No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Whackamatt GOOD vs 1914 dawg EVIL T-A12
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 2 field_guns and 4 infantry moved from Hungary to Transylvania 1 field_gun moved from Baranya to Transylvania 6 infantry moved from Trieste to Croatia 1 infantry moved from Venice to Tyrol Purchase Units - Austria Austria buy 4 cavalrys, 7 gass, 2 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Austria Place Units - Austria 4 cavalrys placed in Hungary 7 gass placed in Vienna 3 trenchs placed in Tyrol 3 trenchs placed in Venice 3 trenchs placed in Galicia 2 infantry placed in Venice Turn Complete - Austria Austria collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Austria rolls : : 0.00 -
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 4,4,4 and gets 0 hits Combat Move - Italy 1 heavy_gun and 5 infantry moved from Tuscany to Milan 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 4 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 4 infantry and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 infantry placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Arabia 1 Bedouin moved from Mecca to Yemen Arabia take Hejaz from Turkey Arabia take Yemen from Turkey Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Turkey round 4
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - TurkeyCombat Hit Differential Summary :
Turkey rolls : : 1.00 -
TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 1 infantry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 field_gun moved from Georgia to Armenia 10 infantry moved from Georgia to Armenia 1 cavalry moved from Arabia to Hejaz Turkey take Hejaz from Arabia 1 cavalry moved from Hejaz to Yemen 1 field_gun and 1 infantry moved from Arabia to Yemen 2 field_guns, 1 fighter, 1 heavy_gun and 9 infantry moved from Arabia to Mecca 6 gass moved from Damascus to Mecca 3 gass moved from Baghdad to Mecca 1 battlecruiser, 1 battleship, 2 cruisers and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 64 Sea of Azov 2 field_guns, 1 heavy_gun and 3 infantry moved from Dardanelles to Bulgaria 3 infantry moved from Constantinople to Dardanelles 1 infantry moved from Cairo-Suez to Lower Egypt Turkey take Lower Egypt from Britain 1 infantry moved from Upper Egypt to Port Sudan Turkey take Port Sudan from Britain Purchase Units - Turkey Turkey buy 3 cavalrys, 8 gass, 1 heavy_gun and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Yemen Turkey attack with 1 cavalry, 1 field_gun and 1 infantry Arabia defend with 1 Bedouin Turkey roll dice for 1 cavalry, 1 field_gun and 1 infantry in Yemen, round 2 : 1/3 hits, 0.83 expected hits Arabia roll dice for 1 Bedouin in Yemen, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Yemen Turkey win, taking Yemen from Arabia with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Battle in Sea Zone 64 Sea of Azov Turkey attack with 1 battlecruiser, 1 battleship, 2 cruisers and 2 submarines Russia defend with 1 battlecruiser and 1 cruiser Turkey roll dice for 2 submarines in Sea Zone 64 Sea of Azov, round 2 : 2/2 hits, 0.67 expected hits 1 cruiser owned by the Russia and 1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 2 submarines remaining. Battle score for attacker is 26 Casualties for Russia: 1 battlecruiser and 1 cruiser Battle in Mecca Turkey attack with 2 field_guns, 1 fighter, 9 gass, 1 heavy_gun and 9 infantry Arabia defend with 10 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 9 gass in Mecca, round 2 : 6/9 hits, 6.00 expected hits 6 Bedouins owned by the Arabia lost in Mecca 9 gass owned by the Turkey lost in Mecca Turkey roll dice for 2 field_guns, 1 fighter, 1 heavy_gun and 9 infantry in Mecca, round 2 : 4/13 hits, 3.50 expected hits Units damaged: 2 trenchs owned by the Arabia Arabia roll dice for 4 Bedouins and 3 trenchs in Mecca, round 2 : 2/4 hits, 1.33 expected hits 1 trench owned by the Arabia and 2 infantry owned by the Turkey lost in Mecca Turkey roll dice for 2 field_guns, 1 fighter, 1 heavy_gun and 7 infantry in Mecca, round 3 : 3/11 hits, 3.17 expected hits Arabia roll dice for 4 Bedouins and 2 trenchs in Mecca, round 3 : 2/4 hits, 1.33 expected hits 2 trenchs owned by the Arabia, 2 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mecca Turkey roll dice for 2 field_guns, 1 fighter, 1 heavy_gun and 5 infantry in Mecca, round 4 : 3/9 hits, 2.83 expected hits Arabia roll dice for 3 Bedouins in Mecca, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca Turkey captures 7PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 2 field_guns, 1 fighter, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is -25 Casualties for Arabia: 10 Bedouins and 3 trenchs Casualties for Turkey: 9 gass and 6 infantry Non Combat Move - Turkey 1 fighter moved from Mecca to Arabia 1 field_gun and 2 infantry moved from Mesopotamia to Kurdistan 1 field_gun and 2 infantry moved from Jordan to Palestine 1 infantry moved from Sinai to Cairo-Suez Place Units - Turkey 8 gass placed in Constantinople 1 cavalry, 1 heavy_gun and 3 trenchs placed in Cairo-Suez 2 cavalrys placed in Baghdad 1 trench placed in Armenia Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 72 PUs; end with 79 PUsCombat Hit Differential Summary :
Turkey : 2.00 Arabia : 2.00 Turkey rolls : : 1.00 -
TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Britain Britain roll 3,2,2,4 and gets 0 hits Combat Move - Britain 4 field_guns and 1 infantry moved from London to Sea Zone 15 English Channel 3 infantry moved from England to Sea Zone 15 English Channel 3 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic 4 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Belgium 1 fighter moved from Picardy to Belgium 2 infantry moved from Cape Colony to German Southwest Africa 1 heavy_gun moved from German Southwest Africa to Northern Rhodesia 2 cavalrys moved from Gabon to Congo 1 infantry moved from Chad to Western Sudan 1 infantry moved from British Somaliland to Italian Somaliland Italy take Italian Somaliland from Germany 1 colonial and 1 infantry moved from Western Sudan to Port Sudan 1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands Britain take Caroline Islands from Germany 1 submarine moved from Sea Zone 126 Java Sea to Sea Zone 86 Indian Ocean 2 infantry moved from Goa to Madras 2 heavy_guns moved from Bombay to Gujarat 1 field_gun and 1 infantry moved from Deccan to Gujarat 1 infantry moved from Nagpur to Gujarat 2 infantry moved from Calcutta to Orissa 1 colonial moved from Punjab to Sindh Purchase Units - Britain Britain buy 2 colonials, 8 field_guns, 8 infantry, 1 transport and 3 trenchs; Remaining resources: 3 PUs; 4 techTokens; Combat - Britain Battle in Congo Britain attack with 2 cavalrys Germany defend with 1 infantry Britain roll dice for 2 cavalrys in Congo, round 2 : 1/2 hits, 0.33 expected hits Germany roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Congo Britain win, taking Congo from Germany with 2 cavalrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Port Sudan Britain attack with 1 colonial and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 colonial and 1 infantry in Port Sudan, round 2 : 1/2 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Port Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Port Sudan Britain win, taking Port Sudan from Turkey with 1 colonial and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Belgium Britain attack with 4 field_guns, 1 fighter and 4 infantry Germany defend with 1 Factory, 2 field_guns and 1 infantry Britain roll dice for 3 battlecruisers and 2 battleships in Belgium, round 2 : 4/5 hits, 3.33 expected hits Germany roll dice for 2 field_guns and 1 infantry in Belgium, round 2 : 1/3 hits, 1.00 expected hits 2 field_guns owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Belgium Britain win, taking Belgium from Germany with 4 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Britain: 1 infantry Casualties for Germany: 2 field_guns and 1 infantry Non Combat Move - Britain 1 fighter moved from Belgium to Picardy Place Units - Britain 3 trenchs placed in Northern Rhodesia 1 transport placed in Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Calcutta 2 colonials placed in Nova Scotia 2 field_guns and 3 infantry placed in London 2 field_guns and 1 infantry placed in England 1 field_gun and 1 infantry placed in Scotland 1 field_gun and 1 infantry placed in Cape Town Turn Complete - Britain Britain collect 81 PUs; end with 84 PUsCombat Hit Differential Summary :
Turkey : -0.33 Britain : 1.83 Germany : -0.33 -
TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 2,5,5 and gets 0 hits Combat Move - Russia 1 cavalry, 4 conscripts, 3 field_guns, 1 heavy_gun and 7 infantry moved from Caucasus to Georgia 2 conscripts and 1 field_gun moved from Khurasan to Tehran 2 cavalrys moved from Omsk to Bratsk 4 conscripts and 1 fighter moved from Krasnoyarsk to Bratsk 3 field_guns moved from Irkutsk to Bratsk 1 conscript moved from Buryatia to Chita Russia take Chita from Communists 3 infantry moved from Buryatia to Bratsk 3 infantry moved from Vladivostok to Primorsky 3 infantry moved from Primorsky to Khabarovsk 3 infantry moved from Don to Caucasus 3 infantry moved from St. Petersburg to Finland 1 fighter moved from Sweden to Stockholm 2 conscripts moved from Vologda to Western Siberian Lowlands 2 cavalrys moved from Vladimir to Western Siberian Lowlands Purchase Units - Russia Russia buy 1 cavalry, 4 conscripts, 3 field_guns, 2 heavy_guns, 6 infantry, 1 late_fighter and 9 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Russia Battle in Tehran Russia attack with 2 conscripts and 1 field_gun Neutral defend with 2 infantry Russia roll dice for 2 conscripts and 1 field_gun in Tehran, round 2 : 0/2 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Tehran, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Tehran Russia roll dice for 1 conscript and 1 field_gun in Tehran, round 3 : 1/2 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Tehran, round 3 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Tehran Russia roll dice for 1 field_gun in Tehran, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Tehran, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Tehran, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Tehran, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Tehran Neutral win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russia: 2 conscripts and 1 field_gun Casualties for Neutral: 1 infantry Battle in Georgia Russia attack with 1 cavalry, 4 conscripts, 3 field_guns, 1 heavy_gun and 7 infantry Turkey defend with 1 cavalry Russia roll dice for 1 cavalry, 4 conscripts, 3 field_guns, 1 heavy_gun and 7 infantry in Georgia, round 2 : 3/16 hits, 3.33 expected hits Turkey roll dice for 1 cavalry in Georgia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Turkey lost in Georgia Russia win, taking Georgia from Turkey with 1 cavalry, 4 conscripts, 3 field_guns, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is 4 Casualties for Turkey: 1 cavalry Battle in Bratsk Russia attack with 2 cavalrys, 4 conscripts, 3 field_guns, 1 fighter and 3 infantry Communists defend with 4 field_guns and 2 infantry Russia roll dice for 2 cavalrys, 4 conscripts, 3 field_guns, 1 fighter and 3 infantry in Bratsk, round 2 : 4/13 hits, 2.83 expected hits