I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 5
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
Japan spend 4 on tech rolls
Japan rolls : 0/1 hits, 0,00 expected hits
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Some non-combat units are destroyed:
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseArtillery moved from Vladivostok to Khabarovskiy Kray
Manchuria take Khabarovskiy Kray from Russia
1 japaneseArtillery moved from Anhwei to Shensi
1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi
2 japaneseFighters moved from Shanghai to Shensi
1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi
1 japaneseFighter moved from Shanghai to Shansi
1 japaneseSubmarine moved from 122 Sea Zone to 100 Sea Zone
1 japaneseArtillery and 3 japaneseInfantrys moved from Yunnan to Kweichow
1 japaneseTacticalBomber moved from French Indochina to Kweichow
1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone
2 japaneseInfantrys moved from Kamchatka to Soviet Far East
1 japaneseNavalFighter moved from Japan to 100 Sea Zone
1 japaneseNavalFighter moved from 122 Sea Zone to 100 Sea Zone
1 japaneseNavalFighter moved from 122 Sea Zone to 100 Sea Zone
2 japaneseMarines moved from Vladivostok to 98 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
2 japaneseMarines moved from 100 Sea Zone to Soviet Far East
Combat - Japan
Battle in Kweichow
Japan attack with 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber
China defend with 1 Flagpole and 1 chineseAlpineInfantry
Japan roll dice for 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Kweichow, round 2 : 2/1 hits, 1,25 expected hits
China roll dice for 1 chineseAlpineInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kweichow
Japan win, taking Kweichow from China with 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 1
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 1 chineseAlpineInfantry
Battle in Shansi
Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry
China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Shansi, round 2 : 1/0 hits, 1,00 expected hits
China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0,25 expected hits
1 chineseInfantry owned by the China lost in Shansi
Japan win, taking Shansi from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Shensi
Japan attack with 2 japaneseArtillerys, 2 japaneseFighters and 1 japaneseInfantry
China defend with 1 Flagpole, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank
Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 2 : 2/1 hits, 1,75 expected hits
China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank in Shensi, round 2 : 1/1 hits, 0,83 expected hits
1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Shensi
Japan roll dice for 2 japaneseArtillerys and 2 japaneseFighters in Shensi, round 3 : 1/1 hits, 1,50 expected hits
China roll dice for 1 chineseTank in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 japaneseArtillery owned by the Japan and 1 chineseTank owned by the China lost in Shensi
Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank
Battle in 100 Sea Zone
Japan attack with 1 japaneseDestroyer, 3 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport
Britain defend with 1 britishDestroyer; Russia defend with 1 russianTransport
Japan roll dice for 1 japaneseSubmarine in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japan roll dice for 1 japaneseDestroyer, 3 japaneseNavalFighters and 1 japaneseTransport in 100 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
Russia roll dice for 1 britishDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 russianTransport owned by the Russia and 1 britishDestroyer owned by the Britain lost in 100 Sea Zone
Japan win, taking 100 Sea Zone from Britain with 1 japaneseDestroyer, 3 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport remaining. Battle score for attacker is 15
Casualties for Britain: 1 britishDestroyer
Casualties for Russia: 1 russianTransport
Battle in Soviet Far East
Japan attack with 2 japaneseInfantrys and 2 japaneseMarines
Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
Japan roll dice for 2 japaneseInfantrys and 2 japaneseMarines in Soviet Far East, round 2 : 1/1 hits, 0,83 expected hits
Russia roll dice for 1 britishInfantry in Soviet Far East, round 2 : 0/1 hits, 0,42 expected hits
1 britishInfantry owned by the Britain lost in Soviet Far East
Japan win, taking Soviet Far East from Russia with 2 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
3 japaneseCarriers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 122 Sea Zone to 99 Sea Zone
2 japaneseNavalFighters moved from 100 Sea Zone to 99 Sea Zone
1 japaneseNavalFighter moved from 100 Sea Zone to Tokyo
1 japaneseNavalFighter moved from Okinawa to Tokyo
1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
1 japaneseAntiTankGun and 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
1 japaneseDestroyer moved from 96 Sea Zone to 99 Sea Zone
2 japaneseMarines moved from Vladivostok to Khabarovskiy Kray
1 japaneseArtillery and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
2 japaneseTanks moved from Korea to Northern Manchuria
1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Chahar
1 japaneseFighter moved from Shansi to Peking
2 japaneseFighters moved from Shensi to Peking
1 Train and 1 japaneseCombatEngineer moved from Shanghai to Korea
1 Truck moved from Manchuria to Vladivostok
1 Truck and 1 japaneseInfantry moved from Shanghai to Shansi
1 japaneseInfantry moved from Shanghai to Anhwei
1 Truck moved from Anhwei to Shanghai
1 japaneseArtillery moved from Kwangtung to Hunan
1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Hunan
1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
1 japaneseTacticalBomber moved from Kweichow to French Indochina
3 japaneseInfantrys moved from Thailand to Burma
1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone
1 japaneseArtillery moved from Rangoon to Burma
1 japaneseArtillery and 2 japaneseInfantrys moved from Burma to Yunnan
1 japaneseFighter moved from Thailand to Shanghai
1 japaneseInfantry moved from Southern Thailand to Burma
1 japaneseArtillery and 1 japaneseInfantry moved from Malay to Southern Thailand
1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
Purchase Units - Japan
Japan buy 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTanks; Remaining resources: 2 PUs; 4 techTokens;
Place Units - Japan
Units in Korea being upgraded or consumed: 2 Materials
1 ResearchCenter and 3 japaneseTanks placed in Korea
1 japaneseArtillery placed in Japan
2 japaneseInfantrys placed in Kyushu Shikoku
1 japaneseInfantry placed in Tokyo
2 japaneseInfantrys placed in Shanghai
2 japaneseAlpineInfantrys placed in Hong Kong
1 japaneseDestroyer placed in 96 Sea Zone
1 japaneseDestroyer placed in 99 Sea Zone
Turn Complete - Japan
Japan collect 69 PUs; end with 71 PUs
Units generate 6 techTokens; Japan end with 10 techTokens
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs
Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Purchase Units - Thailand
Thailand buy 1 japaneseSubmarine; Remaining resources: 2 PUs;
Place Units - Thailand
1 japaneseSubmarine placed in 91 Sea Zone
Turn Complete - Thailand
Thailand collect 9 PUs; end with 11 PUs
Units Change Ownership
Some Units in 91 Sea Zone change ownership: 1 japaneseSubmarine
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Combat Hit Differential Summary :
Japan rolls : : 0,00
Japan : 0,33
China : 1,25
Russia : -0,75
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 5
Research Technology - Italy
Trigger italianaTIM: Italy gains access to ImprovedMechanization
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover Production
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
Combat - Italy
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianTank moved from Syria to 53 Sea Zone
2 italianInfantrys moved from Trans Jordan to 53 Sea Zone
2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 2 italianInfantrys, 3 italianSubmarines, 1 italianTank and 3 italianTransports moved from 53 Sea Zone to 51 Sea Zone
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone
2 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Tobruk
4 italianTanks moved from Tripolitania to Tobruk
2 italianFighters moved from Cyrenaica to Northern Italy
1 italianStrategicBomber and 1 italianTacticalBomber moved from Crete to Northern Italy
1 Train, 1 Truck and 2 italianMarines moved from Northern Italy to Southern Germany
1 Train moved from Southern Germany to Northern Italy
1 italianTank moved from Northern Italy to Southern Germany
2 italianInfantrys moved from Rome to 47 Sea Zone
2 italianInfantrys moved from 47 Sea Zone to Vichy France
2 italianInfantrys moved from Rome to Northern Italy
1 italianAirTransport moved from Crete to Rome
1 italianAlpineInfantry and 2 italianMech.Infantrys moved from Orel Kursk to Lativa Estonia
1 Truck and 1 italianAntiAirGun moved from Western Germany to Southern Germany
1 Truck moved from Southern Germany to Austria
1 Truck moved from Vichy France to Rome
Purchase Units - Italy
Italy buy 2 italianArtillerys, 4 italianInfantrys and 2 italianTanks; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Italy
4 italianInfantrys placed in Rome
2 italianArtillerys and 2 italianTanks placed in Northern Italy
Activate Technology - Italy
Italy activating Production
Italy giving technology to Germany: Production
Turn Complete - Italy
Italy collect 30 PUs; end with 31 PUs
Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1,00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 11 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 13 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 19 PUs
Research Technology - Germany
Trigger germanaTIR: Germany gains access to ImprovedRockets
Trigger germanaTIP: Germany gains access to ImprovedProduction
Germany spend 4 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover ImprovedRockets
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanSubmarine moved from 17 Sea Zone to 32 Sea Zone
2 germanArtillerys, 1 germanCombatEngineer and 1 germanInfantry moved from Western Germany to Eastern France
1 germanMech.Infantry and 4 germanTanks moved from Western Germany to Eastern France
1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Eastern France
2 germanFighters moved from Western Germany to Eastern France
1 germanFighter moved from Southern Germany to Eastern France
3 germanFighters moved from Vichy France to Eastern France
1 germanInfantry moved from Vichy France to Eastern France
1 germanArtillery and 1 germanInfantry moved from Eastern Finland to Leningrad
1 germanInfantry and 1 germanParatrooper moved from Western Karelia to Leningrad
4 germanFighters and 2 germanTacticalBombers moved from Belorussia to Leningrad
3 germanTanks moved from Belorussia to Leningrad
1 germanTank moved from Belorussia to Leningrad
1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Pskov
1 germanTank moved from Belorussia to Pskov
2 germanFighters moved from Kharkov to Pskov
1 germanParatrooper moved from Orel Kursk to Pskov
Combat - Germany
Germany creates battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Germany attack with 1 germanCruiser and 1 germanDestroyer
Russia defend with 1 russianSubmarine
Substrike fire in 26 Sea Zone : 0/1 hits, 0,17 expected hits
1 russianSubmarine owned by the Russia Submerged
Battle in 32 Sea Zone
Germany attack with 1 germanSubmarine
Usa defend with 1 americanDestroyer and 7 americanTransports; Britain defend with 1 britishDestroyer
Germany roll dice for 1 germanSubmarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Usa roll dice for 1 americanDestroyer, 7 americanTransports and 1 britishDestroyer in 32 Sea Zone, round 2 : 1/1 hits, 1,08 expected hits
1 germanSubmarine owned by the Germany and 1 americanTransport owned by the Usa lost in 32 Sea Zone
Usa winGermany win with 1 germanCruiser and 1 germanDestroyer remaining with 1 americanDestroyer, 6 americanTransports and 1 britishDestroyer remaining. Battle score for attacker is 0
Casualties for Germany: 1 germanSubmarine
Casualties for Usa: 1 americanTransport
Battle in Eastern France
Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks
ExiledAllies defend with 1 Flagpole and 1 Rail; Usa defend with 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank; Britain defend with 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 2 : 6/1 hits, 6,25 expected hits
ExiledAllies roll dice for 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry, 1 americanTank, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank in Eastern France, round 2 : 4/1 hits, 3,67 expected hits
2 germanInfantrys owned by the Germany, 1 britishTank owned by the Britain, 1 americanTank owned by the Usa, 2 germanArtillerys owned by the Germany, 1 britishArtillery owned by the Britain, 2 americanArtillerys owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Eastern France
Germany roll dice for 1 germanCombatEngineer, 7 germanFighters, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 3 : 6/1 hits, 5,42 expected hits
ExiledAllies roll dice for 1 americanCombatEngineer, 4 americanInfantrys, 1 britishCombatEngineer and 1 britishInfantry in Eastern France, round 3 : 2/1 hits, 2,33 expected hits
1 britishInfantry owned by the Britain, 1 germanCombatEngineer owned by the Germany, 1 germanMech.Infantry owned by the Germany, 4 americanInfantrys owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Eastern France
Germany roll dice for 7 germanFighters, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 4 : 5/1 hits, 4,92 expected hits
ExiledAllies roll dice for 1 britishCombatEngineer in Eastern France, round 4 : 0/1 hits, 0,33 expected hits
1 britishCombatEngineer owned by the Britain lost in Eastern France
Germany win, taking Eastern France from ExiledAllies with 7 germanFighters, 1 germanNavalFighter and 4 germanTanks remaining. Battle score for attacker is 29
Casualties for Germany: 2 germanArtillerys, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanMech.Infantry
Casualties for Britain: 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
Casualties for Usa: 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank
Battle in Pskov
Germany attack with 1 germanArtillery, 2 germanFighters, 2 germanInfantrys, 1 germanParatrooper and 1 germanTank
Russia defend with 1 Flagpole, 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank
Germany roll dice for 1 germanArtillery, 2 germanFighters, 2 germanInfantrys, 1 germanParatrooper and 1 germanTank in Pskov, round 2 : 2/0 hits, 2,00 expected hits
Russia roll dice for 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank in Pskov, round 2 : 1/1 hits, 1,17 expected hits
1 germanInfantry owned by the Germany, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Pskov
Germany roll dice for 1 germanArtillery, 2 germanFighters, 1 germanInfantry, 1 germanParatrooper and 1 germanTank in Pskov, round 3 : 2/1 hits, 1,83 expected hits
Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Pskov, round 3 : 1/1 hits, 0,67 expected hits
1 russianInfantry owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
Germany win, taking Pskov from Russia with 1 germanArtillery, 2 germanFighters, 1 germanParatrooper and 1 germanTank remaining. Battle score for attacker is 12
Casualties for Germany: 2 germanInfantrys
Casualties for Russia: 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank
Battle in Leningrad
Germany attack with 1 germanArtillery, 4 germanFighters, 2 germanInfantrys, 1 germanParatrooper, 2 germanTacticalBombers and 4 germanTanks
Russia defend with 1 Flagpole, 1 Truck, 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks
AntiAircraftGun fire in Leningrad : 0/1 hits, 0,08 expected hits
Germany roll dice for 1 germanArtillery, 4 germanFighters, 2 germanInfantrys, 1 germanParatrooper, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 2 : 5/0 hits, 5,00 expected hits
Russia roll dice for 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks in Leningrad, round 2 : 4/1 hits, 3,58 expected hits
4 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Leningrad
Germany roll dice for 4 germanFighters, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 3 : 4/1 hits, 3,83 expected hits
Russia roll dice for 2 russianMech.Infantrys and 3 russianTanks in Leningrad, round 3 : 2/1 hits, 2,08 expected hits
2 russianTanks owned by the Russia, 2 russianMech.Infantrys owned by the Russia and 2 germanTanks owned by the Germany lost in Leningrad
Germany roll dice for 4 germanFighters, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 4 : 4/1 hits, 3,17 expected hits
Russia roll dice for 1 russianTank in Leningrad, round 4 : 0/1 hits, 0,42 expected hits
1 russianTank owned by the Russia lost in Leningrad
Germany win, taking Leningrad from Russia with 4 germanFighters, 2 germanTacticalBombers and 2 germanTanks remaining. Battle score for attacker is 18
Casualties for Germany: 1 germanArtillery, 2 germanInfantrys, 1 germanParatrooper and 2 germanTanks
Casualties for Russia: 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks
Non Combat Move - Germany
Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger germanProd: Germany has 1 Material placed in Berlin
2 germanFighters moved from Leningrad to Poland
2 germanTacticalBombers moved from Leningrad to Belorussia
2 germanFighters moved from Leningrad to Belorussia
2 germanFighters moved from Pskov to Kharkov
1 germanCombatEngineer moved from Orel Kursk to Kharkov
3 germanInfantrys moved from Western Ukraine to Southern Ukraine
4 germanInfantrys moved from Romania to Western Ukraine
1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
2 germanStrategicBombers moved from Eastern Finland to Northern Germany
1 germanFighter and 1 germanNavalFighter moved from Eastern France to Northern Germany
1 germanFighter moved from Eastern France to Northern Germany
2 germanFighters moved from Eastern France to Western Germany
1 germanFighter moved from Eastern France to Vichy France
1 Truck moved from Austria to Berlin
4 germanInfantrys moved from Berlin to Western Germany
1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
1 Truck and 1 germanAntiAirGun moved from Norway to 26 Sea Zone
1 Truck, 1 germanAntiAirGun and 1 germanTransport moved from 26 Sea Zone to 27 Sea Zone
1 Truck and 1 germanAntiAirGun moved from 27 Sea Zone to Northern Germany
1 Train and 1 germanAntiAirGun moved from Eastern Poland to Vichy France
1 Train moved from Vichy France to Northern Italy
2 germanFighters moved from Eastern France to Western Germany
1 Train moved from Northern Germany to Eastern Germany
1 Truck moved from Eastern Poland to Western Ukraine
1 Truck moved from Kharkov to Romania
1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Belorussia
1 germanDestroyer moved from 46 Sea Zone to 47 Sea Zone
Purchase Units - Germany
Trigger germanRock1: buygermanRocket added to germanProduction
Germany buy 1 Material, 2 germanArtillerys, 10 germanInfantrys, 4 germanRockets and 1 germanTank; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Germany
4 germanInfantrys placed in Northern Germany
4 germanInfantrys placed in Berlin
2 germanArtillerys and 1 germanTank placed in Western Germany
4 germanRockets placed in Eastern Germany
2 germanInfantrys placed in Kharkov
1 Material placed in Western Ukraine
Activate Technology - Germany
Germany activating ImprovedRockets
Trigger germanImpRockR1: Setting givesMovement to 3:germanRocket for unitAttachment attached to germanAirfield
Trigger germanImpRock1: Setting attack to 2 for unitAttachment attached to germanRocket
Trigger germanImpRock1: Setting bombingBonus to -2 for unitAttachment attached to germanRocket
Turn Complete - Germany
Germany collect 53 PUs; end with 54 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Algeria change ownership: 1 germanCombatEngineer
Some Units in Gold Coast change ownership: 1 germanCombatEngineer
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 2 PUs;
Place Units - VichyFrance
1 germanFighter and 2 germanInfantrys placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 18 PUs; end with 20 PUs
Units Change Ownership
Some Units in Algeria change ownership: 1 germanCombatEngineer
Some Units in Gold Coast change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 13 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 1 PUs;
Place Units - Finland
1 germanArtillery and 2 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 9 PUs; end with 10 PUs
Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
Combat Hit Differential Summary :
Substrike fire in 26 Sea Zone : : -0,17
Usa : -0,08
ExiledAllies : -0,33
Germany rolls : : 1,00
AntiAircraftGun fire in Leningrad : : -0,08
Germany : 2,25
Russia : 0,08
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 11 PUs
Research Technology - Japan
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedTanks
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
2 japaneseNavalFighters moved from Tokyo to 123 Sea Zone
1 japaneseDestroyer moved from 96 Sea Zone to 123 Sea Zone
3 japaneseCarriers, 3 japaneseDestroyers and 6 japaneseNavalFighters moved from 99 Sea Zone to 123 Sea Zone
2 japaneseInfantrys moved from Soviet Far East to Eastern Evenki
Japan take Eastern Evenki from Russia
2 japaneseMarines moved from Soviet Far East to Far Eastern Republic
Japan take Far Eastern Republic from Russia
1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Khabarovskiy Kray to Yakut
1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseTanks moved from Northern Manchuria to Yakut
3 japaneseFighters moved from Peking to Yakut
1 japaneseInfantry moved from Chahar to Suiyuan
Japan take Suiyuan from China
1 japaneseTacticalBomber moved from French Indochina to Hupeh
Combat - Japan
Strategic bombing raid in Hupeh
AntiAircraftGun fire in Hupeh : 0/1 hits, 0,17 expected hits
Bombing raid in Hupeh rolls: 1 and causes: 1 damage to unit: Material
Bombing raid in Hupeh causes 1 damage total.
