@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 fighter moved from Volgograd to Rostov
3 artilleries and 6 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
1 armour, 2 artilleries, 36 infantry and 1 mech_infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Rostov
Russians attack with 3 artilleries, 1 fighter and 8 infantry
Germans defend with 5 infantry and 3 mech_infantrys; Italians defend with 2 armour and 1 factory_minor
Russians roll dice for 3 artilleries, 1 fighter and 8 infantry in Rostov, round 2 : 5/12 hits, 3.33 expected hits
Italians roll dice for 2 armour, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Rostov
Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Rostov, round 3 : 0/8 hits, 2.67 expected hits
Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Rostov
Russians roll dice for 3 artilleries, 1 fighter and 2 infantry in Rostov, round 4 : 3/6 hits, 2.17 expected hits
Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 4 : 3/5 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 1 fighter in Rostov, round 5 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 armour in Rostov, round 5 : 2/2 hits, 1.00 expected hits
2 artilleries owned by the Russians lost in Rostov
retreated to Rostov
Italians win with 2 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 artilleries and 8 infantry
Casualties for Germans: 5 infantry and 3 mech_infantrys
Battle in Kazakhstan
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour, 2 artilleries, 36 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries, 36 infantry and 1 mech_infantry in Caucasus, round 2 : 9/40 hits, 7.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 2 artilleries, 36 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Northwest Persia
3 aaGuns moved from Volgograd to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.33
Italians : 2.33
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 bomber moved from Suiyuyan to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 artillery moved from Manchuria to Korea
Japanese take Korea from Americans
1 infantry and 1 mech_infantry moved from Shantung to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Guam
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 bomber moved from Suiyuyan to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 artillery moved from Manchuria to Korea
Japanese take Korea from Americans
1 infantry and 1 mech_infantry moved from Shantung to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Guam
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
Combat - Japanese
Battle in Siberia
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win, taking Siberia from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
retreated to 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Shan State to Yunnan
1 bomber moved from Burma to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Novosibirsk to Tsinghai
1 artillery moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Shantung to Kweichow
2 bombers moved from Guam to Philippines
Place Units - Japanese
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 20 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.33
UK_Pacific : 0.67
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Midway to 5 Sea Zone
@Odonis no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Midway to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Iceland
2 bombers moved from Eastern United States to United Kingdom
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 5 Sea Zone to Aleutian Islands
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Southern Italy
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - British
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
3 fighters moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Samara
2 fighters moved from Volgograd to Samara
3 infantry moved from India to Burma
Combat - British
Combat Hit Differential Summary :
@Odonis no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Midway to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Iceland
2 bombers moved from Eastern United States to United Kingdom
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 5 Sea Zone to Aleutian Islands
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Southern Italy
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
3 fighters moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Samara
2 fighters moved from Volgograd to Samara
3 infantry moved from India to Burma
Combat - British
Battle in 113 Sea Zone
British attack with 3 destroyers and 1 fighter
Germans defend with 1 submarine and 2 transports
British roll dice for 3 destroyers and 1 fighter in 113 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone
British win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 submarine and 2 transports
Battle in Rostov
British attack with 1 armour, 3 fighters and 2 mech_infantrys
Italians defend with 2 armour and 1 factory_minor
British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 2.33 expected hits
Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 armour
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 mech_infantrys in Samara, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 mech_infantrys in Samara, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 mech_infantrys in Samara, round 5 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Samara to Caucasus
1 armour and 5 mech_infantrys moved from Volgograd to Caucasus
3 fighters moved from Rostov to Caucasus
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to 112 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 armour moved from India to Eastern Persia
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.50
British : -2.17
Italians : 1.00
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Novgorod to Russia
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 battleship, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
2 armour moved from France to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
2 infantry moved from Tambov to Samara
1 mech_infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
3 infantry moved from Western Germany to Denmark
1 fighter moved from Northern Italy to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
3 bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to Denmark
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 battleship, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
2 armour moved from France to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
2 infantry moved from Tambov to Samara
1 mech_infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
3 infantry moved from Western Germany to Denmark
1 fighter moved from Northern Italy to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
3 bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to Denmark
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 4 bombers and 3 fighters
British defend with 3 destroyers
Germans roll dice for 4 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
British roll dice for 3 destroyers in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
3 destroyers owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 3 destroyers
Battle in Denmark
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Denmark, round 2 : 0/4 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 3 infantry in Denmark, round 3 : 0/4 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 bomber and 2 infantry in Denmark, round 4 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 bomber and 1 infantry in Denmark, round 5 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 3 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Samara
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from British with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Southern Italy
Germans attack with 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/10 hits, 3.17 expected hits
Americans roll dice for 6 infantry in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Southern Italy
Germans roll dice for 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/9 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 6 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from Holland Belgium to Western Germany
2 bombers moved from 113 Sea Zone to Western Germany
1 bomber and 2 fighters moved from 113 Sea Zone to Western Germany
2 artilleries moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns, 22 armour, 14 artilleries, 8 infantry and 12 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
Place Units - Germans
1 battleship, 1 destroyer and 2 submarines placed in 113 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Ukraine
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : -0.50
Americans : 0.67
@Odonis sigh…back to playing whack-a-mole in the south pac and another abnormal result in europe…defenders on both sides seem to be doing really well on the west side of the board
@wizmark
Maybe we stop attacking each other and call a peace? haha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
2 artilleries and 2 infantry moved from Kazakhstan to Samara
1 fighter moved from Northwest Persia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 4 : 4/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Samara, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Samara
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 5 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 2 artilleries in Samara, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 6 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Samara
1 artillery owned by the Russians retreated to Kazakhstan
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -3.00
Russians : -4.00