@newenr85 NCM, now all is fine.
Whack Good - dawg Evil - LOR
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TripleA Turn Summary: Dale round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dale Dale buy 6 heavyCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 4 lightCavalrys moved from Rhovanion to S. Rhun 1 lightCavalry moved from E. Rhovanion to S. Rhun 1 heavyCavalry moved from Celduin to S. Rhovanion 5 lightCavalrys moved from Lake Town to Celduin Combat - Dale Battle in S. Rhun Dale attack with 5 lightCavalrys Mordor defend with 2 trollss Dale roll dice for 5 lightCavalrys in S. Rhun, round 2 : 1/5 hits, 1.67 expected hits Rhun roll dice for 2 trollss in S. Rhun, round 2 : 1/2 hits, 1.00 expected hits 1 lightCavalry owned by the Dale and 1 trolls owned by the Mordor lost in S. Rhun Dale roll dice for 4 lightCavalrys in S. Rhun, round 3 : 2/4 hits, 1.33 expected hits Rhun roll dice for 1 trolls in S. Rhun, round 3 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Mordor lost in S. Rhun Dale win, taking S. Rhun from Rhun with 4 lightCavalrys remaining. Battle score for attacker is 8 Casualties for Dale: 1 lightCavalry Casualties for Mordor: 2 trollss Non Combat Move - Dale Place Units - Dale 4 heavyCavalrys placed in Dol Goldur 2 heavyCavalrys placed in Lake Town Turn Complete - Dale Dale collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Dale : 0.00 Rhun : -0.50 -
TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 3 warWolvess moved from Dagorlad to S. Rhun 1 xbowInfantry moved from S. Ithilien to N. Ithilien 2 warWolvess moved from S. Ithilien to E. Osg. 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Combat - Khand Battle in S. Rhun Khand attack with 3 warWolvess Dale defend with 4 lightCavalrys Khand roll dice for 3 warWolvess in S. Rhun, round 2 : 1/3 hits, 0.50 expected hits Dale roll dice for 4 lightCavalrys in S. Rhun, round 2 : 1/4 hits, 0.67 expected hits 1 lightCavalry owned by the Dale and 1 warWolves owned by the Khand lost in S. Rhun Khand roll dice for 2 warWolvess in S. Rhun, round 3 : 0/2 hits, 0.33 expected hits Dale roll dice for 3 lightCavalrys in S. Rhun, round 3 : 1/3 hits, 0.50 expected hits 1 warWolves owned by the Khand lost in S. Rhun 1 warWolves retreated to Dagorlad Dale win with 3 lightCavalrys remaining. Battle score for attacker is -2 Casualties for Khand: 2 warWolvess Casualties for Dale: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Dale : 0.83 Khand : 0.17 -
TripleA Turn Summary: Dwarves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dwarves Dwarves buy 1 cannon and 2 mortars; Remaining resources: 0 PUs; Combat Move - Dwarves 4 axeInfantrys, 2 berzerkerss and 1 cannon moved from S. Dale to Rhun 5 axeInfantrys, 4 cannons, 1 mortar and 3 phalanxs moved from N. Rhun to Rhun 3 cannons moved from Iron Hills to N. Rhun Combat - Dwarves Battle in Rhun Dwarves attack with 9 axeInfantrys, 2 berzerkerss, 5 cannons, 1 mortar and 3 phalanxs Rhun defend with 1 castle, 34 fortificationss, 10 spearInfantrys and 3 towers Dwarves roll dice for 9 axeInfantrys, 2 berzerkerss, 5 cannons, 1 mortar and 3 phalanxs in Rhun, round 2 : 9/20 hits, 7.67 expected hits Rhun roll dice for 34 fortificationss, 10 spearInfantrys and 3 towers in Rhun, round 2 : 10/47 hits, 11.00 expected hits 1 cannon owned by the Dwarves, 9 fortificationss owned by the Rhun and 9 axeInfantrys owned by the Dwarves lost in Rhun 2 berzerkerss, 4 cannons, 1 mortar and 3 phalanxs retreated to N. Rhun Rhun win with 25 fortificationss, 10 spearInfantrys and 3 towers remaining. Battle score for attacker is -23 Casualties for Dwarves: 9 axeInfantrys and 1 cannon Casualties for Rhun: 9 fortificationss Non Combat Move - Dwarves Place Units - Dwarves 1 cannon and 2 mortars placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Dwarves : 1.33 Rhun : -1.00 -
TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 9 lightCavalrys; Remaining resources: 3 PUs; Combat Move - Freefolk 8 lightCavalrys moved from Moria to Isengard 2 lightCavalrys moved from S. Caves to Isengard 23 lightCavalrys moved from S. Dunland to Isengard 2 lightCavalrys moved from N. Enedwaith to Isengard 2 lightCavalrys moved from Tharbad to S. Dunland 1 lightCavalry moved from N. Brown Lands to Isengard Combat - Freefolk Battle in Isengard Freefolk attack with 36 lightCavalrys Saruman defend with 1 castle, 32 fortificationss, 2 raiderss, 10 towers, 9 urukhais and 1 wizard Freefolk roll dice for 36 lightCavalrys in Isengard, round 2 : 10/36 hits, 12.00 expected hits Saruman roll dice for 32 fortificationss, 2 raiderss, 10 towers, 9 urukhais and 1 wizard in Isengard, round 2 : 17/54 hits, 16.00 expected hits 17 lightCavalrys owned by the Freefolk and 10 fortificationss owned by the Saruman lost in Isengard Freefolk roll dice for 19 lightCavalrys in Isengard, round 3 : 4/19 hits, 6.33 expected hits Saruman roll dice for 22 fortificationss, 2 raiderss, 10 towers, 9 urukhais and 1 wizard in Isengard, round 3 : 8/44 hits, 14.33 expected hits 8 lightCavalrys owned by the Freefolk and 4 fortificationss owned by the Saruman lost in Isengard Freefolk roll dice for 11 lightCavalrys in Isengard, round 4 : 2/11 hits, 3.67 expected hits Saruman roll dice for 18 fortificationss, 2 raiderss, 10 towers, 9 urukhais and 1 wizard in Isengard, round 4 : 17/40 hits, 13.67 expected hits 11 lightCavalrys owned by the Freefolk and 2 fortificationss owned by the Saruman lost in Isengard Saruman win with 16 fortificationss, 2 raiderss, 10 towers, 9 urukhais and 1 wizard remaining. Battle score for attacker is -112 Casualties for Freefolk: 36 lightCavalrys Casualties for Saruman: 16 fortificationss Non Combat Move - Freefolk Place Units - Freefolk 8 lightCavalrys placed in Moria 1 lightCavalry placed in S. Caves Turn Complete - Freefolk Freefolk collect 39 PUs; end with 42 PUsCombat Hit Differential Summary :
Saruman : -2.00 Freefolk : -6.00 -
TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 2 siegeTowers moved from Minas Morgul to N. Ithilien Non Combat Move - Mordor Place Units - Mordor 1 trolls placed in Udun 2 orcss placed in E. Osg. 2 siegeTowers placed in Minas Morgul Turn Complete - Mordor Mordor collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 4 spearInfantrys moved from Westfold to Eastfold 1 trebuche moved from Helms Deep to Eastfold 4 spearInfantrys and 4 trebuches moved from Eastfold to Anorien Combat - Rohan Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 4 griffins and 1 hobbits; Remaining resources: 1 PUs; Combat Move - Elves 6 hobbitss moved from Celebran to Fangorn 4 hunterss moved from Lorien to Fangorn 10 hunterss moved from Fangorn to Westfold 5 hunterss moved from N. Dunland to S. Dunland 2 hunterss moved from N. Caves to N. Dunland Non Combat Move - Elves Place Units - Elves 4 griffins placed in Lorien 1 hobbits placed in High Mirkwood Turn Complete - Elves Elves collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 2 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 raft moved from S. Gondor Coast to Anduin Mouth 1 spearInfantry moved from S. Ithilien to Anduin Mouth 1 spearInfantry moved from Anduin Mouth to Lossarnach Haradrim take Lossarnach from Gondor 1 raft moved from S. Gondor Coast to Anduin Mouth 1 spearInfantry moved from S. Ithilien to Anduin Mouth 1 spearInfantry moved from Anduin Mouth to Lebennin Haradrim take Lebennin from Gondor 2 corsairss and 1 spearInfantry moved from Debatable Land to S. Gondor