No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Whackamatt GOOD vs 1914 dawg EVIL T-A12
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,6,5,4 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 1 infantry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 3 field_guns and 2 infantry moved from Caucasus to Georgia 2 cavalrys moved from Western Siberian Lowlands to Tiksi 1 fighter moved from Krasnoyarsk to Tiksi 1 conscript moved from Krasnoyarsk to Evenkia 1 late_fighter moved from Omsk to Evenkia 1 infantry moved from Bratsk to Evenkia 1 conscript moved from Chita to Amur Russia take Amur from Communists 1 field_gun and 3 infantry moved from Khabarovsk to Aldan 2 cavalrys, 3 field_guns and 2 infantry moved from Bratsk to Aldan 3 infantry moved from Primorsky to Khabarovsk 3 infantry moved from Vladivostok to Primorsky 1 cavalry moved from Omsk to Bratsk 3 infantry moved from Irkutsk to Bratsk 2 conscripts moved from Western Siberian Lowlands to Norilsk 3 infantry moved from St. Petersburg to Finland 3 infantry moved from Finland to Sweden Purchase Units - Russia Russia buy 6 conscripts, 16 infantry, 1 late_fighter and 10 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Tiksi Russia attack with 2 cavalrys and 1 fighter Communists defend with 1 conscript Russia roll dice for 2 cavalrys and 1 fighter in Tiksi, round 2 : 2/3 hits, 0.83 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 1 cavalry and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russia: 1 cavalry Casualties for Communists: 1 conscript Battle in Evenkia Russia attack with 1 conscript, 1 infantry and 1 late_fighter Communists defend with 1 infantry Russia roll dice for 1 conscript, 1 infantry and 1 late_fighter in Evenkia, round 2 : 1/3 hits, 0.83 expected hits Communists roll dice for 1 infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Evenkia Russia win, taking Evenkia from Communists with 1 conscript, 1 infantry and 1 late_fighter remaining. Battle score for attacker is 3 Casualties for Communists: 1 infantry Battle in Aldan Russia attack with 2 cavalrys, 4 field_guns and 5 infantry Communists defend with 4 conscripts, 2 field_guns and 4 infantry Russia roll dice for 2 cavalrys, 4 field_guns and 5 infantry in Aldan, round 2 : 3/11 hits, 3.17 expected hits Communists roll dice for 4 conscripts, 2 field_guns and 4 infantry in Aldan, round 2 : 5/10 hits, 2.67 expected hits 5 infantry owned by the Russia and 3 conscripts owned by the Communists lost in Aldan Russia roll dice for 2 cavalrys and 4 field_guns in Aldan, round 3 : 2/6 hits, 2.00 expected hits Communists roll dice for 1 conscript, 2 field_guns and 4 infantry in Aldan, round 3 : 4/7 hits, 2.17 expected hits 2 field_guns owned by the Russia, 2 cavalrys owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Aldan Russia roll dice for 2 field_guns in Aldan, round 4 : 0/2 hits, 0.67 expected hits Communists roll dice for 2 field_guns and 3 infantry in Aldan, round 4 : 1/5 hits, 1.67 expected hits 1 field_gun owned by the Russia lost in Aldan Russia roll dice for 1 field_gun in Aldan, round 5 : 1/1 hits, 0.33 expected hits Communists roll dice for 2 field_guns and 3 infantry in Aldan, round 5 : 2/5 hits, 1.67 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Aldan Communists win with 2 field_guns and 2 infantry remaining. Battle score for attacker is -25 Casualties for Russia: 2 cavalrys, 4 field_guns and 5 infantry Casualties for Communists: 4 conscripts and 2 infantry Non Combat Move - Russia 1 late_fighter moved from Evenkia to Bratsk 1 fighter moved from Tiksi to Bratsk Place Units - Russia 2 trenchs placed in Bratsk 1 trench placed in Bratsk 3 conscripts placed in Minsk 3 conscripts placed in Kiev 1 trench placed in Belarus 1 trench placed in Lithuania 1 trench placed in Odessa 2 trenchs placed in Sweden 1 trench placed in Stockholm 1 trench placed in Oslo 2 infantry placed in St. Petersburg 3 infantry placed in Moscow 3 infantry placed in Caucasus 2 infantry placed in Omsk 3 infantry placed in Irkutsk 3 infantry placed in Vladivostok 1 late_fighter placed in St. Petersburg Activate Technology - Russia Russia activating railwayGuns Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 106 PUs; end with 107 PUsCombat Hit Differential Summary :
Communists : 4.33 Russia : 1.17 -