Communists roll dice for 4 field_guns and 2 infantry in Bratsk, round 2 : 3/6 hits, 2.00 expected hits 3 conscripts owned by the Russia, 2 infantry owned by the Communists and 2 field_guns owned by the Communists lost in Bratsk Russia roll dice for 2 cavalrys, 1 conscript, 3 field_guns, 1 fighter and 3 infantry in Bratsk, round 3 : 4/10 hits, 2.83 expected hits Communists roll dice for 2 field_guns in Bratsk, round 3 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 2 field_guns owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 2 cavalrys, 3 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Russia: 4 conscripts Casualties for Communists: 4 field_guns and 2 infantry Non Combat Move - Russia 1 fighter moved from Bratsk to Krasnoyarsk Place Units - Russia 1 trench placed in Oslo 1 trench placed in Stockholm 1 trench placed in Finland 1 trench placed in Belarus 1 trench placed in Lithuania 1 trench placed in Odessa 3 trenchs placed in Turkmenistan 2 conscripts and 1 heavy_gun placed in Kiev 2 conscripts and 1 heavy_gun placed in Minsk 1 cavalry and 1 late_fighter placed in Omsk 3 infantry placed in Vladivostok 3 infantry placed in Irkutsk 3 field_guns placed in Caucasus Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 105 PUs; end with 106 PUsCombat Hit Differential Summary :
Neutral : 1.00 Turkey : -0.17 Communists : 1.33 Russia : 1.33 -
TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Communists 1 infantry moved from Tiksi to Evenkia Communists take Evenkia from Russia 1 infantry moved from Sakhe to Magadan Communists take Magadan from Russia 1 field_gun moved from Sakhe to Chukotka 1 conscript moved from Yakutsk to Tiksi 4 conscripts, 1 field_gun and 3 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 4 conscripts, 1 field_gun, 2 gass and 2 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Chukotka Communists attack with 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 field_gun in Chukotka, round 2 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Chukotka Communists win, taking Chukotka from Russia with 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 4 conscripts, 1 field_gun, 2 gass and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Communists : 0.67 Russia : -0.17 -
TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - USA USA spend 15 on tech rolls USA roll 4,1,5 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 1 battleship and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 44 Mid Atlantic 1 battlecruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium 1 field_gun and 1 infantry moved from Washington D.C. to Hudson-Delaware 1 infantry moved from New England to New York 1 infantry moved from Chihuahua to Mexico City USA take Mexico City from Neutral 1 cavalry and 4 infantry moved from Chihuahua to Puerto Vallarta 1 field_gun and 1 infantry moved from Luzon to Manila 1 infantry moved from Mindanao to Manila Purchase Units - USA USA buy 1 Factory, 2 field_guns, 2 infantry and 7 transports; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Battle in Puerto Vallarta USA attack with 1 cavalry and 4 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 4 infantry in Puerto Vallarta, round 2 : 2/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Puerto Vallarta USA loses 0 PUs for violating Puerto Vallartas neutrality. USA win, taking Puerto Vallarta from Neutral with 1 cavalry and 3 infantry remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 3 transports placed in Sea Zone 29 Mid Atlantic 4 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry placed in New York 1 Factory placed in Washington D.C. Turn Complete - USA USA collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Neutral : 0.33 USA : 1.17 -
TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 5 infantry moved from Westphalia to Rhine 1 field_gun and 2 infantry moved from Wurttemburg to Alsace 1 gas moved from Bavaria to Alsace 1 infantry moved from German East Africa to Rwanda 1 infantry moved from German East Africa to British East Africa 1 field_gun and 1 infantry moved from Dar es Salaam to German East Africa 1 battlecruiser and 1 destroyer moved from Sea Zone 114 Pacific Ocean to Sea Zone 116 Great Australian Bight 1 submarine moved from Sea Zone 45 Caribbean Sea to Sea Zone 52 Mid Atlantic Purchase Units - Germany Germany buy 1 battlecruiser, 1 cruiser, 1 destroyer, 6 gass, 2 heavy_guns, 2 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Alsace Germany attack with 1 field_gun, 1 gas and 2 infantry France defend with 2 infantry Germany roll dice for 1 gas in Alsace, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the France lost in Alsace 1 gas owned by the Germany lost in Alsace Germany roll dice for 1 field_gun and 2 infantry in Alsace, round 2 : 0/3 hits, 1.00 expected hits France roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Alsace Germany roll dice for 1 field_gun and 1 infantry in Alsace, round 3 : 1/2 hits, 0.83 expected hits France roll dice for 1 infantry in Alsace, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Alsace Germany win, taking Alsace from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1 Casualties for France: 2 infantry Casualties for Germany: 1 gas and 1 infantry Non Combat Move - Germany 2 fighters moved from Rhine to Westphalia 6 infantry moved from Hanover to Westphalia 3 infantry moved from Mecklenburg to Hanover 1 infantry moved from Holstein to Hanover 1 field_gun moved from Denmark to Holstein 2 infantry moved from Warsaw to Eastern Poland 5 gass moved from Bavaria to Westphalia Place Units - Germany 2 heavy_guns, 1 infantry and 3 trenchs placed in Dar es Salaam 3 trenchs placed in German East Africa 1 battlecruiser, 1 cruiser and 1 destroyer placed in Sea Zone 12 Baltic Sea 6 gass placed in Bavaria 3 trenchs placed in Rhine 3 trenchs placed in Eastern Poland 1 infantry placed in Warsaw Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