Coast 2 caravels, 9 galleons and 3 rafts moved from Morthond to Gilrain 2 corsairss, 3 rafts and 1 spearInfantry moved from S. Gondor Coast to Gilrain 2 corsairss and 1 spearInfantry moved from Gilrain to Tolfolas 2 caravels moved from Gilrain to Anduin Mouth 2 corsairss moved from S. Ithilien to Anduin Mouth 2 corsairss moved from Anduin Mouth to Tolfolas 2 galleons moved from Gilrain to Anduin Mouth 1 corsairs moved from S. Ithilien to Anduin Mouth 1 spearInfantry moved from S. Gondor to Anduin Mouth 1 corsairs moved from E. Osg. to Anduin Mouth 2 corsairss and 1 spearInfantry moved from Anduin Mouth to Tolfolas 2 spearInfantrys moved from Dagorlad to S. Rhovanion 3 spearInfantrys moved from N. Ithilien to Dagorlad 3 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land 6 spearInfantrys moved from City of Corsairs to Umbar Combat - Haradrim Battle in S. Rhovanion Haradrim attack with 2 spearInfantrys Dale defend with 1 heavyCavalry Haradrim roll dice for 2 spearInfantrys in S. Rhovanion, round 2 : 0/2 hits, 0.33 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim lost in S. Rhovanion Haradrim roll dice for 1 spearInfantry in S. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 3 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in S. Rhovanion, round 4 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 4 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in S. Rhovanion, round 5 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 5 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in S. Rhovanion, round 6 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 6 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in S. Rhovanion, round 7 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 7 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in S. Rhovanion, round 8 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 8 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in S. Rhovanion, round 9 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 9 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim lost in S. Rhovanion Dale win with 1 heavyCavalry remaining. Battle score for attacker is -6 Casualties for Haradrim: 2 spearInfantrys Non Combat Move - Haradrim Place Units - Haradrim 2 corsairss and 4 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Haradrim : -1.50 Dale : -0.67 -
TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Gondor Gondor buy 4 fortificationss, 1 tower and 4 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 4 spearInfantrys moved from Anorien to Lossarnach 1 spearInfantry and 1 trebuche moved from Belfalas to Lebennin 3 spearInfantrys moved from Belfalas to Anfalas Combat - Gondor Battle in Lebennin Gondor attack with 1 spearInfantry and 1 trebuche Haradrim defend with 1 spearInfantry Gondor roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 2 : 0/2 hits, 0.83 expected hits Haradrim roll dice for 1 spearInfantry in Lebennin, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 3 : 0/2 hits, 0.83 expected hits Haradrim roll dice for 1 spearInfantry in Lebennin, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lebennin Gondor roll dice for 1 trebuche in Lebennin, round 4 : 0/1 hits, 0.50 expected hits Haradrim roll dice for 1 spearInfantry in Lebennin, round 4 : 0/1 hits, 0.33 expected hits Gondor roll dice for 1 trebuche in Lebennin, round 5 : 0/1 hits, 0.50 expected hits Haradrim roll dice for 1 spearInfantry in Lebennin, round 5 : 1/1 hits, 0.33 expected hits 1 trebuche owned by the Gondor lost in Lebennin Haradrim win with 1 spearInfantry remaining. Battle score for attacker is -7 Casualties for Gondor: 1 spearInfantry and 1 trebuche Battle in Lossarnach Gondor attack with 4 spearInfantrys