Just realized I’d forgotten to move the sub. Sorry about that.
2019 dawgoneit (Allies) vs SixUnder (Axis) BM Game 2
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 4 artilleries, 27 infantry and 23 mech_infantrys moved from Bryansk to Russia 2 bombers, 1 fighter and 3 tactical_bombers moved from Ukraine to Russia 9 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone Combat - Germans Battle in Belarus Germans attack with 9 mech_infantrys Russians defend with 3 infantry Germans roll dice for 9 mech_infantrys in Belarus, round 2 : 3/9 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Russia Germans attack with 9 armour, 4 artilleries, 2 bombers, 1 fighter, 27 infantry, 23 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 27 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 27/69 hits, 18.67 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/60 hits, 21.17 expected hits 27 infantry owned by the Russians and 20 infantry owned by the Germans lost in Russia Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 7 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 16/49 hits, 15.33 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/33 hits, 12.17 expected hits 16 infantry owned by the Russians, 7 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 20 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 13/39 hits, 13.67 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 8/17 hits, 6.83 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 9 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 1 fighter, 12 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 11/31 hits, 12.33 expected hits Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Russia, round 5 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 4 artilleries, 2 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 82 Casualties for Germans: 27 infantry and 14 mech_infantrys Casualties for Russians: 2 armour, 9 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Ukraine 3 aaGuns moved from Bryansk to Russia 10 armour moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 6 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in Western Germany 3 infantry placed in France 9 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Germans to Norway: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to 125 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 55 PUs (2 lost to blockades); end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : 8.50 Russians : -2.50Territory Summary for Germans :
Iceland : 1 flag, 1 airfield Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys Norway : 1 infantry and 1 mech_infantry Belarus : 1 flag, 9 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag Vyborg : 1 flag Eastern Poland : 10 armour Bessarabia : 1 flag Russia : 1 flag, 3 aaGuns, 1 airfield, 9 armour, 4 artilleries, 1 factory_minor and 9 mech_infantrys Ukraine : 2 bombers, 1 fighter and 3 tactical_bombers Western Ukraine : 1 flag Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry 125 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 104 Russians : 21 / 0 Japanese : 51 / 69 Americans : 52 / 82 Chinese : 6 / 6 British : 36 / 37 UK_Pacific : 6 / 9 Italians : 13 / 18 ANZAC : 17 / 25 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 320 times 2 was rolled 280 times 3 was rolled 275 times 4 was rolled 256 times 5 was rolled 299 times 6 was rolled 281 times Average roll : 3.454 Median : 3.000 Variance : 1.405 Standard Deviation : 1.185 Total rolls : 1711 Null / Other 1 was rolled 52 times 2 was rolled 40 times 3 was rolled 48 times 4 was rolled 42 times 5 was rolled 47 times 6 was rolled 43 times Average roll : 3.445 Median : 3.000 Variance : 0.367 Standard Deviation : 0.605 Total rolls : 272 Germans Combat 1 was rolled 99 times 2 was rolled 83 times 3 was rolled 78 times 4 was rolled 85 times 5 was rolled 91 times 6 was rolled 88 times Average roll : 3.477 Median : 4.000 Variance : 0.500 Standard Deviation : 0.707 Total rolls : 524 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.472 Median : 4.000 Variance : 0.850 Standard Deviation : 0.922 Total rolls : 89 Americans Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.844 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 64 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 40 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 