France : 0.33 Germany : -0.50 -
TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 3,3,4,4 and gets 0 hits Combat Move - France 1 infantry moved from Franche-Comte to Alsace 1 infantry moved from Champagne to Alsace 2 fighters moved from Champagne to Alsace 1 cavalry, 5 field_guns and 4 infantry moved from Champagne to Rhine 1 gas moved from Brittany to Rhine 2 gass moved from Brittany to Rhine 3 infantry moved from Rhone to Franche-Comte 3 gass moved from Marseilles to Alsace 2 cruisers and 1 destroyer moved from Sea Zone 53 Mid Atlantic to Sea Zone 52 Mid Atlantic 1 colonial moved from Algeria to Sea Zone 54 Alboran Sea 1 colonial moved from Algiers to Sea Zone 54 Alboran Sea 1 colonial moved from Majorca to Sea Zone 54 Alboran Sea 2 colonials moved from Canary Islands to Sea Zone 53 Mid Atlantic 2 colonials moved from Cape Verde to Sea Zone 51 Mid Atlantic 3 colonials and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic 1 battleship, 2 colonials and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic 7 colonials moved from Sea Zone 51 Mid Atlantic to Rio de Oro 1 cavalry moved from Lower Algeria to Cyrenaica 2 heavy_guns moved from Tobruk to Cyrenaica 1 colonial moved from Chad to Western Sudan 1 colonial and 1 infantry moved from Kamerun to Gabon 2 colonials and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 2 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 136 East China Sea 1 infantry moved from Shanghai 4 to Sea Zone 136 East China Sea 2 colonials, 1 cruiser, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 129 South China Sea 2 colonials, 1 field_gun and 1 infantry moved from Sea Zone 129 South China Sea to Formosa 4 field_guns and 4 infantry moved from Paris to Champagne Purchase Units - France France buy 1 Factory, 2 colonials, 3 field_guns, 6 gass and 5 infantry; Remaining resources: 9 PUs; 4 techTokens; Combat - France Battle in Sea Zone 52 Mid Atlantic France attack with 2 cruisers and 1 destroyer Germany defend with 1 submarine France roll dice for 2 cruisers and 1 destroyer in Sea Zone 52 Mid Atlantic, round 2 : 2/3 hits, 1.33 expected hits Germany roll dice for 1 submarine in Sea Zone 52 Mid Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 52 Mid Atlantic France win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Battle in Alsace France attack with 2 fighters, 3 gass and 2 infantry Germany defend with 1 field_gun and 1 infantry France roll dice for 3 gass in Alsace, round 2 : 3/3 hits, 2.50 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Alsace 3 gass owned by the France lost in Alsace France win, taking Alsace from Germany with 2 fighters and 2 infantry remaining. Battle score for attacker is -5 Casualties for Germany: 1 field_gun and 1 infantry Casualties for France: 3 gass Battle in Rhine France attack with 1 cavalry, 5 field_guns, 3 gass and 4 infantry Germany defend with 5 infantry and 3 trenchs France roll dice for 3 gass in Rhine, round 2 : 2/3 hits, 2.50 expected hits 2 infantry owned by the Germany lost in Rhine 3 gass owned by the France lost in Rhine France roll dice for 1 cavalry, 5 field_guns and 4 infantry in Rhine, round 2 : 5/10 hits, 3.33 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 3 infantry and 3 trenchs in Rhine, round 2 : 2/3 hits, 1.00 expected hits 2 trenchs owned by the Germany and 2 infantry owned by the France lost in Rhine France roll dice for 1 cavalry, 5 field_guns and 2 infantry in Rhine, round 3 : 2/8 hits, 2.67 expected hits Germany roll dice for 3 infantry and 1 trench in Rhine, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germany, 1 trench owned by the Germany and 2 infantry owned by the France lost in Rhine France roll dice for 1 cavalry and 5 field_guns in Rhine, round 4 : 1/6 hits, 2.00 expected hits Germany roll dice for 2 infantry in Rhine, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Rhine France roll dice for 1 cavalry and 5 field_guns in Rhine, round 5 : 2/6 hits, 2.00 expected hits Germany roll dice for 1 infantry in Rhine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the France lost in Rhine France win, taking Rhine from Germany with 5 field_guns remaining. Battle score for attacker is -4 Casualties for Germany: 5 infantry and 3 trenchs Casualties for France: 1 cavalry, 3 gass and 4 infantry Battle in Formosa France attack with 2 colonials, 1 field_gun and 1 infantry Neutral defend with 4 infantry France roll dice for 2 colonials, 1 field_gun and 1 infantry in Formosa, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Formosa, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral, 1 colonial owned by the France and 1 infantry owned by the France lost in Formosa France roll dice for 1 colonial and 1 field_gun in Formosa, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Formosa, round 3 : 1/2 hits, 0.67 expected hits 1 colonial owned by the France lost in Formosa France roll dice for 1 field_gun in Formosa, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 2 infantry in Formosa, round 4 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the France lost in Formosa Neutral win with 2 infantry remaining. Battle score for attacker is -7 Casualties for France: 2 colonials, 1 field_gun and 1 infantry Casualties for Neutral: 2 infantry Battle in Rio de Oro France attack with 7 colonials Neutral defend with 4 infantry France roll dice for 1 battleship in Rio de Oro, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 7 colonials in Rio de Oro, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 4 infantry in Rio de Oro, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral lost in Rio de Oro France loses 0 PUs for violating Rio de Oros neutrality. France win, taking Rio de Oro from Neutral with 7 colonials remaining. Battle score for attacker is 12 Casualties for Neutral: 4 infantry Non Combat Move - France 2 fighters moved from Alsace to Champagne Place Units - France 3 field_guns and 5 infantry placed in Paris 3 gass placed in Brittany 3 gass placed in Marseilles 1 Factory placed in Morocco 2 colonials placed in Algiers Turn Complete - France France collect 95 PUs; end with 104 PUsCombat Hit Differential Summary :