1 Material owned by the China lost in Hupeh
Battle in 123 Sea Zone
Japan attack with 3 japaneseCarriers, 4 japaneseDestroyers and 8 japaneseNavalFighters
Usa defend with 2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 4 americanNavalFighters, 1 americanSubmarine and 3 americanTransports
Substrike fire in 123 Sea Zone : 0/1 hits, 0,17 expected hits
Japan roll dice for 3 japaneseCarriers, 4 japaneseDestroyers and 8 japaneseNavalFighters in 123 Sea Zone, round 2 : 6/1 hits, 5,92 expected hits
Usa roll dice for 1 americanSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
Usa roll dice for 2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 123 Sea Zone, round 2 : 5/1 hits, 4,75 expected hits
1 americanSubmarine owned by the Usa, 2 americanDestroyers owned by the Usa, 1 japaneseNavalFighter owned by the Japan, 3 americanTransports owned by the Usa, 2 japaneseDestroyers owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 123 Sea Zone
Japan roll dice for 1 japaneseCarrier, 2 japaneseDestroyers and 7 japaneseNavalFighters in 123 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits
Usa roll dice for 2 americanCarriers, 2 americanCruisers, 2 americanDestroyers and 4 americanNavalFighters in 123 Sea Zone, round 3 : 4/0 hits, 4,00 expected hits
2 americanDestroyers owned by the Usa, 2 japaneseNavalFighters owned by the Japan, 1 americanCruiser owned by the Usa, 2 japaneseDestroyers owned by the Japan and 2 americanCarriers owned by the Usa lost in 123 Sea Zone
1 japaneseCarrier owned by the Japan retreated to 122 Sea Zone
Usa win with 1 americanCruiser and 4 americanNavalFighters remaining. Battle score for attacker is 7
Casualties for Japan: 2 japaneseCarriers, 4 japaneseDestroyers and 3 japaneseNavalFighters
Casualties for Usa: 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 1 americanSubmarine and 3 americanTransports
Battle in Yakut
Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 3 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks
Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys
AntiAircraftGun fire in Yakut : 0/1 hits, 0,08 expected hits
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 3 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks in Yakut, round 2 : 3/0 hits, 3,00 expected hits
Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys in Yakut, round 2 : 4/1 hits, 3,42 expected hits
2 russianInfantrys owned by the Russia, 1 japaneseAntiTankGun owned by the Japan, 1 japaneseMarine owned by the Japan, 1 russianAntiAirGun owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Yakut
Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters, 1 japaneseMarine and 2 japaneseTanks in Yakut, round 3 : 2/1 hits, 2,50 expected hits
Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys and 1 russianCombatEngineer in Yakut, round 3 : 3/1 hits, 2,50 expected hits
2 japaneseArtillerys owned by the Japan, 2 russianArtillerys owned by the Russia and 1 japaneseMarine owned by the Japan lost in Yakut
Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseFighters and 2 japaneseTanks in Yakut, round 4 : 2/1 hits, 1,83 expected hits
Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 1 russianCombatEngineer in Yakut, round 4 : 2/1 hits, 1,67 expected hits
1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 1 japaneseTank owned by the Japan and 1 japaneseAlpineInfantry owned by the Japan lost in Yakut
Japan roll dice for 3 japaneseFighters and 1 japaneseTank in Yakut, round 5 : 1/1 hits, 1,25 expected hits
Russia roll dice for 2 russianAlpineInfantrys in Yakut, round 5 : 1/1 hits, 0,83 expected hits
1 russianAlpineInfantry owned by the Russia and 1 japaneseTank owned by the Japan lost in Yakut
retreated to Yakut
Russia win with 1 russianAlpineInfantry remaining. Battle score for attacker is -12
Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks
Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys
4 americanNavalFighters owned by the Usa forced to land in Marianas Island
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
3 japaneseFighters moved from Yakut to Northern Manchuria
1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
3 japaneseTanks moved from Korea to Northern Manchuria
1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
1 Truck moved from Hunan to Shanghai
1 japaneseInfantry moved from Anhwei to Hunan
1 japaneseInfantry moved from Shanghai to Anhwei
1 japaneseInfantry moved from Shanghai to Shantung
1 japaneseAlpineInfantry moved from Kwangtung to Kwangsi
2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
1 japaneseArtillery moved from Chahar to Suiyuan
2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
1 japaneseSubmarine moved from 100 Sea Zone to 122 Sea Zone
1 japaneseDestroyer moved from 100 Sea Zone to 122 Sea Zone
2 japaneseNavalFighters moved from 123 Sea Zone to 122 Sea Zone
2 japaneseNavalFighters moved from 123 Sea Zone to Okinawa
1 japaneseNavalFighter moved from 123 Sea Zone to Iwo Jima
1 Truck moved from Shansi to Manchuria
1 Truck moved from Vladivostok to Manchuria
2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
1 Train and 1 japaneseCombatEngineer moved from Korea to Northern Manchuria
1 Train moved from Northern Manchuria to Korea
1 japaneseInfantry moved from Tokyo to 99 Sea Zone
1 japaneseArtillery moved from Japan to 99 Sea Zone
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
2 japaneseMarines moved from Luzon to 96 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
2 japaneseMarines moved from 97 Sea Zone to Manchuria
1 japaneseSubmarine moved from 87 Sea Zone to 84 Sea Zone
1 japaneseSubmarine moved from 91 Sea Zone to 148 Sea Zone
1 japaneseFighter moved from Shanghai to Manchuria
1 japaneseTacticalBomber moved from Hupeh to Kwangtung
Purchase Units - Japan
Japan buy 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseDestroyers, 5 japaneseInfantrys and 2 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
2 japaneseAlpineInfantrys placed in Hong Kong
2 japaneseAlpineInfantrys placed in Saigon
2 japaneseInfantrys placed in Shanghai
1 japaneseDestroyer placed in 96 Sea Zone
3 japaneseInfantrys placed in Kyushu Shikoku
1 japaneseArtillery placed in Japan
2 japaneseTanks placed in Korea
1 japaneseDestroyer placed in 98 Sea Zone
1 japaneseDestroyer placed in 98 Sea Zone
Activate Technology - Japan
Japan activating ImprovedTanks
Trigger japaneseImpTanks2: Setting defense to 5 for unitAttachment attached to japaneseTank
Trigger japaneseImpTanks1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTank} with name:supportAttachmentTankImpjapanese
Turn Complete - Japan
Japan collect 65 PUs; end with 65 PUs
Units generate 6 techTokens; Japan end with 6 techTokens
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs
Units Change Ownership
Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
Purchase Units - Thailand
Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs;
Place Units - Thailand
1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 10 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Combat Hit Differential Summary :
AntiAircraftGun fire in Yakut : : -0,08
Usa : 0,17
Japan rolls : : 1,00
Japan : -0,17
Substrike fire in 123 Sea Zone : : -0,17
AntiAircraftGun fire in Hupeh : : -0,17
Russia : 1,58
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6
Research Technology - Italy
Trigger italianaTIP: Italy gains access to ImprovedProduction
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedMechanization
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
2 italianBattleships, 1 italianCruiser, 2 italianDestroyers and 3 italianSubmarines moved from 51 Sea Zone to 53 Sea Zone
1 italianDestroyer moved from 50 Sea Zone to 53 Sea Zone
4 italianMarines moved from Tobruk to 51 Sea Zone
4 italianMarines and 2 italianTransports moved from 51 Sea Zone to 53 Sea Zone
4 italianMarines moved from 53 Sea Zone to Cairo
1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
1 italianInfantry and 1 italianMarine moved from Tobruk to 51 Sea Zone
1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Cairo
1 italianStrategicBomber moved from Northern Italy to 53 Sea Zone
1 italianCombatEngineer moved from Morrocco to Algeria
2 italianInfantrys moved from Vichy France to Paris
2 italianMarines and 1 italianTank moved from Southern Germany to Eastern France
1 italianTacticalBomber moved from Northern Italy to Paris
2 italianFighters moved from Northern Italy to Eastern France
Combat - Italy
Britain scrambles 2 units out of Cairo to defend against the attack in 53 Sea Zone
Battle in 53 Sea Zone
Italy attack with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianStrategicBomber, 3 italianSubmarines and 3 italianTransports
Britain defend with 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports
Substrike fire in 53 Sea Zone : 0/1 hits, 0,17 expected hits
Britain roll dice for 1 britishSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Units damaged: 1 britishBattleship owned by the Britain
Italy roll dice for 1 italianStrategicBomber in 53 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italy roll dice for 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 3 italianTransports in 53 Sea Zone, round 2 : 4/1 hits, 3,58 expected hits
Britain roll dice for 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters and 3 britishTransports in 53 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits
Units damaged: 2 italianBattleships owned by the Italy
1 britishSubmarine owned by the Britain, 1 italianStrategicBomber owned by the Italy and 3 britishTransports owned by the Britain lost in 53 Sea Zone
2 italianBattleships owned by the Italy lost in 53 Sea Zone
2 italianBattleship-damageds owned by the Italy added in 53 Sea Zone
1 britishBattleship owned by the Britain lost in 53 Sea Zone
1 britishBattleship-damaged owned by the Britain added in 53 Sea Zone
Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits
Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 3 italianDestroyers and 3 italianTransports in 53 Sea Zone, round 3 : 3/1 hits, 2,42 expected hits
Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser, 3 britishDestroyers and 2 britishNavalFighters in 53 Sea Zone, round 3 : 2/1 hits, 2,67 expected hits
2 italianDestroyers owned by the Italy, 1 britishBattleship-damaged owned by the Britain and 3 britishDestroyers owned by the Britain lost in 53 Sea Zone
Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 4 : 1/0 hits, 1,00 expected hits
1 britishCruiser owned by the Britain lost in 53 Sea Zone
Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 1 italianDestroyer and 3 italianTransports in 53 Sea Zone, round 4 : 1/1 hits, 1,92 expected hits
Britain roll dice for 2 britishNavalFighters in 53 Sea Zone, round 4 : 1/0 hits, 1,00 expected hits
1 britishNavalFighter owned by the Britain and 1 italianCruiser owned by the Italy lost in 53 Sea Zone
3 italianSubmarines owned by the Italy Submerged
Italy roll dice for 2 italianBattleship-damageds, 1 italianDestroyer and 3 italianTransports in 53 Sea Zone, round 5 : 2/1 hits, 1,42 expected hits
Britain roll dice for 1 britishNavalFighter in 53 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
1 italianDestroyer owned by the Italy and 1 britishNavalFighter owned by the Britain lost in 53 Sea Zone
Italy win, taking 53 Sea Zone from Neutral with 2 italianBattleship-damageds and 3 italianTransports remaining. Battle score for attacker is 32
Casualties for Italy: 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 1 italianStrategicBomber
Casualties for Britain: 1 britishBattleship, 1 britishBattleship-damaged, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports
Battle in Cairo
Italy attack with 1 italianInfantry and 5 italianMarines
Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks and 1 britishFactory; Britain defend with 2 Trucks, 1 britishCombatEngineer and 1 britishFighter
Italy roll dice for 1 italianInfantry and 5 italianMarines in Cairo, round 2 : 1/1 hits, 1,50 expected hits
Egypt roll dice for 1 britishCombatEngineer and 1 britishFighter in Cairo, round 2 : 1/1 hits, 0,75 expected hits
1 britishCombatEngineer owned by the Britain and 1 italianMarine owned by the Italy lost in Cairo
Italy roll dice for 1 italianInfantry and 4 italianMarines in Cairo, round 3 : 1/1 hits, 1,25 expected hits
Egypt roll dice for 1 britishFighter in Cairo, round 3 : 1/1 hits, 0,42 expected hits
1 italianMarine owned by the Italy and 1 britishFighter owned by the Britain lost in Cairo
Italy destroys 10PUs while taking Egypt capital
Some non-combat units are destroyed:
Italy converts britishBarracks into different units
Italy converts britishDocks into different units
Italy converts britishFactory into different units
Italy win, taking Cairo from Egypt with 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 7
Casualties for Italy: 2 italianMarines
Casualties for Britain: 1 britishCombatEngineer and 1 britishFighter
Battle in Eastern France
Italy attack with 2 italianFighters, 2 italianMarines and 1 italianTank
ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
Italy roll dice for 2 italianFighters, 2 italianMarines and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,42 expected hits
ExiledAllies roll dice for 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank in Eastern France, round 2 : 1/1 hits, 0,92 expected hits
1 britishTank owned by the Britain and 1 italianMarine owned by the Italy lost in Eastern France
Italy roll dice for 2 italianFighters, 1 italianMarine and 1 italianTank in Eastern France, round 3 : 1/1 hits, 1,25 expected hits
ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishInfantry in Eastern France, round 3 : 1/1 hits, 0,67 expected hits
1 britishInfantry owned by the Britain and 1 italianMarine owned by the Italy lost in Eastern France
Italy roll dice for 2 italianFighters and 1 italianTank in Eastern France, round 4 : 1/1 hits, 1,08 expected hits
ExiledAllies roll dice for 1 britishCombatEngineer in Eastern France, round 4 : 0/1 hits, 0,33 expected hits
1 britishCombatEngineer owned by the Britain lost in Eastern France
Italy win, taking Eastern France from ExiledAllies with 2 italianFighters and 1 italianTank remaining. Battle score for attacker is 5
Casualties for Italy: 2 italianMarines
Casualties for Britain: 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
Battle in Paris
Italy attack with 2 italianInfantrys and 1 italianTacticalBomber
ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Paris, round 2 : 1/0 hits, 1,00 expected hits
ExiledAllies roll dice for 1 britishInfantry in Paris, round 2 : 1/1 hits, 0,33 expected hits
1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
Italy win, taking Paris from ExiledAllies with 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 0
Casualties for Italy: 1 italianInfantry
Casualties for Britain: 1 britishInfantry
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianTacticalBomber moved from Paris to Vichy France
2 italianFighters moved from Eastern France to Northern Italy
2 italianArtillerys and 2 italianInfantrys moved from Northern Italy to Vichy France
2 italianTanks moved from Northern Italy to Vichy France
2 italianInfantrys moved from Rome to 47 Sea Zone
2 italianInfantrys moved from 47 Sea Zone to Vichy France
1 Truck moved from Austria to Northern Italy
1 Truck and 1 italianInfantry moved from Rome to Vichy France
1 Train moved from Northern Italy to Rome
1 Train and 1 italianInfantry moved from Rome to Vichy France
1 Train moved from Vichy France to Northern Italy
1 Truck and 1 italianAntiAirGun moved from Northern Italy to Vichy France
1 Truck moved from Southern Germany to Northern Italy
1 Truck moved from Tripolitania to Algeria
1 italianArtillery moved from Al Kufrah to Tobruk
2 italianMech.Infantrys moved from Lativa Estonia to Belorussia
Purchase Units - Italy
Italy buy 4 italianInfantrys and 3 italianTanks; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Italy
4 italianInfantrys placed in Rome
3 italianTanks placed in Northern Italy
Activate Technology - Italy
Italy activating ImprovedMechanization
Trigger italianImpMech: Setting defense to 4 for unitAttachment attached to italianMech.Infantry
Trigger italianImpMech: Setting receivesAbilityWhenWith to canBlitz:italianTank for unitAttachment attached to italianMech.Infantry
Italy giving technology to Germany: ImprovedMechanization
Turn Complete - Italy
Italy collect 30 PUs; end with 31 PUs
Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1,00
ExiledAllies : 0,75
Substrike fire in 53 Sea Zone : : -0,17
Egypt : 0,83
Italy : -1,00
Britain : -0,58
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6
Research Technology - Usa
Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers
Trigger americanaTIM: Usa gains access to ImprovedMechanization
Usa spend 0 on tech rolls
Usa rolls : 1/1 hits, 0,00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedStrategicBombers
Combat Move - Usa
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield
Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield
Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanStrategicBomber moved from Northern France to Western Germany
1 americanStrategicBomber moved from Central Britain to Western Germany
1 americanStrategicBomber moved from Northern France to Western Germany
1 americanStrategicBomber moved from Central Britain to Western Germany
1 americanInfantry moved from Western France to Paris
1 americanInfantry moved from Western France to Paris
2 americanNavalFighters moved from 34 Sea Zone to Paris
1 americanCombatEngineer moved from Western France to Paris
Combat - Usa
Air Battle in Western Germany
Usa attacks with 4 units heading to Western Germany
Germany launches 1 interceptors out of Western Germany
Attackers Fire, : 1/1 hits, 0,33 expected hits
Defenders Fire, : 0/1 hits, 0,58 expected hits
1 germanFighter owned by the Germany lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AntiAircraftGun fire in Western Germany : 1/1 hits, 0,67 expected hits
1 americanStrategicBomber killed by AntiAircraftGun
Bombing raid in Western Germany rolls: 6,0,0 and causes: 6 damage to unit: germanFactory
Bombing raid in Western Germany causes 6 damage total.
Battle in Paris
Usa attack with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters
Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters in Paris, round 2 : 1/1 hits, 1,50 expected hits
Germany roll dice for 1 italianInfantry in Paris, round 2 : 0/1 hits, 0,33 expected hits
1 italianInfantry owned by the Italy lost in Paris
Usa win, taking Paris from Germany with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Cleaning up after air battles
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanNavalFighter moved from Paris to Northern France
1 americanNavalFighter moved from Paris to Northern France
3 americanStrategicBombers moved from Western Germany to Northern France
2 americanStrategicBombers moved from New York to Northern France
6 americanTransports moved from 32 Sea Zone to 30 Sea Zone
1 americanDestroyer moved from 32 Sea Zone to 34 Sea Zone
3 americanTransports moved from 34 Sea Zone to 32 Sea Zone
1 americanCarrier moved from 34 Sea Zone to 32 Sea Zone
1 americanNavalFighter moved from Chicago to 32 Sea Zone
1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles
1 Train moved from Los Angeles to Southern Central US
1 Train moved from New York to Washington
1 Material and 1 Train moved from Washington to Los Angeles
1 Truck moved from Chicago to Great Lakes
1 Truck moved from Great Lakes to New York
1 americanCruiser moved from 123 Sea Zone to 115 Sea Zone
2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
4 americanFighters moved from Iceland to Northern France
Purchase Units - Usa
Usa buy 1 americanFactory, 4 americanInfantrys, 1 americanMech.Infantry, 2 americanStrategicBombers, 3 americanTanks and 1 americanTransport; Remaining resources: 1 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
1 americanMech.Infantry and 3 americanTanks placed in New York
4 americanInfantrys placed in Washington
2 americanStrategicBombers placed in Chicago
Units in Los Angeles being upgraded or consumed: 2 Materials
1 americanFactory placed in Los Angeles
1 americanTransport placed in 156 Sea Zone
Activate Technology - Usa
Usa activating AdvancedStrategicBombers
Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican
Turn Complete - Usa
Usa collect 70 PUs; end with 71 PUs
Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Defenders Fire, : : -0,58
Usa : -0,50
AntiAircraftGun fire in Western Germany : : 0,33
Usa rolls : : 1,00
Attackers Fire, : : 0,67
Germany : -0,33
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 10 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 13 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 20 PUs
Research Technology - Germany
Trigger germanaTAR: Germany gains access to AdvancedRockets
Trigger germanaTAM: Germany gains access to AdvancedMechanization
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover AdvancedAntiAircraft
Combat Move - Germany
Trigger germanImpRockR7: Setting givesMovement to 3:germanRocket for unitAttachment attached to italianAirfield
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanImpRockR10: Setting givesMovement to 3:germanRocket for unitAttachment attached to spanishAirfield
Trigger germanImpRockR12: Setting givesMovement to 3:germanRocket for unitAttachment attached to turkishAirfield
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanImpRockR4: Setting givesMovement to 3:germanRocket for unitAttachment attached to japaneseAirfield
Trigger germanImpRockR9: Setting givesMovement to 3:germanRocket for unitAttachment attached to brazilianAirfield
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Trigger germanImpRockR11: Setting givesMovement to 3:germanRocket for unitAttachment attached to swedishAirfield
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
4 germanRockets moved from Eastern Germany to Northern France
2 germanInfantrys moved from Northern Germany to Low Countries
2 germanFighters and 1 germanNavalFighter moved from Northern Germany to Low Countries
1 germanFighter moved from Vichy France to Low Countries
2 germanStrategicBombers moved from Northern Germany to Western France
1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Leningrad
2 germanTacticalBombers moved from Belorussia to Leningrad
1 germanInfantry moved from Belorussia to Orel Kursk
1 germanInfantry moved from Kharkov to Orel Kursk
2 germanFighters moved from Belorussia to Orel Kursk
2 germanFighters moved from Kharkov to Orel Kursk
2 germanFighters moved from Poland to Orel Kursk
1 germanArtillery and 4 germanInfantrys moved from Vichy France to Paris
1 germanFighter moved from Vichy France to Paris
1 germanArtillery moved from Kharkov to Orel Kursk
Combat - Germany
Germany creates battle in territory 27 Sea Zone
Air Battle in Northern France
Germany attacks with 4 units heading to Northern France
ExiledAllies launches 11 interceptors out of Northern France
Defenders Fire, : 6/1 hits, 6,25 expected hits
4 germanRockets owned by the Germany lost in Northern France
Air Battle is over, the attackers have all died
Strategic bombing raid in Western France
Bombing raid in Western France rolls: 0,0 and causes: 0 damage to unit: britishFactory
Bombing raid in Western France causes 0 damage total.
Battle in Low Countries
Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter
ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 2/0 hits, 2,00 expected hits
ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 1/1 hits, 0,50 expected hits
2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in Low Countries
Germany win, taking Low Countries from ExiledAllies with 3 germanFighters, 1 germanInfantry and 1 germanNavalFighter remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Casualties for Britain: 2 britishInfantrys
Battle in Orel Kursk
Germany attack with 1 germanArtillery, 6 germanFighters and 2 germanInfantrys
Russia defend with 1 Flagpole, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
Germany roll dice for 1 germanArtillery, 6 germanFighters and 2 germanInfantrys in Orel Kursk, round 2 : 3/1 hits, 3,67 expected hits
Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Orel Kursk, round 2 : 1/1 hits, 1,17 expected hits
2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianMech.Infantry owned by the Russia lost in Orel Kursk
Germany roll dice for 1 germanArtillery, 6 germanFighters and 1 germanInfantry in Orel Kursk, round 3 : 3/1 hits, 3,50 expected hits
Russia roll dice for 1 russianTank in Orel Kursk, round 3 : 0/1 hits, 0,42 expected hits
1 russianTank owned by the Russia lost in Orel Kursk
Germany win, taking Orel Kursk from Russia with 1 germanArtillery, 6 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 14
Casualties for Germany: 1 germanInfantry
Casualties for Russia: 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
Battle in Leningrad
Germany attack with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers
Russia defend with 1 Flagpole, 1 Truck, 1 russianInfantry and 1 russianTank
Germany roll dice for 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers in Leningrad, round 2 : 2/1 hits, 1,92 expected hits
Russia roll dice for 1 russianInfantry and 1 russianTank in Leningrad, round 2 : 0/1 hits, 0,75 expected hits
1 russianInfantry owned by the Russia and 1 russianTank owned by the Russia lost in Leningrad
Germany win, taking Leningrad from Russia with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 9
Casualties for Russia: 1 russianInfantry and 1 russianTank
Battle in Paris
Germany attack with 1 germanArtillery, 1 germanFighter and 4 germanInfantrys
ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanCombatEngineer and 2 americanInfantrys
Germany roll dice for 1 germanArtillery, 1 germanFighter and 4 germanInfantrys in Paris, round 2 : 2/1 hits, 1,83 expected hits
ExiledAllies roll dice for 1 americanCombatEngineer and 2 americanInfantrys in Paris, round 2 : 1/0 hits, 1,00 expected hits
1 germanInfantry owned by the Germany and 2 americanInfantrys owned by the Usa lost in Paris
Germany roll dice for 1 germanArtillery, 1 germanFighter and 3 germanInfantrys in Paris, round 3 : 1/1 hits, 1,58 expected hits
ExiledAllies roll dice for 1 americanCombatEngineer in Paris, round 3 : 0/1 hits, 0,33 expected hits
1 americanCombatEngineer owned by the Usa lost in Paris
Germany win, taking Paris from ExiledAllies with 1 germanArtillery, 1 germanFighter and 3 germanInfantrys remaining. Battle score for attacker is 7
Casualties for Germany: 1 germanInfantry
Casualties for Usa: 1 americanCombatEngineer and 2 americanInfantrys
Cleaning up after air battles
Non Combat Move - Germany
Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger germanProd: Germany has 1 Material placed in Berlin
1 germanFighter moved from Paris to Vichy France
1 germanNavalFighter moved from Low Countries to Northern Germany
1 germanFighter moved from Low Countries to Northern Germany
2 germanFighters moved from Low Countries to Western Germany
2 germanStrategicBombers moved from Western France to Vichy France
1 Truck and 1 germanInfantry moved from Berlin to Poland
1 Truck and 1 germanInfantry moved from Northern Germany to Poland
1 germanAirTransport moved from Austria to Berlin
1 Train moved from Eastern Germany to Berlin
1 Train and 1 germanInfantry moved from Berlin to Poland
1 Train moved from Poland to Berlin
2 germanInfantrys moved from Berlin to Western Germany
1 germanMech.Infantry moved from Belorussia to Romania
1 Material and 1 Truck moved from Western Ukraine to Kharkov
1 Truck moved from Kharkov to Western Ukraine
1 germanInfantry moved from Southern Ukraine to Kharkov
4 germanFighters moved from Orel Kursk to Belorussia
2 Trucks and 2 germanInfantrys moved from Romania to Kharkov
2 germanFighters moved from Belorussia to Poland
2 germanFighters moved from Orel Kursk to Belorussia
2 germanInfantrys moved from Western Ukraine to Pinsk Marshes
2 germanInfantrys moved from Western Ukraine to Kharkov
1 germanInfantry moved from Southern Ukraine to Kharkov
2 germanInfantrys moved from Romania to Western Ukraine
1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
2 germanTacticalBombers moved from Leningrad to Belorussia
2 germanInfantrys moved from Northern Germany to 27 Sea Zone
2 germanInfantrys moved from 27 Sea Zone to Lithuania
2 germanInfantrys moved from Western Germany to Northern Germany
Purchase Units - Germany
Germany repair damage of 6x germanFactory; Remaining resources: 48 PUs; 0 techTokens;
Germany buy 4 germanAntiAirGuns, 3 germanArtillerys, 1 germanEntrenchment and 6 germanInfantrys; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Germany
4 germanAntiAirGuns placed in Western Germany
4 germanInfantrys placed in Northern Germany
Units in Kharkov being upgraded or consumed: 1 Material
1 germanEntrenchment and 2 germanInfantrys placed in Kharkov
2 germanArtillerys placed in Belorussia
1 germanArtillery placed in Western Ukraine
Activate Technology - Germany
Germany activating AdvancedAntiAircraft
Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun
Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun
Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter
Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry
Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry
Turn Complete - Germany
Germany collect 60 PUs; end with 61 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Some Units in Algeria change ownership: 1 germanCombatEngineer
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanTank; Remaining resources: 0 PUs;
Place Units - VichyFrance
1 germanFighter, 1 germanInfantry and 1 germanTank placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in Algeria change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanTank
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 13 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 3 germanInfantrys; Remaining resources: 1 PUs;
Place Units - Finland
3 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 8 PUs; end with 9 PUs
Some Units in Finland change ownership: 3 germanInfantrys
Combat Hit Differential Summary :
Defenders Fire, : : -0,25
ExiledAllies : 0,17
Germany rolls : : 1,00
Germany : -1,50
Russia : -1,33
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 10 PUs
Research Technology - Japan
Trigger japaneseaTIM: Japan gains access to ImprovedMechanization
Japan spend 0 on tech rolls
Japan rolls : 0/1 hits, 0,00 expected hits
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
Manchuria take Yakut from Russia
1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
1 japaneseArtillery and 1 japaneseInfantry moved from Southern Thailand to Malay
1 japaneseSubmarine moved from 148 Sea Zone to 92 Sea Zone
2 japaneseAlpineInfantrys moved from Kwangtung to Hunan
1 japaneseTacticalBomber moved from Kwangtung to Hunan
1 japaneseInfantry moved from Shantung to Shensi
1 japaneseInfantry moved from Anhwei to Hunan
1 japaneseArtillery moved from Shansi to Shensi
1 japaneseAlpineInfantry moved from Kwangsi to Kweichow
1 japaneseArtillery moved from Yunnan to Kweichow
Combat - Japan
Battle in Kweichow
Japan attack with 1 japaneseAlpineInfantry and 1 japaneseArtillery
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseArtillery in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Kweichow
Japan win, taking Kweichow from China with 1 japaneseAlpineInfantry remaining. Battle score for attacker is -1
Casualties for Japan: 1 japaneseArtillery
Casualties for China: 1 chineseInfantry
Battle in Hunan
Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber
China defend with 1 Flagpole and 2 chineseInfantrys
Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 1/1 hits, 1,25 expected hits
China roll dice for 2 chineseInfantrys in Hunan, round 2 : 1/1 hits, 0,67 expected hits
1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber in Hunan, round 3 : 1/1 hits, 1,08 expected hits
China roll dice for 1 chineseInfantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China lost in Hunan
Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 2 chineseInfantrys
Battle in Shensi
Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Shensi, round 2 : 1/1 hits, 0,50 expected hits
China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0,25 expected hits
1 chineseInfantry owned by the China lost in Shensi
Japan win, taking Shensi from China with 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Malay
Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
Britain defend with 1 Flagpole and 1 britishInfantry
Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits
Britain roll dice for 1 britishInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits
1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
Japan win, taking Malay from Britain with 1 japaneseArtillery remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for Britain: 1 britishInfantry
Battle in 92 Sea Zone
Japan attack with 1 japaneseSubmarine
Britain defend with 1 britishDestroyer and 1 britishTransport
Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 britishTransport owned by the Britain lost in 92 Sea Zone
Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Britain roll dice for 1 britishDestroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits
1 britishDestroyer owned by the Britain lost in 92 Sea Zone
Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 15
Casualties for Britain: 1 britishDestroyer and 1 britishTransport
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseNavalFighters and 1 japaneseSubmarine moved from 122 Sea Zone to 95 Sea Zone
2 japaneseNavalFighters moved from Okinawa to French Indochina
1 japaneseNavalFighter moved from Iwo Jima to Japan
1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
2 japaneseMarines moved from Manchuria to 97 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
2 japaneseMarines moved from 95 Sea Zone to French Indochina