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Communists 1 field_gun moved from Chukotka to Koryak 2 field_guns and 2 infantry moved from Aldan to Bratsk 4 gass moved from Yakutsk to Bratsk 1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 3 conscripts, 1 field_gun, 2 gass and 3 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Koryak Communists attack with 1 field_gun Russia defend with 2 trenchs 2 trenchs owned by the Russia lost in Koryak Communists win, taking Koryak from Russia with 1 field_gun remaining. Battle score for attacker is 6 Casualties for Russia: 2 trenchs Battle in Bratsk Communists attack with 2 field_guns, 4 gass and 2 infantry Russia defend with 1 cavalry, 1 fighter, 3 infantry, 1 late_fighter and 3 trenchs Communists roll dice for 4 gass in Bratsk, round 2 : 2/4 hits, 2.67 expected hits 1 infantry owned by the Russia and 1 cavalry owned by the Russia lost in Bratsk 4 gass owned by the Communists lost in Bratsk Communists roll dice for 2 field_guns and 2 infantry in Bratsk, round 2 : 0/4 hits, 1.33 expected hits Russia roll dice for 1 fighter, 2 infantry, 1 late_fighter and 3 trenchs in Bratsk, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Communists lost in Bratsk 2 field_guns owned by the Communists retreated to Aldan Russia win with 1 fighter, 2 infantry, 1 late_fighter and 3 trenchs remaining. Battle score for attacker is -15 Casualties for Russia: 1 cavalry and 1 infantry Casualties for Communists: 4 gass and 2 infantry Battle in Tiksi Communists attack with 1 conscript, 1 field_gun and 1 infantry Russia defend with 1 cavalry Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 3 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 4 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 5 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 5 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 field_gun and 1 infantry in Tiksi, round 6 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 6 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Casualties for Russia: 1 cavalry Non Combat Move - Communists 2 conscripts and 1 infantry moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Aldan Place Units - Communists 3 conscripts, 1 field_gun, 2 gass and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Communists : -4.33 Russia : 0.33 -
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 3,4,3,3 and gets 0 hits Combat Move - USA 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 battlecruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Amsterdam 1 field_gun and 1 infantry moved from Belgium to Amsterdam 3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 battleship and 1 destroyer moved from Sea Zone 44 Mid Atlantic to Sea Zone 32 Sargasso Sea 4 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 cavalry and 3 infantry moved from Puerto Vallarta to Guadalahara 1 infantry moved from Mexico City to Guadalahara Purchase Units - USA USA buy 7 field_guns, 7 infantry and 2 transports; Remaining resources: 6 PUs; 4 techTokens; Combat - USA Battle in Amsterdam USA attack with 2 field_guns and 2 infantry Neutral defend with 4 infantry and 2 trenchs USA roll dice for 1 battlecruiser in Amsterdam, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Neutral USA roll dice for 2 field_guns and 2 infantry in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 trench owned by the Neutral Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 1/4 hits, 1.33 expected hits 1 trench owned by the Neutral and 1 infantry owned by the USA lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 4 infantry and 1 trench in Amsterdam, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 trench owned by the Neutral lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 5 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 6 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Amsterdam, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Amsterdam USA loses 0 PUs for violating Amsterdams neutrality. USA win, taking Amsterdam from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 15 Casualties for USA: 1 infantry Casualties for Neutral: 4 infantry and 2 trenchs Battle in Guadalahara USA attack with 1 cavalry and 4 infantry Neutral defend with 1 infantry USA roll dice for 1 cavalry and 4 infantry in Guadalahara, round 2 : 1/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara USA loses 0 PUs for violating Guadalaharas neutrality. USA win, taking Guadalahara from Neutral with 1 cavalry and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 29 Mid Atlantic 3 field_guns and 3 infantry placed in New York 1 field_gun and 1 infantry placed in Hudson-Delaware 3 field_guns and 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 78 PUs; end with 84 PUsCombat Hit Differential Summary :
Neutral : -4.00 USA : 3.17 -
TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 1,4 and gets 0 hits Combat Move - Germany 2 fighters, 5 gass and 6 infantry moved from Westphalia to Rhine 1 field_gun and 3 infantry moved from Holstein to Hanover 6 gass moved from Bavaria to Hanover 3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight Purchase Units - Germany Germany buy 7 cavalrys, 3 field_guns, 6 gass, 6 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Rhine Germany attack with 2 fighters, 5 gass and 6 infantry Britain defend with 4 field_guns and 3 infantry; France defend with 5 field_guns Germany roll dice for 5 gass in Rhine, round 2 : 5/5 hits, 4.17 expected hits 2 field_guns owned by the France and 3 infantry owned by the Britain lost in Rhine 5 gass owned by the Germany lost in Rhine Germany roll dice for 2 fighters and 6 infantry in Rhine, round 2 : 2/8 hits, 2.00 expected hits France roll dice