Agreed it could have definitely been worse!
Owlgod Allies -VS- dawgoneit Axis
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I guessed you would not scramble (6 against 3) and submerge the subs. hope thats ok. roll it out if you wanted to scramble that
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 6 infantry moved from Iraq to Persia 5 submarines moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone Combat - Italians Battle in Persia Italians attack with 2 artilleries and 6 infantry British defend with 3 aaGuns and 2 mech_infantrys Italians roll dice for 2 artilleries and 6 infantry in Persia, round 2 : 1/8 hits, 2.00 expected hits British roll dice for 3 aaGuns and 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 2 artilleries and 5 infantry in Persia, round 3 : 2/7 hits, 1.83 expected hits British roll dice for 2 aaGuns and 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0.67 expected hits 2 aaGuns owned by the British lost in Persia Italians roll dice for 2 artilleries and 5 infantry in Persia, round 4 : 1/7 hits, 1.83 expected hits British roll dice for 2 mech_infantrys in Persia, round 4 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Persia Italians roll dice for 2 artilleries and 3 infantry in Persia, round 5 : 2/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Persia, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 3 infantry Casualties for British: 3 aaGuns and 2 mech_infantrys Non Combat Move - Italians 1 aaGun moved from Iraq to Persia Place Units - Italians 3 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 2 fighters in Caroline Islands, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Caroline Islands Japanese win with 1 artillery remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 infantry 1 fighter owned by the ANZAC retreated Battle in Borneo ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 60 Sea Zone 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 1.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 4 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 transports moved from 126 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Nenetsia 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 6 infantry moved from Finland to 127 Sea Zone 6 infantry moved from 127 Sea Zone to Novgorod 1 cruiser moved from 126 Sea Zone to 127 Sea Zone 1 bomber moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Western Ukraine 4 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Poland Combat - Germans Battle in Archangel Battle in Nenetsia Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 5 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 3 infantry Germans roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/8 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Baltic States, round 4 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Western Ukraine Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 4 : 3/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Russians: 4 infantry Battle in Novgorod Germans attack with 1 bomber and 6 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 4/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Eastern Poland 1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 1.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 3 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 1 armour and 2 mech_infantrys moved from Russia to Nenetsia 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 armour moved from Russia to Archangel 4 mech_infantrys moved from Russia to Archangel 1 mech_infantry moved from Bryansk to Archangel 7 armour moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Nenetsia Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 3 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 9 armour and 5 mech_infantrys Germans defend with 2 infantry Russians roll dice for 9 armour and 5 mech_infantrys in Archangel, round 2 : 4/14 hits, 5.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Kazakhstan to Tsinghai 10 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Russia to Archangel 1 armour and 1 mech_infantry moved from Russia to Novosibirsk Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.50 Japanese : 1.00
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 2 armour and 1 artillery moved from Eastern Persia to Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hopei to Shensi 1 armour moved from Amur to Buryatia 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from India to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines; ANZAC defend with 1 fighter, 3 submarines and 1 transport Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Japanese : 1.00
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@OwlGod 2 sub hits in sz33. ool please
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@dawgoneit tip battleship and sink 1 ANZAC sub
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 2 armour and 1 artillery moved from Eastern Persia to Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hopei to Shensi 1 armour moved from Amur to Buryatia 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from India to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines; ANZAC defend with 1 fighter, 3 submarines and 1 transport Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 10/28 hits, 13.33 expected hits
Combat Hit Differential Summary :
Japanese : -2.33
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@OwlGod 10 more hits
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Anzac subs, the USA subs
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2 Anzac and 8 American subs
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 2 armour and 1 artillery moved from Eastern Persia to Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hopei to Shensi 1 armour moved from Amur to Buryatia 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from India to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines; ANZAC defend with 1 fighter, 3 submarines and 1 transport Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 10/28 hits, 13.33 expected hits Americans roll dice for 19 submarines in 33 Sea Zone, round 2 : 2/19 hits, 3.17 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 2 : 11/22 hits, 11.33 expected hits 9 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 15/28 hits, 13.33 expected hits
Combat Hit Differential Summary :
Americans : -1.50 Japanese : -0.67
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@OwlGod 15 more hits
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Ouch! sink 8 subs, sink 3 carriers, 1 ANZAC fighter
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 2 armour and 1 artillery moved from Eastern Persia to Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hopei to Shensi 1 armour moved from Amur to Buryatia 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from India to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines; ANZAC defend with 1 fighter, 3 submarines and 1 transport Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 10/28 hits, 13.33 expected hits Americans roll dice for 19 submarines in 33 Sea Zone, round 2 : 2/19 hits, 3.17 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 2 : 11/22 hits, 11.33 expected hits 9 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 15/28 hits, 13.33 expected hits Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 3 : 11/22 hits, 11.33 expected hits 1 fighter owned by the ANZAC, 7 submarines owned by the Americans, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 11/23 hits, 11.67 expected hits
Combat Hit Differential Summary :
Americans : -3.17 Japanese : -1.33
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@dawgoneit 11 more hits
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4 destroyers, sink 2 carriers, 3 fighters
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 2 armour and 1 artillery moved from Eastern Persia to Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hopei to Shensi 1 armour moved from Amur to Buryatia 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from India to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines; ANZAC defend with 1 fighter, 3 submarines and 1 transport Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 10/28 hits, 13.33 expected hits Americans roll dice for 19 submarines in 33 Sea Zone, round 2 : 2/19 hits, 3.17 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 2 : 11/22 hits, 11.33 expected hits 9 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 15/28 hits, 13.33 expected hits Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 3 : 11/22 hits, 11.33 expected hits 1 fighter owned by the ANZAC, 7 submarines owned by the Americans, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 11/23 hits, 11.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 4 destroyers, 10 fighters and 1 transport in 33 Sea Zone, round 4 : 8/18 hits, 9.67 expected hits 5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 7 fighters and 3 tactical_bombers in 33 Sea Zone, round 5 : 11/15 hits, 8.17 expected hits Americans roll dice for 1 battleship, 9 fighters and 1 transport in 33 Sea Zone, round 5 : 7/10 hits, 6.67 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese, 9 fighters owned by the Americans, 1 marine owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 70 Casualties for Japanese: 7 carriers, 9 destroyers, 9 fighters, 3 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines Casualties for ANZAC: 1 fighter, 3 submarines and 1 transport Battle in Buryatia Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from India to Persia Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in India 2 infantry placed in Kwangtung 1 infantry placed in Kiangsu 6 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -4.50 Russians : -0.33 Japanese : 1.33
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 4 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Germans Americans take Algeria from Germans 1 infantry moved from Trans-Jordan to Iraq 4 bombers moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 mech_infantry moved from Egypt to Syria Americans take Syria from Italians 4 mech_infantrys moved from Egypt to Iraq Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Iraq Americans attack with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq Americans win, taking Iraq from Italians with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 33 Sea Zone Americans attack with 1 destroyer, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Combat Hit Differential Summary :
Italians : -0.33 Americans : -1.17