27 times 5 was rolled 38 times 6 was rolled 36 times Average roll : 3.414 Median : 3.000 Variance : 0.714 Standard Deviation : 0.845 Total rolls : 215 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 3.333 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.406 Median : 3.500 Variance : 1.613 Standard Deviation : 1.270 Total rolls : 106 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 52 times 2 was rolled 40 times 3 was rolled 48 times 4 was rolled 42 times 5 was rolled 47 times 6 was rolled 43 times Average roll : 3.445 Median : 3.000 Variance : 0.367 Standard Deviation : 0.605 Total rolls : 272 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 1 artillery moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Samara 1 artillery moved from Vologda to Urals 1 infantry moved from Archangel to Vologda 1 infantry moved from Vologda to Novosibirsk Combat - Russians Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Italians : -0.67 Russians : 1.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 5 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 infantry moved from French Indo China to Yunnan 2 submarines moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 submarines moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 factory_minor placed in Kiangsu 3 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.67 Japanese : -3.33Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 2 armour, 6 artilleries, 3 infantry and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 6 infantry Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 marine Malaya : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys Java : 1 flag, 1 armour Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 destroyer and 1 transport 44 Sea Zone : 1 flag, 1 submarine 45 Sea Zone : 2 submarines 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 tactical_bombers and 1 transport 22 Sea Zone : 1 submarine 21 Sea Zone : 1 submarine 1 Sea Zone : 2 submarines 6 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 56 / 104 Russians : 24 / 0 Japanese : 56 / 59 Americans : 52 / 82 Chinese : 5 / 6 British : 36 / 37 UK_Pacific : 6 / 9 Italians : 11 / 18 ANZAC : 13 / 25 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 272 times 2 was rolled 244 times 3 was rolled 235 times 4 was rolled 223 times 5 was rolled 257 times 6 was rolled 245 times Average roll : 3.463 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 1476 Null / Other 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.200 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Germans Combat 1 was rolled 99 times 2 was rolled 83 times 3 was rolled 78 times 4 was rolled 85 times 5 was rolled 91 times 6 was rolled 88 times Average roll : 3.477 Median : 4.000 Variance : 0.500 Standard Deviation : 0.707 Total rolls : 524 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.495 Median : 4.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 91 Americans Combat 1 was rolled 5 times 2 was rolled 12 times 3 was rolled 10 times 4 was rolled 15 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.815 Median : 4.000 Variance : 1.044 Standard Deviation : 1.022 Total rolls : 65 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 41 times 2 was rolled 43 times 3 was rolled 36 times 4 was rolled 33 times 5 was rolled 42 times 6 was rolled 38 times Average roll : 3.455 Median : 3.000 Variance : 0.323 Standard Deviation : 0.568 Total rolls : 233 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.500 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 20 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 26 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.406 Median : 3.500 Variance : 1.613 Standard Deviation : 1.270 Total rolls : 106 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 53 times 2 was rolled 39 times 3 was rolled 48 times 4 was rolled 42 times 5 was rolled 47 times 6 was rolled 44 times Average roll : 3.451 Median : 3.000 Variance : 0.447 Standard Deviation : 0.668 Total rolls : 273 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 2 fighters moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Libya to Tobruk 1 bomber moved from Tunisia to Northern Italy 1 infantry moved from Tunisia to Libya 3 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@SixUnder suiside in sz22?
