BM3 trulpen (X) vs Giallo (A)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New Zealand to Queensland
            2 artilleries and 5 infantry moved from New South Wales to Queensland
            2 submarines moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 2 fighters, 17 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Caucasus to Persia
            5 artilleries and 15 infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                  Germans take Belarus from Russians
            3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 bombers moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Ukraine
                Germans attack with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys in Ukraine, round 2 : 6/28 hits, 7,33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Northwest Persia to Novgorod
            1 fighter moved from Caucasus to Novgorod
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
            2 armour and 1 mech_infantry moved from Rostov to Volgograd
            6 artilleries moved from Caucasus to Volgograd
            2 artilleries moved from Caucasus to Volgograd
            2 aaGuns, 6 armour and 3 mech_infantrys moved from Caucasus to Volgograd
            5 transports moved from 115 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 aaGun, 2 artilleries, 2 bombers and 11 infantry moved from Novgorod to Archangel
            2 bombers moved from Archangel to Novgorod
            1 bomber moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 transport placed in 112 Sea Zone
            1 artillery and 4 infantry placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in Novgorod
            Germans undo move 5.
            3 infantry placed in Volgograd
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    AA fire in Persia : : 0,83
    Americans : 0,67
    Russians : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            1 infantry moved from Urals to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,00
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 battleships, 1 fighter, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Novosibirsk
            1 bomber moved from Tsinghai to Novosibirsk
            1 bomber moved from Sikang to Novosibirsk
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking 37 Sea Zone from ANZAC, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns, 20 armour, 10 artilleries, 19 infantry and 16 mech_infantrys moved from India to West India
            3 armour and 3 mech_infantrys moved from Burma to West India
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Yunnan to India
            3 infantry moved from French Indo China to Shan State
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Wake Island to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 6 Sea Zone
            1 bomber moved from Novosibirsk to India
            1 bomber moved from Novosibirsk to Volgograd
    
        Place Units - Japanese
            1 marine placed in Malaya
            1 marine placed in French Indo China
            2 armour and 1 mech_infantry placed in India
            1 battleship and 1 transport placed in 36 Sea Zone
            1 battleship and 1 transport placed in 37 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians : -0,33
    Japanese : 0,50
    

    Savegame


  • I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Eastern United States to Southeast Mexico
                  Americans take Southeast Mexico from Germans
            1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            4 fighters moved from 46 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 2 marines
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits
                    Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 marines
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 49 Sea Zone
            2 carriers moved from 46 Sea Zone to 49 Sea Zone
            1 carrier moved from 46 Sea Zone to 30 Sea Zone
            2 destroyers moved from 46 Sea Zone to 49 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Eastern United States
            5 fighters moved from Iraq to Persia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers
            EDIT: Turning off Edit Mode
            2 marines placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 32
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1
            Americans collect 26 PUs (32 lost to blockades); end with 27 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Eastern United States to Southeast Mexico
                  Americans take Southeast Mexico from Germans
            1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            4 fighters moved from 46 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 2 marines
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits
                    Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 marines
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 49 Sea Zone
            2 carriers moved from 46 Sea Zone to 49 Sea Zone
            1 carrier moved from 46 Sea Zone to 30 Sea Zone
            2 destroyers moved from 46 Sea Zone to 49 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Eastern United States
            5 fighters moved from Iraq to Persia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers
            EDIT: Turning off Edit Mode
            2 marines placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 32
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1
            Americans collect 26 PUs (32 lost to blockades); end with 27 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 18 PUs; 
            British buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern Persia: 1 infantry
            EDIT: Adding units owned by Americans to Persia: 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Iraq to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 mech_infantry moved from Nigeria to French West Africa
                  British take French West Africa from Germans
            1 mech_infantry moved from French Central Africa to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Iraq to Alexandria
            1 infantry moved from Egypt to Alexandria
            3 fighters moved from Egypt to Alexandria
            1 infantry moved from New Guinea to Dutch New Guinea
                  UK_Pacific take Dutch New Guinea from Japanese
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Britain
            1 cruiser moved from 46 Sea Zone to 30 Sea Zone
    
        Combat - British
            Battle in New Britain
            Battle in Alexandria
                British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,83 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking New Britain from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Iraq to Egypt
            3 aaGuns, 11 artilleries and 25 infantry moved from Eastern Persia to Persia
            1 aaGun, 12 artilleries and 23 infantry moved from Iraq to Persia
            3 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 artilleries placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,5,3,2,1,2,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            British collect 24 PUs (10 lost to blockades); end with 24 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,17
    Italians : 0,33
    Americans : 0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Bryansk from Russians
            1 bomber moved from Romania to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Rostov to Southern Italy
            1 bomber moved from Rostov to Ukraine
            2 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun and 2 artilleries moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
            1 aaGun, 3 artilleries and 6 infantry moved from 98 Sea Zone to Alexandria
            3 artilleries, 5 infantry and 2 marines moved from Tobruk to Alexandria
            2 marines moved from Northern Italy to 95 Sea Zone
            2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Alexandria
            1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Tobruk to Alexandria
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Tobruk to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : -0,33
    