for 7 field_guns in Rhine, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germany and 2 field_guns owned by the France lost in Rhine Germany roll dice for 2 fighters and 4 infantry in Rhine, round 3 : 0/6 hits, 1.67 expected hits France roll dice for 5 field_guns in Rhine, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germany lost in Rhine Germany roll dice for 2 fighters and 2 infantry in Rhine, round 4 : 1/4 hits, 1.33 expected hits France roll dice for 5 field_guns in Rhine, round 4 : 3/5 hits, 1.67 expected hits 1 fighter owned by the Germany, 2 infantry owned by the Germany and 1 field_gun owned by the France lost in Rhine retreated to Rhine France win with 4 field_guns remaining. Battle score for attacker is -18 Casualties for Britain: 3 infantry Casualties for France: 5 field_guns Casualties for Germany: 1 fighter, 5 gass and 6 infantry Battle in Sea Zone 14 Helgoland Bight Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers and 1 submarine Britain defend with 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports Germany roll dice for 1 submarine in Sea Zone 14 Helgoland Bight, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Britain Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 14 Helgoland Bight, round 2 : 8/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports in Sea Zone 14 Helgoland Bight, round 2 : 5/10 hits, 5.83 expected hits Units damaged: 2 battleships owned by the Germany 1 submarine owned by the Germany, 2 destroyers owned by the Germany, 2 battlecruisers owned by the Britain and 5 cruisers owned by the Britain lost in Sea Zone 14 Helgoland Bight Germany roll dice for 3 battlecruisers, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 5/9 hits, 5.17 expected hits Britain roll dice for 1 battlecruiser, 2 battleships and 5 transports in Sea Zone 14 Helgoland Bight, round 3 : 2/3 hits, 2.00 expected hits 2 battleships owned by the Britain, 2 cruisers owned by the Germany, 2 transports owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 14 Helgoland Bight 3 transports owned by the Britain lost in Sea Zone 14 Helgoland Bight Germany win with 3 battlecruisers, 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 132 Casualties for Germany: 2 cruisers, 2 destroyers and 1 submarine Casualties for Britain: 3 battlecruisers, 2 battleships, 5 cruisers and 5 transports Battle in Hanover Germany attack with 1 field_gun, 6 gass and 3 infantry Britain defend with 5 field_guns and 3 infantry Germany roll dice for 6 gass in Hanover, round 2 : 6/6 hits, 5.00 expected hits 3 infantry owned by the Britain and 3 field_guns owned by the Britain lost in Hanover 6 gass owned by the Germany lost in Hanover Germany roll dice for 1 field_gun and 3 infantry in Hanover, round 2 : 0/4 hits, 1.17 expected hits Britain roll dice for 2 field_guns in Hanover, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun and 3 infantry in Hanover, round 3 : 3/4 hits, 1.17 expected hits Britain roll dice for 2 field_guns in Hanover, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 2 field_guns owned by the Britain lost in Hanover Germany win, taking Hanover from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Britain: 5 field_guns and 3 infantry Casualties for Germany: 6 gass and 1 infantry Non Combat Move - Germany 1 infantry moved from Wurttemburg to Nassau 2 field_guns moved from Wurttemburg to Nassau 1 infantry moved from Warsaw to Western Poland 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 fighter moved from Rhine to Nassau Place Units - Germany 1 field_gun, 2 heavy_guns and 3 infantry placed in Wurttemburg 6 gass placed in Bavaria Germany undo move 1. 6 heavy_guns placed in Wurttemburg Germany undo move 2. Germany undo move 1. 3 field_guns and 3 infantry placed in Wurttemburg 6 gass placed in Mecklenburg 6 heavy_guns placed in Bavaria 7 cavalrys placed in Berlin Turn Complete - Germany Germany collect 106 PUs; end with 106 PUs 2 units repaired.Combat Hit Differential Summary :
Britain : -1.17 France : 1.33 Germany : 3.17 -
TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 2,6,2,5,3,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover mobileWarfare Combat Move - France 3 infantry moved from Franche-Comte to Alsace 4 field_guns, 2 fighters and 4 infantry moved from Champagne to Rhine 2 infantry moved from Alsace to Rhine 3 field_guns and 5 infantry moved from Paris to Champagne 3 gass moved from Marseilles to Champagne 3 gass moved from Brittany to Champagne 7 colonials moved from Rio de Oro to Sea Zone 51 Mid Atlantic 1 battleship, 7 colonials and 4 transports moved from Sea Zone 51 Mid Atlantic to Sea Zone 100 Gulf of Guinea 7 colonials moved from Sea Zone 100 Gulf of Guinea to Rio Muni 1 colonial and 1 infantry moved from Gabon to Rio Muni 2 cruisers and 1 destroyer moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic 2 colonials moved from Algiers to Algeria 1 cruiser and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea Purchase Units - France France buy 2 cavalrys, 2 