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@dawgoneit no suicides on these combats, ty
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 2 fighters moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Libya to Tobruk 1 bomber moved from Tunisia to Northern Italy 1 infantry moved from Tunisia to Libya 3 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Marshall Islands Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 45 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 1 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 submarines Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 22 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 1 Sea Zone to 26 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 aaGun, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 aaGun, 1 artillery and 1 infantry moved from Ontario to Eastern United States 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United States 1 bomber moved from Northern Italy to Tobruk Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 4 destroyers placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.67 AA fire in Northern Italy : : -0.17 Japanese : -0.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Jehol, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Jehol, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 2 fighters moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Libya to Tobruk 1 bomber moved from Tunisia to Northern Italy 1 infantry moved from Tunisia to Libya 3 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Marshall Islands Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 45 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 1 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 submarines Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 22 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 1 Sea Zone to 26 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 aaGun, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 aaGun, 1 artillery and 1 infantry moved from Ontario to Eastern United States 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United States 1 bomber moved from Northern Italy to Tobruk Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 4 destroyers placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Jehol, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 armour, 1 artillery, 4 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Iraq to Caucasus 1 artillery and 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 armour, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 armour moved from Tobruk to Egypt 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Tunisia to Libya 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Holland Belgium Non Combat Move - British Place Units - British 1 armour, 1 artillery and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans : -0.67 AA fire in Northern Italy : : -0.17 Chinese : -0.50 Japanese : 0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 15 PUs; Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour, 1 bomber and 1 infantry in Rostov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Ukraine 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 1.17 Russians : -0.33Territory Summary for Italians :
Northern Italy : 1 factory_major and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry Rostov : 1 flag, 1 armour and 1 infantry Eastern Poland : 1 flag Ukraine : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor and 3 infantry 93 Sea Zone : 1 flag 97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 104 Russians : 22 / 0 Japanese : 54 / 59 Americans : 52 / 82 Chinese : 7 / 7 British : 39 / 45 UK_Pacific : 6 / 9 Italians : 13 / 13 ANZAC : 13 / 25 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 278 times 2 was rolled 253 times 3 was rolled 243 times 4 was rolled 228 times 5 was rolled 264 times 6 was rolled 258 times Average roll : 3.473 Median : 3.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 1524 Null / Other 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times 6 was rolled 2 times Average roll : 3.273 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 Germans Combat 1 was rolled 99 times 2 was rolled 83 times 3 was rolled 78 times 4 was rolled 85 times 5 was rolled 91 times 6 was rolled 88 times Average roll : 3.477 Median : 4.000 Variance : 0.500 Standard Deviation : 0.707 Total rolls : 524 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 18 times Average roll : 3.301 Median : 3.000 Variance : 1.277 Standard Deviation : 1.130 Total rolls : 93 Italians Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.418 Median : 3.000 Variance : 0.570 Standard Deviation : 0.755 Total rolls : 98 Americans Combat 1 was rolled 8 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 16 times 5 was rolled 12 times 6 was rolled 19 times Average roll : 3.837 Median : 4.000 Variance : 0.954 Standard Deviation : 0.977 Total rolls : 80 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 42 times 2 was rolled 44 times 3 was rolled 36 times 4 was rolled 34 times 5 was rolled 43 times 6 was rolled 42 times Average roll : 3.490 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.500 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 20 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 27 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 26 times 6 was rolled 20 times