@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 3 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Tsinghai
2 mech_infantrys moved from Volgograd to Tsinghai
1 fighter moved from Volgograd to Tsinghai
3 armour and 3 mech_infantrys moved from Iraq to Persia
1 fighter moved from Belarus to Samara
1 infantry moved from Tambov to Samara
30 artilleries and 16 infantry moved from Tambov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Rostov to Bryansk
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to Syria
1 mech_infantry moved from Iraq to Syria
1 bomber moved from Western Germany to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Persia
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 36 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 36 artilleries and 16 infantry in Bryansk, round 2 : 12/52 hits, 17.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 36 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 2/8 hits, 2.67 expected hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Persia
Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Tsinghai
Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Tsinghai, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Syria
retreated to Syria
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Syria to Iraq
1 bomber moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
4 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
11 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Rostov to Ukraine
1 fighter moved from Tsinghai to Volgograd
1 fighter moved from Samara to Volgograd
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 artilleries moved from Holland Belgium to Normandy Bordeaux
4 mech_infantrys moved from Holland Belgium to Germany
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 infantry placed in Iraq
3 infantry placed in Normandy Bordeaux
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
1 bomber and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -5.67
British : 0.00
Chinese : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 armour and 1 infantry moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Kwangtung
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Hunan to Kwangtung
2 bombers moved from French Indo China to Kansu
1 infantry moved from Yunnan to Burma
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kwangtung
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour and 2 bombers in Kansu, round 3 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 1.00 expected hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour and 2 bombers in Kansu, round 4 : 3/3 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 10/11 hits, 5.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Kansu to Chahar
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Yunnan to Szechwan
8 artilleries and 3 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 aaGun, 3 artilleries and 1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Philippines
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
7 fighters moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
2 artilleries and 3 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Korea to Manchuria
Place Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : 0.67
ANZAC : -1.00
Americans : -0.17
Chinese : 1.00
UK_Pacific : 0.67
Japanese : 5.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Libya to Tobruk
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
4 infantry moved from Morocco to Algeria
5 mech_infantrys moved from Morocco to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Okinawa
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
5 infantry and 5 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 cruiser and 2 destroyers moved from 72 Sea Zone to 70 Sea Zone
3 fighters moved from Union of South Africa to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
3 armour moved from West India to India
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
Place Units - British
1 factory_minor placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 bomber moved from Volgograd to Tambov
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Kazakhstan to Tambov
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Southern Italy
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Samara
1 fighter moved from Volgograd to Samara
1 fighter and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
Germans take Syria from British
1 bomber moved from Iraq to Russia
36 artilleries, 16 infantry and 14 mech_infantrys moved from Bryansk to Russia
3 armour and 2 mech_infantrys moved from Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Russia
4 armour, 1 fighter and 8 mech_infantrys moved from Volgograd to Russia
2 mech_infantrys moved from Rostov to Russia
3 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
4 armour and 4 mech_infantrys moved from Persia to Eastern Persia
1 bomber moved from Western Germany to Russia
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Battle in Eastern Persia
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Eastern Persia, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 7 armour, 36 artilleries, 2 bombers, 1 fighter, 16 infantry and 28 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 39 infantry and 1 tactical_bomber
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 7 armour, 36 artilleries, 2 bombers, 1 fighter, 16 infantry and 28 mech_infantrys in Russia, round 2 : 37/90 hits, 30.67 expected hits
Russians roll dice for 4 aaGuns, 9 artilleries, 2 fighters, 39 infantry and 1 tactical_bomber in Russia, round 2 : 22/51 hits, 17.83 expected hits
33 infantry owned by the Russians, 6 artilleries owned by the Germans, 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 7 armour, 30 artilleries, 2 bombers, 1 fighter and 28 mech_infantrys in Russia, round 3 : 28/68 hits, 24.67 expected hits
Russians roll dice for 9 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 3 : 5/18 hits, 6.83 expected hits
1 tactical_bomber owned by the Russians, 6 infantry owned by the Russians, 2 fighters owned by the Russians, 9 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 25 artilleries, 2 bombers, 1 fighter and 28 mech_infantrys remaining. Battle score for attacker is 112
Casualties for Germans: 11 artilleries and 16 infantry
Casualties for Russians: 4 aaGuns, 9 artilleries, 2 fighters, 39 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Samara to Persia
1 infantry and 7 mech_infantrys moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Persia
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Rostov
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Russia to Volgograd
2 bombers moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Ukraine
2 infantry placed in France