colonials, 3 field_guns, 1 fighter, 6 gass and 5 infantry; Remaining resources: 20 PUs; 0 techTokens; Combat - France Battle in Rio Muni France attack with 8 colonials and 1 infantry Neutral defend with 4 infantry France roll dice for 1 battleship in Rio Muni, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 8 colonials and 1 infantry in Rio Muni, round 2 : 5/9 hits, 2.83 expected hits Neutral roll dice for 4 infantry in Rio Muni, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the France lost in Rio Muni France loses 0 PUs for violating Rio Munis neutrality. France win, taking Rio Muni from Neutral with 8 colonials remaining. Battle score for attacker is 9 Casualties for France: 1 infantry Casualties for Neutral: 4 infantry Non Combat Move - France Place Units - France 3 gass placed in Brittany 2 cavalrys placed in Algiers France undo move 2. 2 colonials placed in Algiers 2 cavalrys and 1 fighter placed in Morocco 3 field_guns and 5 infantry placed in Paris 3 gass placed in Marseilles Activate Technology - France France activating mobileWarfare Turn Complete - France France collect 97 PUs; end with 117 PUsCombat Hit Differential Summary :
Neutral : -0.33 France : 2.50 -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Serbia 1 infantry moved from Albania to Greece 2 heavy_guns moved from Montenegro to Albania Purchase Units - Serbia Serbia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun, 4 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,3,2 and gets 0 hits Combat Move - Austria 2 infantry moved from Croatia to Montenegro Austria take Montenegro from Serbia 1 infantry moved from Bosnia to Montenegro 5 field_guns, 1 heavy_gun and 5 infantry moved from Belgrade to Serbia 4 infantry moved from Baranya to Serbia 4 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 5 field_guns, 11 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 field_guns, 3 infantry and 3 trenchs placed in Tyrol 2 field_guns, 2 infantry and 3 trenchs placed in Venice 6 infantry placed in Trieste 1 trench placed in Galicia Turn Complete - Austria Austria collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy roll 6,2,5,3 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover bunkers Combat Move - Italy 2 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 5 infantry and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 2 trenchs placed in Milan 2 trenchs placed in Tuscany 3 infantry placed in Piedmont 2 infantry placed in Rome Activate Technology - Italy Italy activating bunkers Turn Complete - Italy Italy collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 field_gun and 2 infantry moved from Macedonia to Albania 1 field_gun moved from Serbia to Albania Purchase Units - Turkey Turkey buy 4 field_guns, 2 heavy_guns, 9 infantry, 2 transports and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Albania Turkey attack with 2 field_guns and 2 infantry Serbia defend with 2 heavy_guns Turkey roll dice for 2 field_guns and 2 infantry in Albania, round 2 : 2/4 hits, 1.67 expected hits Serbia roll dice for 2 heavy_guns in Albania, round 2 : 2/2 hits, 1.33 expected hits 2 heavy_guns owned by the Serbia and 2 infantry owned by the Turkey lost in Albania Turkey win, taking Albania from Serbia with 2 field_guns remaining. Battle score for attacker is 4 Casualties for Turkey: 2 infantry Casualties for Serbia: 2 heavy_guns Non Combat Move - Turkey 1 field_gun and 1 fighter moved from Armenia to Kurdistan 1 field_gun and 2 infantry moved from Baghdad to Kurdistan 1 field_gun and 2 infantry moved from Mesopotamia to Kurdistan 1 field_gun and 2 infantry moved from Damascus to Palestine 1 field_gun and 2 infantry moved from Sinai to Cairo-Suez 1 infantry moved from Lower Egypt to Cairo-Suez 1 heavy_gun and 2 infantry moved from Hejaz to Sinai 2 field_guns and 1 infantry moved from Arabia to Al-Dammam Place Units - Turkey 2 transports placed in Sea Zone 68 Aegean Sea 2 field_guns and 2 infantry placed in Constantinople 2 heavy_guns placed in Cairo-Suez 1 trench placed in Al-Dammam 1 trench placed in Yemen 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 3 infantry placed in Mecca Turn Complete - Turkey Turkey collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Turkey : 0.33 Turkey rolls : : 0.00 Serbia : 0.67 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 20 on tech rolls Britain roll 4,5,3,1 and gets 0 hits Combat Move - Britain 2 colonials and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 colonials moved from Sea Zone 15 English Channel to Amsterdam 1 fighter moved from Picardy to Amsterdam 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 2 infantry moved from Cape Town to Cape Colony 1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun, 2 heavy_guns and 2 infantry moved from Sindh to Baluchistan 1 field_gun and 1 infantry moved from Orissa to Nagpur 2 infantry moved from Madras to Deccan 2 field_guns and 2 infantry moved from Bombay to Gujarat 2 cavalrys moved from Calcutta to Nagpur 1 submarine moved from