TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Oslo: 4 Infantrys and 3 Tanks
EDIT: Changing ownership of Oslo from Germans to British
EDIT: Removing units owned by British from Dover: 7 Infantrys
EDIT: Adding units owned by British to Oslo: 5 Infantrys
EDIT: Removing units owned by Italians from Serbia: 1 Artillery, 1 Bunker, 10 Infantrys, 2 Mot.Infs and 1 Tank
EDIT: Changing ownership of Serbia from Italians to British
EDIT: Removing units owned by British from Greece: 5 Artillerys and 8 Infantrys
EDIT: Removing units owned by Italians from Equatoria: 2 ArmoredCars
EDIT: Removing units owned by British from Rhodesia: 2 Tanks
EDIT: Removing units owned by Yamamoto from Yunnan: 2 ArmoredCars
EDIT: Changing ownership of Yunnan from Yamamoto to British
EDIT: Adding units owned by British to Yunnan: 3 Infantrys
EDIT: Removing units owned by British from Assam: 3 Infantrys
EDIT: Removing units owned by British from Cairo: 1 Infantry
EDIT: Changing ownership of Campania from Italians to British
EDIT: Adding units owned by British to Campania: 1 Infantry
EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Submarine
EDIT: Removing units owned by British from 51 Sea Zone: 1 T.Boat
EDIT: Changing ownership of Kufra from Italians to British
EDIT: Changing ownership of Nubia from Italians to British
EDIT: Adding units owned by British to Nubia: 1 Infantry
EDIT: Removing units owned by British from Lower Egypt: 1 Infantry
EDIT: Adding units owned by British to Kufra: 1 Infantry
EDIT: Removing units owned by British from Tobruk: 1 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Artillery and 2 Tanks moved from Greece to Serbia
1 Carrier, 2 Cruisers, 5 Destroyers, 2 Fighters, 5 S.Submarines, 2 Submarines, 5 T.Boats and 3 Transports moved from 51 Sea Zone to 48 Sea Zone
1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
1 S.Submarine moved from 57 Sea Zone to 48 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 25 Infantrys and 3 Tanks; Remaining resources: 1 PUs;
Non Combat Move - British
3 Destroyers and 1 Transport moved from 11 Sea Zone to 22 Sea Zone
3 Infantrys moved from Wales to Dover
5 Infantrys moved from Bihar to Assam
15 Infantrys moved from Calcutta to Assam
6 Infantrys moved from Hyderabad to Calcutta
1 Infantry moved from Madras to Hyderabad
3 Infantrys moved from Delhi to Bihar
1 AAGun moved from South Africa to Cape Town
1 Tank moved from Cape Town to Rhodesia
1 Tank moved from Cape Town to Mozambique
1 Infantry moved from Amazon to Bahia
2 Infantrys moved from Central America to Colombia
2 ArmoredCars moved from W.Iran to Palestine
1 Infantry moved from W.Iran to Iraq
Place Units - British
2 Tanks placed in Cape Town
2 ArmoredCars and 1 Tank placed in W.Iran
1 Destroyer placed in 56 Sea Zone
2 Destroyers placed in 11 Sea Zone
2 Artillerys placed in Manchester
3 Infantrys placed in Dover
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
5 Infantrys placed in Cairo
4 Infantrys placed in Wales
3 Infantrys placed in London
Turn Complete - British
British collect 111 PUs; end with 112 PUs
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from British to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 112 to 110
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Colt45554 File wouldn’t post after an hour of computer attempting to and manual save failed so I edited in the results and same buys. Original combat rolls would be in MARTI.
@Colt45554 that is crap. Sorry you had to waste your time.
@Colt45554 Oh wow. That’s quite a lot of edits! I tend to get in the habit of saving the game right before posting. Once in a while especially if on a slow/spotty network I’ve seen issues where it doesn’t post and respond back to TripleA causing it to spin.