Neutral : 0.00 France : 1.17 Germany : 1.83 -
TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Serbia 1 infantry moved from Bosnia to Baranya Serbia take Baranya from Austria 2 heavy_guns moved from Bosnia to Montenegro 1 field_gun and 2 infantry moved from Macedonia to Greece 1 infantry moved from Belgrade to Serbia 1 infantry moved from Serbia to Macedonia 1 infantry moved from Montenegro to Albania Purchase Units - Serbia Serbia buy 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun, 3 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,2 and gets 0 hits Combat Move - Austria 5 field_guns, 1 heavy_gun and 8 infantry moved from Transylvania to Belgrade 4 cavalrys moved from Hungary to Belgrade 7 gass moved from Vienna to Belgrade 1 infantry moved from Hungary to Baranya 1 infantry moved from Croatia to Bosnia Austria take Bosnia from Serbia 3 infantry moved from Croatia to Baranya Purchase Units - Austria Austria buy 3 field_guns, 6 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Baranya Austria attack with 4 infantry Serbia defend with 1 infantry Austria roll dice for 4 infantry in Baranya, round 2 : 1/4 hits, 0.67 expected hits Serbia roll dice for 1 infantry in Baranya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Baranya Austria win, taking Baranya from Serbia with 4 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Battle in Belgrade Austria attack with 4 cavalrys, 5 field_guns, 7 gass, 1 heavy_gun and 8 infantry Serbia defend with 1 Factory, 2 field_guns, 8 infantry and 4 trenchs Austria roll dice for 7 gass in Belgrade, round 2 : 6/7 hits, 4.67 expected hits 6 infantry owned by the Serbia lost in Belgrade 7 gass owned by the Austria lost in Belgrade Austria roll dice for 4 cavalrys, 5 field_guns, 1 heavy_gun and 8 infantry in Belgrade, round 2 : 5/18 hits, 5.00 expected hits Units damaged: 3 trenchs owned by the Serbia Serbia roll dice for 2 field_guns, 2 infantry and 4 trenchs in Belgrade, round 2 : 3/4 hits, 1.33 expected hits 3 cavalrys owned by the Austria and 1 trench owned by the Serbia lost in Belgrade Austria roll dice for 1 cavalry, 5 field_guns, 1 heavy_gun and 8 infantry in Belgrade, round 3 : 6/15 hits, 4.50 expected hits Serbia roll dice for 2 field_guns, 2 infantry and 3 trenchs in Belgrade, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Serbia, 1 cavalry owned by the Austria, 1 field_gun owned by the Serbia, 2 infantry owned by the Austria and 3 trenchs owned by the Serbia lost in Belgrade Austria roll dice for 5 field_guns, 1 heavy_gun and 6 infantry in Belgrade, round 4 : 6/12 hits, 4.00 expected hits Serbia roll dice for 1 field_gun in Belgrade, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia and 1 infantry owned by the Austria lost in Belgrade Austria win, taking Belgrade from Serbia with 5 field_guns, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is -9 Casualties for Serbia: 2 field_guns, 8 infantry and 4 trenchs Casualties for Austria: 4 cavalrys, 7 gass and 3 infantry Non Combat Move - Austria 4 infantry moved from Vienna to Carpathia Place Units - Austria 3 trenchs placed in Galicia 3 trenchs placed in Trieste 3 trenchs placed in Venice 4 infantry and 3 trenchs placed in Tyrol 2 field_guns and 2 infantry placed in Venice 1 field_gun placed in Tyrol Turn Complete - Austria Austria collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Austria : 5.17 Serbia : 3.67 -
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 1,2,5,3 and gets 0 hits Combat Move - Italy 3 infantry moved from Piedmont to Milan 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany Purchase Units - Italy Italy buy 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover railwayGuns Combat Move - Turkey 1 field_gun and 2 infantry moved from Bulgaria to Serbia 1 field_gun and 2 infantry moved from Bulgaria to Macedonia 3 infantry moved from Dardanelles to Bulgaria 8 gass moved from Constantinople to Georgia 1 field_gun and 10 infantry moved from Armenia to Georgia 1 infantry moved from Azerbaijan to Georgia 2 cavalrys moved from Baghdad to Armenia 2 cavalrys moved from Armenia to Georgia 1 battlecruiser, 1 battleship, 2 cruisers and 2 submarines moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea 1 fighter moved from Arabia to Armenia 1 heavy_gun and 2 infantry moved from Mecca to Hejaz 2 field_guns moved from Mecca to Arabia 1 infantry moved from Mecca to Arabia 1 infantry moved from Kurdistan to Mesopotamia 1 field_gun and 2 infantry moved from Palestine to Sinai 1 field_gun and 1 infantry moved from Kurdistan to Mesopotamia Purchase Units - Turkey Turkey buy 2 field_guns, 8 gass, 2 heavy_guns, 4 infantry and 3 trenchs; Remaining resources: 3 PUs; 0 techTokens; Combat - Turkey Battle in Serbia Turkey attack with 1 field_gun and 2 infantry Serbia defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Serbia, round 2 : 0/3 hits, 1.00 expected hits Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Serbia, round 3 : 0/3 hits, 1.00 expected hits Serbia roll dice for 1 infantry in Serbia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Serbia Turkey roll dice for 1 field_gun and 1 infantry in Serbia, round 4 : 1/2 hits, 0.83 expected hits Serbia roll dice for 1 infantry in Serbia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Turkey lost in Serbia Turkey win, taking Serbia from Serbia with 1 field_gun remaining. Battle score for attacker is -3 Casualties for Turkey: 2 infantry Casualties for Serbia: 1 infantry Battle in Georgia Turkey attack with 2 cavalrys, 1 field_gun, 8 gass and 11 infantry Russia defend with 1 cavalry, 4 conscripts, 3 field_guns, 1 heavy_gun and 7 infantry Turkey roll dice for 8 gass in Georgia, round 2 : 7/8 hits, 5.33 expected hits 2 infantry owned by the Russia, 4 conscripts owned by the Russia and 1 cavalry owned by the Russia lost in Georgia 8 gass owned by the Turkey lost in Georgia Turkey roll dice for 2 cavalrys, 1 field_gun and 11 infantry in Georgia, round 2 : 4/14 hits, 2.83 expected hits Russia roll dice for 3 field_guns, 1 heavy_gun and 5 infantry in Georgia, round 2 : 3/9 hits, 3.33 expected hits 4 infantry owned by the Russia, 2 infantry owned by the Turkey and 1 cavalry owned by the Turkey lost in Georgia Turkey roll dice for 1 cavalry, 1 field_gun and 9 infantry in Georgia, round 3 : 0/11 hits, 2.33 expected hits Russia roll dice for 3 field_guns, 1 heavy_gun and 1 infantry in Georgia, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Turkey and 1 cavalry owned by the Turkey lost in Georgia Turkey roll dice for 1 field_gun and 8 infantry in Georgia, round 4 : 2/9 hits, 2.00 expected hits Russia roll dice for 3 field_guns, 1 heavy_gun and 1 infantry in Georgia, round 4 : 2/5 hits, 2.00 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Russia and 2 infantry owned by the Turkey lost in Georgia Turkey roll dice for 1 field_gun and 6 infantry in Georgia, round 5 : 0/7 hits, 1.67 expected hits Russia roll dice for 2 field_guns and 1 heavy_gun in Georgia, round 5 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Turkey lost in Georgia Turkey roll dice for 1 field_gun and 4 infantry in Georgia, round 6 : 1/5 hits, 1.33 expected hits Russia roll dice for 2 field_guns and 1 heavy_gun in Georgia, round 6 : 2/3 hits, 1.33 expected hits 1 field_gun owned by the Russia and 2 infantry owned by the Turkey lost in Georgia Turkey roll dice for 1 field_gun and 2 infantry in Georgia, round 7 : 0/3 hits, 1.00 expected hits Russia roll dice for 1 field_gun and 1 heavy_gun in Georgia, round 7 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Turkey lost in Georgia 1 field_gun owned by the Turkey retreated to Armenia Russia win with 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is -32 Casualties for Russia: 1 cavalry, 4 conscripts, 2 field_guns and 7 infantry Casualties for Turkey: 2 cavalrys, 8 gass and 11 infantry Battle in Macedonia Turkey attack with 1 field_gun and 2 infantry Serbia defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Macedonia, round 2 : 0/3 hits, 1.00 expected hits Serbia roll dice for 1 infantry in Macedonia, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Macedonia, round 3 : 1/3 hits, 1.00 expected hits Serbia roll dice for 1 infantry in Macedonia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Macedonia Turkey win, taking Macedonia from Serbia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Non Combat Move - Turkey Place Units - Turkey 1 trench placed in Yemen 1 trench placed in Hejaz 1 trench placed in Armenia 2 heavy_guns placed in Cairo-Suez 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 8 gass placed in Constantinople Activate Technology - Turkey Turkey activating railwayGuns Turn Complete - Turkey Turkey collect 75 PUs; end with 78 PUsCombat Hit Differential Summary :
Turkey : -5.33 Turkey rolls : : 1.00 Serbia : 0.33 Russia : 2.00 -
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,3,2,4,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover creepingBarage Combat Move - Britain 4 field_guns and 3 infantry moved from Belgium to Rhine 1 transport moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea 1 field_gun and 1 infantry moved from Scotland to Sea Zone 16 North Sea 2 field_guns moved from London to Sea Zone 15 English Channel 2 field_guns moved from England to Sea Zone 15 English Channel 3 infantry moved from London to Sea Zone 15 English Channel 1 infantry moved from England to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 5 cruisers, 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 5 field_guns and 5 infantry moved from Sea Zone 14 Helgoland Bight to Hanover 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 colonials moved from Montana to New Mexico 1 colonial moved from Dakota to Great Plains 1 colonial moved from Missouri to Great Plains 1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands Britain take Marshall Islands from Germany 2 battlecruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 2 infantry moved from German Southwest Africa to Northern Rhodesia 1 field_gun and 1 infantry moved from Cape Town to Cape Colony 1 field_gun, 2 heavy_guns and 2 infantry moved from Gujarat to Sindh 2 infantry moved from Madras to Sea Zone 73 Arabian Sea 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 colonial and 2 infantry moved from Sindh to Baluchistan 2 infantry moved from Orissa to Madras 1 field_gun and 1 infantry moved from Calcutta to Orissa 1 submarine moved from Sea Zone 86 Indian Ocean to Sea Zone 117 Indian Ocean Purchase Units - Britain Britain buy 2 cavalrys, 7 field_guns, 9 infantry and 2 trenchs; Remaining resources: 10 PUs; 0 techTokens; Combat - Britain