Haradrim defend with 1 spearInfantry Gondor roll dice for 4 spearInfantrys in Lossarnach, round 2 : 0/4 hits, 0.67 expected hits Haradrim roll dice for 1 spearInfantry in Lossarnach, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Gondor roll dice for 3 spearInfantrys in Lossarnach, round 3 : 0/3 hits, 0.50 expected hits Haradrim roll dice for 1 spearInfantry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Gondor roll dice for 2 spearInfantrys in Lossarnach, round 4 : 0/2 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in Lossarnach, round 4 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 spearInfantrys in Lossarnach, round 5 : 0/2 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in Lossarnach, round 5 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Gondor roll dice for 1 spearInfantry in Lossarnach, round 6 : 0/1 hits, 0.17 expected hits Haradrim roll dice for 1 spearInfantry in Lossarnach, round 6 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Haradrim win with 1 spearInfantry remaining. Battle score for attacker is -12 Casualties for Gondor: 4 spearInfantrys Non Combat Move - Gondor Place Units - Gondor 1 fortifications and 1 tower placed in Andrast 3 fortificationss placed in Anfalas 2 trebuches placed in W. Osg. 2 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Haradrim : 3.00 Gondor : -4.67 -
TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rhun Rhun buy 2 fortificationss and 1 warChariot; Remaining resources: 0 PUs; Combat Move - Rhun 2 spearInfantrys moved from Rhun to S. Dale 1 spearInfantry moved from Rhun to E. Rhovanion Rhun take E. Rhovanion from Dale Combat - Rhun Battle in S. Dale Rhun attack with 2 spearInfantrys Dale defend with 1 heavyCavalry Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 : 0/2 hits, 0.33 expected hits Dale roll dice for 1 heavyCavalry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale 1 spearInfantry retreated to Rhun Dale win with 1 heavyCavalry remaining. Battle score for attacker is -3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 2 fortificationss and 1 warChariot placed in Rhun Turn Complete - Rhun Rhun collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Dale : 0.67 Rhun : -0.33 -
TripleA Turn Summary: Dale round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dale Dale buy 6 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Dale 4 heavyCavalrys moved from Dol Goldur to Rhovanion 2 lightCavalrys moved from S. Rhun to E. Rhovanion 1 heavyCavalry moved from Lake Town to Celduin 1 spearInfantry moved from Celduin to S. Dale 1 heavyCavalry moved from S. Dale to Celduin 1 heavyCavalry moved from Lake Town to Celduin Combat - Dale Battle in E. Rhovanion Dale attack with 2 lightCavalrys Rhun defend with 1 spearInfantry Dale roll dice for 2 lightCavalrys in E. Rhovanion, round 2 : 0/2 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits Dale roll dice for 2 lightCavalrys in E. Rhovanion, round 3 : 2/2 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in E. Rhovanion, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in E. Rhovanion Dale win, taking E. Rhovanion from Rhun with 2 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 4 lightCavalrys placed in Dol Goldur 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Dale : 0.67 Rhun : -0.67 -
TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 warWolves moved from S. Ithilien to Dagorlad 1 warWolves moved from S. Ithilien to E. Osg. 1 xbowInfantry moved from S. Ithilien to N. Ithilien 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien 1 warWolves moved from Dagorlad to S. Rhun Combat - Khand Battle in S. Rhun Khand attack with 1 warWolves Dale defend with 1 lightCavalry Khand roll dice for 1 warWolves in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits Dale roll dice for 1 lightCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits Khand roll dice for 1 warWolves in S. Rhun, round 3 : 1/1 hits, 0.17 expected hits Dale roll dice for 1 lightCavalry in S. Rhun, round 3 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in S. Rhun Khand win, taking S. Rhun from Dale with 1 warWolves remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Dale : -0.33 Khand : 0.67 -
TripleA Turn Summary: Dwarves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dwarves Dwarves buy 3 berzerkerss; Remaining resources: 1 PUs; Combat Move - Dwarves 1 cannon and 2 mortars moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 3 berzerkerss placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Freefolk Freefolk buy 10 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk 1 lightCavalry moved from S. Caves to N. Brown Lands 2 lightCavalrys moved from S. Dunland to N. Brown Lands 8 lightCavalrys moved from Moria to N. Brown Lands Non Combat Move - Freefolk Place Units - Freefolk 8 lightCavalrys placed in Moria 2 lightCavalrys placed in S. Caves Turn Complete - Freefolk Freefolk collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Mordor Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 2 siegeTowers moved from Minas Morgul to N. Ithilien 2 trollss moved from Udun to N. Ithilien Non Combat Move - Mordor Place Units - Mordor 2 orcss placed in E. Osg. 2 siegeTowers placed in Minas Morgul 1 trolls placed in Udun Turn Complete - Mordor Mordor collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rohan Rohan buy 4 trebuches; Remaining resources: 2 PUs; Combat Move - Rohan 11 spearInfantrys moved from Fangorn to Westfold 2 spearInfantrys moved from Helms Deep to Eastfold 8 spearInfantrys and 1 trebuche moved from Eastfold to Anorien 2 lightCavalrys and 4 spearInfantrys moved from W. Osg. to Lossarnach 10 spearInfantrys moved from Anorien to W. Osg. Combat - Rohan Battle in Lossarnach Rohan attack with 2 lightCavalrys and 4 spearInfantrys Haradrim defend with 1 spearInfantry Rohan roll dice for 2 lightCavalrys and 4 spearInfantrys in Lossarnach, round 2 : 2/6 hits, 1.33 expected hits Haradrim roll dice for 1 spearInfantry in Lossarnach, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Rohan lost in Lossarnach Rohan win, taking Lossarnach from Haradrim with 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 0 Casualties for Rohan: 1 spearInfantry Casualties for Haradrim: 1 spearInfantry Non Combat Move - Rohan Place Units - Rohan 4 trebuches placed in Eastfold Turn Complete - Rohan Rohan collect 18 PUs; end with 20 PUsCombat Hit Differential Summary :
Haradrim : 0.67 Rohan : 0.67 -
TripleA Turn Summary: Elves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Elves Elves buy 7 hunterss; Remaining resources: 3 PUs; Combat Move - Elves 4 griffins moved from Lorien to Isengard 2 hunterss moved from N. Dunland to Isengard 5 hunterss moved from S. Dunland to Isengard 7 entss and 10 hunterss moved from Westfold to Isengard 1 ents, 6 hobbitss, 4 hunterss and 4 wizards moved from Fangorn to Isengard 1 hobbits moved from High Mirkwood to N. Mirkwood Combat - Elves Battle in Isengard Elves attack with 8 entss, 4 griffins, 6 hobbitss, 21 hunterss and 4 wizards Saruman defend with 1 castle, 16 fortificationss, 2 raiderss, 12 towers, 9 urukhais and 1 wizard Elves roll dice for 8 entss, 4 griffins, 6 hobbitss, 21 hunterss and 4 wizards in Isengard, round 2 : 17/43 hits, 16.67 expected hits Saruman roll dice for 16 fortificationss, 2 raiderss, 12 towers, 9 urukhais and 1 wizard in Isengard, round 2 : 8/40 hits, 14.67 expected hits 2 hunterss owned by the Elves, 6 hobbitss