@redrum I have trash internet at the moment so I definitely need to get in that habit of saving!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Artillery moved from Port Moresby to Milne Bay
1 Infantry moved from West Papua to Milne Bay
6 Infantrys moved from West Papua to Port Moresby
1 Infantry moved from West Papua to Milne Bay
1 Infantry moved from Queensland to Northern Territory
Anzac take Northern Territory from Yamamoto
1 Infantry moved from Townsville to Queensland
Combat - Anzac
Battle in Milne Bay
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Milne Bay, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Milne Bay, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Milne Bay
Anzac win, taking Milne Bay from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Tank moved from Port Moresby to Milne Bay
1 Tank moved from Milne Bay to Port Moresby
Turn Complete - Anzac
Combat Hit Differential Summary :
Yamamoto : 0.67
Anzac : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Tank moved from Hollandia to Port Moresby
1 Artillery and 2 Infantrys moved from Hollandia to West Papua
2 Mech.Infs and 1 Tank moved from Bahia to Salvador
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Salvador
Dutch attack with 2 Mech.Infs and 1 Tank
Neutral defend with 1 AAGun, 1 Factory and 1 Tank
Dutch roll dice for 2 Mech.Infs and 1 Tank in Salvador, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Tank in Salvador, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Salvador
Dutch loses 0 PUs for violating Salvadors neutrality.
Dutch win, taking Salvador from Neutral with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Tank
Non Combat Move - Dutch
1 ArmoredCar moved from Suriname to French Guiana
1 ArmoredCar moved from French Guiana to Suriname
2 Infantrys moved from Amazon to Bahia
1 ArmoredCar and 1 Infantry moved from Suriname to Amazon
1 ArmoredCar moved from Amazon to Bahia
Place Units - Dutch
1 Bunker, 1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Dutch : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Infantry moved from Vologda to Gorky
Finns take Gorky from Russians
1 Infantry moved from Arkhangelsk to Kirov
Finns take Kirov from Russians
2 Infantrys moved from Stockholm to Middle Norrland
1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Upper Norrland
4 ArmoredCars moved from Oulu to Upper Norrland
2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from Helsinki to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Middle Norrland
1 Tank moved from Arkhangelsk to Kuybyshev
Finns take Kuybyshev from Russians
Purchase Units - Finns
Finns buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Upper Norrland
Finns attack with 4 ArmoredCars and 2 Infantrys
Neutral defend with 2 Infantrys
Finns roll dice for 4 ArmoredCars and 2 Infantrys in Upper Norrland, round 2 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns and 2 Infantrys owned by the Neutral lost in Upper Norrland
Finns loses 0 PUs for violating Upper Norrlands neutrality.
Finns win, taking Upper Norrland from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Finns: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Middle Norrland
Finns attack with 2 Artillerys and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Finns roll dice for 2 Artillerys and 4 Infantrys in Middle Norrland, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Neutral lost in Middle Norrland
Finns roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Middle Norrland
Finns roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Finns loses 0 PUs for violating Middle Norrlands neutrality.
Finns win, taking Middle Norrland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Finns
2 Artillerys, 1 Elite and 3 Infantrys moved from S.Karelia to Yaroslavl
1 Elite and 4 Infantrys moved from Vologda to Yaroslavl
1 Infantry moved from Smolensk to Yaroslavl
1 Fighter moved from S.Karelia to Yaroslavl
1 Artillery and 4 Infantrys moved from Arkhangelsk to Vologda
Place Units - Finns
6 Infantrys placed in Helsinki
2 ArmoredCars and 2 Tanks placed in Arkhangelsk
Turn Complete - Finns
Finns collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Finns : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