Sea Zone 117 Indian Ocean to Sea Zone 120 Arafura Sea 3 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 2 battlecruisers moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau Britain take Palau from Germany Purchase Units - Britain Britain buy 1 battleship, 4 cruisers, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 4 techTokens; Combat - Britain Battle in Baluchistan Britain attack with 2 field_guns, 2 heavy_guns and 3 infantry Neutral defend with 1 infantry Britain roll dice for 2 battlecruisers in Baluchistan, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Britain 2 infantry moved from Scotland to England 1 field_gun moved from London to England 2 infantry moved from England to London Place Units - Britain 4 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 1 battleship placed in Sea Zone 15 English Channel Britain undo move 1. 2 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 2 cruisers placed in Sea Zone 15 English Channel 1 infantry placed in London Turn Complete - Britain Britain collect 87 PUs; end with 89 PUsCombat Hit Differential Summary :
Neutral : 0.67 Britain : 0.67 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 25 on tech rolls Russia roll 1,2,5,3,1 and gets 0 hits Combat Move - Russia 6 conscripts, 1 field_gun and 7 infantry moved from Lithuania to East Prussia 4 conscripts and 2 infantry moved from Belarus to Lithuania 3 infantry moved from Belarus to Lithuania 5 conscripts and 1 heavy_gun moved from Minsk to Belarus 5 conscripts and 1 heavy_gun moved from Kiev to Odessa 1 heavy_gun moved from Odessa to Belarus 3 infantry moved from Moscow to Don 3 infantry moved from Primorsky to Khabarovsk 3 infantry moved from Vladivostok to Primorsky 3 infantry moved from Khabarovsk to Aldan 1 conscript moved from Amur to Aldan 2 infantry moved from Bratsk to Aldan 1 fighter and 1 late_fighter moved from Bratsk to Aldan 3 infantry moved from Irkutsk to Bratsk 2 infantry moved from Omsk to Novosibirsk 1 late_fighter moved from St. Petersburg to Novosibirsk 3 infantry moved from Finland to Norway 3 infantry moved from St. Petersburg to Finland 3 infantry moved from St. Petersburg to Pskov 3 infantry moved from Caucasus to Georgia Purchase Units - Russia Russia buy 6 conscripts, 3 heavy_guns, 7 infantry, 1 late_fighter and 8 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Russia Battle in Aldan Russia attack with 1 conscript, 1 fighter, 5 infantry and 1 late_fighter Communists defend with 3 conscripts, 2 field_guns and 1 infantry Russia roll dice for 1 conscript, 1 fighter, 5 infantry and 1 late_fighter in Aldan, round 2 : 1/8 hits, 2.00 expected hits Communists roll dice for 3 conscripts, 2 field_guns and 1 infantry in Aldan, round 2 : 2/6 hits, 1.50 expected hits 1 infantry owned by the Russia, 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Aldan Russia roll dice for 1 fighter, 4 infantry and 1 late_fighter in Aldan, round 3 : 1/6 hits, 1.83 expected hits Communists roll dice for 2 conscripts, 2 field_guns and 1 infantry in Aldan, round 3 : 0/5 hits, 1.33 expected hits 1 conscript owned by the Communists lost in Aldan Russia roll dice for 1 fighter, 4 infantry and 1 late_fighter in Aldan, round 4 : 3/6 hits, 1.83 expected hits Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Aldan, round 4 : 2/4 hits, 1.17 expected hits 2 infantry owned by the Russia, 1 infantry owned by the Communists, 1 conscript owned by the Communists and 1 field_gun owned by the Communists lost in Aldan Russia roll dice for 1 fighter, 2 infantry and 1 late_fighter in Aldan, round 5 : 2/4 hits, 1.50 expected hits Communists roll dice for 1 field_gun in Aldan, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Aldan Russia win, taking Aldan from Communists with 1 fighter, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 6 Casualties for Russia: 1 conscript and 3 infantry Casualties for Communists: 3 conscripts, 2 field_guns and 1 infantry Battle in East Prussia Russia attack with 6 conscripts, 1 field_gun and 7 infantry Germany defend with 2 field_guns and 4 infantry Russia roll dice for 6 conscripts, 1 field_gun and 7 infantry in East Prussia, round 2 : 1/9 hits, 1.67 expected hits Germany roll dice for 2 field_guns and 4 infantry in East Prussia, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in East Prussia Russia roll dice for 4 conscripts, 1 field_gun and 7 infantry in East Prussia, round 3 : 2/9 hits, 1.67 expected hits Germany roll dice for 2 field_guns and 3 infantry in East Prussia, round 3 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germany and 1 conscript owned by the Russia lost in East Prussia Russia roll dice for 3 conscripts, 1 field_gun and 7 infantry in East Prussia, round 4 : 2/9 hits, 1.67 expected hits Germany roll dice for 2 field_guns and 1 infantry in East Prussia, round 4 : 2/3 hits, 1.00 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 2 conscripts owned by the Russia lost in East Prussia Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in East Prussia, round 