@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
Wizmark (X) vs Odonis (L) G2
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 French collect 16 PUs (1 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France 1 fighter moved from Germany to France 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 2 mech_infantrys moved from Western Ukraine to Russia 1 mech_infantry moved from Tambov to Russia 2 fighters and 2 tactical_bombers moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Rostov -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France 1 fighter moved from Germany to France 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 2 mech_infantrys moved from Western Ukraine to Russia 1 mech_infantry moved from Tambov to Russia 2 fighters and 2 tactical_bombers moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in France Germans attack with 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 2 infantry; French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys AA fire in France : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry in France, round 2 : 3/18 hits, 7.50 expected hits French roll dice for 1 aaGun, 6 armour, 3 artilleries, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 7/17 hits, 6.50 expected hits 1 aaGun owned by the British, 7 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 1 armour, 3 artilleries, 5 bombers and 2 fighters in France, round 3 : 6/11 hits, 5.83 expected hits French roll dice for 6 armour, 3 artilleries, 1 bomber, 2 infantry, 1 marine and 2 mech_infantrys in France, round 3 : 8/15 hits, 5.83 expected hits 3 artilleries owned by the Germans, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in France retreated to France French win with 6 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is -49 Casualties for Germans: 1 armour, 3 artilleries, 2 bombers, 2 fighters and 7 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for French: 2 infantry Casualties for Americans: 1 artillery, 1 marine and 2 mech_infantrys Battle in Russia Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans destroys 11PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 2 mech_infantrys moved from Greece to Yugoslavia 1 armour, 2 infantry and 1 mech_infantry moved from Finland to 115 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Western Germany 3 bombers moved from France to Western Germany 12 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Germany 1 armour and 2 mech_infantrys placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western Germany Germans undo move 2. 1 armour and 2 mech_infantrys placed in Western Germany Germans undo move 2. Germans undo move 2. 3 infantry placed in Ukraine 2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 infantry EDIT: Adding units owned by Germans to Samara: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.67 AA fire in France : : -0.50 French : 2.67 Russians : -0.50 -
@Odonis Unbelievable rolling…the swing to the allies was ridiculous…thats 2 round in a row now in a battle for france where the rolling gave a +8 overall to the allies. I expected to take heavy casualties…but that was brutal:rage:
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 tactical_bomber moved from Persia to Kazakhstan 1 fighter moved from Persia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1.00 Russians : 1.17 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Buryatia to Amur 1 tactical_bomber moved from Japan to Amur 2 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Japan to Amur 2 fighters moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 bomber moved from Japan to Shan State 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Yunnan to Shan State 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Japan to 43 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Japan to Manchuria -
@wizmark
Gonna finish? :) -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Buryatia to Amur 1 tactical_bomber moved from Japan to Amur 2 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Japan to Amur 2 fighters moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 bomber moved from Japan to Shan State 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Yunnan to Shan State 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Japan to 43 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Japan to Manchuria Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Amur Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Amur, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour; Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 1 bomber moved from Shan State to French Indo China 3 armour and 2 mech_infantrys moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Yunnan 1 bomber moved from Manchuria to Japan 1 bomber moved from Amur to Japan 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Amur to 19 Sea Zone 2 carriers moved from 37 Sea Zone to 19 Sea Zone Place Units - Japanese 1 destroyer, 1 fighter and 1 transport placed in 19 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Americans : 0.33 Chinese : 0.17 UK_Pacific : 0.67 Russians : -0.33 Japanese : -0.00 -
@Odonis my bad…managed not to press the end turn button…:face_with_rolling_eyes: sorry!