2 Tanks moved from Georgia to Saratov
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Saratov
Romanians attack with 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 2 Tanks in Saratov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Saratov
Romanians win, taking Saratov from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Infantry moved from Bucharest to W.Romania
2 Artillerys moved from Kursk to Yaroslavl
1 Mot.Inf moved from Donetsk to Yaroslavl
2 Tanks moved from Vinnytsia to Rostov
2 Infantrys moved from Donetsk to Rostov
1 Tank moved from Crimea to Rostov
1 Infantry moved from Crimea to Donetsk
3 Infantrys moved from Vinnytsia to Donetsk
1 Infantry moved from E.Romania to Vinnytsia
1 AAGun moved from Pomerania to Hamburg
Place Units - Romanians
2 ArmoredCars and 2 Infantrys placed in Bucharest
1 Elite and 2 Infantrys placed in Georgia
3 Infantrys placed in Kursk
Turn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : 1.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Infantry moved from Timor to 67 Sea Zone
1 Infantry moved from Timor to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to Tanimbar
Thai take Tanimbar from Dutch
2 Artillerys and 1 Elite moved from Bangkok to S.Thailand
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 61 Sea Zone
1 Fighter moved from S.Thailand to Yunnan
1 Infantry moved from N.Thailand to Yunnan
1 Mech.Inf moved from Burma to Yunnan
1 Mech.Inf moved from Bangkok to Yunnan
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 1 Fighter, 1 Infantry and 2 Mech.Infs
British defend with 3 Infantrys
Thai roll dice for 1 Fighter, 1 Infantry and 2 Mech.Infs in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 3 Infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Yunnan
Thai roll dice for 1 Fighter, 1 Infantry and 2 Mech.Infs in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for British: 3 Infantrys
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Yunnan to S.Thailand
Place Units - Thai
5 Infantrys and 1 Mech.Inf placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 B.Transport moved from 125 Sea Zone to 39 Sea Zone
1 Tank moved from Rio De Janeiro to 39 Sea Zone
1 Tank moved from Rio De Janeiro to 39 Sea Zone
1 ArmoredCar moved from Rio De Janeiro to 39 Sea Zone
1 B.Transport moved from 125 Sea Zone to 39 Sea Zone
1 ArmoredCar and 2 Tanks moved from Rio De Janeiro to 39 Sea Zone
1 B.Transport moved from 125 Sea Zone to 39 Sea Zone
1 ArmoredCar and 2 Mech.Infs moved from Rio De Janeiro to 39 Sea Zone
1 B.Transport moved from 35 Sea Zone to 39 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Mech.Inf moved from Rio De Janeiro to 39 Sea Zone
1 Transport moved from 35 Sea Zone to 39 Sea Zone
1 ArmoredCar and 1 Artillery moved from Rio De Janeiro to 39 Sea Zone
1 Cruiser moved from 35 Sea Zone to 39 Sea Zone
1 ArmoredCar moved from Rio De Janeiro to 39 Sea Zone
6 ArmoredCars, 2 Artillerys, 4 B.Transports, 1 Cruiser, 3 Mech.Infs, 4 Tanks and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks moved from 40 Sea Zone to Angola
1 Destroyer and 2 Submarines moved from 26 Sea Zone to 35 Sea Zone
2 Destroyers and 2 Submarines moved from 35 Sea Zone to 40 Sea Zone
2 Destroyers and 3 Submarines moved from 35 Sea Zone to 125 Sea Zone
1 S.Submarine moved from 71 Sea Zone to 89 Sea Zone
2 S.Submarines moved from 88 Sea Zone to 98 Sea Zone
2 S.Submarines moved from 95 Sea Zone to 98 Sea Zone
2 Destroyers and 2 Transports moved from 95 Sea Zone to 89 Sea Zone
2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Marine and 5 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Angola
Americans attack with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks in Angola, round 2 : 9/15 hits, 5.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
Americans loses 0 PUs for violating Angolas neutrality.
Americans win, taking Angola from Neutral with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Cruiser, 1 Destroyer and 1 Submarine moved from 71 Sea Zone to 78 Sea Zone
Place Units - Americans
2 Adv.Fighters and 1 Carrier placed in 98 Sea Zone
1 Battleship, 1 Destroyer and 5 S.Submarines placed in 83 Sea Zone
2 Infantrys and 1 Marine placed in Santiago
Americans undo move 3.