1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
2 japaneseAlpineInfantrys moved from Saigon to French Indochina
2 japaneseInfantrys moved from Shanghai to Anhwei
2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
2 Trucks moved from Shanghai to Hong Kong
1 japaneseTacticalBomber moved from Hunan to Anhwei
1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseArtillery moved from Japan to 98 Sea Zone
1 japaneseArtillery and 3 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
2 japaneseMarines moved from Far Eastern Republic to Soviet Far East
3 japaneseTanks moved from Northern Manchuria to Yakut
1 japaneseFighter moved from Manchuria to Peking
2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Yakut
3 japaneseInfantrys moved from Manchuria to Northern Manchuria
2 japaneseTanks moved from Korea to Northern Manchuria
1 japaneseAirTransport moved from Korea to Japan
1 japaneseSubmarine moved from 84 Sea Zone to 148 Sea Zone
Purchase Units - Japan
Japan buy 1 Material, 4 japaneseAlpineInfantrys, 1 japaneseCruiser, 2 japaneseInfantrys, 1 japaneseSubmarine and 3 japaneseTanks; Remaining resources: 1 PUs; 6 techTokens;
Place Units - Japan
2 japaneseAlpineInfantrys placed in Saigon
2 japaneseAlpineInfantrys placed in Hong Kong
2 japaneseInfantrys placed in Shanghai
1 japaneseSubmarine placed in 96 Sea Zone
1 japaneseCruiser placed in 98 Sea Zone
3 japaneseTanks placed in Korea
1 Material placed in Japan
Turn Complete - Japan
Japan collect 69 PUs; end with 70 PUs
Units generate 6 techTokens; Japan end with 12 techTokens
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Yakut change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 11 PUs
Units Change Ownership
Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Some Units in Yakut change ownership: 1 japaneseCombatEngineer
Purchase Units - Thailand
Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Combat Hit Differential Summary :
Japan rolls : : 0,00
Japan : 1,75
China : 0,42
Britain : -0,67
Test summary from TripleA, engine version: 1.9, time: 2:50:55 PM
Savegame
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7
Research Technology - China
China spend 0 on tech rolls
China rolls : 0/1 hits, 0.00 expected hits
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
1 chineseFighter moved from Chungking to Kweichow
2 chineseAlpineInfantrys moved from Eastern Szechwan to Kweichow
3 chineseTanks moved from Chungking to Shensi
1 chineseInfantry moved from Hupeh to Shensi
2 chineseInfantrys moved from Inner Mongolia to Shensi
1 chineseAlpineInfantry moved from Inner Mongolia to Shensi
1 chineseAlpineInfantry moved from Inner Mongolia to Shensi
1 chineseFighter moved from Chungking to Kweichow
Combat - China
Battle in Kweichow
China attack with 2 chineseAlpineInfantrys and 2 chineseFighters
Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
China roll dice for 2 chineseAlpineInfantrys and 2 chineseFighters in Kweichow, round 2 : 1/1 hits, 1.17 expected hits
Japan roll dice for 1 japaneseAlpineInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 japaneseAlpineInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kweichow
China win, taking Kweichow from Japan with 1 chineseAlpineInfantry and 2 chineseFighters remaining. Battle score for attacker is 0
Casualties for China: 1 chineseAlpineInfantry
Casualties for Japan: 1 japaneseAlpineInfantry
Battle in Shensi
China attack with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
China roll dice for 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks in Shensi, round 2 : 3/1 hits, 2.33 expected hits
Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.50 expected hits
1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Shensi
China win, taking Shensi from Japan with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
2 chineseAlpineInfantrys moved from Northern China to Inner Mongolia
2 chineseInfantrys moved from Kansu to Hupeh
1 Truck and 1 chineseInfantry moved from Tsinghai to Hupeh
1 Truck moved from Kansu to Singkiang
1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
1 chineseInfantry moved from Tsinghai to Western Szechwan
1 chineseFighter moved from Kweichow to Chungking
1 chineseFighter moved from Kweichow to Chungking
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
China buy 2 chineseAlpineInfantrys, 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens;
Place Units - China
2 chineseAlpineInfantrys placed in Northern China
3 chineseArtillerys placed in Chungking
2 chineseInfantrys placed in Singkiang
Turn Complete - China
China collect 25 PUs; end with 25 PUs
Units generate 3 techTokens; China end with 9 techTokens
Combat Hit Differential Summary :
China : 0.50
Japan : 0.17
China rolls : : 0.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7
Supporting Britain - Canada
Canada collect 0 PUs; end with 24 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 22 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 8 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 15 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 17 PUs
Research Technology - Britain
Trigger britishaTIM: Britain gains access to ImprovedMechanization
Britain spend 0 on tech rolls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedSubmarines
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
2 britishInfantrys moved from Scotland to 24 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
2 britishInfantrys moved from 23 Sea Zone to Low Countries
2 britishNavalFighters moved from 23 Sea Zone to Eastern France
2 britishInfantrys moved from Northern France to Eastern France
4 britishInfantrys moved from Western France to Paris
5 britishFighters moved from Northern France to Paris
1 britishTank moved from Cameroon to Gold Coast
ExiledAllies take Gold Coast from VichyFrance
1 britishTank moved from Anglo Egyptian Sudan to Cairo
1 britishTank moved from Western Egypt to Cairo
1 britishTank moved from Western Egypt to Cairo
5 britishInfantrys moved from Western Egypt to Cairo
2 britishSubmarines moved from 96 Sea Zone to 123 Sea Zone
1 britishDestroyer moved from 108 Sea Zone to 120 Sea Zone
1 britishSubmarine moved from 119 Sea Zone to 120 Sea Zone
1 britishInfantry moved from British Columbia to 104 Sea Zone
1 britishInfantry and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
1 britishInfantry moved from 101 Sea Zone to Kamchatka
Combat - Britain
Battle in Kamchatka
Battle in Low Countries
Britain attack with 2 britishInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Britain roll dice for 2 britishBattleships in Low Countries, round 2 : 2/1 hits, 1.67 expected hits
Germany roll dice for 1 germanInfantry in Low Countries, round 2 : 0/1 hits, 0.25 expected hits
1 germanInfantry owned by the Germany lost in Low Countries
Britain win, taking Kamchatka from Japan, taking Low Countries from Germany with 2 britishInfantrys remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Cairo
Britain attack with 5 britishInfantrys and 3 britishTanks
Italy defend with 1 Flagpole, 3 Materials, 1 Rail, 2 Trucks, 1 italianInfantry and 3 italianMarines
Britain roll dice for 5 britishInfantrys and 3 britishTanks in Cairo, round 2 : 2/1 hits, 2.25 expected hits
Italy roll dice for 1 italianInfantry and 3 italianMarines in Cairo, round 2 : 1/1 hits, 1.08 expected hits
1 britishInfantry owned by the Britain and 2 italianMarines owned by the Italy lost in Cairo
Britain roll dice for 4 britishInfantrys and 3 britishTanks in Cairo, round 3 : 2/0 hits, 2.00 expected hits
Italy roll dice for 1 italianInfantry and 1 italianMarine in Cairo, round 3 : 1/1 hits, 0.58 expected hits
1 britishInfantry owned by the Britain, 1 italianMarine owned by the Italy and 1 italianInfantry owned by the Italy lost in Cairo
Britain win, taking Cairo from Italy with 3 britishInfantrys and 3 britishTanks remaining. Battle score for attacker is 9
Casualties for Britain: 2 britishInfantrys
Casualties for Italy: 1 italianInfantry and 3 italianMarines
Battle in Eastern France
Britain attack with 2 britishInfantrys and 2 britishNavalFighters
Italy defend with 1 italianTank; Germany defend with 1 Flagpole
Britain roll dice for 2 britishInfantrys and 2 britishNavalFighters in Eastern France, round 2 : 1/0 hits, 1.00 expected hits
Germany roll dice for 1 italianTank in Eastern France, round 2 : 0/1 hits, 0.25 expected hits
1 italianTank owned by the Italy lost in Eastern France
Britain win, taking Eastern France from Germany with 2 britishInfantrys and 2 britishNavalFighters remaining. Battle score for attacker is 6
Casualties for Italy: 1 italianTank
Battle in Paris
Britain attack with 5 britishFighters and 4 britishInfantrys
Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys
Britain roll dice for 5 britishFighters and 4 britishInfantrys in Paris, round 2 : 3/1 hits, 3.08 expected hits
Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Paris, round 2 : 1/1 hits, 1.25 expected hits
2 germanInfantrys owned by the Germany, 1 britishInfantry owned by the Britain and 1 germanArtillery owned by the Germany lost in Paris
Britain roll dice for 5 britishFighters and 3 britishInfantrys in Paris, round 3 : 3/1 hits, 2.83 expected hits
Germany roll dice for 1 germanInfantry in Paris, round 3 : 1/1 hits, 0.33 expected hits
1 germanInfantry owned by the Germany and 1 britishInfantry owned by the Britain lost in Paris
Britain win, taking Paris from Germany with 5 britishFighters and 2 britishInfantrys remaining. Battle score for attacker is 7
Casualties for Britain: 2 britishInfantrys
Casualties for Germany: 1 germanArtillery and 3 germanInfantrys
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
1 britishFighter moved from Paris to Western France
1 britishFighter moved from Paris to Western France
1 britishFighter moved from Paris to Western France
2 britishFighters moved from Paris to Northern France
1 britishInfantry moved from Gibraltar to 41 Sea Zone
1 britishArtillery moved from Gibraltar to 41 Sea Zone
1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 41 Sea Zone to 34 Sea Zone
1 britishInfantry moved from 34 Sea Zone to Western France
1 britishArtillery moved from 34 Sea Zone to Western France
1 britishDestroyer moved from 41 Sea Zone to 43 Sea Zone
1 Truck and 1 britishAntiAirGun moved from Central Egpyt to Cairo
1 Truck moved from Cairo to Sinai
1 britishTank moved from Syria to Sinai
1 britishCombatEngineer moved from Syria to Trans Jordan
1 britishInfantry moved from Syria to Trans Jordan
2 britishTanks moved from Belgian Congo to Anglo Egyptian Sudan
1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
1 Material moved from Bombay to 75 Sea Zone
1 Material, 1 britishDestroyer and 3 britishTransports moved from 75 Sea Zone to 72 Sea Zone
1 Material moved from 72 Sea Zone to Cairo
1 britishCombatEngineer moved from Western Egypt to Cairo
2 britishNavalFighters moved from Eastern France to 23 Sea Zone
1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
1 britishInfantry moved from Scotland to 24 Sea Zone
1 britishInfantry and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
1 britishParatrooper moved from Southern Britain to 23 Sea Zone
1 britishInfantry and 1 britishParatrooper moved from 23 Sea Zone to Northern France
4 britishInfantrys moved from London to 23 Sea Zone
3 britishTanks moved from Central Britain to 23 Sea Zone
2 britishInfantrys, 3 britishTanks and 4 britishTransports moved from 23 Sea Zone to 34 Sea Zone
2 britishInfantrys and 3 britishTanks moved from 34 Sea Zone to Western France
2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
2 britishInfantrys moved from 34 Sea Zone to Western France
2 britishInfantrys moved from Exiled Allies to Southern Britain
1 britishTransport moved from 34 Sea Zone to 23 Sea Zone
1 britishAntiAirGun moved from London to 23 Sea Zone
1 britishAntiAirGun and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
1 britishAntiAirGun moved from 34 Sea Zone to Western France
2 Trucks and 2 britishAntiAirGuns moved from Northern France to Western France
2 Trucks moved from Western France to Northern France
1 Train moved from Central Britain to Scotland
1 Train and 1 britishAntiAirGun moved from Scotland to London
1 Train moved from London to Scotland
1 britishFighter moved from Northern France to London
1 britishInfantry moved from Calcutta to Bengal
1 britishInfantry moved from Bengal to Rangoon
1 britishInfantry moved from Bengal to Rangoon
1 britishInfantry moved from Bengal to Rangoon
1 britishInfantry moved from Bengal to Rangoon
1 Material moved from Southwestern Australia to 149 Sea Zone
1 Material moved from Southwestern Australia to 149 Sea Zone
1 Material moved from Southwestern Australia to 149 Sea Zone
3 Materials, 1 britishDestroyer and 2 britishTransports moved from 149 Sea Zone to 150 Sea Zone
1 britishInfantry moved from Dutch East Indies to 150 Sea Zone
3 Materials, 1 britishDestroyer, 1 britishInfantry and 2 britishTransports moved from 150 Sea Zone to 146 Sea Zone
3 Materials and 1 britishInfantry moved from 146 Sea Zone to Dutch New Guinea
1 Material, 1 Train and 1 britishCombatEngineer moved from New South Wales to Southwestern Australia
1 Train moved from Southwestern Australia to New South Wales
1 britishSubmarine moved from 120 Sea Zone to 126 Sea Zone
1 britishSubmarine moved from 120 Sea Zone to 126 Sea Zone
1 britishTank moved from British Columbia to Alaska
1 Train moved from British Columbia to Ontario
1 Train moved from Ontario to Quebec
1 britishFighter moved from Northern France to Western France
5 britishTanks moved from Northern France to Western France
Purchase Units - Britain
Britain buy 1 Material, 1 britishFighter, 7 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
3 britishInfantrys placed in Scotland
4 britishInfantrys placed in London
1 Material, 1 britishFighter and 1 britishTank placed in Central Britain
Activate Technology - Britain
Britain activating ImprovedSubmarines
Trigger britishImpS: Setting attackAA to 3 for unitAttachment attached to britishSubmarine
Britain giving technology to Usa: ImprovedSubmarines
Turn Complete - Britain
Trigger LLbMI: has removed 1 Material owned by Britain in Eastern Iran
Trigger LLbMI: Russia has 1 Material placed in Eastern Iran
Britain collect 37 PUs; end with 37 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
Units generate 9 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Dutch New Guinea change ownership: 3 Materials
Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in Sumatra change ownership: 1 britishCombatEngineer
Some Units in Western France change ownership: 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 2 britishFighters; Remaining resources: 2 PUs;
Place Units - Canada
2 britishFighters placed in Quebec
Turn Complete - Canada
Canada collect 15 PUs; end with 17 PUs
Some Units in Quebec change ownership: 2 britishFighters
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 2 britishInfantrys and 2 britishTanks; Remaining resources: 4 PUs;
Place Units - ExiledAllies
2 britishInfantrys placed in Exiled Allies
2 britishTanks placed in Western France
Turn Complete - ExiledAllies
ExiledAllies collect 36 PUs; end with 40 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 38 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 35 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
Units Change Ownership
Some Units in Dutch New Guinea change ownership: 3 Materials
Some Units in Exiled Allies change ownership: 2 britishInfantrys
Some Units in Sumatra change ownership: 1 britishCombatEngineer
Some Units in Western France change ownership: 1 britishCombatEngineer and 2 britishTanks
Turn Complete - Egypt
Egypt collect 9 PUs; end with 9 PUs
Some Units in Cairo change ownership: 4 Materials, 2 Trucks and 1 britishCombatEngineer
Purchase Units - SouthAfrica
SouthAfrica buy 1 britishDestroyer; Remaining resources: 0 PUs;
Place Units - SouthAfrica
1 britishDestroyer placed in 71 Sea Zone
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs
Some Units in 71 Sea Zone change ownership: 1 britishDestroyer
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
India buy 1 britishCruiser and 1 britishInfantry; Remaining resources: 0 PUs;
Place Units - India
1 britishInfantry placed in Calcutta
1 britishCruiser placed in 75 Sea Zone
1 Material placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 13 PUs
Units Change Ownership
Some Units in 75 Sea Zone change ownership: 1 britishCruiser
Some Units in Bombay change ownership: 1 Material
Some Units in Calcutta change ownership: 1 britishInfantry
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishFactory and 2 britishSubmarines; Remaining resources: 2 PUs;
Place Units - Australia
Units in Southwestern Australia being upgraded or consumed: 2 Materials
1 britishFactory placed in Southwestern Australia
2 britishSubmarines placed in 149 Sea Zone
1 Material placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 19 PUs
Units Change Ownership
Some Units in 149 Sea Zone change ownership: 2 britishSubmarines
Some Units in New South Wales change ownership: 1 Material
Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Britain rolls : : 1.00
Italy : 0.33
Britain : 0.17
Germany : -0.08
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7
Research Technology - Italy
Trigger italianaTAM: Italy gains access to AdvancedMechanization
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0,00 expected hits
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
2 italianInfantrys moved from Vichy France to Eastern France
1 italianTank moved from Northern Italy to Eastern France
2 italianInfantrys moved from Vichy France to Paris
2 italianFighters moved from Northern Italy to Eastern France
1 italianTacticalBomber moved from Vichy France to Paris
1 italianArtillery moved from Vichy France to Paris
Combat - Italy
Battle in Eastern France
Italy attack with 2 italianFighters, 2 italianInfantrys and 1 italianTank
ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
Italy roll dice for 2 italianFighters, 2 italianInfantrys and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,42 expected hits
ExiledAllies roll dice for 2 britishInfantrys in Eastern France, round 2 : 1/1 hits, 0,67 expected hits
1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianTank in Eastern France, round 3 : 1/1 hits, 1,25 expected hits
ExiledAllies roll dice for 1 britishInfantry in Eastern France, round 3 : 1/1 hits, 0,33 expected hits
1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
Italy win, taking Eastern France from ExiledAllies with 2 italianFighters and 1 italianTank remaining. Battle score for attacker is 0
Casualties for Italy: 2 italianInfantrys
Casualties for Britain: 2 britishInfantrys
Battle in Paris
Italy attack with 1 italianArtillery, 2 italianInfantrys and 1 italianTacticalBomber
ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
Italy roll dice for 1 italianArtillery, 2 italianInfantrys and 1 italianTacticalBomber in Paris, round 2 : 1/1 hits, 1,42 expected hits
ExiledAllies roll dice for 2 britishInfantrys in Paris, round 2 : 1/1 hits, 0,67 expected hits
1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
Italy roll dice for 1 italianArtillery, 1 italianInfantry and 1 italianTacticalBomber in Paris, round 3 : 1/1 hits, 1,17 expected hits
ExiledAllies roll dice for 1 britishInfantry in Paris, round 3 : 0/1 hits, 0,33 expected hits
1 britishInfantry owned by the Britain lost in Paris
Italy win, taking Paris from ExiledAllies with 1 italianArtillery, 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Casualties for Britain: 2 britishInfantrys
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianTacticalBomber moved from Paris to Vichy France
2 italianFighters moved from Eastern France to Northern Italy
2 italianTanks moved from Northern Italy to Vichy France
2 italianInfantrys moved from Rome to 47 Sea Zone
2 italianInfantrys moved from 47 Sea Zone to Vichy France
2 italianInfantrys moved from Rome to Northern Italy
2 Trucks moved from Vichy France to Rome
1 Material and 1 italianAirTransport moved from Rome to Northern Italy
1 italianAirTransport moved from Northern Italy to Rome
1 Truck moved from Algeria to Tripolitania
1 italianCombatEngineer moved from Algeria to Tripolitania
2 italianBattleship-damageds and 3 italianTransports moved from 53 Sea Zone to 51 Sea Zone
3 italianSubmarines moved from 53 Sea Zone to 51 Sea Zone
Purchase Units - Italy
Italy buy 3 italianArtillerys, 1 italianEntrenchment, 4 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 6 techTokens;
Place Units - Italy
Units in Northern Italy being upgraded or consumed: 1 Material
3 italianArtillerys, 1 italianEntrenchment and 1 italianTank placed in Northern Italy
4 italianInfantrys placed in Rome
Turn Complete - Italy
Italy collect 27 PUs; end with 27 PUs
Units generate 6 techTokens; Italy end with 12 techTokens
Combat Hit Differential Summary :
Italy rolls : : 0,00
ExiledAllies : 1,00
Italy : -1,25
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7
Research Technology - Usa
Trigger americanaTAS: Usa gains access to AdvancedSubmarines
Usa spend 0 on tech rolls
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedSubmarines
Combat Move - Usa
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
5 americanStrategicBombers moved from Northern France to Northern Germany
2 americanFighters moved from Northern France to Northern Germany
2 americanFighters moved from Northern France to Paris
2 americanNavalFighters moved from Northern France to Paris
1 americanTank moved from Western France to Paris
1 americanAntiTankGun moved from Western France to Paris
Combat - Usa
Air Battle in Northern Germany
Usa attacks with 7 units heading to Northern Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Germany
AntiAircraftGun fire in Northern Germany : 1/1 hits, 1.25 expected hits
1 americanStrategicBomber killed by AntiAircraftGun
Bombing raid in Northern Germany rolls: 2,1,0,2 and causes: 5 damage to unit: germanBarracks
Bombing raid in Northern Germany causes 5 damage total.
Battle in Paris
Usa attack with 1 americanAntiTankGun, 2 americanFighters, 2 americanNavalFighters and 1 americanTank
Italy defend with 1 italianArtillery and 1 italianInfantry; Germany defend with 1 Flagpole
Usa roll dice for 1 americanAntiTankGun, 2 americanFighters, 2 americanNavalFighters and 1 americanTank in Paris, round 2 : 2/1 hits, 1.83 expected hits
Germany roll dice for 1 italianArtillery and 1 italianInfantry in Paris, round 2 : 1/1 hits, 0.58 expected hits
1 italianArtillery owned by the Italy, 1 americanAntiTankGun owned by the Usa and 1 italianInfantry owned by the Italy lost in Paris
Usa win, taking Paris from Germany with 2 americanFighters, 2 americanNavalFighters and 1 americanTank remaining. Battle score for attacker is 3
Casualties for Usa: 1 americanAntiTankGun
Casualties for Italy: 1 italianArtillery and 1 italianInfantry
Cleaning up after air battles
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger americanProd1: Usa has 1 Material placed in Washington
2 americanFighters moved from Paris to Northern France
2 americanNavalFighters moved from Paris to Northern France
2 americanFighters moved from Northern Germany to Northern France
4 americanStrategicBombers moved from Northern Germany to Northern France
2 americanStrategicBombers moved from Chicago to Central Britain
1 Train and 1 americanCombatEngineer moved from Los Angeles to Northeastern US
1 Train moved from Southern Central US to Washington
2 Materials and 1 Train moved from Washington to Northeastern US
3 americanTanks moved from New York to 30 Sea Zone
1 americanMech.Infantry moved from New York to 30 Sea Zone
5 americanInfantrys moved from Washington to 30 Sea Zone
5 americanInfantrys, 1 americanMech.Infantry, 3 americanTanks and 6 americanTransports moved from 30 Sea Zone to 32 Sea Zone
3 americanTransports moved from 32 Sea Zone to 30 Sea Zone
1 americanNavalFighter moved from 32 Sea Zone to Northern France
1 americanCruiser, 2 americanDestroyers and 2 americanSubmarines moved from 115 Sea Zone to 120 Sea Zone
1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
1 americanCarrier moved from 32 Sea Zone to 34 Sea Zone
Purchase Units - Usa
Trigger americanAdvSB: buyamericanHeavyStrategicBomber added to americanProduction
Usa buy 1 americanBarracks, 1 americanFighter, 2 americanHeavyStrategicBombers, 1 americanHull, 3 americanInfantrys and 1 americanTank; Remaining resources: 2 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
3 americanInfantrys placed in Washington
1 americanFighter, 2 americanHeavyStrategicBombers and 1 americanTank placed in New York
Units in Northeastern US being upgraded or consumed: 2 Materials
1 americanBarracks placed in Northeastern US
1 americanHull placed in 156 Sea Zone
Activate Technology - Usa
Usa activating AdvancedSubmarines
Trigger americanImpS: Setting attackAA to 3 for unitAttachment attached to americanSubmarine
Turn Complete - Usa
Usa collect 70 PUs; end with 72 PUs
Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
AntiAircraftGun fire in Northern Germany : : -0.25
Usa : 0.17
Usa rolls : : 1.00
Germany : 0.42
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 8
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 9 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 13 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 17 PUs
Research Technology - Germany
Germany spend 0 on tech rolls
Germany rolls : 0/1 hits, 0,00 expected hits
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanInfantry moved from Vichy France to Paris
1 germanTank moved from Vichy France to Paris
1 germanStrategicBomber moved from Vichy France to Paris
2 germanInfantrys moved from Western Germany to Low Countries
1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Low Countries
2 germanFighters moved from Western Germany to Low Countries
2 germanInfantrys moved from Pinsk Marshes to Orel Kursk
1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
Germany take Eastern Ukraine from Russia
2 germanFighters moved from Belorussia to Orel Kursk
1 germanArtillery and 1 germanInfantry moved from Tobruk to 51 Sea Zone
1 germanTank moved from Tobruk to 51 Sea Zone
1 germanTank moved from Tobruk to 51 Sea Zone
Combat - Germany
Battle in Low Countries
Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter
ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 2/0 hits, 2,00 expected hits
ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/1 hits, 0,50 expected hits
2 britishInfantrys owned by the Britain lost in Low Countries
Germany win, taking Low Countries from ExiledAllies with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 6
Casualties for Britain: 2 britishInfantrys
Battle in Paris
Germany attack with 1 germanInfantry, 1 germanStrategicBomber and 1 germanTank
ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanTank
Germany roll dice for 1 germanInfantry, 1 germanStrategicBomber and 1 germanTank in Paris, round 2 : 1/1 hits, 0,92 expected hits
ExiledAllies roll dice for 1 americanTank in Paris, round 2 : 1/1 hits, 0,33 expected hits
1 germanInfantry owned by the Germany and 1 americanTank owned by the Usa lost in Paris
Germany win, taking Paris from ExiledAllies with 1 germanStrategicBomber and 1 germanTank remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Casualties for Usa: 1 americanTank
Battle in Orel Kursk
Germany attack with 2 germanFighters and 2 germanInfantrys
Russia defend with 1 Flagpole and 1 russianMech.Infantry
Germany roll dice for 2 germanFighters and 2 germanInfantrys in Orel Kursk, round 2 : 1/1 hits, 1,33 expected hits
Russia roll dice for 1 russianMech.Infantry in Orel Kursk, round 2 : 1/1 hits, 0,25 expected hits
1 germanInfantry owned by the Germany and 1 russianMech.Infantry owned by the Russia lost in Orel Kursk
Germany win, taking Orel Kursk from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 2
Casualties for Germany: 1 germanInfantry
Casualties for Russia: 1 russianMech.Infantry
Non Combat Move - Germany
Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger germanProd: Germany has 1 Material placed in Berlin
1 germanStrategicBomber moved from Vichy France to Eastern Poland
1 germanStrategicBomber moved from Paris to Eastern Poland
1 germanCombatEngineer moved from Northern Germany to Western Germany
1 Material and 1 germanAirTransport moved from Berlin to Western Germany
1 germanAirTransport moved from Western Germany to Berlin
1 germanTank moved from Western Germany to Eastern Germany
1 germanNavalFighter moved from Low Countries to Northern Germany
1 germanFighter moved from Low Countries to Northern Germany
2 germanFighters moved from Low Countries to Western Germany
1 germanFighter moved from Vichy France to Romania
1 Train moved from Berlin to Western Germany
1 Train and 2 germanAntiAirGuns moved from Western Germany to Southern Germany
1 Train moved from Southern Germany to Western Germany
1 Train and 1 germanAntiAirGun moved from Western Germany to Northern Germany
1 Train moved from Northern Germany to Eastern Germany
1 Train moved from Northern Italy to Berlin
2 germanInfantrys moved from Lithuania to Belorussia
2 germanFighters moved from Orel Kursk to Belorussia
2 germanInfantrys moved from Northern Germany to 27 Sea Zone
2 germanInfantrys moved from 27 Sea Zone to Lithuania
1 germanInfantry moved from Western Ukraine to Southern Ukraine
1 germanFighter moved from Poland to Romania
1 germanInfantry and 1 germanMech.Infantry moved from Romania to Belorussia
1 germanArtillery moved from Western Ukraine to Bessarabia
3 germanInfantrys moved from Romania to Eastern Poland
3 germanInfantrys moved from Poland to Eastern Poland
2 Trucks moved from Poland to Austria
1 Truck moved from Western Ukraine to Poland
3 germanInfantrys moved from Finland to Eastern Finland
Purchase Units - Germany
Germany repair damage of 5x germanBarracks; Remaining resources: 56 PUs; 9 techTokens;
Germany buy 1 Truck, 3 germanAntiAirGuns, 2 germanArtillerys, 1 germanCombatEngineer, 1 germanFortification, 6 germanInfantrys, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens;
Place Units - Germany
Units in Western Germany being upgraded or consumed: 1 Material and 1 germanEntrenchment
1 Truck and 1 germanFortification placed in Western Germany
2 germanAntiAirGuns placed in Western Germany
1 germanAntiAirGun placed in Western Germany
1 germanArtillery, 1 germanCombatEngineer, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
4 germanInfantrys placed in Northern Germany
2 germanInfantrys placed in Austria
1 germanArtillery placed in Belorussia
Turn Complete - Germany
Germany collect 58 PUs; end with 58 PUs
Units generate 9 techTokens; Germany end with 18 techTokens
Some Units in Algeria change ownership: 1 germanCombatEngineer
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter and 1 germanTank; Remaining resources: 0 PUs;
Place Units - VichyFrance
1 germanFighter and 1 germanTank placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in Algeria change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanFighter and 1 germanTank
Purchase Units - DanubeAxis
DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
3 germanInfantrys placed in Romania
1 germanArtillery placed in Hungary Slovakia
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs
Units Change Ownership
Some Units in Hungary Slovakia change ownership: 1 germanArtillery
Some Units in Romania change ownership: 3 germanInfantrys
Purchase Units - Finland
Finland buy 3 germanInfantrys; Remaining resources: 0 PUs;
Place Units - Finland
3 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 8 PUs; end with 8 PUs
Some Units in Finland change ownership: 3 germanInfantrys
Combat Hit Differential Summary :
ExiledAllies : 0,17
Germany rolls : : 0,00
Germany : -0,25
Russia : 0,75
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 8
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 11 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover IncreasedFighterRange
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
2 japaneseInfantrys moved from Eastern Evenki to Western Evenki
Japan take Western Evenki from Russia
Combat - Japan
Japan creates battle in territory 148 Sea Zone
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
2 Trucks moved from Yakut to Manchuria
3 japaneseInfantrys and 2 japaneseTanks moved from Northern Manchuria to Yakut
2 japaneseTanks moved from Yakut to Far Eastern Republic
1 japaneseTank moved from Yakut to Eastern Evenki
1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
1 japaneseArtillery and 3 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
3 japaneseTanks moved from Korea to Northern Manchuria
1 japaneseTacticalBomber moved from Anhwei to Peking
1 japaneseFighter moved from Peking to Manchuria
2 japaneseInfantrys moved from Shanghai to Shantung
2 japaneseAlpineInfantrys moved from Kwangtung to Kwangsi
2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
2 japaneseAlpineInfantrys moved from French Indochina to Burma
1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
2 japaneseAlpineInfantrys moved from Saigon to French Indochina
2 japaneseMarines moved from French Indochina to 95 Sea Zone
2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 93 Sea Zone
2 japaneseMarines moved from 93 Sea Zone to Borneo
1 japaneseCombatEngineer moved from Brunei to Borneo
1 Material and 1 japaneseAirTransport moved from Japan to Borneo
1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 95 Sea Zone to 93 Sea Zone
1 japaneseSubmarine moved from 92 Sea Zone to 147 Sea Zone
1 japaneseSubmarine moved from 148 Sea Zone to 147 Sea Zone
1 japaneseNavalFighter moved from 93 Sea Zone to Borneo
1 japaneseNavalFighter moved from Celebes to 93 Sea Zone
1 japaneseNavalFighter moved from French Indochina to Borneo
1 japaneseNavalFighter moved from French Indochina to Japan
1 japaneseSubmarine moved from 95 Sea Zone to 122 Sea Zone
1 japaneseSubmarine moved from 96 Sea Zone to 99 Sea Zone
1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
Purchase Units - Japan