5 : 2/9 hits, 1.67 expected hits Germany roll dice for 1 field_gun in East Prussia, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 conscript owned by the Russia lost in East Prussia Russia win, taking East Prussia from Germany with 1 field_gun and 7 infantry remaining. Battle score for attacker is 8 Casualties for Russia: 6 conscripts Casualties for Germany: 2 field_guns and 4 infantry Non Combat Move - Russia 1 fighter moved from Stockholm to Lithuania 1 late_fighter moved from Aldan to Bratsk 1 fighter moved from Aldan to Bratsk Place Units - Russia 3 conscripts placed in Minsk 3 conscripts placed in Kiev 3 heavy_guns placed in Caucasus 1 trench placed in Norilsk 1 trench placed in Evenkia 3 trenchs placed in Khabarovsk 2 trenchs placed in Georgia 1 trench placed in Caucasus 3 infantry placed in Vladivostok 3 infantry placed in Irkutsk 1 infantry and 1 late_fighter placed in Omsk Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Communists : -0.33 Germany : 1.00 Russia : 0.17 -
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Communists 1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 gas moved from Yakutsk to Aldan 1 field_gun moved from Koryak to Kamchatka Communists take Kamchatka from Russia 1 field_gun and 1 infantry moved from Tiksi to Norilsk 1 gas moved from Yakutsk to Norilsk Purchase Units - Communists Communists buy 5 conscripts, 1 field_gun, 1 gas, 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Norilsk Communists attack with 1 field_gun, 1 gas and 1 infantry Russia defend with 2 conscripts and 1 trench Communists roll dice for 1 gas in Norilsk, round 2 : 1/1 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Norilsk 1 gas owned by the Communists lost in Norilsk Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 conscript and 1 trench in Norilsk, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Communists lost in Norilsk Communists roll dice for 1 field_gun in Norilsk, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 trench in Norilsk, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 field_gun in Norilsk, round 4 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 trench in Norilsk, round 4 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Norilsk Communists roll dice for 1 field_gun in Norilsk, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Norilsk, round 5 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 field_gun in Norilsk, round 6 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Norilsk, round 6 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Norilsk Communists win, taking Norilsk from Russia with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Russia: 2 conscripts and 1 trench Casualties for Communists: 1 gas and 1 infantry Battle in Aldan Communists attack with 1 conscript, 1 field_gun, 1 gas and 1 infantry Russia defend with 2 infantry Communists roll dice for 1 gas in Aldan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russia lost in Aldan 1 gas owned by the Communists lost in Aldan Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Aldan, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 infantry in Aldan, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Aldan Communists roll dice for 1 field_gun and 1 infantry in Aldan, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Aldan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Aldan Communists win, taking Aldan from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 2 infantry Casualties for Communists: 1 conscript and 1 gas Non Combat Move - Communists 1 conscript moved from Yakutsk to Tiksi 2 infantry moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Aldan Place Units - Communists 5 conscripts, 1 field_gun, 1 gas, 1 heavy_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Communists : 1.33 Russia : 0.50 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA roll 4,1,6,6 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover aircraftCarrier Combat Move - USA 1 infantry moved from Amsterdam to Westphalia USA take Westphalia from Germany 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 3 field_guns and 3 infantry moved from Sea Zone 15 English Channel to Amsterdam 2 field_guns moved from Amsterdam to Holland 1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 2 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic 3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 battleship and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 3 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 cavalry and 4 infantry moved from Guadalahara to Monterrey Purchase Units - USA USA buy 1 battlecruiser, 3 field_guns, 3 infantry and 5 transports; Remaining resources: 12 PUs; 0 techTokens; Combat - USA Battle in Monterrey USA attack with 1 cavalry and 4 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 4 infantry in Monterrey, round 2 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Monterrey USA roll dice for 1 cavalry and 3 infantry in Monterrey, round 3 