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 4 fighters moved from Southern France to Southern Italy 1 fighter moved from Egypt to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 3 armour moved from France to Northern Italy 2 armour moved from France to Northern Italy 1 bomber moved from Normandy Bordeaux to Germany 1 armour moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Siberia to Amur 1 armour and 1 infantry moved from Korea to Manchuria 1 bomber and 2 fighters moved from Korea to Manchuria 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Northern Italy Americans attack with 5 armour Italians defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Italy Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.83 expected hits Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 fighters and 1 mech_infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 bomber in Manchuria, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -18 Casualties for Americans: 1 bomber, 2 fighters and 1 infantry Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys Battle in Amur Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 98 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter moved from Southern Italy to 95 Sea Zone 4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : -0.17 Japanese : -0.17 AA fire in Germany : : 0.83 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 4 fighters moved from Southern France to Southern Italy 1 fighter moved from Egypt to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 3 armour moved from France to Northern Italy 2 armour moved from France to Northern Italy 1 bomber moved from Normandy Bordeaux to Germany 1 armour moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Siberia to Amur 1 armour and 1 infantry moved from Korea to Manchuria 1 bomber and 2 fighters moved from Korea to Manchuria 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Northern Italy Americans attack with 5 armour Italians defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Italy Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.83 expected hits Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 fighters and 1 mech_infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 bomber in Manchuria, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -18 Casualties for Americans: 1 bomber, 2 fighters and 1 infantry Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys Battle in Amur Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 98 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter moved from Southern Italy to 95 Sea Zone 4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Samara 1 fighter moved from Volgograd to Samara 1 fighter moved from Volgograd to Ukraine 3 mech_infantrys moved from Caucasus to Ukraine 1 mech_infantry moved from Caucasus to Novosibirsk British take Novosibirsk from Germans 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 bomber moved from France to Germany 1 armour moved from France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from Caucasus to Bryansk British take Bryansk from Italians Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Ukraine British attack with 4 fighters and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry British roll dice for 4 fighters and 3 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Ukraine British roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Yunnan British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the British retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Shan State British attack with 2 infantry Japanese defend with 1 mech_infantry British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Samara British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara British win, taking Samara from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Samara to Volgograd 4 fighters moved from Ukraine to Volgograd 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from France to Southern France 1 infantry moved from Holland Belgium to France 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone 3 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Iraq 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2 British collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 aaGuns and 14 infantry EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns and 14 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 aaGuns and 17 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : -1.33 British : -1.33 Americans : -0.17 Japanese : 1.83 AA fire in Germany : : 1.67 -
TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Italians 2 armour moved from Tambov to Bryansk 1 bomber moved from Western Germany to Bryansk -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Italians 2 armour moved from Tambov to Bryansk 1 bomber moved from Western Germany to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 bomber British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bryansk Italians win, taking Bryansk from British with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to South Australia 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to South Australia 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - French French buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Caucasus to Volgograd Place Units - French 1 armour and 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Southern France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 French collect 16 PUs (1 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Yugoslavia to Northern Italy 2 infantry moved from Germany to Greater Southern Germany 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 2 armour, 2 artilleries and 3 mech_infantrys moved from Western Germany to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 bomber moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to France 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to France 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Tambov to Samara 1 armour and 2 mech_infantrys moved from Russia to Ukraine 1 tactical_bomber moved from Tambov to Ukraine 1 mech_infantry moved from Russia to Rostov 1 artillery moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Samara 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Yugoslavia to Northern Italy 2 infantry moved from Germany to Greater Southern Germany 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 2 armour, 2 artilleries and 3 mech_infantrys moved from Western Germany to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 bomber moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to France 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to France 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Tambov to Samara 1 armour and 2 mech_infantrys moved from Russia to Ukraine 1 tactical_bomber moved from Tambov to Ukraine 1 mech_infantry moved from Russia to Rostov 1 artillery moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Samara 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in France Germans attack with 2 bombers and 3 infantry British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor Germans roll dice for 2 bombers and 3 infantry in France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans destroys 16PUs while taking French capital Germans win, taking France from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Ukraine Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 0/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 1/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Ukraine Germans win, taking Ukraine from British with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Samara Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry; Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 4/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 1 bomber and 3 infantry British defend with 1 armour Germans roll dice for 1 bomber and 3 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Northern Italy Germans attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber Americans defend with 5 armour and 1 factory_minor Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 6/17 hits, 5.33 expected hits Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits 2 infantry owned by the Germans and 5 armour owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 2 infantry Casualties for Americans: 5 armour Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from France to Western Germany 1 bomber moved from Greater Southern Germany to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 2 fighters moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 1 fighter moved from Samara to Tambov Place Units - Germans 1 armour, 1 bomber, 7 infantry and 1 mech_infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Western Ukraine 3 infantry placed in Russia 1 mech_infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 fighter EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -2.50 British : -3.17 French : 0.67 Americans : -0.50 Russians : -1.67 -
@Odonis horrific rolling all around this time
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 4 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Rostov to Volgograd 1 infantry moved from Kazakhstan to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 1.33 Russians : 0.33