1 artillery, 3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 68 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : 8.83
AA fire in Russia : : -0.50
British : -1.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Nenetsia to Urals
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
3 artilleries and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from Shensi to Kansu
3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from Chahar to Kansu
1 tactical_bomber moved from French Indo China to Burma
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 3 artilleries, 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Kansu, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 46 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters in 46 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 46 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from 46 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Suiyuyan to Kansu
2 bombers moved from Kansu to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
8 artilleries and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Sikang to Szechwan
1 armour moved from Kwangtung to Yunnan
1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from 19 Sea Zone to Philippines
1 armour, 6 artilleries, 2 bombers and 4 mech_infantrys moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries, 4 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.33
ANZAC : -0.17
Americans : -0.67
Chinese : -1.00
Japanese : -3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Purchase Units - Americans
Americans buy 1 carrier, 5 infantry, 5 mech_infantrys, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 infantry moved from Alexandria to Egypt
1 armour, 1 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Libya to Tobruk
2 infantry and 5 mech_infantrys moved from Tunisia to Libya
5 mech_infantrys moved from Libya to Tobruk
4 infantry moved from Algeria to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 destroyers, 5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
5 infantry and 5 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 armour moved from Egypt to Iraq
British take Iraq from Germans
2 mech_infantrys moved from Egypt to Syria
1 bomber and 6 fighters moved from Egypt to Syria
1 infantry moved from India to West India
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Syria
British attack with 1 bomber, 6 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 bomber, 6 fighters and 2 mech_infantrys in Syria, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 bomber, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
4 fighters moved from Syria to Trans-Jordan
5 mech_infantrys moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Egypt
1 cruiser and 2 destroyers moved from 70 Sea Zone to 83 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
British undo move 1.
2 fighters and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00
British : 0.17
Americans : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 bomber moved from Southern Italy to Kazakhstan
2 mech_infantrys moved from Tambov to Kazakhstan
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Italians
Battle in Kazakhstan
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
1 bomber moved from Tambov to Novosibirsk
1 bomber moved from Tambov to Urals
2 fighters and 1 infantry moved from Persia to Iraq
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 114 PUs;
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Iraq
Germans attack with 2 fighters and 1 infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Urals to Novgorod
1 bomber moved from Novosibirsk to Novgorod
2 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
6 armour and 27 mech_infantrys moved from Russia to Rostov
25 artilleries moved from Russia to Tambov
1 mech_infantry moved from Archangel to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from 105 Sea Zone to France
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Persia
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 7.
2 artilleries, 1 fighter and 1 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 8.
1 infantry placed in Normandy Bordeaux
Germans undo move 8.
1 infantry placed in France
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 armour, 9 artilleries and 4 infantry moved from Yunnan to Burma
1 armour, 8 artilleries, 1 infantry and 4 mech_infantrys moved from Shan State to Burma
1 armour moved from Szechwan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
2 bombers moved from Shan State to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 2 bombers in Java, round 3 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in 46 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys in Burma, round 2 : 16/31 hits, 11.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 17 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Removing units owned by Japanese from Java: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Sikang
1 aaGun, 1 armour and 3 artilleries moved from Kansu to Shensi
1 armour moved from Shensi to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
2 bombers moved from Java to Shan State
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Jehol to Anhwe
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
6 fighters moved from Japan to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Philippines to Celebes
EDIT: Japanese undo move 9.
1 bomber moved from Java to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.33
UK_Pacific : 1.00
Japanese : 2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 artillery, 3 infantry and 5 mech_infantrys moved from Tobruk to Alexandria
5 mech_infantrys moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
1 armour, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
5 infantry moved from Morocco to Algeria
5 mech_infantrys moved from Morocco to Tunisia
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kwangtung
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Kwangtung from Japanese, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Iraq, round 2 : 4/11 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 infantry and 5 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Move - British
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Syria to Iraq
1 bomber, 6 fighters, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
4 fighters and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 infantry moved from India to West India
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
Americans : 2.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 bomber and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 4 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 4 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Southern Italy
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67