Battle in Hanover Britain attack with 5 field_guns and 5 infantry Germany defend with 4 infantry and 2 trenchs Britain roll dice for 3 battlecruisers and 2 battleships in Hanover, round 2 : 4/5 hits, 3.33 expected hits Britain roll dice for 5 field_guns and 5 infantry in Hanover, round 2 : 2/10 hits, 3.33 expected hits Germany roll dice for 4 infantry and 2 trenchs in Hanover, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germany, 2 trenchs owned by the Germany and 1 infantry owned by the Britain lost in Hanover Britain roll dice for 5 field_guns and 4 infantry in Hanover, round 3 : 2/9 hits, 3.00 expected hits Germany roll dice for 2 infantry in Hanover, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germany and 1 infantry owned by the Britain lost in Hanover Britain win, taking Hanover from Germany with 5 field_guns and 3 infantry remaining. Battle score for attacker is 12 Casualties for Britain: 2 infantry Casualties for Germany: 4 infantry and 2 trenchs Battle in Baluchistan Britain attack with 1 colonial and 4 infantry Neutral defend with 4 infantry Britain roll dice for 2 battlecruisers in Baluchistan, round 2 : 1/2 hits, 1.33 expected hits Britain roll dice for 1 colonial and 4 infantry in Baluchistan, round 2 : 1/5 hits, 1.00 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial and 2 infantry in Baluchistan, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial and 1 infantry in Baluchistan, round 4 : 1/2 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 4 : 2/2 hits, 0.67 expected hits 1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Neutral win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Britain: 1 colonial and 4 infantry Casualties for Neutral: 3 infantry Non Combat Move - Britain Place Units - Britain 2 trenchs placed in Northern Rhodesia 2 infantry placed in Cape Town 2 cavalrys placed in Calcutta 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 5 field_guns placed in London 3 infantry placed in England 2 infantry placed in Scotland Activate Technology - Britain Britain activating creepingBarage Turn Complete - Britain Britain collect 86 PUs; end with 96 PUsCombat Hit Differential Summary :
Neutral : 2.33 Britain : -2.17 Germany : 0.00 -
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,6,5,4 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 1 infantry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 3 field_guns and 2 infantry moved from Caucasus to Georgia 2 cavalrys moved from Western Siberian Lowlands to Tiksi 1 fighter moved from Krasnoyarsk to Tiksi 1 conscript moved from Krasnoyarsk to Evenkia 1 late_fighter moved from Omsk to Evenkia 1 infantry moved from Bratsk to Evenkia 1 conscript moved from Chita to Amur Russia take Amur from Communists 1 field_gun and 3 infantry moved from Khabarovsk to Aldan 2 cavalrys, 3 field_guns and 2 infantry moved from Bratsk to Aldan 3 infantry moved from Primorsky to Khabarovsk 3 infantry moved from Vladivostok to Primorsky 1 cavalry moved from Omsk to Bratsk 3 infantry moved from Irkutsk to Bratsk 2 conscripts moved from Western Siberian Lowlands to Norilsk 3 infantry moved from St. Petersburg to Finland 3 infantry moved from Finland to Sweden Purchase Units - Russia Russia buy 6 conscripts, 16 infantry, 1 late_fighter and 10 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Tiksi Russia attack with 2 cavalrys and 1 fighter Communists defend with 1 conscript Russia roll dice for 2 cavalrys and 1 fighter in Tiksi, round 2 : 2/3 hits, 0.83 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 1 cavalry and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russia: 1 cavalry Casualties for Communists: 1 conscript Battle in Evenkia Russia attack with 1 conscript, 1 infantry and 1 late_fighter Communists defend with 1 infantry Russia roll dice for 1 conscript, 1 infantry and 1 late_fighter in Evenkia, round 2 : 1/3 hits, 0.83 expected hits Communists roll dice for 1 infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Evenkia Russia win, taking Evenkia from Communists with 1 conscript, 1 infantry and 1 late_fighter remaining. Battle score for attacker is 3 Casualties for Communists: 1 infantry Battle in Aldan Russia attack with 2 cavalrys, 4 field_guns and 5 infantry Communists defend with 4 conscripts, 2 field_guns and 4 infantry Russia roll dice for 2 cavalrys, 4 field_guns and 5 infantry in Aldan, round 2 : 3/11 hits, 3.17 expected hits Communists roll dice for 4 conscripts, 2 field_guns and 4 infantry in Aldan, round 2 : 5/10 hits, 2.67 expected hits 5 infantry owned by the Russia and 3 conscripts owned by the Communists lost in Aldan Russia roll dice for 2 cavalrys and 4 field_guns in Aldan, round 3 : 2/6 hits, 2.00 expected hits Communists roll dice for 1 conscript, 2 field_guns and 4 infantry in Aldan, round 3 : 4/7 hits, 2.17 expected hits 2 field_guns owned by the Russia, 2 cavalrys owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Aldan Russia roll dice for 2 field_guns in Aldan, round 4 : 0/2 hits, 0.67 expected hits Communists roll dice for 2 field_guns and 3 infantry in Aldan, round 4 : 1/5 hits, 1.67 expected hits 1 field_gun owned by the Russia lost in Aldan Russia roll dice for 1 field_gun in Aldan, round 5 : 1/1 hits, 0.33 expected hits Communists roll dice for 2 field_guns and 3 infantry in Aldan, round 5 : 2/5 hits, 1.67 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Aldan Communists win with 2 field_guns and 2 infantry remaining. Battle score for attacker is -25 Casualties for Russia: 2 cavalrys, 4 field_guns and 5 infantry Casualties for Communists: 4 conscripts and 2 infantry Non Combat Move - Russia 1 late_fighter moved from Evenkia to Bratsk 1 fighter moved from Tiksi to Bratsk Place Units - Russia 2 trenchs placed in Bratsk 1 trench placed in Bratsk 3 conscripts placed in Minsk 3 conscripts placed in Kiev 1 trench placed in Belarus 1 trench placed in Lithuania 1 trench placed in Odessa 2 trenchs placed in Sweden 1 trench placed in Stockholm 1 trench placed in Oslo 2 infantry placed in St. Petersburg 3 infantry placed in Moscow 3 infantry placed in Caucasus 2 infantry placed in Omsk 3 infantry placed in Irkutsk 3 infantry placed in Vladivostok 1 late_fighter placed in St. Petersburg Activate Technology - Russia Russia activating railwayGuns Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 106 PUs; end with 107 PUsCombat Hit Differential Summary :
