@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
also realized that I left a US sub in the med. Will edit that back to 91 on the UK turn.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from India to Caucasus
2 fighters and 4 infantry moved from Yunnan to Shan State
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
posting on the chance you want to scramble in 112 but will assume not.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from Gibraltar to 112 Sea Zone
1 bomber and 2 fighters moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 5.
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from India to Caucasus
2 fighters and 4 infantry moved from Yunnan to Shan State
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Denmark
Battle in Shan State
British attack with 2 fighters and 4 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 4 infantry in Shan State, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 fighters and 3 infantry in Shan State, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Denmark from Germans, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 bomber moved from Caucasus to Russia
2 fighters moved from Russia to Norway
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 cruisers moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 infantry and 2 marines moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 infantry and 2 marines moved from 112 Sea Zone to Norway
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Syria to Iraq
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from Shan State to Yunnan
2 fighters moved from Egypt to Persia
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Algeria to Tunisia
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
2 infantry and 1 marine placed in Egypt
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -1.33
Americans : -1.00
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Greece to 95 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in 96 Sea Zone
Germans loiter and taunt with 1 infantry; Italians attack with 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 96 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Cyprus from British with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Malta
Non Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
2 infantry moved from France to Western Germany
1 aaGun, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 marine moved from 96 Sea Zone to Libya
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 infantry and 2 transports
EDIT: Adding units owned by Italians to 96 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 infantry
EDIT: Adding units owned by Italians to Libya: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.83
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 55 Sea Zone to 54 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from Russia to Norway
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 55 Sea Zone to 54 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from Russia to Norway
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to Bryansk
3 mech_infantrys moved from Western Germany to Denmark
2 fighters moved from 113 Sea Zone to Denmark
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 3/9 hits, 4.00 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Denmark
1 bomber, 1 fighter and 2 tactical_bombers moved from Denmark to Western Germany
2 fighters moved from Denmark to 113 Sea Zone
1 aaGun and 3 infantry moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Finland
2 artilleries and 3 infantry moved from Belarus to Eastern Poland
1 aaGun, 15 armour, 5 artilleries, 9 infantry and 12 mech_infantrys moved from Ukraine to Western Ukraine
10 armour and 10 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from 96 Sea Zone to Libya
2 bombers moved from Bryansk to Western Germany
3 artilleries moved from Ukraine to Western Ukraine
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry and 5 mech_infantrys placed in Germany
1 fighter and 5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
12 artilleries moved from Russia to Bryansk
62 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 12 artilleries and 62 infantry
Germans defend with 1 infantry
Russians roll dice for 12 artilleries and 62 infantry in Bryansk, round 2 : 14/74 hits, 16.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 12 artilleries and 61 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
3 aaGuns moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
5 infantry moved from Samara to Tambov
2 aaGuns and 13 infantry moved from Buryatia to Amur
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
5 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from Kwangtung to Kwangsi
3 bombers and 1 fighter moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 3 bombers, 1 fighter and 2 infantry
Chinese defend with 1 airfield and 2 infantry
Japanese roll dice for 3 bombers, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 artilleries and 2 infantry moved from French Indo China to Siam
3 bombers and 1 fighter moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Kiangsi to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 aaGun, 1 artillery and 8 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 infantry and 2 marines moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 2 marines, 3 submarines, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 2 marines moved from 37 Sea Zone to Siam
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 1.00
Japanese : 0.00
Test summary from TripleA, engine version: 1.9, time: 5:09:00 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Norway to Novgorod
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 46 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Marshall Islands
Battle in 46 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Marshall Islands from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 5 transports moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
1 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : 0.67
AA fire in Novgorod : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
14 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Norway to Novgorod
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 46 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Marshall Islands
Battle in 46 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Marshall Islands from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 5 transports moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
1 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
14 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 aaGun and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 bomber moved from Russia to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Shan State to Burma
2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
8 infantry moved from India to Burma
3 infantry moved from Persia to Eastern Persia
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 marines moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 81 Sea Zone to 80 Sea Zone
2 marines moved from 80 Sea Zone to Eastern Persia
2 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from United Kingdom to Norway
1 carrier and 1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 marines moved from Norway to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 cruisers, 2 marines and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 marines moved from 109 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Norway
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Iraq to Persia
1 bomber moved from 99 Sea Zone to Persia
Place Units - British
1 destroyer placed in 109 Sea Zone
2 fighters and 1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 destroyer placed in 80 Sea Zone
1 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 aaGun and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,1,6,4,2,6,4,4,4,5,4,4,5,1,1,4,3,3,5,1,3,4,1,4,2,3,2,6,6,6,1,6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 aaGun, 1 armour, 1 artillery and 3 infantry
EDIT: Adding units owned by British to Algeria: 1 aaGun, 1 armour, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
Americans : 0.50
Chinese : 1.00
Japanese : 0.33
AA fire in Novgorod : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
1 aaGun, 2 armour, 3 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Libya to Tobruk
2 transports moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.33
AA fire in Egypt : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 aaGun, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to 30 Sea Zone
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 109 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Finland to 112 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
@samuel06 I see the combat moves posted below and the dice rolled but not the final post. Just thought I’d let you know in case you forgot to post. But no worries if you need to take some time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Finland to 112 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 5 submarines, 4 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 5 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Turning off Edit Mode
3 bombers, 4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Western Germany
5 mech_infantrys moved from Poland to Eastern Poland
1 aaGun, 5 armour, 9 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
3 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun, 2 artilleries and 4 infantry moved from Ukraine to Bessarabia
5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 aaGun and 3 infantry moved from Germany to Western Germany
4 infantry moved from Western Germany to France
2 mech_infantrys moved from Denmark to Germany
1 aaGun moved from Denmark to Western Germany
1 aaGun moved from Western Germany to France
3 mech_infantrys moved from Novgorod to Finland
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Libya to Tobruk
Place Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -0.33
@farmboy Sorry about that, I was playing on my laptop and it keeps crashing… Good thing there was only 1 combat