owned by the Elves, 1 raiders owned by the Saruman and 16 fortificationss owned by the Saruman lost in Isengard Elves roll dice for 8 entss, 4 griffins, 19 hunterss and 4 wizards in Isengard, round 3 : 16/35 hits, 15.00 expected hits Saruman roll dice for 1 raiders, 12 towers, 9 urukhais and 1 wizard in Isengard, round 3 : 11/23 hits, 11.83 expected hits 11 hunterss owned by the Elves, 1 raiders owned by the Saruman, 9 urukhais owned by the Saruman and 6 towers owned by the Saruman lost in Isengard Elves roll dice for 8 entss, 4 griffins, 8 hunterss and 4 wizards in Isengard, round 4 : 9/24 hits, 11.33 expected hits Saruman roll dice for 6 towers and 1 wizard in Isengard, round 4 : 6/7 hits, 4.67 expected hits 6 hunterss owned by the Elves, 1 wizard owned by the Saruman and 6 towers owned by the Saruman lost in Isengard Elves captures 10PUs while taking Saruman capital Elves win, taking Isengard from Saruman with 8 entss, 4 griffins, 2 hunterss and 4 wizards remaining. Battle score for attacker is 65 Casualties for Elves: 6 hobbitss and 19 hunterss Casualties for Saruman: 16 fortificationss, 2 raiderss, 12 towers, 9 urukhais and 1 wizard Non Combat Move - Elves 4 griffins moved from Isengard to Westfold Place Units - Elves 4 hunterss placed in Lorien 2 hunterss placed in N. Caves 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 40 PUs; end with 53 PUsCombat Hit Differential Summary :
Saruman : -6.17 Elves : -1.00 -
TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 1 oliphant and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 spearInfantry moved from Lebennin to Belfalas Haradrim take Belfalas from Gondor 1 spearInfantry moved from Tolfolas to Gilrain 1 raft and 1 spearInfantry moved from Gilrain to Morthond 1 spearInfantry moved from Morthond to Lamedon Haradrim take Lamedon from Gondor 1 spearInfantry moved from Tolfolas to Gilrain 1 galleon and 1 spearInfantry moved from Gilrain to Lefnui 1 spearInfantry moved from Lefnui to Pinnath Gelin Haradrim take Pinnath Gelin from Gondor 3 corsairss and 2 spearInfantrys moved from Debatable Land to Anduin Mouth 1 corsairs moved from Tolfolas to Anduin Mouth 4 corsairss and 2 spearInfantrys moved from Anduin Mouth to Lossarnach 2 corsairss moved from Tolfolas to Anduin Mouth 2 corsairss moved from Anduin Mouth to S. Ithilien 4 rafts moved from Gilrain to Anduin Mouth 4 corsairss moved from Tolfolas to Anduin Mouth 4 corsairss moved from Anduin Mouth to S. Ithilien 6 spearInfantrys moved from Umbar to Debatable Land 2 corsairss and 4 spearInfantrys moved from City of Corsairs to Umbar Combat - Haradrim Battle in Lossarnach Haradrim attack with 4 corsairss and 2 spearInfantrys Rohan defend with 2 lightCavalrys and 3 spearInfantrys Haradrim roll dice for 4 corsairss and 2 spearInfantrys in Lossarnach, round 2 : 3/6 hits, 2.33 expected hits Gondor roll dice for 2 lightCavalrys and 3 spearInfantrys in Lossarnach, round 2 : 2/5 hits, 1.33 expected hits 2 spearInfantrys owned by the Haradrim, 1 spearInfantry owned by the Rohan and 2 lightCavalrys owned by the Rohan lost in Lossarnach Haradrim roll dice for 4 corsairss in Lossarnach, round 3 : 3/4 hits, 2.00 expected hits Gondor roll dice for 2 spearInfantrys in Lossarnach, round 3 : 1/2 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 2 spearInfantrys owned by the Rohan lost in Lossarnach Haradrim win, taking Lossarnach from Gondor with 3 corsairss remaining. Battle score for attacker is 7 Casualties for Haradrim: 1 corsairs and 2 spearInfantrys Casualties for Rohan: 2 lightCavalrys and 3 spearInfantrys Non Combat Move - Haradrim Place Units - Haradrim 1 oliphant and 4 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Haradrim : 1.67 Gondor : 1.00





