@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Owlgod Allies -VS- dawgoneit Axis
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1 hit :p
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@OwlGod cruiser
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 4 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Germans Americans take Algeria from Germans 1 infantry moved from Trans-Jordan to Iraq 4 bombers moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 mech_infantry moved from Egypt to Syria Americans take Syria from Italians 4 mech_infantrys moved from Egypt to Iraq Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Iraq Americans attack with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq Americans win, taking Iraq from Italians with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 33 Sea Zone Americans attack with 1 destroyer, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits 4 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone 1 destroyer owned by the Americans retreated to 48 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -12 Casualties for Americans: 4 submarines Casualties for Japanese: 1 cruiser Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - Americans 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 fighters moved from Eastern United States to Western United States 4 fighters moved from Morocco to Eastern United States 4 bombers moved from Iraq to Ceylon 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 5 transports moved from 96 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 5 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Americans 4 carriers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Americans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -1.17 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 4 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Germans Americans take Algeria from Germans 1 infantry moved from Trans-Jordan to Iraq 4 bombers moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 mech_infantry moved from Egypt to Syria Americans take Syria from Italians 4 mech_infantrys moved from Egypt to Iraq Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Iraq Americans attack with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq Americans win, taking Iraq from Italians with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 33 Sea Zone Americans attack with 1 destroyer, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits 4 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone 1 destroyer owned by the Americans retreated to 48 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -12 Casualties for Americans: 4 submarines Casualties for Japanese: 1 cruiser Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - Americans 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 fighters moved from Eastern United States to Western United States 4 fighters moved from Morocco to Eastern United States 4 bombers moved from Iraq to Ceylon 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 5 transports moved from 96 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 5 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Americans 4 carriers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Americans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Combat Move - British Non Combat Move - British 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -0.33 Americans : -1.17 Chinese : 0.00 Japanese : -1.67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 88 Sea Zone 1 submarine moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from Northern Italy to Southern France Combat - Italians Non Combat Move - Italians 1 aaGun, 2 artilleries and 3 infantry moved from Persia to Eastern Persia Place Units - Italians 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 93 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,3 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 3 destroyers and 1 submarine Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
ANZAC : 0.67 -
1 sub hit. OOL?
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@OwlGod cruiser
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 3 destroyers and 1 submarine Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 3 destroyers in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits 3 destroyers owned by the ANZAC, 2 battleships owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 22 Casualties for ANZAC: 3 destroyers and 1 submarine Casualties for Japanese: 2 battleships and 1 cruiser Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - ANZAC 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 1 marine moved from 60 Sea Zone to 61 Sea Zone 1 marine moved from 61 Sea Zone to South Australia 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter and 2 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.67 Japanese : 0.83 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 18 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter and 3 tactical_bombers moved from Eastern Poland to Ukraine 24 armour, 12 artilleries, 14 infantry and 22 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Karelia to Novgorod 3 infantry moved from Baltic States to Novgorod 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 cruiser and 5 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans Battle in Belarus Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 24 armour, 12 artilleries, 14 infantry and 23 mech_infantrys Russians defend with 1 infantry Germans roll dice for 24 armour, 12 artilleries, 14 infantry and 23 mech_infantrys in Western Ukraine, round 2 : 23/73 hits, 24.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 24 armour, 12 artilleries, 13 infantry and 23 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Ukraine to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 1 infantry and 5 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : 0.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 5 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 aaGuns and 58 infantry moved from Bryansk to Russia 1 infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 9 armour and 5 mech_infantrys moved from Archangel to Novosibirsk 1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk 1 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -1.00 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 2 armour, 1 fighter and 1 tactical_bomber moved from Persia to West India 1 fighter and 1 tactical_bomber moved from West India to India 1 infantry moved from West India to Eastern Persia 2 artilleries and 1 infantry moved from Yunnan to Burma 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Shensi 1 bomber moved from Celebes to India 1 destroyer moved from 33 Sea Zone to 48 Sea Zone 1 fighter moved from Caroline Islands to 48 Sea Zone 2 fighters moved from Caroline Islands to Kwangsi 6 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 48 Sea Zone Japanese roll dice for 1 fighter in 48 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 48 Sea Zone to Caroline Islands Place Units - Japanese 2 fighters and 1 infantry placed in India 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,2 Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33 -
TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ItaliansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 factory_minor EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 factory_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour and 4 fighters EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Removing units owned by Americans from 26 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Americans to 26 Sea Zone: 4 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 factory_minor EDIT: Turning off Edit Mode Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 88 Sea Zone to 85 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 submarines moved from 95 Sea Zone to 92 Sea Zone 6 infantry moved from Northern Italy to Yugoslavia 5 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Malta Non Combat Move - Italians Place Units - Italians 1 armour and 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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@dawgoneit oops wait. did not notice the edits on the next page. doing my turn over
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 factory_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour and 4 fighters EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Removing units owned by Americans from 26 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Americans to 26 Sea Zone: 4 fighters EDIT: Turning off Edit Mode Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Morocco Non Combat Move - Italians 2 submarines moved from 88 Sea Zone to 91 Sea Zone 2 submarines moved from 95 Sea Zone to 91 Sea Zone Place Units - Italians 1 airfield placed in Northern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 submarines moved from 39 Sea Zone to 57 Sea Zone 2 submarines moved from 37 Sea Zone to 57 Sea Zone 1 submarine moved from 44 Sea Zone to 57 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from South Australia to New South Wales 1 marine moved from South Australia to Queensland 1 cruiser and 1 transport moved from 61 Sea Zone to 54 Sea Zone 2 bombers moved from New South Wales to Queensland 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 armour placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Western Ukraine to Ukraine 1 fighter and 2 tactical_bombers moved from Eastern Poland to Smolensk 24 armour, 12 artilleries, 11 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk 1 bomber moved from Eastern Poland to Smolensk 2 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine 5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from Southern Italy to Tunisia Combat - Germans Battle in Tunisia Germans attack with 1 fighter Americans defend with 1 armour Germans roll dice for 1 fighter in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tunisia Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 29 armour, 12 artilleries, 12 infantry and 31 mech_infantrys Russians defend with 1 infantry Germans roll dice for 29 armour, 12 artilleries, 12 infantry and 31 mech_infantrys in Bryansk, round 2 : 27/84 hits, 27.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 29 armour, 12 artilleries, 12 infantry and 31 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine 3 aaGuns moved from Eastern Poland to Western Ukraine 1 bomber, 1 fighter and 2 tactical_bombers moved from Smolensk to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Tunisia to Morocco 1 cruiser, 1 destroyer, 1 submarine and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 9 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 9 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 9 infantry moved from 91 Sea Zone to Morocco 5 infantry moved from Novgorod to Belarus Place Units - Germans 3 mech_infantrys placed in Novgorod 6 armour and 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 2 infantry placed in United Kingdom Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -2.67 Americans : -0.50 Russians : -0.33





