@pacifiersboard said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
@oysteilo
any scramble off Hawai?
Will reply soon
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Kwangtung to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
8 infantry moved from Jehol to Manchuria
2 artilleries moved from Jehol to Manchuria
Place Units - Chinese
1 artillery and 2 infantry placed in Jehol
1 artillery and 1 infantry placed in Hunan
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Finland
2 bombers, 6 fighters and 1 tactical_bomber moved from Norway to Finland
2 bombers moved from Hawaiian Islands to Korea
Combat - Americans
Strategic bombing raid in Korea
AA fire in Korea : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Korea causes 3 damage total.
Battle in Finland
Americans attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 armour, 2 artilleries and 19 infantry
Americans roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 8/14 hits, 7.00 expected hits
Germans roll dice for 1 armour, 2 artilleries and 19 infantry in Finland, round 2 : 8/22 hits, 7.50 expected hits
8 infantry owned by the Germans, 5 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland
retreated to Finland
Germans win with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is -36
Casualties for Americans: 1 artillery, 5 fighters and 2 infantry
Casualties for Germans: 8 infantry
Non Combat Move - Americans
2 bombers, 2 fighters and 2 tactical_bombers moved from Finland to Norway
1 carrier, 1 cruiser, 6 destroyers and 4 transports moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 armour moved from Buryatia to Sakha
1 armour and 2 mech_infantrys moved from Sakha to Siberia
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Siberia
7 fighters moved from Aleutian Islands to Siberia
1 bomber moved from Korea to Siberia
3 bombers moved from Western United States to Iwo Jima
1 tactical_bomber moved from Western United States to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 17 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to British Columbia
2 aaGuns moved from Alaska to British Columbia
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 bomber and 1 fighter placed in Eastern United States
2 destroyers and 4 submarines placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Kwangtung to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
8 infantry moved from Jehol to Manchuria
2 artilleries moved from Jehol to Manchuria
Place Units - Chinese
1 artillery and 2 infantry placed in Jehol
1 artillery and 1 infantry placed in Hunan
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 5 artilleries, 3 fighters, 16 infantry and 2 mech_infantrys moved from Norway to Finland
1 tactical_bomber moved from Jehol to Korea
1 artillery moved from Samara to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Shensi to Caucasus
1 fighter moved from Russia to Caucasus
2 fighters moved from Russia to Volgograd
Combat - British
Strategic bombing raid in Korea
AA fire in Korea : 0/1 hits, 0.17 expected hits
Bombing raid in Korea rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Korea causes 1 damage total.
Battle in Volgograd
British attack with 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Volgograd
British roll dice for 1 artillery and 2 fighters in Volgograd, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 3 mech_infantrys
Germans defend with 2 armour
British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Finland
British attack with 2 armour, 5 artilleries, 3 fighters, 16 infantry and 2 mech_infantrys
Germans defend with 1 armour, 2 artilleries and 11 infantry
British roll dice for 2 armour, 5 artilleries, 3 fighters, 16 infantry and 2 mech_infantrys in Finland, round 2 : 9/28 hits, 8.00 expected hits
Germans roll dice for 1 armour, 2 artilleries and 11 infantry in Finland, round 2 : 5/14 hits, 4.83 expected hits
9 infantry owned by the Germans and 5 infantry owned by the British lost in Finland
British roll dice for 2 armour, 5 artilleries, 3 fighters, 11 infantry and 2 mech_infantrys in Finland, round 3 : 6/23 hits, 7.17 expected hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 3 : 2/5 hits, 1.83 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 2 armour, 5 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 26
Casualties for British: 7 infantry
Casualties for Germans: 1 armour, 2 artilleries and 11 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Urals: 2 armour and 4 mech_infantrys
EDIT: Adding units owned by British to Vologda: 2 armour and 4 mech_infantrys
EDIT: Changing ownership of Nenetsia from Germans to Russians
EDIT: Turning off Edit Mode
2 fighters moved from Finland to United Kingdom
1 fighter moved from Finland to Norway
1 aaGun moved from Norway to Finland
7 transports moved from 112 Sea Zone to 110 Sea Zone
4 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 aaGuns, 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
4 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Volgograd to Russia
1 bomber moved from Caucasus to Russia
1 fighter moved from Caucasus to Samara
1 armour moved from Persia to Northwest Persia
1 fighter moved from India to Samara
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 tactical_bomber moved from Korea to Manchuria
2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Jehol to Manchuria
2 armour and 3 mech_infantrys moved from Ulaanbaatar to Manchuria
2 infantry moved from Anhwe to Jehol
1 fighter moved from Hunan to Jehol
1 armour and 2 mech_infantrys moved from Hunan to Jehol
1 aaGun moved from Hunan to Kiangsi
2 infantry moved from Shan State to Malaya
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 aaGuns moved from Yunnan to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter placed in India
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Germans : -0.17
British : -0.83
AA fire in Korea : : 0.50
Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Romania to Bessarabia
3 infantry moved from Rostov to Ukraine
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to Korea
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Strategic bombing raid in Korea
AA fire in Korea : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Korea causes 0 damage total.
Non Combat Move - ANZAC
1 infantry moved from Jehol to Manchuria
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 35 Sea Zone to 17 Sea Zone
3 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 transports moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to Korea
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Strategic bombing raid in Korea
AA fire in Korea : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Korea causes 0 damage total.
Non Combat Move - ANZAC
1 infantry moved from Jehol to Manchuria
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 35 Sea Zone to 17 Sea Zone
3 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 transports moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Bryansk
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Korea : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Novgorod to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
1 artillery and 2 infantry moved from Baltic States to Novgorod
3 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
8 infantry moved from Western Germany to Denmark
20 infantry moved from Germany to Poland
5 infantry moved from Western Germany to Germany
2 artilleries and 2 infantry moved from France to Western Germany
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Eastern Poland
3 infantry moved from Karelia to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 fighters moved from Russia to Belarus
1 infantry moved from Chahar to Jehol
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Bryansk
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Tambov to Bryansk
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
4 artilleries moved from Korea to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Korea to Japan
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 4 artilleries, 4 infantry and 4 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to Japan: 4 artilleries and 4 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
Japanese collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
3 bombers moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
9 fighters moved from Siberia to 6 Sea Zone
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys moved from Siberia to Amur
2 bombers moved from Norway to Germany
Scrambles and/or kamikazes in sz 6?
@StuckTojo kamikazes- 2 on each cruiser 1 on 4 different destroyers. scramble 3 tacs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
3 bombers moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
9 fighters moved from Siberia to 6 Sea Zone
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys moved from Siberia to Amur
2 bombers moved from Norway to Germany
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,6
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters, 4 submarines and 3 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 19/31 hits, 15.67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 8/18 hits, 9.17 expected hits
Units damaged: 1 battleship owned by the Americans
4 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 21/31 hits, 15.67 expected hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
5 fighters owned by the Japanese, 4 transports owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 battleships owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 15 fighters and 3 tactical_bombers remaining. Battle score for attacker is 176
Casualties for Americans: 3 carriers, 2 destroyers and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports
Battle in Amur
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 2 : 3/9 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
4 bombers moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Amur to Iwo Jima
1 transport moved from 5 Sea Zone to 3 Sea Zone
4 aaGuns, 1 armour and 1 infantry moved from British Columbia to Alaska
2 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
13 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
3 transports moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 bombers moved from Germany to Norway
1 fighter moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to Norway
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
2 armour, 5 infantry and 2 mech_infantrys placed in Eastern United States
1 fighter placed in Eastern United States
1 bomber placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : 7.33
Japanese : -1.00
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 fighter moved from Anhwe to Manchuria
2 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
3 bombers moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
9 fighters moved from Siberia to 6 Sea Zone
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys moved from Siberia to Amur
2 bombers moved from Norway to Germany
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,6
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters, 4 submarines and 3 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 19/31 hits, 15.67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 8/18 hits, 9.17 expected hits
Units damaged: 1 battleship owned by the Americans
4 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 7 destroyers, 15 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 21/31 hits, 15.67 expected hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
5 fighters owned by the Japanese, 4 transports owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 battleships owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 15 fighters and 3 tactical_bombers remaining. Battle score for attacker is 176
Casualties for Americans: 3 carriers, 2 destroyers and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 4 transports
Battle in Amur
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 2 : 3/9 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
4 bombers moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Amur to Iwo Jima
1 transport moved from 5 Sea Zone to 3 Sea Zone
4 aaGuns, 1 armour and 1 infantry moved from British Columbia to Alaska
2 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
13 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
3 transports moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 bombers moved from Germany to Norway
1 fighter moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to Norway
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
2 armour, 5 infantry and 2 mech_infantrys placed in Eastern United States
1 fighter placed in Eastern United States
1 bomber placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 fighter moved from Anhwe to Manchuria
2 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 1 artillery, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Manchuria to Korea
1 armour, 1 fighter and 2 mech_infantrys moved from Jehol to Korea
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 bomber moved from Russia to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Korea
British attack with 5 armour, 1 artillery, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 6 infantry and 1 mech_infantry
British roll dice for 5 armour, 1 artillery, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 8/19 hits, 6.33 expected hits
Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Korea, round 2 : 2/8 hits, 2.67 expected hits
6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Korea
British win, taking Korea from Japanese with 5 armour, 1 artillery, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from India to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
6 armour and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Tambov
2 armour and 4 mech_infantrys moved from Vologda to Nenetsia
2 fighters moved from Samara to Nenetsia
1 bomber moved from Germany to Norway
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Finland
4 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from Norway to Finland
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from Burma to India
1 aaGun moved from Kiangsi to Anhwe
Place Units - British
1 armour, 4 infantry and 2 mech_infantrys placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 bombers
Combat Hit Differential Summary :
British : 1.67
Americans : 7.33
Japanese : -1.67
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
5 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to Iwo Jima
3 artilleries and 3 infantry moved from Iwo Jima to 17 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 17 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to Korea
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to Iwo Jima
3 artilleries and 3 infantry moved from Iwo Jima to 17 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 17 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to Korea
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Eastern Poland to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
2 artilleries and 20 infantry moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Novgorod
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 14 infantry moved from Germany to Poland
2 artilleries and 7 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
5 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Archangel to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Manchuria
2 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Russia to Belarus
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Belarus
1 infantry moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 fighters moved from Rostov to Bryansk
4 armour and 5 infantry moved from Russia to Bryansk
Place Units - Russians
5 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,3,4,5,4,1,2,3,6,6,2,6,5,6,6,1,3
Japanese collect 1 PU (9 lost to blockades); end with 1 PU
Combat Hit Differential Summary :