Average roll : 3.471 Median : 4.000 Variance : 1.295 Standard Deviation : 1.138 Total rolls : 119 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 53 times 2 was rolled 40 times 3 was rolled 50 times 4 was rolled 42 times 5 was rolled 48 times 6 was rolled 44 times Average roll : 3.448 Median : 3.000 Variance : 0.452 Standard Deviation : 0.673 Total rolls : 277 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 2 artilleries and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 2 artilleries and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Caucasus Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 9 mech_infantrys moved from Belarus to Smolensk 10 armour moved from Eastern Poland to Bryansk 2 artilleries moved from Russia to Samara 1 mech_infantry moved from Russia to Samara 2 artilleries moved from Russia to Tambov 1 armour moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Norway to Karelia 2 bombers moved from Ukraine to Western Germany 1 tactical_bomber moved from Ukraine to Germany 1 tactical_bomber moved from Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Bryansk Germans attack with 10 armour Russians defend with 1 infantry Germans roll dice for 10 armour in Bryansk, round 2 : 8/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 armour and 2 artilleries Russians defend with 1 infantry Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 artilleries in Tambov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Archangel, round 2 : 3/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 9 mech_infantrys Russians defend with 3 infantry Germans roll dice for 9 mech_infantrys in Smolensk, round 2 : 1/9 hits, 1.50 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 8 mech_infantrys in Smolensk, round 3 : 0/8 hits, 1.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 7 mech_infantrys in Smolensk, round 4 : 2/7 hits, 1.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 7 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Vologda Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 artilleries and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Russia 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 5.50 British : -0.33 Russians : 0.67Territory Summary for Germans :
Iceland : 1 flag, 1 airfield Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Germany : 1 aaGun, 1 factory_major, 10 mech_infantrys and 2 tactical_bombers Norway : 1 infantry Holland Belgium : 1 artillery and 1 infantry Belarus : 1 flag Karelia : 1 flag, 1 mech_infantry Baltic States : 1 flag Bryansk : 1 flag, 9 armour Vyborg : 1 flag Archangel : 1 flag, 3 infantry Eastern Poland : 9 mech_infantrys Bessarabia : 1 flag Russia : 1 flag, 3 aaGuns, 1 airfield, 7 armour, 1 factory_minor and 10 mech_infantrys Tambov : 1 flag, 1 armour and 2 artilleries Ukraine : 1 fighter and 1 tactical_bomber Western Ukraine : 1 flag Vologda : 1 flag, 1 armour and 1 mech_infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Smolensk : 1 flag, 7 mech_infantrys Samara : 1 flag, 1 artillery and 1 mech_infantry 112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 77 Russians : 16 / 0 Japanese : 52 / 59 Americans : 54 / 82 Chinese : 7 / 7 British : 36 / 45 UK_Pacific : 6 / 9 Italians : 13 / 13 ANZAC : 13 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 342 times 2 was rolled 302 times 3 was rolled 309 times 4 was rolled 281 times 5 was rolled 324 times 6 was rolled 316 times Average roll : 3.475 Median : 3.000 Variance : 1.137 Standard Deviation : 1.066 Total rolls : 1874 Null / Other 1 was rolled 56 times 2 was rolled 42 times 3 was rolled 52 times 4 was rolled 44 times 5 was rolled 51 times 6 was rolled 47 times Average roll : 3.455 Median : 3.000 Variance : 0.479 Standard Deviation : 0.692 Total rolls : 292 Germans Combat 1 was rolled 106 times 2 was rolled 90 times 3 was rolled 92 times 4 was rolled 95 times 5 was rolled 96 times 6 was rolled 98 times Average roll : 3.484 Median : 4.000 Variance : 0.272 Standard Deviation : 0.522 Total rolls : 577 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 18 times Average roll : 3.319 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 94 Italians Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.418 Median : 3.000 Variance : 0.570 Standard Deviation : 0.755 Total rolls : 98 Americans Combat 1 was rolled 8 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 16 times 5 was rolled 12 times 6 was rolled 19 times Average roll : 3.837 Median : 4.000 Variance : 0.954 Standard Deviation : 0.977 Total rolls : 80 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 42 times 2 was rolled 44 times 3 was rolled 36 times 4 was rolled 34 times 5 was rolled 43 times 6 was rolled 42 times Average roll : 3.490 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.500 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 20 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 27 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 26 times 6 was rolled 20 times Average roll : 3.471 Median : 4.000 Variance : 1.295 Standard Deviation : 1.138 Total rolls : 119 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.176 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 56 times 2 was rolled 42 times 3 was rolled 52 times 4 was rolled 44 times 5 was rolled 51 times 6 was rolled 47 times Average roll : 3.455 Median : 3.000 Variance : 0.479 Standard Deviation : 0.692 Total rolls : 292 