BM3 trulpen (X+3) vs axis-dominion (A) #1


  • since this has been a pretty heavy scrambling game so far…

    scramble 112 ??


  • What a fail by Tokyo.

    No scramble in sz112, please.


  • yah much like my earlier fail in the Atlantic. such is the high stakes game of scrambling!


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 56 Sea Zone to 57 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 57 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from 102 Sea Zone to Morocco
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer, 2 fighters and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 32
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer, 2 fighters and 2 transports
            Battle in 57 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 57 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 57 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Morocco to 91 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 28 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from 57 Sea Zone to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
            1 artillery and 1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 artillery and 2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            2 battleships and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
    
        Combat - British
            Battle in Norway
            Battle in Denmark
            Battle in 125 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking Norway from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Trans-Jordan
                British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Iraq to Egypt
            2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
            2 artilleries moved from Iraq to 80 Sea Zone
            2 artilleries and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 marine moved from Iraq to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 80 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            1 fighter moved from Shan State to India
            1 aaGun moved from Burma to India
            3 mech_infantrys moved from Eastern Persia to Iraq
            1 mech_infantry moved from India to Eastern Persia
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            3 infantry placed in Egypt
            2 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,2,6,2,2
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : -1.33
    Americans : -2.17
    Chinese : -1.17
    Neutral_Axis : 0.67
    Japanese : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Rostov
            1 bomber moved from Western Ukraine to Rostov
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from Belgian Congo to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Malta
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 0/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Malta from British, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to Tunisia
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            2 marines moved from Alexandria to 98 Sea Zone
            2 artilleries and 4 infantry moved from Alexandria to Tobruk
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Rostov to Southern Italy
            1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 armour, 1 infantry and 2 marines
            EDIT: Removing units owned by Italians from 97 Sea Zone: 2 armour, 2 cruisers, 2 infantry, 4 marines and 1 transport
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 cruisers and 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Western Australia to 56 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 2 fighters, 2 infantry and 1 marine moved from New South Wales to Queensland
            1 fighter moved from Western Australia to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from India to West India
            1 fighter moved from Eastern Persia to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Actually, when thinking about it, how come the neutral des doesn’t activate battle with the Russian sub? It should, I think. The fleet can’t be moved and is strictly defensive, but it’s pro-axis and the des cancels the subs stealth effect, right?


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Actually, when thinking about it, how come the neutral des doesn’t activate battle with the Russian sub? It should, I think. The fleet can’t be moved and is strictly defensive, but it’s pro-axis and the des cancels the subs stealth effect, right?

    Yah it only defends, no attacking. That’s why no battle takes place. But if you really think that’s wrong, I suggest you pose the question in the general forums and see what the BM creators say.


  • Of course, strictly defensive means that if no attack is made it doesn’t initiate battle. But why is it even there, lol?


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Of course, strictly defensive means that if no attack is made it doesn’t initiate battle. But why is it even there, lol?

    Well it can defend if attacked, and also help provide additional cover if you were to move your fleet into that sz with them. They do go away if you take a.france, however.


  • @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Of course, strictly defensive means that if no attack is made it doesn’t initiate battle. But why is it even there, lol?

    Well it can defend if attacked, and also help provide additional cover if you were to move your fleet into that sz with them. They do go away if you take a.france, however.

    Was meant to say “s.france”


  • Now I think I understand the neutral fleet a bit better. Thanks!

    A question: I was rather stressed making this round. Made Italy when in school. And had a small time window now at home before moving on to boardgame night with friends.

    In the end of Germany’s turn I realized that you have a pretty heavy can opener in Denmark with US. I wonder if you would allow me to change my buy for Germany to replace the ac with 2 des? Or if you allow Italy to have landed their 2 figs in S Italy instead of on the carriers?

    Dice have been rolled, so no hard feelings if you won’t allow it.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Now I think I understand the neutral fleet a bit better. Thanks!

    A question: I was rather stressed making this round. Made Italy when in school. And had a small time window now at home before moving on to boardgame night with friends.

    In the end of Germany’s turn I realized that you have a pretty heavy can opener in Denmark with US. I wonder if you would allow me to change my buy for Germany to replace the ac with 2 des? Or if you allow Italy to have landed their 2 figs in S Italy instead of on the carriers?

    Dice have been rolled, so no hard feelings if you won’t allow it.

    Sure I’ll allow whatever changes you feel weren’t dependent on any of your rolls.


