FYI, I’m out on vacation soon. Might be able to squeeze a turn or 2 in, but likely out for a couple weeks.
Samuel06 (Axis) Vs Giallo (Allies +6)
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Forgot to attack Sumatra, I will post my turn then redo uk only with that attack and edit it in
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Libya 1 infantry moved from Nigeria to French Central Africa Americans take French Central Africa from Italians 1 tactical_bomber moved from 98 Sea Zone to Libya Combat - Americans Battle in Libya Americans attack with 1 bomber and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Libya to Algeria 1 infantry moved from Tunisia to Algeria 1 fighter moved from French West Africa to 94 Sea Zone 1 tactical_bomber moved from Libya to 94 Sea Zone 1 tactical_bomber moved from French West Africa to Gibraltar 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 7 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Americans undo move 3. 1 destroyer placed in 101 Sea Zone 2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 15x factory_major; Remaining resources: 22 PUs; UK_Pacific buy 1 armour and 4 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Union of South Africa to Belgian Congo 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Iraq 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery moved from Kenya to Belgian Congo 2 fighters moved from 98 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/11 hits, 4,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria Place Units - British 1 destroyer placed in 106 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 31 PUs (4 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 armour and 4 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour and 4 artilleries
Combat Hit Differential Summary :
Italians : -0,67 British : -0,17 Americans : 0,83 Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Libya 1 infantry moved from Nigeria to French Central Africa Americans take French Central Africa from Italians 1 tactical_bomber moved from 98 Sea Zone to Libya Combat - Americans Battle in Libya Americans attack with 1 bomber and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Libya to Algeria 1 infantry moved from Tunisia to Algeria 1 fighter moved from French West Africa to 94 Sea Zone 1 tactical_bomber moved from Libya to 94 Sea Zone 1 tactical_bomber moved from French West Africa to Gibraltar 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 7 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Americans undo move 3. 1 destroyer placed in 101 Sea Zone 2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy nothing; Remaining resources: 35 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 37 PUs; Combat Move - British 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2 British collect 29 PUs (4 lost to blockades); end with 64 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,17 Americans : 0,83 Chinese : 0,33 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Libya 1 infantry moved from Nigeria to French Central Africa Americans take French Central Africa from Italians 1 tactical_bomber moved from 98 Sea Zone to Libya Combat - Americans Battle in Libya Americans attack with 1 bomber and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Libya to Algeria 1 infantry moved from Tunisia to Algeria 1 fighter moved from French West Africa to 94 Sea Zone 1 tactical_bomber moved from Libya to 94 Sea Zone 1 tactical_bomber moved from French West Africa to Gibraltar 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 7 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Americans undo move 3. 1 destroyer placed in 101 Sea Zone 2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 15x factory_major; Remaining resources: 22 PUs; UK_Pacific buy 1 armour and 4 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Union of South Africa to Belgian Congo 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Iraq 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery moved from Kenya to Belgian Congo 2 fighters moved from 98 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/11 hits, 4,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria Place Units - British 1 destroyer placed in 106 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 31 PUs (4 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 armour and 4 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour and 4 artilleries Turning on Edit Mode EDIT: Removing units owned by Japanese from Sumatra: 1 artillery EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific EDIT: Removing units owned by British from West India: 1 artillery and 1 infantry EDIT: Adding units owned by British to Sumatra: 1 artillery and 1 infantry EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Adding units owned by British to 41 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Changing PUs for UK_Pacific from 7 to 11 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,67 British : -0,17 Americans : 0,83 Chinese : 0,33 Japanese : -0,33
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@Giallo said in Samuel06 (Axis) Vs Giallo (Allies +6):
Forgot to attack Sumatra, I will post my turn then redo uk only with that attack and edit it in
Please take last file
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 bomber and 1 fighter moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,4,5,4,5,5,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,4,6,6 Italians collect 1 PU (12 lost to blockades); end with 1 PU Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 submarine moved from 51 Sea Zone to 63 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 submarine moved from 51 Sea Zone to 63 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Belarus 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 artilleries and 2 infantry placed in Germany 3 armour placed in Novgorod 1 fighter placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,1,2,4,2,6,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 mech_infantrys moved from Bryansk to Russia 1 aaGun and 10 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov Place Units - Russians 2 artilleries, 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 2,00 Russians : -0,50
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it’s your turn
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Bump…
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Shan State 2 artilleries, 2 infantry and 3 marines moved from Midway to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 14 Sea Zone 1 destroyer moved from 25 Sea Zone to 13 Sea Zone 1 destroyer moved from 25 Sea Zone to 12 Sea Zone 1 destroyer moved from 12 Sea Zone to 27 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 destroyer moved from 14 Sea Zone to 9 Sea Zone 2 artilleries, 3 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 3 marines, 3 submarines, 5 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone 2 artilleries, 5 fighters, 2 infantry, 3 marines and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 artilleries, 5 fighters, 2 infantry, 3 marines and 5 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 3 battleships and 2 cruisers in Hawaiian Islands, round 2 : 4/5 hits, 3.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 5 fighters, 3 marines and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 2 armour and 1 mech_infantry moved from Manchuria to Anhwe 5 fighters and 5 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to Japan 1 fighter moved from Japan to French Indo China 3 bombers moved from Japan to Philippines Place Units - Japanese 1 fighter and 2 infantry placed in Japan Japanese undo move 1. 1 carrier placed in 36 Sea Zone 2 fighters placed in 36 Sea Zone 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 1.33 UK_Pacific : -0.33 Japanese : 2.67
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@Giallo Sorry about that. I’m super busy with work right now. If it ever becomes too long I will just concede. I won’t have a lot of time for games for another 3-4 weeks. I will try to play faster.
