L19 Sovietishcat (L) vs AetV (X) Game#4

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 armour moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Belarus
            2 bombers moved from Western Germany to 114 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 2 bombers, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Baltic States
                Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Baltic States to 114 Sea Zone
            2 bombers moved from 114 Sea Zone to Western Germany
            1 carrier and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
            2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
            3 aaGuns, 8 armour, 5 artilleries, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            1 bomber moved from Belarus to Germany
            3 armour moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 bomber placed in Western Germany
            7 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Normandy Bordeaux
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : -1,17
    

    Savegame


  • @Sovietishcat I totally forgot to move the Italian alexandiren stack over to Tobruk.

    If you don’t mind, would you allow me to edit this?
    I think I should ask upfront.

    Best regards

    AetV

  • 19

    @aequitas-et-veritas yes you can edit on Japan’s turn :relaxed:

  • 19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            30 infantry moved from Bryansk to Tambov
            7 artilleries moved from Bryansk to Tambov
            2 armour and 2 mech_infantrys moved from Bryansk to Tambov
            11 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            4 aaGuns moved from Bryansk to Russia
            2 infantry moved from Volgograd to Tambov
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 0,00
    

    Savegame

  • 19

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @aequitas-et-veritas Plz use last post posted + okay for your edit, you can do it in Japan’s turn!


  • @Sovietishcat

    My CPU crashed after the battle when I was on my NCM Phase.
    Will post later that day, since I am now at work (my time CET).

  • 19

    @aequitas-et-veritas Ok sounds good

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Japanese buy 1 carrier, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Turning off Edit Mode
            4 artilleries moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Shan State to Burma
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            4 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 infantry moved from Yunnan to Burma
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 battleship and 1 carrier moved from 41 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
            1 fighter moved from Manchuria to French Indo China
            3 fighters moved from Japan to French Indo China
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
            8 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            2 fighters placed in French Indo China
            2 infantry placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 48 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 48 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 13 Sea Zone
            1 destroyer moved from 13 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/7 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 cruisers, 2 destroyers, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            14 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Kweichow, round 2 : 1/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 artilleries and 5 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            4 fighters and 2 tactical_bombers moved from Egypt to Alexandria
            2 infantry moved from Egypt to Alexandria
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 bomber moved from Egypt to Crete
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Crete
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking 106 Sea Zone from Germans, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/16 hits, 6,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2,83 expected hits
                    1 mech_infantry owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Alexandria, round 3 : 6/13 hits, 5,50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 3 : 1/3 hits, 1,17 expected hits
                    2 artilleries owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for British: 4 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to 98 Sea Zone
            2 fighters moved from Alexandria to Egypt
            2 tactical_bombers moved from Alexandria to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 marine moved from Tanganyika Territory to 72 Sea Zone
            1 cruiser, 2 destroyers and 1 marine moved from 72 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Syria to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Crete to Egypt
            2 artilleries, 1 fighter and 16 infantry moved from India to West India
            3 aaGuns moved from India to West India
            2 submarines moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            1 airfield placed in Egypt
            1 transport placed in 106 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Algeria: 1 armour, 1 artillery, 2 infantry and 2 marines
            EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery, 2 infantry and 2 marines
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0,33
    Italians : -0,33
    Americans : -5,33
    AA fire in Caroline Islands : : -0,50
    Chinese : -1,83
    Japanese : 2,67
    

    Savegame

  • 19

    @aequitas-et-veritas I moved my USA stack from Morocco to Algeria, I forgot to move it, I edited in, Let me know if you are not okay with move.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Cyprus
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 3/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Cyprus from British, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 fighter moved from 99 Sea Zone to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    Russians : 0,67
    

    Savegame


  • @Sovietishcat NP.

    In the end I forgot to move my Ita stack.

    Let’s continue without it.

  • 19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            1 bomber moved from Germany to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Bryansk
            1 bomber moved from 115 Sea Zone to Western Germany
            1 battleship, 1 carrier and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Belarus
            2 armour moved from Baltic States to Bryansk
            3 armour moved from Eastern Poland to Bryansk
            3 aaGuns, 8 armour, 5 artilleries, 23 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
            1 mech_infantry moved from Germany to Eastern Poland
            7 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Southern Italy to Bryansk
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            7 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -0,17
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Rostov
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            2 armour, 7 artilleries, 32 infantry and 2 mech_infantrys moved from Tambov to Russia
            1 artillery moved from Volgograd to Kazakhstan
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Vologda
            4 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 1,17
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Anhwe
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to India
            3 infantry moved from Burma to India
            1 armour, 7 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Siberia
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Siberia from Russians with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 1 armour, 7 artilleries, 1 bomber, 12 infantry and 1 mech_infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 7 artilleries, 1 bomber, 12 infantry and 1 mech_infantry in India, round 2 : 9/22 hits, 6,83 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 1 bomber, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 bomber moved from India to French Indo China
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from Jehol to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            3 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Manchuria
            2 aaGuns moved from Korea to Manchuria
            1 fighter moved from French Indo China to Manchuria
            1 fighter moved from French Indo China to Japan
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Manchuria
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
            Japanese collect 58 PUs (4 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1,00
    Japanese : 3,50
    

    Savegame

  • 19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 factory_minor, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Egypt to 97 Sea Zone
            2 tactical_bombers moved from Egypt to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Egypt to Cyprus
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    

    Savegame

  • 19

    @aequitas-et-veritas Scramble sz 97 and OOL?


  • @Sovietishcat No scramble, max Def., please.
    Thank you.

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