Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Philippines to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
@crockett36, please wait.
I think i need to readjust my NCM with Anzak.
Okay. Np
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Philippines to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Tunisia to Algeria
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 2 destroyers and 2 submarines
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 destroyers and 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs;
Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Nenetsia to 127 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Bryansk to Tambov
3 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
3 mech_infantrys moved from Germany to Western Germany
Combat - Germans
Scramble?
@crockett36 Yes please.
Also roll first round of Combat and post please, so that i can give you an Ool.
Thank you.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs;
Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Nenetsia to 127 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Bryansk to Tambov
3 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
3 mech_infantrys moved from Germany to Western Germany
Combat - Germans
Battle in Bryansk
Germans attack with 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll dice for 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys in Bryansk, round 2 : 10/33 hits, 7.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
Battle in Tambov
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 3.00 expected hits
Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Tambov
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 fighters, 1 submarine and 2 transports; French defend with 1 cruiser and 2 infantry; Americans defend with 1 destroyer and 2 transports
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans : -0.00
British : -0.17
Russians : 2.33
@crockett36 i said Yes scramble.
@aequitas-et-veritas said in allied playbook game II:
@crockett36 Yes please.
Also roll first round of Combat and post please, so that i can give you an Ool.
Thank you.
For now tipp CV and kill Sub, and please do not forget to roll two extra dice for the “scrambling UK Ftr’s”.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs;
Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Nenetsia to 127 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Bryansk to Tambov
3 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
3 mech_infantrys moved from Germany to Western Germany
Combat - Germans
Battle in Bryansk
Germans attack with 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll dice for 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys in Bryansk, round 2 : 10/33 hits, 7.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
Battle in Tambov
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 3.00 expected hits
Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Tambov
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 fighters, 1 submarine and 2 transports; French defend with 1 cruiser and 2 infantry; Americans defend with 1 destroyer and 2 transports
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 carrier, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 carrier, 1 cruiser and 1 fighter
Casualties for Americans: 1 destroyer
Casualties for British: 1 submarine
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
2 fighters owned by the British forced to land in Normandy Bordeaux
Non Combat Move - Germans
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Bryansk to Western Ukraine
2 fighters moved from Tambov to Western Ukraine
1 bomber moved from Tambov to Western Ukraine
4 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from 127 Sea Zone to Karelia
1 aaGun moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : -0.67
British : 1.33
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Smolensk to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
2 artilleries and 2 infantry moved from Archangel to Belarus
1 fighter moved from Smolensk to Belarus
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Iraq to Trans-Jordan
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 3 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 mech_infantrys
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Archangel to Russia
1 fighter moved from Belarus to Russia
2 aaGuns, 2 artilleries and 9 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk
3 infantry moved from Vologda to Russia
1 infantry moved from Archangel to Novgorod
5 artilleries and 2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 infantry moved from Urals to Vologda
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,6,3,3,5,3
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0,00
Italians : 0,50
Russians : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 artillery moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
2 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
4 infantry moved from Korea to Manchuria
2 fighters moved from Japan to Manchuria
2 fighters moved from Kiangsu to Manchuria
6 tactical_bombers moved from Kiangsu to Manchuria
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 4 fighters, 4 infantry and 6 tactical_bombers
Americans defend with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 9 infantry
AA fire in Manchuria : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Manchuria
Japanese roll dice for 4 fighters, 4 infantry and 5 tactical_bombers in Manchuria, round 2 : 8/13 hits, 5.83 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery, 5 fighters, 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 7/17 hits, 7.50 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
retreated to Manchuria
Chinese win with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Japanese: 1 fighter, 4 infantry and 3 tactical_bombers
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Manchuria to Shantung
3 tactical_bombers moved from Manchuria to Shantung
1 artillery moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Shantung
Place Units - Japanese
1 destroyer and 2 fighters placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese : -0.17
AA fire in Manchuria : : 0.00
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 2 bombers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
3 fighters and 1 tactical_bomber moved from Manchuria to Shantung
2 infantry moved from Siam to 37 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
6 bombers moved from French Indo China to Shantung
1 artillery and 1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
2 fighters moved from Manchuria to Shantung
5 bombers moved from Iraq to Ukraine
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
@crockett36 scramble?
Yes please
@crockett36 and any Kamis in sz19?
2 please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 2 bombers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
3 fighters and 1 tactical_bomber moved from Manchuria to Shantung
2 infantry moved from Siam to 37 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
6 bombers moved from French Indo China to Shantung
1 artillery and 1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
2 fighters moved from Manchuria to Shantung
5 bombers moved from Iraq to Ukraine
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 fighter and 2 transports
Germans defend with 1 tactical_bomber
Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 carrier, 1 fighter and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Norway
Battle in Denmark
Battle in Shantung
Americans attack with 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 fighters and 3 tactical_bombers
Americans roll dice for 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 10/14 hits, 7,50 expected hits
Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,17 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Shantung
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Shantung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 3 fighters and 3 tactical_bombers
Battle in Ukraine
Americans attack with 5 bombers
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 5 bombers in Ukraine, round 2 : 4/5 hits, 3,33 expected hits
Germans roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1,50 expected hits
3 armour owned by the Germans and 2 bombers owned by the Americans lost in Ukraine
Americans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 2 bombers
Casualties for Germans: 3 armour
Non Combat Move - Americans
3 bombers moved from Ukraine to Russia
1 fighter moved from Iraq to Trans-Jordan
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Shantung to Hunan
1 fighter moved from Shantung to Hunan
4 bombers moved from Shantung to Hunan
1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
2 armour and 1 fighter placed in French Indo China
1 destroyer and 2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Americans undo move 2.
2 armour placed in French Indo China
1 fighter placed in 36 Sea Zone
Americans undo move 5.
1 fighter placed in French Indo China
Americans undo move 5.
Americans undo move 2.
1 destroyer placed in 36 Sea Zone
2 submarines placed in 10 Sea Zone
Americans undo move 5.
2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,3,6,5,3,1,3,4,5
Americans collect 73 PUs (4 lost to blockades); end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Burma to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
2 artilleries and 1 infantry moved from Hunan to Anhwe
5 artilleries and 5 infantry moved from Hunan to Kweichow
Place Units - Chinese
1 artillery and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Iraq to Anglo Egyptian Sudan
3 armour moved from Kwangtung to Kiangsu
1 fighter moved from French Indo China to Kiangsu
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
Combat - British
Battle in Germany
British attack with 2 infantry
Germans defend with 1 aaGun and 1 factory_major
1 aaGun owned by the Germans lost in Germany
British captures 68PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Northern Italy
British attack with 1 armour, 1 bomber and 2 fighters
Italians defend with 1 armour, 1 factory_major and 2 mech_infantrys
British roll dice for 1 armour, 1 bomber and 2 fighters in Northern Italy, round 2 : 3/4 hits, 2,17 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Italians, 1 bomber owned by the British and 1 armour owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 bomber
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Kiangsu
British attack with 3 armour and 1 fighter
Japanese defend with 1 factory_minor and 3 infantry
British roll dice for 3 armour and 1 fighter in Kiangsu, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the British lost in Kiangsu
British roll dice for 1 armour and 1 fighter in Kiangsu, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour and 1 fighter in Kiangsu, round 4 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 armour
Casualties for Japanese: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Kenya
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour and 4 infantry moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kiangsi
2 fighters moved from Northern Italy to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Scotland to United Kingdom
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,4,1,5,6,5
British collect 35 PUs (3 lost to blockades); end with 103 PUs
Place Units - UK_Pacific
2 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 fighter
Combat Hit Differential Summary :
Germans : -0,50
British : 0,17
Italians : -0,50
Americans : 3,17
Chinese : -0,83
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
5 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 5 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 5 infantry in Northern Italy, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 4 infantry in Northern Italy, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 1 artillery and 5 infantry; Americans defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 5/9 hits, 2.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/9 hits, 3.50 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the British, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 3 : 2/6 hits, 2.00 expected hits
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 3 : 2/2 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 armour owned by the Russians, 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 5 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 fighter
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
Place Units - Italians
3 mech_infantrys placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 2.83
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from French Indo China to Philippines
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : 0,67