Good luck - and have fun!
L19 BM Sovietishcat (L) vs AetV (X) Game# 3
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@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you. -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Jehol to Shantung 1 fighter moved from Manchuria to Shantung 2 infantry moved from Hunan to Kiangsi 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 21 Sea Zone to 43 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Eastern Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Japanese take Kazakhstan from Russians 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Japanese Battle in Ethiopia Battle in Tanganyika Territory Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Ethiopia from Americans, taking Tanganyika Territory from British, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Yakut S.S.R. Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 2/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 3 : 6/8 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 carrier, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to Jehol 1 aaGun, 1 armour and 2 infantry moved from Manchuria to Jehol 1 infantry moved from Buyant-Uhaa to Jehol 1 artillery moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Sakha to Buryatia 1 artillery moved from Korea to Manchuria 2 fighters moved from Japan to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 75 Sea Zone 2 mech_infantrys moved from Malaya to Yunnan 1 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from Kwangsi to Yunnan 1 artillery moved from Burma to India 2 infantry moved from Burma to India 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State Place Units - Japanese 2 transports placed in 39 Sea Zone 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Manchuria 2 fighters and 2 infantry placed in Japan 1 transport placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,17 Chinese : -0,67 Russians : -0,33 Japanese : -1,67 -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 artillery moved from Karelia to Vyborg 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 1 fighter moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 artillery moved from Karelia to Vyborg 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 1 fighter moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone Combat - Americans Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 4 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 14 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 102 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 3 tactical_bombers placed in Norway 3 armour placed in Finland 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 Americans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,33 Japanese : -0,33 -
TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 21 infantry Japanese defend with 2 infantry Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -1,50 Japanese : 0,33 -
TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 21 infantry Japanese defend with 2 infantry Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1,50 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 artillery moved from Karelia to Vyborg 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 1 fighter moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone Combat - Americans Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 4 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 14 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 102 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 3 tactical_bombers placed in Norway 3 armour placed in Finland 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 Americans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 21 infantry Japanese defend with 2 infantry Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - British British buy 1 aaGun, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 cruisers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone Combat - British Non Combat Move - British 5 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 110 Sea Zone to 91 Sea Zone 3 infantry moved from Southern France to Normandy Bordeaux Place Units - British 2 destroyers placed in 110 Sea Zone 3 infantry placed in Union of South Africa 1 aaGun and 2 infantry placed in Egypt British undo move 3. British undo move 2. 3 infantry placed in Egypt 1 aaGun and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2 British collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,33 Chinese : -1,50 Japanese : 0,00 -
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.Done!
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@Sovietishcat said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.Done!
Great.
Again ,thank you. -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 aaGun and 5 infantry moved from France to Northern Italy 1 armour moved from Rostov to Kazakhstan 1 mech_infantry moved from Tambov to Kazakhstan 1 bomber moved from Bryansk to Southern Italy 1 mech_infantry moved from Bryansk to Novgorod Place Units - Italians 2 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,4,4 Italians collect 16 PUs (1 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Persia to Syria 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 3 fighters and 3 tactical_bombers moved from Persia to Egypt 2 infantry moved from Iraq to Syria 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Yenisey to Timguska 3 fighters moved from Novgorod to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg Combat - Germans Battle in Egypt Germans attack with 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers British defend with 1 airfield, 1 factory_minor, 1 harbour and 18 infantry Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 7/21 hits, 8,33 expected hits British roll dice for 18 infantry in Egypt, round 2 : 3/18 hits, 6,00 expected hits 3 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 7/18 hits, 7,83 expected hits British roll dice for 11 infantry in Egypt, round 3 : 1/11 hits, 3,67 expected hits 1 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 4 : 9/17 hits, 7,67 expected hits British roll dice for 4 infantry in Egypt, round 4 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 6 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 4 infantry and 2 mech_infantrys Casualties for British: 18 infantry Battle in Vyborg Germans attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Vyborg, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Vyborg Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 3 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Timguska Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Syria Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 marine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Syria Germans win, taking Syria from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Syria to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour and 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 9 mech_infantrys moved from Belarus to Novgorod 3 fighters moved from Vyborg to Novgorod 6 infantry moved from Western Germany to France 5 infantry moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 3 fighters and 3 tactical_bombers moved from Egypt to Iraq Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 3 mech_infantrys placed in Volgograd 1 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Egypt: 1 aaGun EDIT: Removing units owned by Germans from Trans-Jordan: 1 aaGun EDIT: Adding units owned by Germans to Trans-Jordan: 3 fighters and 3 tactical_bombers EDIT: Removing units owned by Germans from Iraq: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,3,6 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -1,17 British : -5,00 Americans : -0,33 Russians : -0,67 -