Japan buy 1 japaneseAirfield, 4 japaneseAlpineInfantrys, 1 japaneseDestroyer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseSubmarine and 3 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
1 japaneseInfantry placed in Luzon
2 japaneseAlpineInfantrys placed in Saigon
2 japaneseAlpineInfantrys placed in Hong Kong
2 japaneseInfantrys placed in Shanghai
1 japaneseSubmarine placed in 96 Sea Zone
1 japaneseDestroyer placed in 98 Sea Zone
1 japaneseFighter placed in Japan
3 japaneseTanks placed in Korea
Units in Borneo being upgraded or consumed: 1 Material
1 japaneseAirfield placed in Borneo
Activate Technology - Japan
Japan activating IncreasedFighterRange
Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
Turn Complete - Japan
Japan collect 65 PUs; end with 65 PUs
Units generate 6 techTokens; Japan end with 6 techTokens
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Yakut change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs;
Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 12 PUs
Units Change Ownership
Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Some Units in Yakut change ownership: 1 japaneseCombatEngineer
Purchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan rolls : : 1,00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 8
Research Technology - China
China spend 0 on tech rolls
China rolls : 1/1 hits, 0.00 expected hits
China removing all Technology Tokens after successful research.
China discover ImprovedArtillery
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
3 chineseInfantrys moved from Shensi to Shansi
2 chineseAlpineInfantrys moved from Inner Mongolia to Suiyuan
1 chineseAlpineInfantry moved from Kweichow to Yunnan
1 chineseAlpineInfantry moved from Eastern Szechwan to Yunnan
2 chineseFighters moved from Chungking to Yunnan
1 chineseTank moved from Shensi to Shansi
2 chineseTanks moved from Shensi to Suiyuan
1 chineseAlpineInfantry moved from Shensi to Shansi
1 chineseAlpineInfantry moved from Shensi to Shansi
Combat - China
Battle in Shansi
China attack with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank
Japan defend with 1 Flagpole and 2 japaneseInfantrys
China roll dice for 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank in Shansi, round 2 : 1/1 hits, 1.33 expected hits
Japan roll dice for 2 japaneseInfantrys in Shansi, round 2 : 0/1 hits, 0.50 expected hits
1 japaneseInfantry owned by the Japan lost in Shansi
China roll dice for 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank in Shansi, round 3 : 2/1 hits, 1.33 expected hits
Japan roll dice for 1 japaneseInfantry in Shansi, round 3 : 0/1 hits, 0.25 expected hits
1 japaneseInfantry owned by the Japan lost in Shansi
China win, taking Shansi from Japan with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 6
Casualties for Japan: 2 japaneseInfantrys
Battle in Yunnan
China attack with 2 chineseAlpineInfantrys and 2 chineseFighters
Japan defend with 1 Flagpole, 1 Rail and 2 japaneseInfantrys
China roll dice for 2 chineseAlpineInfantrys and 2 chineseFighters in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Japan roll dice for 2 japaneseInfantrys in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Yunnan
China roll dice for 1 chineseAlpineInfantry and 2 chineseFighters in Yunnan, round 3 : 0/1 hits, 0.92 expected hits
Japan roll dice for 1 japaneseInfantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 chineseAlpineInfantry owned by the China lost in Yunnan
retreated to Yunnan
Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -5
Casualties for China: 2 chineseAlpineInfantrys
Casualties for Japan: 1 japaneseInfantry
Battle in Suiyuan
China attack with 2 chineseAlpineInfantrys and 2 chineseTanks
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
China roll dice for 2 chineseAlpineInfantrys and 2 chineseTanks in Suiyuan, round 2 : 1/1 hits, 1.33 expected hits
Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Suiyuan
China roll dice for 1 chineseAlpineInfantry and 2 chineseTanks in Suiyuan, round 3 : 1/1 hits, 1.17 expected hits
Japan roll dice for 1 japaneseArtillery in Suiyuan, round 3 : 0/1 hits, 0.25 expected hits
1 japaneseArtillery owned by the Japan lost in Suiyuan
China win, taking Suiyuan from Japan with 1 chineseAlpineInfantry and 2 chineseTanks remaining. Battle score for attacker is 3
Casualties for China: 1 chineseAlpineInfantry
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseInfantry moved from Hupeh to Shensi
1 chineseInfantry moved from Hupeh to Kweichow
1 chineseCombatEngineer moved from Chungking to Hupeh
2 chineseAlpineInfantrys moved from Northern China to Inner Mongolia
1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
3 chineseArtillerys moved from Chungking to Eastern Szechwan
1 Truck moved from Hupeh to Chungking
1 Material and 1 Truck moved from Chungking to Hupeh
2 chineseFighters moved from Yunnan to Chungking
2 Trucks and 2 chineseInfantrys moved from Singkiang to Kansu
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
China buy 2 chineseAlpineInfantrys, 1 chineseMech.Infantry and 2 chineseTanks; Remaining resources: 0 PUs; 0 techTokens;
Place Units - China
2 chineseAlpineInfantrys placed in Northern China
1 chineseMech.Infantry and 2 chineseTanks placed in Chungking
Activate Technology - China
China activating ImprovedArtillery
Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese
Turn Complete - China
China collect 28 PUs; end with 28 PUs
Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
China : -1.25
Japan : 0.50
China rolls : : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 8
Supporting Britain - Canada
Canada collect 0 PUs; end with 17 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 27 PUs
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 7 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 13 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 19 PUs
Research Technology - Britain
Trigger britishaTAS: Britain gains access to AdvancedSubmarines
Britain spend 0 on tech rolls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover IncreasedFighterRange
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Some non-combat units are destroyed:
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
2 britishNavalFighters moved from 23 Sea Zone to Eastern France
1 britishAirTransport and 1 britishParatrooper moved from Northern France to Eastern France
1 britishInfantry moved from Northern France to Eastern France
2 britishInfantrys moved from Western France to Paris
4 britishFighters moved from Western France to Paris
11 britishTanks moved from Western France to Low Countries
2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
3 britishInfantrys moved from Scotland to 24 Sea Zone
3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
1 britishInfantry moved from London to 23 Sea Zone
4 britishInfantrys moved from 23 Sea Zone to Low Countries
1 britishFighter moved from Central Britain to Eastern France
1 britishFighter moved from London to Eastern France
1 britishTank moved from Gold Coast to West Africa
ExiledAllies take French West Africa from VichyFrance
ExiledAllies take West Africa from VichyFrance
2 britishInfantrys moved from Western Egypt to Al Kufrah
2 britishArtillerys moved from Western Egypt to Al Kufrah
2 britishInfantrys moved from Dutch New Guinea to 146 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 146 Sea Zone to 129 Sea Zone
2 britishInfantrys moved from 129 Sea Zone to Phillippines
1 britishSubmarine moved from 48 Sea Zone to 53 Sea Zone
1 britishDestroyer moved from 43 Sea Zone to 48 Sea Zone
Combat - Britain
Battle in Phillippines
Battle in Al Kufrah
Britain attack with 2 britishArtillerys and 2 britishInfantrys
Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
Britain roll dice for 2 britishArtillerys and 2 britishInfantrys in Al Kufrah, round 2 : 1/0 hits, 1.00 expected hits
Italy roll dice for 1 italianInfantry in Al Kufrah, round 2 : 1/1 hits, 0.25 expected hits
1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Al Kufrah
Some non-combat units are destroyed:
Britain win, taking Phillippines from Japan, taking Al Kufrah from Italy with 2 britishArtillerys and 1 britishInfantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 britishInfantry
Casualties for Italy: 1 italianInfantry
Battle in Low Countries
Britain attack with 4 britishInfantrys and 11 britishTanks
Germany defend with 1 Flagpole and 2 germanInfantrys
Britain roll dice for 2 britishBattleships and 2 britishCruisers in Low Countries, round 2 : 2/1 hits, 2.17 expected hits
Germany roll dice for 2 germanInfantrys in Low Countries, round 2 : 1/1 hits, 0.50 expected hits
2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Low Countries
Britain win, taking Low Countries from Germany with 3 britishInfantrys and 11 britishTanks remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Casualties for Germany: 2 germanInfantrys
Battle in Eastern France
Britain attack with 1 britishAirTransport, 2 britishFighters, 1 britishInfantry, 2 britishNavalFighters and 1 britishParatrooper
Italy defend with 1 italianTank; Germany defend with 1 Flagpole
Britain roll dice for 1 britishAirTransport, 2 britishFighters, 1 britishInfantry, 2 britishNavalFighters and 1 britishParatrooper in Eastern France, round 2 : 2/1 hits, 1.92 expected hits
Germany roll dice for 1 italianTank in Eastern France, round 2 : 0/1 hits, 0.25 expected hits
1 italianTank owned by the Italy lost in Eastern France
Britain win, taking Eastern France from Germany with 1 britishAirTransport, 2 britishFighters, 1 britishInfantry, 2 britishNavalFighters and 1 britishParatrooper remaining. Battle score for attacker is 6
Casualties for Italy: 1 italianTank
Battle in Paris
Britain attack with 4 britishFighters and 2 britishInfantrys
Germany defend with 1 Flagpole and 1 germanTank
Britain roll dice for 4 britishFighters and 2 britishInfantrys in Paris, round 2 : 2/1 hits, 2.17 expected hits
Germany roll dice for 1 germanTank in Paris, round 2 : 0/1 hits, 0.33 expected hits
1 germanTank owned by the Germany lost in Paris
Britain win, taking Paris from Germany with 4 britishFighters and 2 britishInfantrys remaining. Battle score for attacker is 6
Casualties for Germany: 1 germanTank
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
4 britishFighters moved from Paris to Northern France
2 Trucks moved from Northern France to Western France
2 Trucks and 2 britishAntiAirGuns moved from Western France to Northern France
2 britishNavalFighters moved from Eastern France to 23 Sea Zone
2 britishFighters moved from Eastern France to Northern France
1 britishAirTransport moved from Eastern France to London
1 britishTank moved from Central Britain to 23 Sea Zone
7 britishTransports moved from 34 Sea Zone to 23 Sea Zone
2 britishInfantrys moved from Southern Britain to 23 Sea Zone
1 britishAntiAirGun moved from Central Britain to 23 Sea Zone
1 britishAntiAirGun moved from 23 Sea Zone to Low Countries
1 britishTank moved from 23 Sea Zone to Low Countries
2 britishInfantrys moved from 23 Sea Zone to Low Countries
3 britishInfantrys moved from London to 23 Sea Zone
3 britishInfantrys moved from 23 Sea Zone to Low Countries
2 britishInfantrys moved from Exiled Allies to Southern Britain
1 britishCombatEngineer moved from Western France to Northern France
1 britishAntiAirGun moved from London to 23 Sea Zone
1 britishAntiAirGun moved from 23 Sea Zone to Low Countries
2 britishFighters moved from Quebec to Iceland
2 Trucks moved from Cairo to Western Egypt
2 Trucks and 2 britishAntiAirGuns moved from Western Egypt to Cairo
3 britishInfantrys moved from Cairo to Western Egypt
1 britishInfantry moved from Western Egypt to Al Kufrah
1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
1 britishInfantry moved from Trans Jordan to 53 Sea Zone
1 britishCombatEngineer moved from Trans Jordan to 53 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from 53 Sea Zone to Western Egypt
1 britishTank moved from Sinai to Cairo
2 britishTanks moved from Anglo Egyptian Sudan to Western Egypt
1 britishTank moved from Southern Anglo Egyptian Sudan to Central Egpyt
1 britishInfantry and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
1 britishDestroyer moved from 71 Sea Zone to 76 Sea Zone
1 britishCruiser moved from 75 Sea Zone to 72 Sea Zone
1 Material moved from Central Britain to London
1 Truck moved from Sinai to Iraq
1 Material and 1 Train moved from Bombay to Eastern Iran
1 Train moved from Eastern Iran to Bombay
1 britishArtillery and 1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 146 Sea Zone to 129 Sea Zone
1 britishArtillery and 1 britishInfantry moved from 129 Sea Zone to Phillippines
1 britishDestroyer moved from 146 Sea Zone to 129 Sea Zone
2 britishSubmarines moved from 126 Sea Zone to 129 Sea Zone
2 britishSubmarines moved from 123 Sea Zone to 129 Sea Zone
1 britishSubmarine moved from 120 Sea Zone to 127 Sea Zone
1 britishDestroyer moved from 120 Sea Zone to 127 Sea Zone
1 Material and 1 Train moved from New South Wales to Southwestern Australia
1 Train moved from Southwestern Australia to New South Wales
1 Truck moved from Southwestern Australia to Northern Territory
1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
1 Train moved from Quebec to Ontario
1 britishTank moved from Cairo to Western Egypt
1 britishTank moved from Cairo to Western Egypt
2 britishSubmarines moved from 149 Sea Zone to 146 Sea Zone
Purchase Units - Britain
Britain buy 1 britishCombatEngineer, 5 britishInfantrys, 1 britishParatrooper and 3 britishTanks; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
3 britishTanks placed in Central Britain
3 britishInfantrys placed in Scotland
1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper placed in London
Activate Technology - Britain
Britain activating IncreasedFighterRange
Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
Turn Complete - Britain
Trigger LLbMI: has removed 1 Material owned by Britain in Eastern Iran
Trigger LLbMI: Russia has 1 Material placed in Eastern Iran
Britain collect 37 PUs; end with 37 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
Units generate 9 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Cairo change ownership: 4 Materials and 1 britishCombatEngineer
Some Units in Dutch New Guinea change ownership: 3 Materials
Some Units in Northern France change ownership: 1 britishCombatEngineer
Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Sumatra change ownership: 1 britishCombatEngineer
Some Units in Western Egypt change ownership: 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 1 britishFighter and 2 britishInfantrys; Remaining resources: 0 PUs;
Place Units - Canada
1 britishFighter placed in Quebec
2 britishInfantrys placed in British Columbia
Turn Complete - Canada
Canada collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in British Columbia change ownership: 2 britishInfantrys
Some Units in Quebec change ownership: 1 britishFighter
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks; Remaining resources: 0 PUs;
Place Units - ExiledAllies
2 britishInfantrys placed in Exiled Allies
2 britishTanks placed in Western France
1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
Turn Complete - ExiledAllies
ExiledAllies collect 38 PUs; end with 38 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 36 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 33 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
Some Units in Dutch New Guinea change ownership: 3 Materials
Some Units in Exiled Allies change ownership: 2 britishInfantrys
Some Units in Northern France change ownership: 1 britishCombatEngineer
Some Units in Sumatra change ownership: 1 britishCombatEngineer
Some Units in Western France change ownership: 2 britishTanks
Purchase Units - Egypt
Egypt buy 1 britishDocks and 1 britishFactory; Remaining resources: 7 PUs;
Place Units - Egypt
Units in Cairo being upgraded or consumed: 4 Materials
1 britishDocks and 1 britishFactory placed in Cairo
Turn Complete - Egypt
Egypt collect 10 PUs; end with 17 PUs
Units Change Ownership
Some Units in Cairo change ownership: 1 britishCombatEngineer
Some Units in Western Egypt change ownership: 1 britishCombatEngineer
Purchase Units - SouthAfrica
SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs;
Place Units - SouthAfrica
1 britishSubmarine placed in 71 Sea Zone
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs
Some Units in 71 Sea Zone change ownership: 1 britishSubmarine
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
India buy 2 britishInfantrys and 1 britishTank; Remaining resources: 1 PUs;
Place Units - India
2 britishInfantrys placed in Calcutta
1 Material and 1 britishTank placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 14 PUs
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 1 britishTank
Some Units in Calcutta change ownership: 2 britishInfantrys
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 2 britishDestroyers and 1 britishEntrenchment; Remaining resources: 2 PUs;
Place Units - Australia
