1 Factory placed in Shantung 1 Adv.Fighter placed in Liaoning 1 Artillery, 1 Infantry and 1 Marine placed in Peking 1 Artillery, 1 Elite and 1 Infantry placed in Broome 2 Artillerys and 1 Marine placed in Liaoning 4 Artillerys and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : -3.50 Chinese : -0.33 Russians : 1.00 Dutch : 1.33
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i would be willing to try 1914. I don’t really care which faction.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 3 Infantrys and 2 Tanks moved from South Africa to Mozambique 2 ArmoredCars and 1 Tank moved from W.Iran to Palestine 10 Infantrys moved from Lower Egypt to Cairo 3 Artillerys and 2 Infantrys moved from Lower Egypt to Palestine 1 Infantry and 1 Tank moved from Cuba to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica 2 Infantrys moved from E.Mexico to Central America 2 Infantrys moved from Central America to Colombia 1 Fighter moved from Venezuela to Jamaica 5 Infantrys moved from Assam to Burma 3 Infantrys moved from Yunnan to Burma 1 Infantry moved from Yunnan to Burma 5 Infantrys moved from Bihar to Assam 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Delhi to Bihar 1 Artillery and 1 Elite moved from Hyderabad to Calcutta 2 Artillerys and 11 Infantrys moved from Dover to Manchester 1 Bomber moved from Donetsk to Vinnytsia Purchase Units - British British buy 2 Artillerys, 1 Bunker, 2 Elites, 21 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Vinnytsia AA fire in Vinnytsia : 0/1 hits, 0.17 expected hits Bombing raid in Vinnytsia rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Mozambique British attack with 3 Infantrys and 2 Tanks Italians defend with 1 Infantry British roll dice for 3 Infantrys and 2 Tanks in Mozambique, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mozambique British win, taking Mozambique from Italians with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Manchester British attack with 2 Artillerys and 11 Infantrys Germans defend with 1 AAGun, 1 Factory and 1 Infantry British roll dice for 2 Artillerys and 11 Infantrys in Manchester, round 2 : 1/13 hits, 2.83 expected hits Germans roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Manchester British win, taking Manchester from Germans with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Jamaica British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Jamaica, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Jamaica British loses 0 PUs for violating Jamaicas neutrality. British win, taking Jamaica from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Burma British attack with 9 Infantrys Thai defend with 1 Infantry British roll dice for 9 Infantrys in Burma, round 2 : 2/9 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 9 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 AAGun moved from Bihar to Assam 1 AAGun moved from Cape Town to South Africa 1 AAGun moved from Iraq to Palestine 1 Fighter moved from Jamaica to Venezuela 1 Bomber moved from Vinnytsia to Donetsk Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 3 Tanks placed in W.Iran 2 Mech.Infs placed in Cape Town 2 Elites and 2 Infantrys placed in Wales 2 Artillerys and 3 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in London Turn Complete - British British collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : 0.67 British : -0.83 Italians : -0.33 AA fire in Vinnytsia : : -0.17 Thai : -0.33
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Tanks moved from New South Wales to Townsville 1 Tank moved from Townsville to Northern Territory Anzac take Northern Territory from Hisaichi 1 Tank moved from Northern Territory to Townsville 15 Infantrys moved from New South Wales to Canberra Purchase Units - Anzac Anzac buy 2 Bunkers and 10 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 1 Bunker and 3 Infantrys placed in Townsville 1 Bunker and 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :