TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
1 artillery moved from Karelia to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
1 fighter moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Southern France
1 submarine moved from 54 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Vyborg
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 8 carriers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
14 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 102 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 tactical_bombers placed in Norway
3 armour placed in Finland
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
Americans collect 68 PUs (1 lost to blockades); end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
21 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 21 infantry
Japanese defend with 2 infantry
Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 aaGun, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Combat - British
Non Combat Move - British
5 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
2 destroyers placed in 110 Sea Zone
3 infantry placed in Union of South Africa
1 aaGun and 2 infantry placed in Egypt
British undo move 3.
British undo move 2.
3 infantry placed in Egypt
1 aaGun and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
British collect 25 PUs (1 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,33
Chinese : -1,50
Japanese : 0,00
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.
Done!
@Sovietishcat said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.Done!
Great.
Again ,thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun and 5 infantry moved from France to Northern Italy
1 armour moved from Rostov to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 bomber moved from Bryansk to Southern Italy
1 mech_infantry moved from Bryansk to Novgorod
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,4,4
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Persia to Egypt
2 infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
3 fighters moved from Novgorod to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
Combat - Germans
Battle in Egypt
Germans attack with 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 18 infantry
Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 7/21 hits, 8,33 expected hits
British roll dice for 18 infantry in Egypt, round 2 : 3/18 hits, 6,00 expected hits
3 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt
Germans roll dice for 6 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 7/18 hits, 7,83 expected hits
British roll dice for 11 infantry in Egypt, round 3 : 1/11 hits, 3,67 expected hits
1 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt
Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 4 : 9/17 hits, 7,67 expected hits
British roll dice for 4 infantry in Egypt, round 4 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 4 infantry and 2 mech_infantrys
Casualties for British: 18 infantry
Battle in Vyborg
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Vyborg, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Vyborg
Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 3 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 marine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Syria
Germans win, taking Syria from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Syria to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
9 mech_infantrys moved from Belarus to Novgorod
3 fighters moved from Vyborg to Novgorod
6 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
2 artilleries moved from Western Germany to France
3 fighters and 3 tactical_bombers moved from Egypt to Iraq
Place Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 1 aaGun
EDIT: Removing units owned by Germans from Trans-Jordan: 1 aaGun
EDIT: Adding units owned by Germans to Trans-Jordan: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Germans from Iraq: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,3,6
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1,17
British : -5,00
Americans : -0,33
Russians : -0,67
rusaetv.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Evenkiyskiy to Urals
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 artillery, 2 fighters and 2 tactical_bombers moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 3 mech_infantrys moved from Jehol to Shantung
3 mech_infantrys moved from Manchuria to Anhwe
3 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to Anhwe
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
5 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
8 fighters moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
AA fire in Union of South Africa : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/9 hits, 4,17 expected hits
British roll dice for 1 aaGun and 6 infantry in Union of South Africa, round 2 : 3/6 hits, 2,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Union of South Africa, round 3 : 2/6 hits, 3,17 expected hits
British roll dice for 3 infantry in Union of South Africa, round 3 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Union of South Africa, round 4 : 2/4 hits, 2,33 expected hits
British roll dice for 1 infantry in Union of South Africa, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 6 infantry
Battle in Yenisey
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 3 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Shantung, round 2 : 1/7 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Anhwe, round 2 : 3/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 10/14 hits, 7,67 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
8 fighters and 5 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Shan State to French Indo China
1 artillery moved from Buyant-Uhaa to Jehol
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Buryatia to Amur
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Union of South Africa to 71 Sea Zone
2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 fighters and 3 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
British : 1,67
Americans : -0,17
Chinese : 0,33
AA fire in Union of South Africa : : -0,50
Russians : -0,33
Japanese : 2,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
14 infantry moved from Morocco to 91 Sea Zone
14 infantry and 12 transports moved from 91 Sea Zone to 93 Sea Zone
6 armour moved from Southern France to 93 Sea Zone
6 infantry moved from Southern France to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 armour moved from Normandy Bordeaux to Northern Italy
6 armour, 20 infantry and 13 transports moved from 93 Sea Zone to 95 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Norway to Northern Italy
1 tactical_bomber moved from Norway to 95 Sea Zone
6 armour and 20 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
14 infantry moved from Morocco to 91 Sea Zone
14 infantry and 12 transports moved from 91 Sea Zone to 93 Sea Zone
6 armour moved from Southern France to 93 Sea Zone
6 infantry moved from Southern France to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 armour moved from Normandy Bordeaux to Northern Italy
6 armour, 20 infantry and 13 transports moved from 93 Sea Zone to 95 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Norway to Northern Italy
1 tactical_bomber moved from Norway to 95 Sea Zone
6 armour and 20 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
Combat - Americans
Battle in Celebes
Battle in Northern Italy
Americans attack with 3 armour, 1 artillery, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
AA fire in Northern Italy : 0/2 hits, 0,33 expected hits
Americans roll dice for 3 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/8 hits, 3,67 expected hits
Italians roll dice for 1 aaGun and 5 infantry in Northern Italy, round 2 : 1/5 hits, 1,67 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Celebes from Japanese, taking Northern Italy from Italians with 3 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 6 armour, 1 fighter and 20 infantry
Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 6 armour, 1 fighter and 20 infantry in Southern Italy, round 2 : 8/27 hits, 6,83 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Southern Italy, round 2 : 5/15 hits, 5,83 expected hits
1 aaGun owned by the Italians, 1 bomber owned by the Italians, 5 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 armour, 1 fighter and 15 infantry in Southern Italy, round 3 : 5/22 hits, 6,00 expected hits
Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 2/7 hits, 3,33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 armour, 1 fighter and 13 infantry in Southern Italy, round 4 : 4/20 hits, 5,67 expected hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 6 armour, 1 fighter and 12 infantry remaining. Battle score for attacker is 59
Casualties for Americans: 8 infantry
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 fighter moved from Southern Italy to Southern France
2 tactical_bombers moved from Northern Italy to Southern France
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 artilleries and 12 infantry moved from Karelia to Finland
1 armour and 6 mech_infantrys moved from Karelia to Finland
4 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 armour placed in Southern France
3 artilleries placed in Finland
3 infantry placed in Norway
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5
Americans collect 78 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians : -3,17
Americans : 3,17
AA fire in Southern Italy : : -0,17
AA fire in Northern Italy : : -0,33
Japanese : 2,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
20 infantry moved from Kiangsi to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
20 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
14 infantry moved from Morocco to 91 Sea Zone
14 infantry and 12 transports moved from 91 Sea Zone to 93 Sea Zone
6 armour moved from Southern France to 93 Sea Zone
6 infantry moved from Southern France to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 armour moved from Normandy Bordeaux to Northern Italy
6 armour, 20 infantry and 13 transports moved from 93 Sea Zone to 95 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Norway to Northern Italy
1 tactical_bomber moved from Norway to 95 Sea Zone
6 armour and 20 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
Combat - Americans
Battle in Celebes
Battle in Northern Italy
Americans attack with 3 armour, 1 artillery, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
AA fire in Northern Italy : 0/2 hits, 0,33 expected hits
Americans roll dice for 3 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/8 hits, 3,67 expected hits
Italians roll dice for 1 aaGun and 5 infantry in Northern Italy, round 2 : 1/5 hits, 1,67 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Celebes from Japanese, taking Northern Italy from Italians with 3 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 6 armour, 1 fighter and 20 infantry
Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 6 armour, 1 fighter and 20 infantry in Southern Italy, round 2 : 8/27 hits, 6,83 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Southern Italy, round 2 : 5/15 hits, 5,83 expected hits
1 aaGun owned by the Italians, 1 bomber owned by the Italians, 5 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 armour, 1 fighter and 15 infantry in Southern Italy, round 3 : 5/22 hits, 6,00 expected hits
Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 2/7 hits, 3,33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 armour, 1 fighter and 13 infantry in Southern Italy, round 4 : 4/20 hits, 5,67 expected hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 6 armour, 1 fighter and 12 infantry remaining. Battle score for attacker is 59
Casualties for Americans: 8 infantry
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 fighter moved from Southern Italy to Southern France
2 tactical_bombers moved from Northern Italy to Southern France
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 artilleries and 12 infantry moved from Karelia to Finland
1 armour and 6 mech_infantrys moved from Karelia to Finland
4 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 armour placed in Southern France
3 artilleries placed in Finland
3 infantry placed in Norway
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5
Americans collect 78 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
20 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
17 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Battle in 97 Sea Zone
British attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer and 1 submarine
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - British
3 destroyers moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 infantry and 1 mech_infantry moved from Karelia to Finland
1 mech_infantry moved from Finland to Norway
3 aaGuns moved from Karelia to Finland
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6
British collect 22 PUs; end with 22 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -3,67
British : 1,33
Americans : 3,17
AA fire in Southern Italy : : -0,17
AA fire in Northern Italy : : -0,33
Japanese : 2,00
@aequitas-et-veritas I assumed no scramble sz 95, let me know if you are not okay with it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Italians
8 infantry moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 8 infantry
Americans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 8 infantry in Northern Italy, round 2 : 1/8 hits, 1,33 expected hits
Americans roll dice for 3 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2,17 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 6 infantry in Northern Italy, round 3 : 2/6 hits, 1,00 expected hits
Americans roll dice for 3 armour and 1 artillery in Northern Italy, round 3 : 2/4 hits, 1,83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 4 infantry in Northern Italy, round 4 : 0/4 hits, 0,67 expected hits
Americans roll dice for 2 armour in Northern Italy, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 3 infantry in Northern Italy, round 5 : 0/3 hits, 0,50 expected hits
Americans roll dice for 2 armour in Northern Italy, round 5 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Northern Italy
2 infantry owned by the Italians retreated to Western Germany
Americans win with 2 armour remaining. Battle score for attacker is -5
Casualties for Italians: 6 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,50
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in Marshall Islands
Battle in Guam
Battle in Marianas
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Germans
Combat Hit Differential Summary :
@aequitas-et-veritas please use last file.