rusaetv.tsvg
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Germans 1 infantry moved from Evenkiyskiy to Urals Combat - Russians Non Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 artillery, 2 fighters and 2 tactical_bombers moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 armour and 3 mech_infantrys moved from Jehol to Shantung 3 mech_infantrys moved from Manchuria to Anhwe 3 infantry moved from Jehol to Shantung 1 fighter moved from Jehol to Anhwe 1 destroyer moved from 43 Sea Zone to 34 Sea Zone 5 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 8 fighters moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Union of South Africa Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry AA fire in Union of South Africa : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/9 hits, 4,17 expected hits British roll dice for 1 aaGun and 6 infantry in Union of South Africa, round 2 : 3/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Union of South Africa, round 3 : 2/6 hits, 3,17 expected hits British roll dice for 3 infantry in Union of South Africa, round 3 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Union of South Africa, round 4 : 2/4 hits, 2,33 expected hits British roll dice for 1 infantry in Union of South Africa, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry Casualties for British: 1 aaGun and 6 infantry Battle in Yenisey Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shantung Japanese attack with 1 armour, 3 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Shantung, round 2 : 1/7 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 mech_infantrys in Anhwe, round 2 : 3/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 10/14 hits, 7,67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 8 fighters and 5 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 mech_infantrys moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Shan State to French Indo China 1 artillery moved from Buyant-Uhaa to Jehol 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Buryatia to Amur 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from Anhwe to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Union of South Africa to 71 Sea Zone 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone 1 submarine moved from 72 Sea Zone to 70 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 3 fighters and 3 infantry placed in Japan 1 carrier and 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
British : 1,67 Americans : -0,17 Chinese : 0,33 AA fire in Union of South Africa : : -0,50 Russians : -0,33 Japanese : 2,50 -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 14 infantry moved from Morocco to 91 Sea Zone 14 infantry and 12 transports moved from 91 Sea Zone to 93 Sea Zone 6 armour moved from Southern France to 93 Sea Zone 6 infantry moved from Southern France to 93 Sea Zone 1 artillery and 2 infantry moved from Southern France to Northern Italy 3 armour moved from Normandy Bordeaux to Northern Italy 6 armour, 20 infantry and 13 transports moved from 93 Sea Zone to 95 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 tactical_bombers moved from Norway to Northern Italy 1 tactical_bomber moved from Norway to 95 Sea Zone 6 armour and 20 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Normandy Bordeaux to 95 Sea Zone 1 fighter moved from Southern France to Southern Italy -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 14 infantry moved from Morocco to 91 Sea Zone 14 infantry and 12 transports moved from 91 Sea Zone to 93 Sea Zone 6 armour moved from Southern France to 93 Sea Zone 6 infantry moved from Southern France to 93 Sea Zone 1 artillery and 2 infantry moved from Southern France to Northern Italy 3 armour moved from Normandy Bordeaux to Northern Italy 6 armour, 20 infantry and 13 transports moved from 93 Sea Zone to 95 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 tactical_bombers moved from Norway to Northern Italy 1 tactical_bomber moved from Norway to 95 Sea Zone 6 armour and 20 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Normandy Bordeaux to 95 Sea Zone 1 fighter moved from Southern France to Southern Italy Combat - Americans Battle in Celebes Battle in Northern Italy Americans attack with 3 armour, 1 artillery, 2 infantry and 2 tactical_bombers Italians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry AA fire in Northern Italy : 0/2 hits, 0,33 expected hits Americans roll dice for 3 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/8 hits, 3,67 expected hits Italians roll dice for 1 aaGun and 5 infantry in Northern Italy, round 2 : 1/5 hits, 1,67 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Celebes from Japanese, taking Northern Italy from Italians with 3 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 5 infantry Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 6 armour, 1 fighter and 20 infantry Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 6 armour, 1 fighter and 20 infantry in Southern Italy, round 2 : 8/27 hits, 6,83 expected hits Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Southern Italy, round 2 : 5/15 hits, 5,83 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 5 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 armour, 1 fighter and 15 infantry in Southern Italy, round 3 : 5/22 hits, 6,00 expected hits Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 2/7 hits, 3,33 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 armour, 1 fighter and 13 infantry in Southern Italy, round 4 : 4/20 hits, 5,67 expected hits Italians roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 6 armour, 1 fighter and 12 infantry remaining. Battle score for attacker is 59 Casualties for Americans: 8 infantry Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter moved from Southern Italy to Southern France 2 tactical_bombers moved from Northern Italy to Southern France 4 fighters moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 2 artilleries and 12 infantry moved from Karelia to Finland 1 armour and 6 mech_infantrys moved from Karelia to Finland 4 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 armour placed in Southern France 3 artilleries placed in Finland 3 infantry placed in Norway 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5 Americans collect 78 PUs; end with 94 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUsCombat Hit Differential Summary :
Italians : -3,17 Americans : 3,17 AA fire in Southern Italy : : -0,17 AA fire in Northern Italy : : -0,33 Japanese : 2,00 -
TripleA Move Summary: Chinese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 20 infantry moved from Kiangsi to Kwangtung