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Monterrey, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Monterrey USA roll dice for 1 cavalry and 3 infantry in Monterrey, round 4 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Monterrey, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Monterrey USA roll dice for 1 cavalry and 2 infantry in Monterrey, round 5 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Monterrey, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Monterrey USA roll dice for 1 cavalry and 1 infantry in Monterrey, round 6 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Monterrey, round 6 : 0/1 hits, 0.33 expected hits USA roll dice for 1 cavalry and 1 infantry in Monterrey, round 7 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Monterrey, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Monterrey USA loses 0 PUs for violating Monterreys neutrality. USA win, taking Monterrey from Neutral with 1 cavalry and 1 infantry remaining. Battle score for attacker is -3 Casualties for USA: 3 infantry Casualties for Neutral: 2 infantry Battle in Holland USA attack with 2 field_guns Neutral defend with 3 infantry USA roll dice for 2 field_guns in Holland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 3 infantry in Holland, round 2 : 0/3 hits, 1.00 expected hits USA roll dice for 2 field_guns in Holland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 3 infantry in Holland, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral and 2 field_guns owned by the USA lost in Holland Neutral win with 2 infantry remaining. Battle score for attacker is -5 Casualties for USA: 2 field_guns Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Mexico City 1 battlecruiser and 5 transports placed in Sea Zone 29 Mid Atlantic 2 field_guns and 2 infantry placed in Hudson-Delaware Activate Technology - USA USA activating aircraftCarrier Trigger USAT4: buycarrier added to productionUSA Turn Complete - USA USA collect 83 PUs; end with 95 PUsCombat Hit Differential Summary :
Neutral : 0.33 USA : -1.67 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 6,5,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover victoryBonds Combat Move - Germany 2 infantry moved from Hanover to Westphalia 1 gas moved from Mecklenburg to Westphalia 6 heavy_guns moved from Bavaria to Nassau 7 cavalrys moved from Berlin to Nassau 2 field_guns, 2 heavy_guns and 12 infantry moved from Eastern Poland to East Prussia 1 infantry moved from Western Poland to East Prussia Purchase Units - Germany Germany buy 1 cruiser, 4 field_guns, 7 heavy_guns, 8 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Westphalia Germany attack with 1 gas and 2 infantry USA defend with 1 infantry Germany roll dice for 1 gas in Westphalia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the USA lost in Westphalia 1 gas owned by the Germany lost in Westphalia Germany win, taking Westphalia from USA with 2 infantry remaining. Battle score for attacker is -1 Casualties for USA: 1 infantry Casualties for Germany: 1 gas Battle in East Prussia Germany attack with 2 field_guns, 2 heavy_guns and 13 infantry Russia defend with 1 field_gun and 7 infantry Germany roll dice for 2 field_guns, 2 heavy_guns and 13 infantry in East Prussia, round 2 : 4/17 hits, 4.50 expected hits Russia roll dice for 1 field_gun and 7 infantry in East Prussia, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Germany and 4 infantry owned by the Russia lost in East Prussia Germany roll dice for 2 field_guns, 2 heavy_guns and 10 infantry in East Prussia, round 3 : 6/14 hits, 4.00 expected hits Russia roll dice for 1 field_gun and 3 infantry in East Prussia, round 3 : 0/4 hits, 1.33 expected hits 1 field_gun owned by the Russia and 3 infantry owned by the Russia lost in East Prussia Germany win, taking East Prussia from Russia with 2 field_guns, 2 heavy_guns and 10 infantry remaining. Battle score for attacker is 16 Casualties for Germany: 3 infantry Casualties for Russia: 1 field_gun and 7 infantry Non Combat Move - Germany 3 battlecruisers, 2 battleships, 1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea Place Units - Germany 6 heavy_guns and 3 trenchs placed in Wurttemburg 1 heavy_gun and 1 infantry placed in Warsaw 3 field_guns and 3 infantry placed in Bavaria 1 cruiser and 1 submarine placed in Sea Zone 12 Baltic Sea 1 field_gun and 3 infantry placed in Mecklenburg 1 infantry placed in Berlin Activate Technology - Germany Germany activating victoryBonds Turn Complete - Germany Germany collect 105 PUs; end with 105 PUs Germany collect 8 PUs from War Bonds; end with 113 PUsCombat Hit Differential Summary :