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@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@Giallo Sorry about that. I’m super busy with work right now. If it ever becomes too long I will just concede. I won’t have a lot of time for games for another 3-4 weeks. I will try to play faster.
That’s no problem at all, now I know why your game is slow. Just take all the time you need(even a few weeks) as long as you don’t forget our game.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 fighter, 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 bomber moved from Algeria to 92 Sea Zone 1 submarine moved from 10 Sea Zone to 9 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 27 Sea Zone 4 fighters moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 9 Sea Zone 2 fighters moved from 10 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone 1 fighter moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 9 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 12 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 12 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 10 Sea Zone 6 fighters moved from 12 Sea Zone to 10 Sea Zone 4 fighters and 1 tactical_bomber moved from 9 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from 10 Sea Zone to Western United States 3 carriers, 1 cruiser, 1 fighter and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 aaGun moved from Brazil to French Guiana 1 bomber moved from 92 Sea Zone to Gibraltar Place Units - Americans 10 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0,17 Americans : -3,33 Japanese : 0,00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Kweichow 1 infantry moved from Shensi to Kweichow 5 artilleries and 9 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Tsinghai, round 2 : 2/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -2,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 fighter, 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 bomber moved from Algeria to 92 Sea Zone 1 submarine moved from 10 Sea Zone to 9 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 27 Sea Zone 4 fighters moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 9 Sea Zone 2 fighters moved from 10 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone 1 fighter moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 9 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 12 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 12 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 10 Sea Zone 6 fighters moved from 12 Sea Zone to 10 Sea Zone 4 fighters and 1 tactical_bomber moved from 9 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from 10 Sea Zone to Western United States 3 carriers, 1 cruiser, 1 fighter and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 aaGun moved from Brazil to French Guiana 1 bomber moved from 92 Sea Zone to Gibraltar Place Units - Americans 10 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Kweichow 1 infantry moved from Shensi to Kweichow 5 artilleries and 9 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Tsinghai, round 2 : 2/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Persia to Trans-Jordan 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to 109 Sea Zone Combat - British Battle in Borneo Battle in Java British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java British roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Java, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Java, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java British win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 4 aaGuns, 4 artilleries and 17 infantry moved from Burma to India 1 fighter moved from Iraq to Persia 2 fighters moved from 98 Sea Zone to Persia Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6 British collect 33 PUs (2 lost to blockades); end with 33 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0,17 Italians : -0,17 British : -2,00 Americans : -3,33 Chinese : -2,67 Japanese : -2,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Nenetsia to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians 2 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 carrier and 1 transport Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 94 Sea Zone 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23 Casualties for British: 1 carrier and 1 transport Battle in Anglo Egyptian Sudan Italians attack with 2 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry British defend with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 2 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/13 hits, 4.50 expected hits British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British, 3 infantry owned by the Italians and 2 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Italians: 3 infantry Casualties for British: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Anglo Egyptian Sudan to Tobruk 1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,3,6,5,3,6,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 Italians collect 4 PUs (12 lost to blockades); end with 4 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 submarine moved from 63 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 2 fighters moved from Queensland to Java 1 cruiser and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 3 bombers and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 bombers in Philippines, round 2 : 1/3 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Philippines ANZAC roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 bombers in Philippines, round 3 : 0/3 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 bombers in Philippines, round 4 : 1/3 hits, 0,50 expected hits 1 artillery owned by the ANZAC lost in Philippines Japanese win with 3 bombers remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : 0,50