3 Infantrys and 1 Marine placed in San Francisco
Turn Complete - Americans
Americans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Americans : 2.83
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
Combat Hit Differential Summary :
@dawgoneit ignore the second post
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 Infantry moved from Tula to Penza
1 Infantry moved from Arkhangelsk to Komi
Germans take Komi from Russians
1 Mot.Inf moved from Stalingrad to Chimkent
Germans take Chimkent from Russians
4 Adv.Fighters moved from 23 Sea Zone to Oslo
1 Bomber moved from Hamburg to Oslo
1 Stuka moved from Hamburg to Oslo
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys moved from 23 Sea Zone to Oslo
2 Artillerys and 4 Infantrys moved from Languedoc to Catalonia
6 Tanks moved from Burgundy to Catalonia
4 Tanks moved from Leningrad to Yaroslavl
3 Tanks moved from Kiev to Yaroslavl
1 ArmoredCar moved from Rostov to Erzurum
1 ArmoredCar and 3 Tanks moved from Rostov to Erzurum
1 ArmoredCar moved from Rostov to Erzurum
1 ArmoredCar moved from Donetsk to Penza
1 ArmoredCar moved from Donetsk to Penza
1 ArmoredCar moved from Stalingrad to Astrakhan
1 ArmoredCar moved from Stalingrad to Astrakhan
2 ArmoredCars moved from Rostov to Astrakhan
2 Tanks moved from Rostov to Astrakhan
1 Tank moved from Stalingrad to Astrakhan
2 Infantrys moved from Vologda to Arkhangelsk
2 Infantrys moved from Vologda to Yaroslavl
1 Submarine moved from 107 Sea Zone to 109 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 6 Infantrys, 7 Submarines and 12 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Astrakhan
Germans attack with 4 ArmoredCars and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 4 ArmoredCars and 3 Tanks in Astrakhan, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Astrakhan
Germans win, taking Astrakhan from Russians with 3 ArmoredCars and 3 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Oslo
Germans attack with 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka
British defend with 5 Infantrys
Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Oslo
Germans roll dice for 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka in Oslo, round 2 : 3/10 hits, 4.00 expected hits
British roll dice for 4 Infantrys in Oslo, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the British lost in Oslo
Germans roll dice for 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka in Oslo, round 3 : 3/10 hits, 4.00 expected hits
British roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Oslo
Germans win, taking Oslo from British with 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
Casualties for British: 5 Infantrys
Battle in Catalonia
Germans attack with 2 Artillerys, 4 Infantrys and 6 Tanks
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Germans roll dice for 2 Artillerys, 4 Infantrys and 6 Tanks in Catalonia, round 2 : 6/12 hits, 4.67 expected hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 2/3 hits, 1.33 expected hits
1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia
Germans loses 0 PUs for violating Catalonias neutrality.
Germans win, taking Catalonia from Neutral with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
Battle in Penza
Germans attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in Penza, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Penza, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Penza, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Penza
Germans roll dice for 2 ArmoredCars in Penza, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Penza, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Penza, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Penza, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Penza, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Penza, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Germans win, taking Penza from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Erzurum
Germans attack with 3 ArmoredCars and 3 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 3 ArmoredCars and 3 Tanks in Erzurum, round 2 : 2/6 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Erzurum
Germans loses 0 PUs for violating Erzurums neutrality.