Germany : 1.67 Russia : -1.00 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 15 on tech rolls France roll 1,3,2 and gets 0 hits Combat Move - France 4 field_guns, 2 fighters and 6 infantry moved from Rhine to Wurttemburg 3 infantry moved from Alsace to Wurttemburg 6 gass moved from Champagne to Wurttemburg 8 colonials moved from Rio Muni to Sea Zone 100 Gulf of Guinea 1 battleship, 8 colonials and 4 transports moved from Sea Zone 100 Gulf of Guinea to Sea Zone 99 South Atlantic 8 colonials moved from Sea Zone 99 South Atlantic to Angola 2 heavy_guns moved from Cyrenaica to Western Sudan 1 cavalry moved from Cyrenaica to Congo 3 gass moved from Marseilles to Champagne 3 field_guns and 5 infantry moved from Champagne to Alsace 3 field_guns and 5 infantry moved from Paris to Champagne 3 gass moved from Brittany to Champagne 2 cavalrys moved from Morocco to Cyrenaica 1 fighter moved from Morocco to Cyrenaica 2 colonials moved from Algeria to Lower Algeria 2 colonials moved from Algiers to Algeria 2 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 99 South Atlantic 1 cruiser and 2 transports moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean Purchase Units - France France buy 1 Factory, 3 cavalrys, 3 field_guns, 6 gass, 5 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - France Battle in Angola France attack with 8 colonials Neutral defend with 1 cavalry and 3 infantry France roll dice for 1 battleship in Angola, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 8 colonials in Angola, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 1 cavalry and 3 infantry in Angola, round 2 : 0/4 hits, 1.17 expected hits 1 cavalry owned by the Neutral and 2 infantry owned by the Neutral lost in Angola France roll dice for 8 colonials in Angola, round 3 : 0/8 hits, 2.67 expected hits Neutral roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 8 colonials in Angola, round 4 : 4/8 hits, 2.67 expected hits Neutral roll dice for 1 infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Angola France loses 0 PUs for violating Angolas neutrality. France win, taking Angola from Neutral with 8 colonials remaining. Battle score for attacker is 13 Casualties for Neutral: 1 cavalry and 3 infantry Battle in Wurttemburg France attack with 4 field_guns, 2 fighters, 6 gass and 9 infantry Germany defend with 1 Factory, 3 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs France roll dice for 6 gass in Wurttemburg, round 2 : 6/6 hits, 5.00 expected hits 3 field_guns owned by the Germany and 3 infantry owned by the Germany lost in Wurttemburg 6 gass owned by the France lost in Wurttemburg France roll dice for 4 field_guns, 2 fighters and 9 infantry in Wurttemburg, round 2 : 5/15 hits, 4.50 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 6 heavy_guns and 3 trenchs in Wurttemburg, round 2 : 4/6 hits, 4.00 expected hits 2 trenchs owned by the Germany and 4 infantry owned by the France lost in Wurttemburg France roll dice for 4 field_guns, 2 fighters and 5 infantry in Wurttemburg, round 3 : 2/11 hits, 3.67 expected hits Germany roll dice for 6 heavy_guns and 1 trench in Wurttemburg, round 3 : 4/6 hits, 4.00 expected hits 1 trench owned by the Germany, 1 heavy_gun owned by the Germany and 4 infantry owned by the France lost in Wurttemburg France roll dice for 4 field_guns, 2 fighters and 1 infantry in Wurttemburg, round 4 : 5/7 hits, 2.33 expected hits Germany roll dice for 5 heavy_guns in Wurttemburg, round 4 : 3/5 hits, 3.33 expected hits 2 field_guns owned by the France, 5 heavy_guns owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France win, taking Wurttemburg from Germany with 2 field_guns and 2 fighters remaining. Battle score for attacker is 1 Casualties for Germany: 3 field_guns, 6 heavy_guns, 3 infantry and 3 trenchs Casualties for France: 2 field_guns, 6 gass and 9 infantry Non Combat Move - France 2 fighters moved from Wurttemburg to Alsace Place Units - France 3 trenchs placed in Rhine 3 trenchs placed in Alsace 1 Factory placed in Champagne 3 field_guns and 5 infantry placed in Paris 3 gass placed in Brittany 3 gass placed in Marseilles 3 cavalrys placed in Morocco Turn Complete - France France collect 105 PUs; end with 106 PUsCombat Hit Differential Summary :
Neutral : -1.83 France : 0.83 Germany : -0.33 -
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 2 PUs; Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,5,4,1 and gets 0 hits Combat Move - Austria 5 field_guns, 1 heavy_gun and 9 infantry moved from Serbia to Macedonia 3 infantry moved from Montenegro to Albania 1 infantry moved from Galicia to Eastern Poland 6 infantry moved from Trieste to Venice 8 infantry moved from Venice to Tyrol Purchase Units - Austria Austria buy 3 field_guns, 12 infantry and 9 trenchs; Remaining resources: 0 PUs; 4 techTokens; Non Combat Move - Austria Place Units - Austria 2 field_guns, 2 infantry and 3 trenchs placed in Venice 1 field_gun, 5 infantry and 3 trenchs placed in Tyrol 3 trenchs placed in Galicia 4 infantry placed in Belgrade 1 infantry placed in Trieste Turn Complete - Austria Austria collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 3 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 2 heavy_guns and 1 infantry placed in Piedmont Turn Complete - Italy Italy collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - ArabiaCombat Hit Differential Summary :





