TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 3 infantry EDIT: Adding units owned by British to Kazakhstan: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@samuel06 Please use last file.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 3 infantry EDIT: Adding units owned by British to Kazakhstan: 3 infantry EDIT: Turning off Edit Mode Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 destroyer and 2 submarines moved from 95 Sea Zone to 99 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone 1 armour moved from Volgograd to Caucasus Italians take Caucasus from Russians 1 armour moved from Caucasus to Rostov 2 artilleries and 1 infantry moved from Volgograd to Rostov Combat - Italians Battle in 96 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Italians attack with 1 armour, 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines Americans defend with 2 destroyers, 1 submarine and 1 transport Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 23 Casualties for Italians: 1 submarine Casualties for Americans: 2 destroyers, 1 submarine and 1 transport Non Combat Move - Italians 1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy 2 aaGuns moved from Volgograd to Rostov Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : 0.17 Russians : 0.67
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 44 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 44 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 harbour and 1 marine ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 44 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 harbour and 1 marine ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 4 fighters and 2 tactical_bombers moved from 95 Sea Zone to Ukraine 1 fighter moved from Southern Italy to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 3 bombers moved from Southern Italy to Bryansk 4 bombers and 5 fighters moved from Western Germany to Bryansk Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Western Ukraine 1 bomber and 2 fighters placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 9 infantry and 1 mech_infantry moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from Shantung to Manchuria 2 fighters and 1 tactical_bomber moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 2 bombers moved from French Indo China to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Manchuria Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine; ANZAC defend with 2 transports Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 2 transports Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 21 Sea Zone 1 transport owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 artilleries Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries Battle in Manchuria Japanese attack with 1 armour, 5 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 1 fighter; Chinese defend with 11 infantry; Russians defend with 2 aaGuns and 7 infantry AA fire in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 armour, 4 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 7/25 hits, 7.83 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 18 infantry in Manchuria, round 2 : 5/19 hits, 6.67 expected hits 5 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 4 fighters, 9 infantry, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 3 : 8/20 hits, 7.00 expected hits Chinese roll dice for 1 fighter and 13 infantry in Manchuria, round 3 : 9/14 hits, 5.00 expected hits 9 infantry owned by the Japanese, 2 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 1 armour, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 4 : 4/11 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 4 : 3/6 hits, 2.33 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 4 fighters and 4 tactical_bombers in Manchuria, round 5 : 6/8 hits, 4.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 5 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the British lost in Manchuria Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour, 2 fighters, 14 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 7 infantry Casualties for Chinese: 11 infantry Casualties for British: 1 fighter Non Combat Move - Japanese 3 fighters and 4 tactical_bombers moved from Manchuria to Korea 1 infantry moved from Kiangsu to Anhwe 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Burma to India 1 fighter moved from Yunnan to India 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 2 bombers moved from 41 Sea Zone to India Place Units - Japanese 1 fighter placed in Japan 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in Shantung Japanese undo move 4. 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 Japanese collect 33 PUs (3 lost to blockades); end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.33 Chinese : 3.33 AA fire in Manchuria : : 0.00 Japanese : -1.00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 2 destroyers, 8 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun, 1 armour, 1 artillery, 2 cruisers, 9 infantry, 2 marines, 1 submarine and 6 transports moved from 103 Sea Zone to 110 Sea Zone 2 carriers, 3 destroyers and 4 fighters moved from 103 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 9 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 2 destroyers, 8 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun, 1 armour, 1 artillery, 2 cruisers, 9 infantry, 2 marines, 1 submarine and 6 transports moved from 103 Sea Zone to 110 Sea Zone 2 carriers, 3 destroyers and 4 fighters moved from 103 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 9 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 destroyers moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 5 carriers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone 7 fighters moved from 44 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 4 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 7 infantry placed in Eastern United States 1 cruiser and 2 destroyers placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans : -2,00 Japanese : -0,67
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 artillery and 15 infantry moved from Kweichow to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 artillery and 15 infantry moved from Kweichow to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 artillery and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 15 infantry in Anhwe, round 2 : 3/16 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Anhwe 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 1,00