Units in Southwestern Australia being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Southwestern Australia
1 Material placed in New South Wales
2 britishDestroyers placed in 149 Sea Zone
Turn Complete - Australia
Australia collect 17 PUs; end with 19 PUs
Units Change Ownership
Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
Some Units in New South Wales change ownership: 1 Material
Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Britain rolls : : 1.00
Italy : 0.75
Britain : -0.25
Germany : -0.08
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 8
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedArtillery
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
3 italianInfantrys and 4 italianTanks moved from Vichy France to Western France
1 italianArtillery and 1 italianInfantry moved from Vichy France to Paris
1 italianTacticalBomber moved from Vichy France to Paris
2 italianInfantrys moved from Vichy France to Eastern France
1 italianTank moved from Northern Italy to Eastern France
1 italianFighter moved from Northern Italy to Eastern France
1 italianFighter moved from Northern Italy to Paris
2 italianSubmarines moved from 51 Sea Zone to 48 Sea Zone
1 italianSubmarine moved from 51 Sea Zone to 53 Sea Zone
Combat - Italy
Battle in 48 Sea Zone
Italy attack with 2 italianSubmarines
Britain defend with 1 britishDestroyer
Italy roll dice for 2 italianSubmarines in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Britain roll dice for 1 britishDestroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
1 britishDestroyer owned by the Britain lost in 48 Sea Zone
Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8
Casualties for Britain: 1 britishDestroyer
Battle in 53 Sea Zone
Italy attack with 1 italianSubmarine
Britain defend with 1 britishSubmarine and 1 britishTransport
1 britishSubmarine owned by the Britain Submerged
Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 britishTransport owned by the Britain lost in 53 Sea Zone
Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishTransport
Battle in Eastern France
Italy attack with 1 italianFighter, 2 italianInfantrys and 1 italianTank
ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry and 1 britishParatrooper
Italy roll dice for 1 italianFighter, 2 italianInfantrys and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,08 expected hits
ExiledAllies roll dice for 1 britishInfantry and 1 britishParatrooper in Eastern France, round 2 : 1/1 hits, 0,67 expected hits
1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
Italy roll dice for 1 italianFighter, 1 italianInfantry and 1 italianTank in Eastern France, round 3 : 1/1 hits, 0,92 expected hits
ExiledAllies roll dice for 1 britishParatrooper in Eastern France, round 3 : 1/1 hits, 0,33 expected hits
1 britishParatrooper owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
Italy win, taking Eastern France from ExiledAllies with 1 italianFighter and 1 italianTank remaining. Battle score for attacker is 1
Casualties for Italy: 2 italianInfantrys
Casualties for Britain: 1 britishInfantry and 1 britishParatrooper
Battle in Western France
Italy attack with 3 italianInfantrys and 4 italianTanks
ExiledAllies defend with 1 Flagpole and 1 britishFactory; Britain defend with 1 britishAntiAirGun, 1 britishArtillery, 3 britishInfantrys and 2 britishTanks
Italy roll dice for 3 italianInfantrys and 4 italianTanks in Western France, round 2 : 2/1 hits, 2,50 expected hits
ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishArtillery, 3 britishInfantrys and 2 britishTanks in Western France, round 2 : 3/1 hits, 2,33 expected hits
2 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Western France
Italy roll dice for 4 italianTanks in Western France, round 3 : 2/0 hits, 2,00 expected hits
ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishInfantry and 2 britishTanks in Western France, round 3 : 2/1 hits, 1,83 expected hits
1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 italianTanks owned by the Italy lost in Western France
Italy roll dice for 2 italianTanks in Western France, round 4 : 1/0 hits, 1,00 expected hits
ExiledAllies roll dice for 1 britishArtillery and 2 britishTanks in Western France, round 4 : 2/1 hits, 1,33 expected hits
1 britishArtillery owned by the Britain and 2 italianTanks owned by the Italy lost in Western France
ExiledAllies win with 2 britishTanks remaining. Battle score for attacker is -16
Casualties for Italy: 3 italianInfantrys and 4 italianTanks
Casualties for Britain: 1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys
Battle in Paris
Italy attack with 1 italianArtillery, 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber
ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
Italy roll dice for 1 italianArtillery, 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber in Paris, round 2 : 2/1 hits, 1,50 expected hits
ExiledAllies roll dice for 2 britishInfantrys in Paris, round 2 : 1/1 hits, 0,67 expected hits
2 britishInfantrys owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
Italy win, taking Paris from ExiledAllies with 1 italianArtillery, 1 italianFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Casualties for Britain: 2 britishInfantrys
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
Trigger italianProd: Italy has 1 Material placed in Rome
2 italianInfantrys moved from Northern Italy to Vichy France
3 italianArtillerys moved from Northern Italy to Vichy France
2 italianInfantrys moved from Rome to 47 Sea Zone
2 italianInfantrys moved from 47 Sea Zone to Vichy France
2 Trucks and 2 italianInfantrys moved from Rome to Vichy France
1 Truck moved from Northern Italy to Rome
1 Material and 1 italianAirTransport moved from Rome to Northern Italy
1 italianAirTransport moved from Northern Italy to Rome
1 Train moved from Northern Italy to Rome
1 italianAntiTankGun, 5 italianArtillerys, 9 italianInfantrys, 1 italianMech.Infantry and 7 italianTanks moved from Tobruk to Cyrenaica
1 germanArtillery, 1 germanInfantry, 2 germanTanks, 2 italianBattleship-damageds and 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
1 italianFighter moved from Paris to Northern Italy
1 italianFighter moved from Eastern France to Northern Italy
1 italianTacticalBomber moved from Paris to Vichy France
Purchase Units - Italy
Italy buy 1 italianFortification, 4 italianInfantrys and 2 italianTanks; Remaining resources: 2 PUs; 0 techTokens;
Place Units - Italy
Units in Northern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment
1 italianFortification and 2 italianTanks placed in Northern Italy
4 italianInfantrys placed in Rome
Activate Technology - Italy
Italy activating ImprovedArtillery
Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier
Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield
Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield
Trigger italianImpArt1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianArtillery} with name:supportAttachmentArtilleryImpitalian
Italy giving technology to Germany: ImprovedArtillery
Turn Complete - Italy
Italy collect 25 PUs; end with 27 PUs
Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1,00
ExiledAllies : 2,83
Italy : 1,00
Britain : -0,25
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 9
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 8 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 15 PUs
Research Technology - Germany
Note to players Germany: <body><img src="efcollapse.png"/></body>
Trigger germanaTAA: Germany gains access to AdvancedArtillery
Trigger germanaTSPA: Germany gains access to SelfPropelledArtillery
Germany spend 0 on tech rolls
Germany rolls : 2/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover AdvancedArtillery
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
12 germanInfantrys moved from Northern Germany to Low Countries
2 germanArtillerys and 2 germanInfantrys moved from Western Germany to Low Countries
1 germanTank moved from Vichy France to Low Countries
2 germanFighters moved from Vichy France to Low Countries
2 germanFighters moved from Western Germany to Low Countries
1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Low Countries
2 germanTanks moved from Eastern Germany to Low Countries
1 germanFighter moved from Poland to Low Countries
4 germanFighters and 1 germanTacticalBomber moved from Belorussia to Low Countries
1 germanTacticalBomber moved from Belorussia to Low Countries
2 germanStrategicBombers moved from Eastern Poland to Low Countries
2 germanInfantrys moved from Lithuania to 27 Sea Zone
2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone
2 germanInfantrys moved from 25 Sea Zone to Low Countries
1 germanBattleship moved from 27 Sea Zone to 25 Sea Zone
1 germanCruiser moved from 26 Sea Zone to 25 Sea Zone
3 germanInfantrys moved from Romania to Western Ukraine
1 germanArtillery moved from Bessarabia to Western Ukraine
2 germanInfantrys moved from Eastern Poland to Pinsk Marshes
1 germanFighter moved from Romania to Western Ukraine
1 germanFighter moved from Romania to Pinsk Marshes
Combat - Germany
ExiledAllies scrambles 2 units out of Northern France to defend against the attack in Low Countries
Battle in Low Countries
Germany attack with 2 germanArtillerys, 10 germanFighters, 16 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks
ExiledAllies defend with 1 Flagpole; Usa defend with 4 americanFighters and 3 americanNavalFighters; Britain defend with 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks
AntiAircraftGun fire in Low Countries : 0/1 hits, 0,50 expected hits
Germany roll dice for 1 germanBattleship and 1 germanCruiser in Low Countries, round 2 : 1/1 hits, 1,08 expected hits
Germany roll dice for 2 germanArtillerys, 10 germanFighters, 16 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 2 : 11/1 hits, 11,08 expected hits
ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks in Low Countries, round 2 : 13/0 hits, 13,00 expected hits
8 britishInfantrys owned by the Britain, 13 germanInfantrys owned by the Germany, 2 britishTanks owned by the Britain and 2 britishAntiAirGuns owned by the Britain lost in Low Countries
Germany roll dice for 2 germanArtillerys, 10 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 3 : 9/1 hits, 8,92 expected hits
ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishFighters and 10 britishTanks in Low Countries, round 3 : 10/1 hits, 9,50 expected hits
3 germanInfantrys owned by the Germany, 9 britishTanks owned by the Britain, 2 germanArtillerys owned by the Germany, 3 germanFighters owned by the Germany and 2 germanStrategicBombers owned by the Germany lost in Low Countries
Germany roll dice for 7 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 4 : 6/0 hits, 6,00 expected hits
ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishFighters and 1 britishTank in Low Countries, round 4 : 5/0 hits, 5,00 expected hits
1 britishTank owned by the Britain, 5 germanFighters owned by the Germany, 1 americanNavalFighter owned by the Usa and 4 americanFighters owned by the Usa lost in Low Countries
Germany roll dice for 2 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 5 : 4/1 hits, 3,92 expected hits
ExiledAllies roll dice for 2 americanNavalFighters and 2 britishFighters in Low Countries, round 5 : 2/0 hits, 2,00 expected hits
2 germanTanks owned by the Germany, 2 americanNavalFighters owned by the Usa and 2 britishFighters owned by the Britain lost in Low Countries
Germany win, taking Low Countries from ExiledAllies with 2 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 1 germanTank remaining. Battle score for attacker is 21
Casualties for Germany: 2 germanArtillerys, 8 germanFighters, 16 germanInfantrys, 2 germanStrategicBombers and 2 germanTanks
Casualties for Britain: 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks
Casualties for Usa: 4 americanFighters and 3 americanNavalFighters
Battle in Western Ukraine
Germany attack with 1 germanArtillery, 1 germanFighter and 3 germanInfantrys
Russia defend with 1 Flagpole, 1 Material, 1 Rail and 2 russianInfantrys
Germany roll dice for 1 germanArtillery, 1 germanFighter and 3 germanInfantrys in Western Ukraine, round 2 : 1/1 hits, 1,33 expected hits
Russia roll dice for 2 russianInfantrys in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Ukraine
Germany roll dice for 1 germanArtillery, 1 germanFighter and 2 germanInfantrys in Western Ukraine, round 3 : 1/1 hits, 1,17 expected hits
Russia roll dice for 1 russianInfantry in Western Ukraine, round 3 : 0/1 hits, 0,25 expected hits
1 russianInfantry owned by the Russia lost in Western Ukraine
Some non-combat units are destroyed:
Germany win, taking Western Ukraine from Russia with 1 germanArtillery, 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Casualties for Russia: 2 russianInfantrys
Battle in Pinsk Marshes
Germany attack with 1 germanFighter and 2 germanInfantrys
Russia defend with 1 Flagpole and 1 russianInfantry
Germany roll dice for 1 germanFighter and 2 germanInfantrys in Pinsk Marshes, round 2 : 1/1 hits, 0,75 expected hits
Russia roll dice for 1 russianInfantry in Pinsk Marshes, round 2 : 0/1 hits, 0,33 expected hits
1 russianInfantry owned by the Russia lost in Pinsk Marshes
Germany win, taking Pinsk Marshes from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Non Combat Move - Germany
Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger germanProd: Germany has 1 Material placed in Berlin
1 germanFighter moved from Low Countries to Northern Germany
1 germanNavalFighter moved from Low Countries to Northern Germany
1 germanFighter moved from Low Countries to Western Germany
2 germanTacticalBombers moved from Low Countries to Northern Germany
2 germanInfantrys moved from Eastern Poland to Lithuania
2 Trucks and 2 germanInfantrys moved from Austria to Eastern Poland
1 Truck moved from Poland to Austria
1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
1 germanArtillery moved from Hungary Slovakia to Eastern Poland
1 germanFighter moved from Western Ukraine to Eastern Poland
1 germanFighter moved from Pinsk Marshes to Eastern Poland
3 germanArtillerys and 3 germanInfantrys moved from Belorussia to Lithuania
1 germanMech.Infantry moved from Belorussia to Hungary Slovakia
1 germanFighter moved from Northern Germany to Western Germany
1 germanFighter moved from Eastern Poland to Northern Germany
1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
1 Truck moved from Northern Germany to Western Germany
1 Train and 1 germanCombatEngineer moved from Eastern Germany to Eastern Poland
1 Train moved from Eastern Poland to Berlin
1 Material and 1 Train moved from Berlin to Eastern Poland
1 Train moved from Eastern Poland to Eastern Germany
1 germanCombatEngineer moved from Western Germany to Northern Germany
1 Material and 1 germanAirTransport moved from Berlin to Northern Germany
1 germanAirTransport moved from Northern Germany to Berlin
1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
1 germanArtillery, 1 germanInfantry and 2 germanTanks moved from 50 Sea Zone to Greece
1 Truck and 1 germanAntiAirGun moved from Tobruk to Tripolitania
2 germanInfantrys and 2 germanMech.Infantrys moved from Tobruk to Cyrenaica
1 germanArtillery and 1 germanCombatEngineer moved from Algeria to Tripolitania
1 germanDestroyer and 1 germanTransport moved from 47 Sea Zone to 48 Sea Zone
Purchase Units - Germany
Germany repair damage of 9x germanBarracks; Remaining resources: 49 PUs; 0 techTokens;
Germany buy 2 germanAntiAirGuns, 3 germanArtillerys, 2 germanEntrenchments, 7 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
Units in Northern Germany being upgraded or consumed: 1 Material
1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
2 germanAntiAirGuns and 2 germanArtillerys placed in Western Germany
Units in Eastern Poland being upgraded or consumed: 1 Material
1 germanEntrenchment placed in Eastern Poland
1 germanInfantry placed in Austria
1 germanArtillery, 2 germanInfantrys and 1 germanTank placed in Eastern Germany
Activate Technology - Germany
Germany activating AdvancedArtillery
Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield
Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield
Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier
Trigger germanImpArt1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanArtillery} with name:supportAttachmentArtilleryImpgerman
Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman2
Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman3
Turn Complete - Germany
Germany collect 53 PUs; end with 53 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Purchase Units - VichyFrance
VichyFrance buy 1 germanInfantry and 2 germanTanks; Remaining resources: 0 PUs;
Place Units - VichyFrance
1 germanInfantry and 2 germanTanks placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 13 PUs; end with 13 PUs
Some Units in Vichy France change ownership: 1 germanInfantry and 2 germanTanks
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
DanubeAxis undo move 1.
