TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 5:43:55 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 3 fighters moved from Egypt to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern France to Trans-Jordan
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Belgian Congo to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry
British defend with 1 aaGun, 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry in Trans-Jordan, round 2 : 4/15 hits, 6.33 expected hits
British roll dice for 1 aaGun, 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 2/11 hits, 4.17 expected hits
3 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Trans-Jordan, round 3 : 6/13 hits, 6.00 expected hits
British roll dice for 3 armour and 3 artilleries in Trans-Jordan, round 3 : 4/6 hits, 2.50 expected hits
3 artilleries owned by the British, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 3 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 33
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for British: 1 aaGun, 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
Non Combat Move - Italians
5 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
4 submarines placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 3 aaGuns
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -0.67
AA fire in Trans-Jordan : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to India
3 fighters moved from Queensland to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to India
3 fighters moved from Queensland to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 bombers moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
10 armour, 14 artilleries, 19 infantry and 26 mech_infantrys moved from Belarus to Bryansk
3 bombers moved from Novgorod to Southern Italy
1 bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Western Germany
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 119 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 3 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 11 armour, 14 artilleries, 19 infantry and 33 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour, 14 artilleries, 19 infantry and 33 mech_infantrys in Bryansk, round 2 : 25/77 hits, 21.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 14 artilleries, 19 infantry and 33 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 aaGuns moved from Belarus to Bryansk
3 bombers moved from Ukraine to Southern Italy
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
Place Units - Germans
3 infantry placed in France
3 artilleries placed in Novgorod
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 5.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Russia
6 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 6 fighters and 1 tactical_bomber
Germans defend with 3 artilleries
Russians roll dice for 6 fighters and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 3 artilleries in Belarus, round 2 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Germans lost in Belarus
Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Russia
6 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 6 fighters and 1 tactical_bomber
Germans defend with 3 artilleries
Russians roll dice for 6 fighters and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 3 artilleries in Belarus, round 2 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Germans lost in Belarus
Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns, 2 artilleries and 16 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns, 2 artilleries and 16 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,33
please use last file
I, um, forgot to add the planes to my one fight. Can we take it as read that they killed the one Chinese Inf there? 5 Ftr, 3 Tac?
@Shin-Ji said in Shin-Ji Vs. Giallo (Allies +8):
I, um, forgot to add the planes to my one fight. Can we take it as read that they killed the one Chinese Inf there? 5 Ftr, 3 Tac?
sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 armour moved from Jehol to Amur
2 artilleries and 11 infantry moved from Manchuria to Amur
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Jehol to Hunan
11 infantry moved from French Indo China to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Burma to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Turning off Edit Mode
5 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
6 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Manchuria to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.17
@Giallo Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 armour moved from Jehol to Amur
2 artilleries and 11 infantry moved from Manchuria to Amur
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Jehol to Hunan
11 infantry moved from French Indo China to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Burma to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Turning off Edit Mode
5 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
6 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Manchuria to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 6 fighters and 4 tactical_bombers
EDIT: Adding units owned by Japanese to Kwangsi: 6 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 91 Sea Zone to 117 Sea Zone
2 fighters moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
4 bombers moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in Borneo
Battle in Sumatra
Battle in 117 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 117 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 10/14 hits, 7,00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Dutch New Guinea, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Battle in Malaya
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Dutch New Guinea to Northern Territory
2 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 117 Sea Zone to Iceland
Place Units - Americans
2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : 4,00
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
4 artilleries and 5 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 91 Sea Zone to 117 Sea Zone
2 fighters moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
4 bombers moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in Borneo
Battle in Sumatra
Battle in 117 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 117 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 10/14 hits, 7,00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Dutch New Guinea, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Battle in Malaya
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Dutch New Guinea to Northern Territory
2 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 117 Sea Zone to Iceland
Place Units - Americans
2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
4 artilleries and 5 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 battleship moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Russia to Smolensk
Combat - British
Battle in Kenya
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 3 armour
British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 3 armour in Trans-Jordan, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1,00 expected hits
1 armour owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Kenya from Italians, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 3 armour
Battle in Smolensk
British attack with 1 fighter
Germans defend with 1 infantry
British roll dice for 1 fighter in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter in Smolensk, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
1 artillery moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Union of South Africa to 72 Sea Zone
3 carriers, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
3 aaGuns, 4 artilleries and 24 infantry moved from India to Burma
1 fighter moved from Iraq to Persia
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,2
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,17
British : -1,67
Italians : -1,00
Americans : 4,00
Chinese : 0,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 bomber and 1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 battleship, 2 cruisers, 1 destroyer and 4 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
1 aaGun moved from France to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from India to Kwangsi
Combat - ANZAC
Battle in Java
Battle in Dutch New Guinea
Battle in Kwangsi
ANZAC attack with 2 bombers
Japanese defend with 1 airfield, 8 fighters and 5 tactical_bombers
ANZAC roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 8 fighters and 5 tactical_bombers in Kwangsi, round 2 : 8/13 hits, 7,83 expected hits
2 fighters owned by the Japanese and 2 bombers owned by the ANZAC lost in Kwangsi
Japanese win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 bombers
Casualties for Japanese: 2 fighters
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
Place Units - ANZAC
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from India to Kwangsi
Combat - ANZAC
Battle in Java
Battle in Dutch New Guinea
Battle in Kwangsi
ANZAC attack with 2 bombers
Japanese defend with 1 airfield, 8 fighters and 5 tactical_bombers
ANZAC roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 8 fighters and 5 tactical_bombers in Kwangsi, round 2 : 8/13 hits, 7,83 expected hits
2 fighters owned by the Japanese and 2 bombers owned by the ANZAC lost in Kwangsi
Japanese win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 bombers
Casualties for Japanese: 2 fighters
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
Place Units - ANZAC
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,17
I took 2 figthers off feel free to edit