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Sakha 1 infantry moved from Sakha to Buryatia 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yenisey to Timguska 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Urals to Evenkiyskiy 1 infantry moved from Evenkiyskiy to Urals 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 6 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour, 1 artillery, 1 infantry and 1 marine moved from Shan State to Burma 3 armour and 3 mech_infantrys moved from Malaya to Burma 1 armour moved from Java to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from French Indo China to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 21 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in Ceylon Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Burma Japanese attack with 6 armour, 7 artilleries, 4 infantry, 1 marine and 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 6 armour, 7 artilleries, 4 infantry, 1 marine and 6 mech_infantrys in Burma, round 2 : 5/24 hits, 8.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 6 armour, 7 artilleries, 4 infantry, 1 marine and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 35 Sea Zone to French Indo China 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0.17 ANZAC : -0.67 UK_Pacific : -0.33 Japanese : -4.67Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 infantry Ceylon : 1 flag, 1 artillery and 1 infantry Shan State : 1 flag Burma : 1 flag, 6 armour, 7 artilleries, 4 infantry, 1 marine and 6 mech_infantrys Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Borneo : 1 flag Kwangtung : 1 flag, 1 harbour French Indo China : 1 flag, 1 airfield, 1 factory_minor, 5 fighters, 3 mech_infantrys and 2 tactical_bombers Celebes : 1 flag, 1 armour and 1 infantry Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport 45 Sea Zone : 1 destroyer and 1 submarine 32 Sea Zone : 1 submarine 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers 35 Sea Zone : 1 destroyer 34 Sea Zone : 1 submarine 39 Sea Zone : 1 destroyer and 1 transport 6 Sea Zone : 1 destroyer and 4 submarinesProduction/PUs Summary :
Germans : 62 / 77 Russians : 16 / 0 Japanese : 55 / 63 Americans : 54 / 82 Chinese : 8 / 7 British : 36 / 45 UK_Pacific : 5 / 9 Italians : 13 / 13 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 292 times 2 was rolled 270 times 3 was rolled 266 times 4 was rolled 241 times 5 was rolled 288 times 6 was rolled 283 times Average roll : 3.495 Median : 3.000 Variance : 1.078 Standard Deviation : 1.038 Total rolls : 1640 Null / Other 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times 6 was rolled 2 times Average roll : 3.273 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 Germans Combat 1 was rolled 106 times 2 was rolled 90 times 3 was rolled 92 times 4 was rolled 95 times 5 was rolled 96 times 6 was rolled 98 times Average roll : 3.484 Median : 4.000 Variance : 0.272 Standard Deviation : 0.522 Total rolls : 577 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 18 times Average roll : 3.319 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 94 Italians Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.418 Median : 3.000 Variance : 0.570 Standard Deviation : 0.755 Total rolls : 98 Americans Combat 1 was rolled 8 times 2 was rolled 15 times 3 was rolled 11 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.855 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 83 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 46 times 2 was rolled 51 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 57 times 6 was rolled 52 times Average roll : 3.574 Median : 4.000 Variance : 1.015 Standard Deviation : 1.008 Total rolls : 284 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.419 Median : 3.000 Variance : 1.494 Standard Deviation : 1.222 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.545 Median : 3.000 Variance : 0.349 Standard Deviation : 0.591 Total rolls : 22 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 27 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 26 times 6 was rolled 20 times Average roll : 3.471 Median : 4.000 Variance : 1.295 Standard Deviation : 1.138 Total rolls : 119 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.333 Median : 4.000 Variance : 0.824 Standard Deviation : 0.907 Total rolls : 18 Russians Combat 1 was rolled 56 times 2 was rolled 42 times 3 was rolled 52 times 4 was rolled 43 times 5 was rolled 50 times 6 was rolled 47 times Average roll : 3.448 Median : 3.000 Variance : 0.503 Standard Deviation : 0.709 Total rolls : 290 -
@SixUnder said in 2019 dawgoneit (Allies) vs SixUnder (Axis) BM Game 2:
Americans : 0.17
ANZAC : -0.67
UK_Pacific : -0.33
> Japanese : -4.67
:skull_and_crossbones: :white_frowning_face: :jack_o_lantern: -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Tobruk to Alexandria 4 infantry moved from Libya to Tobruk 1 artillery moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Tobruk to Northern Italy 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 4 fighters moved from 33 Sea Zone to 32 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in Normandy Bordeaux Battle in Southern France Battle in 32 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 battleship and 1 carrier placed in 101 Sea Zone 2 fighters and 1 transport placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans : -1.50 AA fire in Northern Italy : : 0.83 Japanese : -0.17