  • Thanks! Don’t think it did, but I’ll contemplate it when I get home later tonight (or if I have time and am able to use a computer where I’m at soon). Tried to, but couldn’t finish the round. Sorry for that. Am already late. :timer_clock:


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Thanks! Don’t think it did, but I’ll contemplate it when I get home later tonight (or if I have time and am able to use a computer where I’m at soon). Tried to, but couldn’t finish the round. Sorry for that. Am already late. :timer_clock:

    no worries and no rush, I’m off to work for a few hours at the office.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            4 armour moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Baltic States to Belarus
            3 infantry moved from Karelia to Novgorod
            2 infantry moved from Western Germany to Denmark
            1 artillery moved from Baltic States to Novgorod
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Bryansk to Novgorod
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 bomber moved from Bryansk to Eastern Poland
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from Germany to 114 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            2 artilleries and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Denmark
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Eastern Poland, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 6 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 3 artilleries, 2 bombers and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 artilleries, 2 bombers and 3 infantry in Novgorod, round 2 : 0/8 hits, 3,33 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 3 artilleries, 2 bombers and 2 infantry in Novgorod, round 3 : 1/7 hits, 3,00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 3 artilleries, 2 bombers and 1 infantry in Novgorod, round 4 : 4/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            5 artilleries and 18 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Belarus to Rostov
            1 bomber moved from Eastern Poland to Western Germany
            1 bomber moved from Novgorod to Western Germany
            1 bomber moved from Novgorod to Rostov
            4 armour and 3 mech_infantrys moved from Bryansk to Novgorod
            1 mech_infantry moved from Western Ukraine to Rostov
            4 armour moved from Bryansk to Volgograd
            2 infantry moved from Ukraine to Rostov
            2 aaGuns moved from Western Ukraine to Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Denmark to Southern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            2 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 carrier and 2 submarines placed in 113 Sea Zone
            4 infantry placed in Germany
            Germans undo move 3.
            3 infantry placed in Western Germany
            2 infantry placed in Germany
            Germans undo move 4.
            1 infantry placed in Western Germany
            1 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 50 PUs (6 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -6,67
    British : 0,33
    Russians : 1,67
    

    Savegame


  • Them ruskies snuffed an eerie amount of sauerkraut.

    Within reason I don’t believe the buy change was affected by any rolled dice. The only instance would’ve been a total and extremely unlikely fail in Denmark, but then an ac would’ve been a lot better anyway. Hope you agree.

    On a side note that’s one of the beauties of this game. The complexity. Things appearing, like it seems, out of thin air. Not a good combination with stress and lack of time. I’ll try to better myself. ;)


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Archangel to Belarus
            1 tactical_bomber moved from Nenetsia to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            17 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 5/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Korea
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Nenetsia to Vologda
            1 armour and 1 mech_infantry moved from Nenetsia to Russia
            1 aaGun moved from Nenetsia to Vologda
            1 infantry moved from Russia to Vologda
            3 fighters moved from Bryansk to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            5 artilleries moved from Russia to Samara
            20 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            9 infantry moved from Russia to Samara
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Russians : 2.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
            1 artillery moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 bombers moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 3,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Japan
            2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Manchuria to Japan
            1 battleship and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 battleship moved from 42 Sea Zone to 43 Sea Zone
            1 cruiser moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            5 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from Szechwan to Kweichow
            2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
            Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,33
    UK_Pacific : 0,67
    Japanese : 3,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Szechwan
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Szechwan
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
            EDIT: Turning off Edit Mode
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 armour and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Brazil to French Guiana
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter moved from 54 Sea Zone to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 fighter moved from 25 Sea Zone to Midway
            1 fighter moved from 25 Sea Zone to Midway
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            2 cruisers moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
            1 bomber moved from 19 Sea Zone to Amur
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            2 infantry moved from Sikang to Shensi
            1 artillery moved from Tsinghai to Shensi
            1 artillery moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Shensi, round 2 : 0/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 artilleries and 4 infantry in Shensi, round 3 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Kansu
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to 96 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            3 artilleries and 19 infantry moved from India to Burma
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians, taking Tanganyika Territory from Italians, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 3 artilleries and 19 infantry
                Japanese defend with 2 infantry
                    British roll dice for 3 artilleries and 19 infantry in Burma, round 2 : 3/22 hits, 4.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 aaGun, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Egypt to Alexandria
            1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
            1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            2 battleships and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Iraq to Trans-Jordan
            2 aaGuns moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            2 infantry placed in United Kingdom
            2 infantry placed in Egypt
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.67
    Italians : -0.33
    Americans : -1.83
    Chinese : -2.67
    Japanese : 2.00
    

    Savegame

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