Germans win, taking Erzurum from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Non Combat Move - Germans
1 Mot.Inf moved from Vinnytsia to Yaroslavl
2 Stukas moved from Leningrad to Kuybyshev
1 Mot.Inf moved from Vinnytsia to Saratov
1 ArmoredCar moved from Donetsk to Georgia
9 Tanks moved from Stalingrad to Kuybyshev
4 ArmoredCars moved from Rostov to Kuybyshev
1 AAGun moved from Stalingrad to Saratov
1 AAGun moved from Rostov to Georgia
2 ArmoredCars moved from Vinnytsia to Rostov
2 ArmoredCars moved from Krakow to Donetsk
1 AAGun moved from S.Karelia to Yaroslavl
4 Adv.Fighters moved from Oslo to 23 Sea Zone
1 Bomber and 1 Stuka moved from Oslo to Hamburg
4 Infantrys moved from Rhine to Hamburg
1 AAGun moved from Picardy to Paris
1 AAGun moved from Belgium to Lorraine
1 AAGun moved from Hamburg to Rhine
1 AAGun moved from Rhine to Lorraine
1 Destroyer, 4 Submarines and 2 Transports moved from 45 Sea Zone to 46 Sea Zone
Place Units - Germans
2 Infantrys placed in Hamburg
4 Submarines placed in 23 Sea Zone
3 Submarines placed in 23 Sea Zone
4 Infantrys placed in Rhine
5 Tanks placed in Stalingrad
4 Tanks placed in Leningrad
3 Tanks placed in Kiev
2 ArmoredCars placed in Vinnytsia
Turn Complete - Germans
Germans collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
Germans : -4.33
Neutral : 1.00
British : -1.67
Russians : 0.00
Please let Italy move the German Med fleet to where they’d prefer. Russia’s turn shouldn’t impact that.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 Infantry moved from Tula to Penza
1 Infantry moved from Arkhangelsk to Komi
Germans take Komi from Russians
1 Mot.Inf moved from Stalingrad to Chimkent
Germans take Chimkent from Russians
4 Adv.Fighters moved from 23 Sea Zone to Oslo
1 Bomber moved from Hamburg to Oslo
1 Stuka moved from Hamburg to Oslo
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys moved from 23 Sea Zone to Oslo
2 Artillerys and 4 Infantrys moved from Languedoc to Catalonia
6 Tanks moved from Burgundy to Catalonia
4 Tanks moved from Leningrad to Yaroslavl
3 Tanks moved from Kiev to Yaroslavl
1 ArmoredCar moved from Rostov to Erzurum
1 ArmoredCar and 3 Tanks moved from Rostov to Erzurum
1 ArmoredCar moved from Rostov to Erzurum
1 ArmoredCar moved from Donetsk to Penza
1 ArmoredCar moved from Donetsk to Penza
1 ArmoredCar moved from Stalingrad to Astrakhan
1 ArmoredCar moved from Stalingrad to Astrakhan
2 ArmoredCars moved from Rostov to Astrakhan
2 Tanks moved from Rostov to Astrakhan
1 Tank moved from Stalingrad to Astrakhan
2 Infantrys moved from Vologda to Arkhangelsk
2 Infantrys moved from Vologda to Yaroslavl
1 Submarine moved from 107 Sea Zone to 109 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 6 Infantrys, 7 Submarines and 12 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Astrakhan
Germans attack with 4 ArmoredCars and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 4 ArmoredCars and 3 Tanks in Astrakhan, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Astrakhan
Germans win, taking Astrakhan from Russians with 3 ArmoredCars and 3 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Oslo
Germans attack with 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka
British defend with 5 Infantrys
Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Oslo
Germans roll dice for 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka in Oslo, round 2 : 3/10 hits, 4.00 expected hits
British roll dice for 4 Infantrys in Oslo, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the British lost in Oslo
Germans roll dice for 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka in Oslo, round 3 : 3/10 hits, 4.00 expected hits
British roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Oslo
Germans win, taking Oslo from British with 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
Casualties for British: 5 Infantrys
Battle in Catalonia
Germans attack with 2 Artillerys, 4 Infantrys and 6 Tanks
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Germans roll dice for 2 Artillerys, 4 Infantrys and 6 Tanks in Catalonia, round 2 : 6/12 hits, 4.67 expected hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 2/3 hits, 1.33 expected hits
1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia
Germans loses 0 PUs for violating Catalonias neutrality.
Germans win, taking Catalonia from Neutral with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
Battle in Penza
Germans attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in Penza, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Penza, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Penza, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Penza
Germans roll dice for 2 ArmoredCars in Penza, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Penza, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Penza, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Penza, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Penza, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Penza, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Germans win, taking Penza from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Erzurum
Germans attack with 3 ArmoredCars and 3 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 3 ArmoredCars and 3 Tanks in Erzurum, round 2 : 2/6 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Erzurum
Germans loses 0 PUs for violating Erzurums neutrality.
Germans win, taking Erzurum from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Non Combat Move - Germans
1 Mot.Inf moved from Vinnytsia to Yaroslavl
2 Stukas moved from Leningrad to Kuybyshev
1 Mot.Inf moved from Vinnytsia to Saratov
1 ArmoredCar moved from Donetsk to Georgia
9 Tanks moved from Stalingrad to Kuybyshev
4 ArmoredCars moved from Rostov to Kuybyshev
1 AAGun moved from Stalingrad to Saratov
1 AAGun moved from Rostov to Georgia
2 ArmoredCars moved from Vinnytsia to Rostov
2 ArmoredCars moved from Krakow to Donetsk
1 AAGun moved from S.Karelia to Yaroslavl
4 Adv.Fighters moved from Oslo to 23 Sea Zone
1 Bomber and 1 Stuka moved from Oslo to Hamburg
4 Infantrys moved from Rhine to Hamburg
1 AAGun moved from Picardy to Paris
1 AAGun moved from Belgium to Lorraine
1 AAGun moved from Hamburg to Rhine
1 AAGun moved from Rhine to Lorraine
1 Destroyer, 4 Submarines and 2 Transports moved from 45 Sea Zone to 46 Sea Zone
Place Units - Germans
2 Infantrys placed in Hamburg
4 Submarines placed in 23 Sea Zone
3 Submarines placed in 23 Sea Zone
4 Infantrys placed in Rhine
5 Tanks placed in Stalingrad
4 Tanks placed in Leningrad
3 Tanks placed in Kiev
2 ArmoredCars placed in Vinnytsia
Turn Complete - Germans
Germans collect 134 PUs; end with 134 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 44 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports
EDIT: Removing units owned by Germans from 46 Sea Zone: 1 Destroyer, 4 Submarines and 2 Transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.33
Neutral : 1.00
British : -1.67
Russians : 0.00
Please use second post as I made a NCM for the German Med fleet.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
2 Artillerys and 2 Infantrys moved from Tashkent to Chimkent
2 Fighters and 4 Infantrys moved from Chita to Ayan
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from N.Buryat Mongolia to Chita
1 Artillery and 38 Infantrys moved from Moscow to Yaroslavl
Purchase Units - Russians
Russians buy 1 Bunker and 10 HeavyTanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Chimkent
Russians attack with 2 Artillerys and 2 Infantrys
Germans defend with 1 Mot.Inf
Russians roll dice for 2 Artillerys and 2 Infantrys in Chimkent, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Mot.Inf in Chimkent, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Chimkent
Russians roll dice for 2 Artillerys and 1 Infantry in Chimkent, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Mot.Inf in Chimkent, round 3 : 0/1 hits, 0.50 expected hits
1 Mot.Inf owned by the Germans lost in Chimkent
Russians win, taking Chimkent from Germans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Mot.Inf
Battle in Ayan
Russians attack with 2 Fighters and 6 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Russians roll dice for 2 Fighters and 6 Infantrys in Ayan, round 2 : 3/8 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 2 Fighters and 4 Infantrys in Ayan, round 3 : 0/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 2 Fighters and 3 Infantrys in Ayan, round 4 : 2/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Battle in Yaroslavl
Russians attack with 1 Artillery and 38 Infantrys
Germans defend with 1 AAGun, 3 Infantrys, 1 Mot.Inf and 7 Tanks; Romanians defend with 2 Artillerys and 1 Mot.Inf; Finns defend with 2 Artillerys, 2 Elites, 1 Fighter and 8 Infantrys
Russians roll dice for 1 Artillery and 38 Infantrys in Yaroslavl, round 2 : 5/39 hits, 6.83 expected hits
Germans roll dice for 4 Artillerys, 2 Elites, 1 Fighter, 11 Infantrys, 2 Mot.Infs and 7 Tanks in Yaroslavl, round 2 : 13/27 hits, 10.67 expected hits
4 Infantrys owned by the Finns, 13 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl
1 Artillery and 25 Infantrys retreated to Moscow
Germans win with 4 Artillerys, 2 Elites, 1 Fighter, 6 Infantrys, 2 Mot.Infs and 7 Tanks remaining. Battle score for attacker is -16
Casualties for Russians: 13 Infantrys
Casualties for Finns: 4 Infantrys