Communists : 4.33 Russia : 1.17 -
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Communists 1 field_gun moved from Chukotka to Koryak 2 field_guns and 2 infantry moved from Aldan to Bratsk 4 gass moved from Yakutsk to Bratsk 1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 3 conscripts, 1 field_gun, 2 gass and 3 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Koryak Communists attack with 1 field_gun Russia defend with 2 trenchs 2 trenchs owned by the Russia lost in Koryak Communists win, taking Koryak from Russia with 1 field_gun remaining. Battle score for attacker is 6 Casualties for Russia: 2 trenchs Battle in Bratsk Communists attack with 2 field_guns, 4 gass and 2 infantry Russia defend with 1 cavalry, 1 fighter, 3 infantry, 1 late_fighter and 3 trenchs Communists roll dice for 4 gass in Bratsk, round 2 : 2/4 hits, 2.67 expected hits 1 infantry owned by the Russia and 1 cavalry owned by the Russia lost in Bratsk 4 gass owned by the Communists lost in Bratsk Communists roll dice for 2 field_guns and 2 infantry in Bratsk, round 2 : 0/4 hits, 1.33 expected hits Russia roll dice for 1 fighter, 2 infantry, 1 late_fighter and 3 trenchs in Bratsk, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Communists lost in Bratsk 2 field_guns owned by the Communists retreated to Aldan Russia win with 1 fighter, 2 infantry, 1 late_fighter and 3 trenchs remaining. Battle score for attacker is -15 Casualties for Russia: 1 cavalry and 1 infantry Casualties for Communists: 4 gass and 2 infantry Battle in Tiksi Communists attack with 1 conscript, 1 field_gun and 1 infantry Russia defend with 1 cavalry Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 3 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 4 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 5 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 5 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 field_gun and 1 infantry in Tiksi, round 6 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Tiksi, round 6 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Casualties for Russia: 1 cavalry Non Combat Move - Communists 2 conscripts and 1 infantry moved from Yakutsk to Aldan 1 conscript moved from Yakutsk to Aldan Place Units - Communists 3 conscripts, 1 field_gun, 2 gass and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Communists : -4.33 Russia : 0.33 -
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 3,4,3,3 and gets 0 hits Combat Move - USA 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 battlecruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Amsterdam 1 field_gun and 1 infantry moved from Belgium to Amsterdam 3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 battleship and 1 destroyer moved from Sea Zone 44 Mid Atlantic to Sea Zone 32 Sargasso Sea 4 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 cavalry and 3 infantry moved from Puerto Vallarta to Guadalahara 1 infantry moved from Mexico City to Guadalahara Purchase Units - USA USA buy 7 field_guns, 7 infantry and 2 transports; Remaining resources: 6 PUs; 4 techTokens; Combat - USA Battle in Amsterdam USA attack with 2 field_guns and 2 infantry Neutral defend with 4 infantry and 2 trenchs USA roll dice for 1 battlecruiser in Amsterdam, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Neutral USA roll dice for 2 field_guns and 2 infantry in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 trench owned by the Neutral Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 1/4 hits, 1.33 expected hits 1 trench owned by the Neutral and 1 infantry owned by the USA lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 4 infantry and 1 trench in Amsterdam, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 trench owned by the Neutral lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 5 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Amsterdam USA roll dice for 2 field_guns and 1 infantry in Amsterdam, round 6 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Amsterdam, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Amsterdam USA loses 0 PUs for violating Amsterdams neutrality. USA win, taking Amsterdam from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 15 Casualties for USA: 1 infantry Casualties for Neutral: 4 infantry and 2 trenchs Battle in Guadalahara USA attack with 1 cavalry and 4 infantry Neutral defend with 1 infantry USA roll dice for 1 cavalry and 4 infantry in Guadalahara, round 2 : 1/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara USA loses 0 PUs for violating Guadalaharas neutrality. USA win, taking Guadalahara from Neutral with 1 cavalry and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 29 Mid Atlantic 3 field_guns and 3 infantry placed in New York 1 field_gun and 1 infantry placed in Hudson-Delaware 3 field_guns and 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 78 PUs; end with 84 PUsCombat Hit Differential Summary :
Neutral : -4.00 USA : 3.17