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 2 germanInfantrys; Remaining resources: 2 PUs;
Place Units - Finland
2 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 8 PUs; end with 10 PUs
Some Units in Finland change ownership: 2 germanInfantrys
Combat Hit Differential Summary :
ExiledAllies : 0,50
Germany rolls : : 2,00
AntiAircraftGun fire in Low Countries : : -0,50
Germany : -0,25
Russia : -0,08
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 9
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 12 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedSpecialWarfare
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
4 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseInfantrys and 2 japaneseTanks moved from Yakut to Irkutsk
3 japaneseFighters and 3 japaneseTanks moved from Northern Manchuria to Irkutsk
2 japaneseTanks moved from Far Eastern Republic to Irkutsk
1 japaneseFighter moved from Manchuria to Irkutsk
2 japaneseAlpineInfantrys moved from Kwangsi to Kweichow
2 japaneseInfantrys moved from Anhwei to Shensi
1 japaneseTacticalBomber moved from Peking to Shensi
4 japaneseMarines moved from Borneo to 93 Sea Zone
1 japaneseCarrier, 2 japaneseDestroyers, 4 japaneseMarines and 2 japaneseTransports moved from 93 Sea Zone to 149 Sea Zone
Japan take 148 Sea Zone from Britain
4 japaneseMarines moved from 149 Sea Zone to Southwestern Australia
2 japaneseNavalFighters moved from 93 Sea Zone to Southwestern Australia
1 japaneseSubmarine moved from 96 Sea Zone to 123 Sea Zone
1 japaneseSubmarine moved from 122 Sea Zone to 123 Sea Zone
1 japaneseSubmarine moved from 99 Sea Zone to 123 Sea Zone
1 japaneseCruiser and 2 japaneseDestroyers moved from 98 Sea Zone to 123 Sea Zone
1 japaneseFighter and 2 japaneseNavalFighters moved from Japan to 123 Sea Zone
1 japaneseSubmarine moved from 147 Sea Zone to 149 Sea Zone
1 japaneseSubmarine moved from 147 Sea Zone to 149 Sea Zone
2 japaneseNavalFighters moved from Borneo to 129 Sea Zone
Combat - Japan
Battle in Kweichow
Japan attack with 2 japaneseAlpineInfantrys
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 2 japaneseAlpineInfantrys in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China lost in Kweichow
Japan win, taking Kweichow from China with 2 japaneseAlpineInfantrys remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in 149 Sea Zone
Japan attack with 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseSubmarines and 2 japaneseTransports
Britain defend with 2 britishDestroyers
Japan roll dice for 2 japaneseSubmarines in 149 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japan roll dice for 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseTransports in 149 Sea Zone, round 2 : 1/1 hits, 0,58 expected hits
Britain roll dice for 2 britishDestroyers in 149 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
2 britishDestroyers owned by the Britain lost in 149 Sea Zone
Japan win, taking 149 Sea Zone from Neutral with 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseSubmarines and 2 japaneseTransports remaining. Battle score for attacker is 16
Casualties for Britain: 2 britishDestroyers
Battle in 129 Sea Zone
Japan attack with 2 japaneseNavalFighters
Britain defend with 1 britishDestroyer, 4 britishSubmarines and 2 britishTransports
4 britishSubmarines owned by the Britain Submerged
Japan roll dice for 2 japaneseNavalFighters in 129 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Britain roll dice for 1 britishDestroyer and 2 britishTransports in 129 Sea Zone, round 2 : 1/1 hits, 0,42 expected hits
1 japaneseNavalFighter owned by the Japan and 1 britishTransport owned by the Britain lost in 129 Sea Zone
Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 3 : 0/1 hits, 0,58 expected hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 129 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 4 : 1/1 hits, 0,58 expected hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 129 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 britishTransport owned by the Britain lost in 129 Sea Zone
Japan roll dice for 1 japaneseNavalFighter in 129 Sea Zone, round 5 : 1/1 hits, 0,58 expected hits
Britain roll dice for 1 britishDestroyer in 129 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits
1 britishDestroyer owned by the Britain lost in 129 Sea Zone
Japan win with 1 japaneseNavalFighter remaining. Battle score for attacker is 11
Casualties for Japan: 1 japaneseNavalFighter
Casualties for Britain: 1 britishDestroyer and 2 britishTransports
Battle in 123 Sea Zone
Japan attack with 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseFighter, 2 japaneseNavalFighters and 3 japaneseSubmarines
Usa defend with 1 americanCruiser, 1 americanDestroyer, 2 americanSubmarines and 1 americanTransport
Substrike fire in 123 Sea Zone : 1/1 hits, 0,50 expected hits
1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
Japan roll dice for 3 japaneseSubmarines in 123 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japan roll dice for 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter and 2 japaneseNavalFighters in 123 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
Usa roll dice for 2 americanSubmarines in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Usa roll dice for 1 americanCruiser, 1 americanDestroyer and 1 americanTransport in 123 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
2 americanSubmarines owned by the Usa, 1 japaneseSubmarine owned by the Japan and 1 americanTransport owned by the Usa lost in 123 Sea Zone
Japan roll dice for 2 japaneseSubmarines in 123 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japan roll dice for 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter and 2 japaneseNavalFighters in 123 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
Usa roll dice for 1 americanCruiser and 1 americanDestroyer in 123 Sea Zone, round 3 : 1/1 hits, 0,75 expected hits
1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa and 1 japaneseSubmarine owned by the Japan lost in 123 Sea Zone
Japan win, taking 123 Sea Zone from Neutral with 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseFighter, 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 19
Casualties for Japan: 1 japaneseDestroyer and 2 japaneseSubmarines
Casualties for Usa: 1 americanCruiser, 1 americanDestroyer, 2 americanSubmarines and 1 americanTransport
Battle in Irkutsk
Japan attack with 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 8 japaneseInfantrys and 7 japaneseTanks
Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 1 russianAirfield, 3 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery
ArtilleryAntiTank fire in Irkutsk : 0/1 hits, 0,25 expected hits
Japan roll dice for 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 8 japaneseInfantrys and 7 japaneseTanks in Irkutsk, round 2 : 7/1 hits, 7,08 expected hits
Units damaged: 1 russianEntrenchment owned by the Russia
Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery in Irkutsk, round 2 : 7/1 hits, 6,75 expected hits
5 russianInfantrys owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianMobileArtillery owned by the Russia and 6 japaneseInfantrys owned by the Japan lost in Irkutsk
Japan roll dice for 3 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseFighters, 2 japaneseInfantrys and 7 japaneseTanks in Irkutsk, round 3 : 5/1 hits, 5,83 expected hits
Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Irkutsk, round 3 : 5/1 hits, 4,92 expected hits
5 russianInfantrys owned by the Russia, 3 japaneseArtillerys owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Irkutsk
Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseFighters and 7 japaneseTanks in Irkutsk, round 4 : 4/1 hits, 4,75 expected hits
Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Irkutsk, round 4 : 3/1 hits, 3,25 expected hits
3 russianInfantrys owned by the Russia, 1 japaneseCombatEngineer owned by the Japan, 1 russianArtillery owned by the Russia and 2 japaneseTanks owned by the Japan lost in Irkutsk
Japan roll dice for 4 japaneseFighters and 5 japaneseTanks in Irkutsk, round 5 : 3/1 hits, 3,75 expected hits
Russia roll dice for 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Irkutsk, round 5 : 2/1 hits, 1,92 expected hits
1 russianInfantry owned by the Russia, 2 russianArtillerys owned by the Russia and 2 japaneseTanks owned by the Japan lost in Irkutsk
Japan roll dice for 4 japaneseFighters and 3 japaneseTanks in Irkutsk, round 6 : 2/1 hits, 2,92 expected hits
Russia roll dice for 1 russianCombatEngineer and 1 russianEntrenchment in Irkutsk, round 6 : 0/1 hits, 0,83 expected hits
1 russianCombatEngineer owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Irkutsk
Some non-combat units are destroyed:
Japan win, taking Irkutsk from Russia with 4 japaneseFighters and 3 japaneseTanks remaining. Battle score for attacker is 2
Casualties for Japan: 4 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseInfantrys and 4 japaneseTanks
Casualties for Russia: 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 1 russianMobileArtillery
Battle in Shensi
Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/1 hits, 0,83 expected hits
China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0,25 expected hits
Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 1/1 hits, 0,83 expected hits
China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
1 chineseInfantry owned by the China lost in Shensi
Japan win, taking Shensi from China with 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Southwestern Australia
Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
Britain defend with 1 britishAntiAirGun and 1 britishCombatEngineer; Australia defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory
AntiAircraftGun fire in Southwestern Australia : 0/1 hits, 0,25 expected hits
Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Southwestern Australia, round 2 : 2/1 hits, 1,67 expected hits
Australia roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer and 1 britishEntrenchment in Southwestern Australia, round 2 : 1/1 hits, 1,33 expected hits
1 japaneseMarine owned by the Japan, 1 britishAntiAirGun owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Southwestern Australia
Japan roll dice for 3 japaneseMarines and 2 japaneseNavalFighters in Southwestern Australia, round 3 : 2/1 hits, 1,42 expected hits
Australia roll dice for 1 britishEntrenchment in Southwestern Australia, round 3 : 1/1 hits, 0,58 expected hits
1 britishEntrenchment owned by the Australia and 1 japaneseMarine owned by the Japan lost in Southwestern Australia
Some non-combat units are destroyed:
Japan converts britishDocks into different units
Japan converts britishFactory into different units
Japan win, taking Southwestern Australia from Australia with 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 6
Casualties for Japan: 2 japaneseMarines
Casualties for Britain: 1 britishAntiAirGun and 1 britishCombatEngineer
Casualties for Australia: 1 britishEntrenchment
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
2 japaneseNavalFighters moved from Southwestern Australia to 149 Sea Zone
3 japaneseInfantrys moved from Thailand to Burma
2 japaneseAlpineInfantrys moved from French Indochina to Burma
2 japaneseAlpineInfantrys moved from Saigon to French Indochina
1 japaneseAirTransport moved from Borneo to Japan
2 japaneseInfantrys moved from Shantung to Peking
2 japaneseInfantrys moved from Manchuria to Chahar
1 japaneseArtillery moved from Manchuria to Peking
3 japaneseTanks moved from Korea to Northern Manchuria
1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
1 japaneseArtillery and 3 japaneseInfantrys moved from Khabarovskiy Kray to Yakut
1 japaneseFighter moved from Irkutsk to Northern Manchuria
1 japaneseFighter moved from Irkutsk to Northern Manchuria
2 japaneseFighters moved from Irkutsk to Manchuria
2 japaneseInfantrys moved from Shanghai to Shantung
1 japaneseTacticalBomber moved from Shensi to Shanghai
2 japaneseAlpineInfantrys moved from Kwangtung to Hunan
1 japaneseAlpineInfantry moved from Hunan to Kweichow
1 japaneseAlpineInfantry moved from Hunan to Kweichow
2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Hunan
1 Train moved from Korea to Eastern Manchuria
1 Train and 2 japaneseAntiAirGuns moved from Eastern Manchuria to Peking
1 Train moved from Peking to Manchuria
1 Truck moved from Manchuria to Northern Manchuria
1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Manchuria
1 japaneseFighter and 2 japaneseNavalFighters moved from 123 Sea Zone to Iwo Jima
1 japaneseNavalFighter moved from 129 Sea Zone to Shanghai
1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
Purchase Units - Japan
Japan buy 2 japaneseAlpineInfantrys, 3 japaneseDestroyers, 2 japaneseInfantrys, 2 japaneseMarines, 1 japaneseSubmarine and 2 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
2 japaneseTanks placed in Korea
2 japaneseInfantrys placed in Shanghai
1 japaneseSubmarine placed in 96 Sea Zone
2 japaneseAlpineInfantrys placed in Hong Kong
2 japaneseMarines placed in Saigon
3 japaneseDestroyers placed in 98 Sea Zone
Activate Technology - Japan
Japan activating ImprovedSpecialWarfare
Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
Turn Complete - Japan
Japan collect 67 PUs; end with 67 PUs
Units generate 6 techTokens; Japan end with 6 techTokens
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
Manchuria buy 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs;
Place Units - Manchuria
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 11 PUs
Some Units in Manchuria change ownership: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry
Purchase Units - Thailand
Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
AntiAircraftGun fire in Southwestern Australia : : -0,25
Usa : 0,25
Japan rolls : : 1,00
Japan : -2,92
China : -0,83
ArtilleryAntiTank fire in Irkutsk : : -0,25
Britain : -0,83
Substrike fire in 123 Sea Zone : : 0,50
Australia : 0,08
Russia : -0,67