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Kazakhstan to Volgograd 1 fighter and 2 tactical_bombers moved from Russia to Volgograd 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 2 destroyers, 8 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun, 1 armour, 1 artillery, 2 cruisers, 9 infantry, 2 marines, 1 submarine and 6 transports moved from 103 Sea Zone to 110 Sea Zone 2 carriers, 3 destroyers and 4 fighters moved from 103 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 9 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 destroyers moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 5 carriers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone 7 fighters moved from 44 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 4 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 7 infantry placed in Eastern United States 1 cruiser and 2 destroyers placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 artillery and 15 infantry moved from Kweichow to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 artillery and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 15 infantry in Anhwe, round 2 : 3/16 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Anhwe 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British buy 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Kazakhstan to Volgograd 1 fighter and 2 tactical_bombers moved from Russia to Volgograd 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - British British creates battle in territory 125 Sea Zone Battle in Volgograd British attack with 1 fighter, 3 infantry and 2 tactical_bombers Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys AA fire in Volgograd : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the British lost in Volgograd British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,17 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the British lost in Volgograd British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Volgograd British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 2 infantry and 2 tactical_bombers Casualties for Germans: 1 aaGun, 1 armour and 2 mech_infantrys Non Combat Move - British 1 fighter moved from Volgograd to Russia 4 armour and 4 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 2 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Normandy Bordeaux 1 armour moved from West India to Eastern Persia 1 armour moved from Eastern Persia to Persia 1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 cruisers and 1 marine moved from 44 Sea Zone to 35 Sea Zone Place Units - British 2 mech_infantrys placed in Persia 3 infantry placed in Iraq 3 transports placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 aaGuns and 7 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 British : -1,83 AA fire in Volgograd : : 0,50 Americans : -2,00 Chinese : -0,83 Japanese : 0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 aaGuns, 1 armour and 2 artilleries moved from Rostov to Bryansk 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - Italians 1 submarine and 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 44 Sea Zone to 43 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 artilleries, 3 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 1 infantry moved from Tambov to Russia 14 armour, 28 artilleries, 7 bombers, 6 fighters, 20 infantry, 36 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 1 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia 1 armour, 1 fighter and 2 mech_infantrys moved from Western Ukraine to Russia 1 bomber and 2 fighters moved from Novgorod to Russia Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Russia Germans attack with 16 armour, 28 artilleries, 8 bombers, 14 fighters, 22 infantry, 40 mech_infantrys and 4 tactical_bombers British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 3 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber AA fire in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 16 armour, 28 artilleries, 8 bombers, 14 fighters, 22 infantry, 40 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 51/132 hits, 47.33 expected hits Russians roll dice for 2 aaGuns, 2 armour, 8 artilleries, 1 bomber, 4 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 38/104 hits, 36.33 expected hits 48 infantry owned by the Russians, 2 artilleries owned by the Germans, 22 infantry owned by the Germans, 2 aaGuns owned by the Russians, 1 bomber owned by the Americans and 14 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 26 artilleries, 8 bombers, 14 fighters, 26 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 39/94 hits, 40.33 expected hits Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 21/55 hits, 20.17 expected hits 39 infantry owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 26 artilleries, 8 bombers, 14 fighters, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 36/73 hits, 33.33 expected hits Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 7/16 hits, 7.17 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 8 artilleries owned by the Russians, 7 artilleries owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 19 artilleries, 8 bombers, 14 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 140 Casualties for Germans: 9 artilleries, 22 infantry and 35 mech_infantrys Casualties for Americans: 1 bomber Casualties for Russians: 2 aaGuns, 2 armour, 8 artilleries, 3 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 fighter triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 7 bombers moved from Russia to Germany 1 bomber moved from Russia to Novgorod 6 fighters and 2 tactical_bombers moved from Russia to Novgorod 8 fighters and 2 tactical_bombers moved from Russia to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Russia 3 mech_infantrys moved from Southern Italy to Western Germany 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to France 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Germany 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in France 2 artilleries, 3 fighters and 5 infantry placed in Western Germany 1 aaGun and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 51 PUs (3 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : 5.00 Russians : 2.33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese
Combat Hit Differential Summary :
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@samuel06 Finally Russia has fallen so many planes LOL