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Mot.Inf moved from Tashkent to Sverdlovsk
1 AAGun moved from Chita to N.Buryat Mongolia
2 Fighters moved from Ayan to N.Buryat Mongolia
Place Units - Russians
1 Bunker and 10 HeavyTanks placed in Moscow
Turn Complete - Russians
Russians collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.33
Hisaichi : 1.00
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 Cruiser moved from 49 Sea Zone to 50 Sea Zone
1 Infantry moved from Venetia to 50 Sea Zone
2 Infantrys moved from Albania to Serbia
1 Adv.Fighter and 1 Fighter moved from 49 Sea Zone to Serbia
1 Transport moved from 49 Sea Zone to 50 Sea Zone
1 Infantry and 1 Tank moved from Rome to 50 Sea Zone
2 Infantrys and 1 Tank moved from 50 Sea Zone to Serbia
1 Artillery and 2 Infantrys moved from El Agheila to Tobruk
3 Infantrys moved from El Agheila to Kufra
1 Tank moved from Equatoria to Nubia
1 Artillery moved from New Valley to Mersa Matruh
1 Elite moved from New Valley to Mersa Matruh
2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks moved from New Valley to Lower Egypt
4 Infantrys moved from New Valley to Lower Egypt
1 Fighter moved from French Equatorial Africa to Nubia
1 Infantry moved from New Valley to Nubia
1 Infantry moved from New Valley to Lower Egypt
1 Infantry and 1 Tank moved from Tripoli to 47 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry and 1 Tank moved from 46 Sea Zone to Campania
2 Infantrys moved from Rome to Campania
1 Transport moved from 49 Sea Zone to 50 Sea Zone
2 Infantrys moved from Rome to 50 Sea Zone
2 Infantrys moved from 50 Sea Zone to Serbia
1 Elite and 1 Infantry moved from Tripoli to 47 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 47 Sea Zone to 44 Sea Zone
1 Elite and 1 Infantry moved from 44 Sea Zone to Corsica
1 Battleship moved from 47 Sea Zone to 44 Sea Zone
1 Tank moved from El Agheila to Kufra
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 1 Bunker, 1 HeavyTank, 10 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Corsica
Italians attack with 1 Elite and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Battleship in Corsica, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 Elite and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.50 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Corsica
Italians roll dice for 1 Elite in Corsica, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Elite in Corsica, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Corsica, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Italians lost in Corsica
French win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 Elite and 1 Infantry
Battle in Lower Egypt
Italians attack with 2 Artillerys, 1 Elite, 10 Infantrys and 3 Tanks
British defend with 1 Infantry
Italians roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/16 hits, 4.50 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kufra
Italians attack with 3 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in Kufra, round 2 : 3/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Serbia
Italians attack with 1 Adv.Fighter, 1 Fighter, 6 Infantrys and 1 Tank
British defend with 1 Artillery and 2 Tanks
Italians roll dice for 1 Cruiser in Serbia, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Adv.Fighter, 1 Fighter, 6 Infantrys and 1 Tank in Serbia, round 2 : 4/9 hits, 2.33 expected hits
British roll dice for 1 Artillery and 2 Tanks in Serbia, round 2 : 3/3 hits, 1.33 expected hits
2 Tanks owned by the British, 1 Artillery owned by the British and 3 Infantrys owned by the Italians lost in Serbia
Italians win, taking Serbia from British with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Italians: 3 Infantrys
Casualties for British: 1 Artillery and 2 Tanks
Battle in Campania
Italians attack with 3 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in Campania, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 Infantrys and 1 Tank in Campania, round 3 : 2/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Campania, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Campania