    Savegame


  • I redid the turn and missed to land in Jordan the second time. Was about to ask about an edit during NCM and started it, but reversed. Itโ€™s better to move on.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
            3 submarines moved from 46 Sea Zone to 49 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
            3 submarines moved from 46 Sea Zone to 49 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 23 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 infantry moved from Volgograd to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
            1 infantry moved from Nenetsia to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            6 infantry moved from Germany to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            7 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 11 infantry moved from 111 Sea Zone to Scotland
            2 bombers moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Scotland
            Battle in Turkmenistan
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                Germans win, taking Scotland from British, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Novgorod to Western Germany
            1 fighter moved from Novgorod to Western Germany
            3 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            2 bombers moved from Vologda to Germany
            5 artilleries and 15 infantry moved from Ukraine to Rostov
            2 carriers and 4 fighters moved from 112 Sea Zone to 111 Sea Zone
            5 submarines moved from 109 Sea Zone to 103 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            3 artilleries moved from Volgograd to Rostov
            1 armour and 2 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novgorod
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 2 aaGuns
            EDIT: Adding units owned by Germans to Caucasus: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 5 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 5 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
            2 infantry placed in Normandy Bordeaux
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Vologda
            5 fighters and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from 42 Sea Zone to Java
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Novosibirsk to Samara
            1 bomber moved from Volgograd to Samara
            1 bomber moved from India to Samara
            1 marine moved from French Indo China to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Samara
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Java from Americans, taking Sumatra from Americans, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Caroline Islands
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            3 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Tsinghai to Novosibirsk
            2 aaGuns, 23 armour, 10 artilleries, 19 infantry and 19 mech_infantrys moved from West India to Eastern Persia
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 bomber moved from Samara to Jehol
            1 bomber moved from Samara to Turkmenistan
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Russians : -0,33
    Japanese : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Southeast Mexico to Central America
                  Americans take Central America from Germans
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
    
        Non Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone
            2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone
            2 battleships moved from 26 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4
            Americans collect 44 PUs (7 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Southeast Mexico to Central America
                  Americans take Central America from Germans
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
    
        Non Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone
            2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone
            2 battleships moved from 26 Sea Zone to 31 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4
            Americans collect 44 PUs (7 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French West Africa to Gold Coast
                  British take Gold Coast from Germans
            1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 cruiser moved from 30 Sea Zone to 26 Sea Zone
            5 fighters, 19 infantry and 1 mech_infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 5 fighters, 19 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 11 infantry
                    British roll dice for 5 fighters, 19 infantry and 1 mech_infantry in Scotland, round 2 : 8/25 hits, 5,83 expected hits
                    Germans roll dice for 1 artillery and 11 infantry in Scotland, round 2 : 2/12 hits, 4,00 expected hits
                    8 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                1 mech_infantry owned by the British and 17 infantry owned by the British retreated to United Kingdom
                Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Germans: 8 infantry
            Battle in Alexandria
                British attack with 1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 6 artilleries, 11 infantry and 4 marines
                    AA fire in Alexandria : 2/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Alexandria
                    British roll dice for 1 bomber, 3 fighters and 13 infantry in Alexandria, round 2 : 4/17 hits, 4,33 expected hits
                    Italians roll dice for 1 aaGun, 6 artilleries, 11 infantry and 4 marines in Alexandria, round 2 : 7/21 hits, 7,00 expected hits
                    1 aaGun owned by the Italians, 3 infantry owned by the Italians and 7 infantry owned by the British lost in Alexandria
                6 infantry owned by the British retreated to Egypt
                Italians win with 6 artilleries, 8 infantry and 4 marines remaining. Battle score for attacker is -28
                Casualties for British: 1 fighter, 7 infantry and 1 tactical_bomber
                Casualties for Italians: 1 aaGun and 3 infantry
    
        Non Combat Move - British
            3 fighters moved from Alexandria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 armour and 11 mech_infantrys moved from Iraq to Egypt
            3 artilleries moved from Iraq to Persia
            1 bomber moved from Alexandria to Persia
            1 artillery moved from New Britain to 47 Sea Zone
            1 artillery and 1 transport moved from 47 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Fiji
            5 fighters moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,6,4,6,1,2,6,6,4,2,4,2,6,6,5,3
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2,00
    British : 1,83
    Italians : 0,00
    AA fire in Alexandria : : 1,50
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 marine moved from Alexandria to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            6 artilleries, 8 infantry and 3 marines moved from Alexandria to Egypt
            3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Egypt
            3 bombers moved from Southern Italy to Egypt
            1 bomber moved from Ukraine to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers
                British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 12 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers in Egypt, round 2 : 14/30 hits, 12,00 expected hits
                    British roll dice for 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys in Egypt, round 2 : 10/25 hits, 9,50 expected hits
                    6 mech_infantrys owned by the British, 1 artillery owned by the Italians, 9 infantry owned by the British and 9 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 6 artilleries, 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 3 : 9/20 hits, 9,00 expected hits
                    British roll dice for 1 armour, 3 fighters and 6 mech_infantrys in Egypt, round 3 : 6/10 hits, 4,50 expected hits
                    6 mech_infantrys owned by the British, 6 artilleries owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 4 : 5/14 hits, 7,00 expected hits
                    British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
                    1 marine owned by the Italians and 1 fighter owned by the British lost in Egypt
                Italians win, taking Egypt from British with 4 bombers, 3 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Italians: 7 artilleries, 9 infantry and 1 marine
                Casualties for British: 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys
    
        Non Combat Move - Italians
            3 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
            4 bombers moved from Egypt to Tobruk
            1 artillery and 1 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            3 armour and 5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 31 Sea Zone to Queensland
            1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 31 Sea Zone to Queensland
            1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 18 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Bryansk
            4 infantry moved from Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            2 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            5 fighters and 3 tactical_bombers moved from 103 Sea Zone to United Kingdom
            4 fighters moved from 111 Sea Zone to United Kingdom
            3 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Germany to United Kingdom
            1 artillery and 3 infantry moved from Scotland to United Kingdom
            5 submarines moved from 103 Sea Zone to 101 Sea Zone
            1 transport moved from 103 Sea Zone to 92 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 103 Sea Zone to 110 Sea Zone
            2 carriers moved from 111 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 artillery moved from Rostov to Bryansk
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

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