Italians win, taking Campania from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery and 1 Elite
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Elite in Mersa Matruh, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Mersa Matruh, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Tobruk
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Nubia
Italians attack with 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Nubia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Nubia to French Equatorial Africa
1 Infantry moved from Kordofan to Equatoria
1 AAGun moved from New Valley to Lower Egypt
1 HeavyTank moved from El Agheila to New Valley
4 Infantrys moved from French Sudan to French Equatorial Africa
4 Infantrys moved from Mauritania to French Sudan
4 Infantrys moved from W.Morocco to Mauritania
3 Infantrys moved from E.Morocco to W.Morocco
1 Infantry moved from E.Morocco to W.Morocco
2 Infantrys moved from Provence to 43 Sea Zone
2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
2 Infantrys moved from 41 Sea Zone to E.Morocco
3 Destroyers, 2 Submarines and 2 Transports moved from 47 Sea Zone to 44 Sea Zone
2 T.Boats moved from 47 Sea Zone to 46 Sea Zone
1 Carrier, 3 Destroyers and 1 Submarine moved from 49 Sea Zone to 50 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Serbia to 50 Sea Zone
1 AAGun moved from Tripoli to S.Tunisia
2 Infantrys moved from Tripoli to El Agheila
2 Infantrys moved from Tripoli to El Agheila
Place Units - Italians
1 Bunker, 1 HeavyTank and 2 Tanks placed in French Equatorial Africa
3 Infantrys and 1 Mot.Inf placed in E.Morocco
1 Adv.Fighter, 2 Infantrys and 1 Mot.Inf placed in Tunis
1 Adv.Fighter and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.00
French : 1.00
Territory Summary for Italians :
El Agheila : 4 Infantrys
Rome : 1 Adv.Fighter, 1 Factory and 5 Infantrys
Lombardy : 1 Factory
Tobruk : 1 Artillery and 2 Infantrys
Campania : 2 Infantrys and 1 Tank
Kufra : 3 Infantrys and 1 Tank
Venetia : 1 AAGun
Provence : 1 flag, 1 AAGun and 1 Factory
N.Algeria : 1 flag
Mauritania : 1 flag, 4 Infantrys
French Equatorial Africa : 1 flag, 2 Bunkers, 1 Factory, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 4 Mech.Infs and 2 Tanks
E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Mot.Inf
W.Morocco : 1 flag, 4 Infantrys
S.Algeria : 1 flag
S.Tunisia : 1 flag, 1 AAGun
French Sudan : 1 flag, 4 Infantrys
N.Tunisia : 1 flag
Tunis : 1 flag, 1 Adv.Fighter, 1 Factory, 4 Infantrys and 1 Mot.Inf
New Valley : 1 flag, 1 HeavyTank
Equatoria : 1 flag, 1 Infantry
Darfur : 1 flag
Kordofan : 1 flag
Gold Coast : 1 flag
Nigeria : 1 flag
Mersa Matruh : 1 flag, 1 Artillery and 1 Elite
Nubia : 1 flag, 1 Infantry and 1 Tank
Lower Egypt : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite, 10 Infantrys and 3 Tanks
Croatia : 1 flag
Serbia : 1 flag, 3 Infantrys and 1 Tank
41 Sea Zone : 1 Transport
50 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 1 Submarine and 2 Transports
47 Sea Zone : 1 T.Boat
49 Sea Zone : 1 Transport
46 Sea Zone : 2 T.Boats and 1 Transport
44 Sea Zone : 1 Battleship, 4 Destroyers, 2 Submarines and 4 Transports
Production/PUs Summary :
Germans : 133 / 134
Russians : 54 / 55
Italians : 76 / 76
French : 9 / 10
Yamamoto : 89 / 96
Chinese : 22 / 26
Hisaichi : 66 / 68
British : 95 / 110
Anzac : 21 / 0
Dutch : 12 / 13
Finns : 32 / 32
Romanians : 24 / 24
Thai : 19 / 19
Americans : 123 / 123
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 4 Sea Zone
2 Infantrys moved from 4 Sea Zone to Iceland
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter; Remaining resources: 0 PUs;
Non Combat Move - French
1 Adv.Fighter moved from 4 Sea Zone to 10 Sea Zone
1 Adv.Fighter moved from 10 Sea Zone to 4 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
Place Units - French
1 Adv.Fighter placed in Churchill
Turn Complete - French
French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :