Oh you’re right. Delete the mech in Egypt.
BM3 trulpen (X) vs Giallo (A)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone 2 fighters moved from Samoa to 49 Sea Zone 1 bomber moved from Samoa to 49 Sea Zone 4 fighters moved from Western United States to 49 Sea Zone 3 fighters moved from Hawaiian Islands to 49 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 102 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 11/23 hits, 12,17 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 15/27 hits, 13,67 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 3 fighters owned by the Americans lost in 49 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 12 fighters and 2 tactical_bombers in 49 Sea Zone, round 3 : 12/19 hits, 10,33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 6 tactical_bombers and 1 transport in 49 Sea Zone, round 3 : 14/24 hits, 12,67 expected hits 6 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 11 fighters owned by the Americans and 1 bomber owned by the Americans lost in 49 Sea Zone 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 54 Sea Zone Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is -62 Casualties for Americans: 1 bomber, 4 carriers, 1 destroyer, 14 fighters, 1 submarine and 2 tactical_bombers Casualties for Japanese: 6 carriers, 1 destroyer, 2 fighters and 6 tactical_bombers 4 fighters owned by the Japanese forced to land in Solomon Islands Non Combat Move - Americans 1 fighter moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 transports moved from 89 Sea Zone to 11 Sea Zone 1 aaGun moved from Central United States to Eastern United States 2 mech_infantrys moved from Western United States to Eastern United States 3 aaGuns moved from Western United States to Central United States 1 marine moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 99 Sea Zone to 81 Sea Zone 3 fighters moved from 99 Sea Zone to Iraq 1 armour moved from Tobruk to Egypt Place Units - Americans 3 fighters and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 fighters placed in Eastern United States Americans undo move 1. 1 infantry placed in Central United States 3 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 54 Sea Zone to 47 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Syria to Iraq 3 infantry moved from Persia to Iraq 4 armour and 5 mech_infantrys moved from Egypt to Iraq 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 cruiser moved from 99 Sea Zone to 81 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone Combat - British Battle in 47 Sea Zone British attack with 1 battleship Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 3 fighters EDIT: Adding units owned by British to Iraq: 3 fighters EDIT: Turning off Edit Mode 3 mech_infantrys placed in Egypt 2 fighters and 5 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : 0,17 Japanese : 2,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 3 carriers, 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 99 Sea Zone Italians take 99 Sea Zone from Americans 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Place Units - Italians 1 submarine placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 battleship, 1 carrier, 4 destroyers and 4 fighters moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 1 battleship, 1 carrier, 4 destroyers and 5 fighters Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 fighters in 49 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Combat Hit Differential Summary :
ANZAC : -1,50
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ouch only 3 hits
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See how the return fire works then. Going max def. Kill the ac and des.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 battleship, 1 carrier, 4 destroyers and 4 fighters moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 1 battleship, 1 carrier, 4 destroyers and 5 fighters Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 fighters in 49 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 49 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Units damaged: 1 battleship owned by the ANZAC 1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 49 Sea Zone ANZAC roll dice for 1 battleship, 4 destroyers and 5 fighters in 49 Sea Zone, round 3 : 6/10 hits, 4,50 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 transport in 49 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 destroyers owned by the ANZAC, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 49 Sea Zone 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 battleship and 4 fighters remaining. Battle score for attacker is 57 Casualties for ANZAC: 1 carrier, 4 destroyers and 1 fighter Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 4 fighters moved from 49 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 battleship, 1 carrier, 4 destroyers and 4 fighters moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 1 battleship, 1 carrier, 4 destroyers and 5 fighters Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 fighters in 49 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 49 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Units damaged: 1 battleship owned by the ANZAC 1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 49 Sea Zone ANZAC roll dice for 1 battleship, 4 destroyers and 5 fighters in 49 Sea Zone, round 3 : 6/10 hits, 4,50 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 transport in 49 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 destroyers owned by the ANZAC, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 49 Sea Zone 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 battleship and 4 fighters remaining. Battle score for attacker is 57 Casualties for ANZAC: 1 carrier, 4 destroyers and 1 fighter Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 4 fighters moved from 49 Sea Zone to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Combat Move - French 1 destroyer moved from 70 Sea Zone to 71 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,00
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That was the end of the glorious Japanese Navy. But atleast it was costly.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novgorod to Archangel 1 bomber moved from Volgograd to Vologda 1 bomber moved from Southern Italy to Archangel 1 infantry moved from Novgorod to Archangel 1 bomber moved from Southern Italy to Archangel 1 bomber moved from Southern Italy to Archangel 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Brazil 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Germans Battle in Morocco Battle in Brazil Battle in Archangel Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Morocco from Americans, taking Brazil from British, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Novosibirsk to Volgograd 3 bombers moved from Archangel to Nenetsia 3 armour and 2 mech_infantrys moved from Timguska to Nenetsia 1 bomber moved from Vologda to Volgograd 1 fighter and 1 tactical_bomber moved from Vologda to Nenetsia 3 fighters moved from Volgograd to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 91 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Novgorod to Baltic States 2 aaGuns, 6 artilleries and 8 infantry moved from Novgorod to Vyborg 1 artillery moved from Western Ukraine to Eastern Poland 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 15 armour and 12 mech_infantrys moved from Northwest Persia to Volgograd 1 aaGun, 1 artillery and 4 infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from 99 Sea Zone to Gibraltar 2 carriers moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to Gibraltar Place Units - Germans 1 armour and 3 mech_infantrys placed in Western Germany 3 artilleries placed in Volgograd 1 infantry placed in Ukraine 1 infantry placed in Novgorod 3 artilleries and 7 infantry placed in Germany 4 infantry placed in Western Germany 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -2,33 Russians : -1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Japanese 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 fighters moved from Russia to Archangel 2 infantry moved from Belarus to Archangel 1 armour moved from Belarus to Western Ukraine 1 armour moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 artillery and 2 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Russia to Baltic States 2 infantry moved from Belarus to Baltic States 1 artillery and 2 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Russia to Vologda 1 artillery moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Ukraine Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 aaGun moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Tambov 15 artilleries and 18 infantry moved from Tambov to Russia 2 aaGuns and 11 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Baltic States to Belarus Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 3,00
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@trulpen said in BM3 trulpen (X) vs Giallo (A):
That was the end of the glorious Japanese Navy. But atleast it was costly.
I had to do it, let’s hope the remaining expensive ships can take out some expensive planes
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to 47 Sea Zone 2 fighters moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Solomon Islands to 47 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 2 tactical_bombers moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 battleship, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 3 fighters ANZAC defend with 1 battleship Japanese roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 2 fighters in 49 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 battleship in 49 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters in 49 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 battleship in 49 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the ANZAC lost in 49 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 battleship Battle in 47 Sea Zone Japanese attack with 2 bombers and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers and 1 fighter in 47 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 battleship in 47 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 47 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Midway Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Olgiy from Russians to Japanese EDIT: Turning off Edit Mode 2 bombers moved from 47 Sea Zone to Caroline Islands 2 fighters moved from 49 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 3 carriers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Shan State to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour moved from Kweichow to Burma 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Evenkiyskiy to Olgiy 1 infantry moved from Yenisey to Timguska 3 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from Hunan to Burma 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Philippines 1 transport moved from 38 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 3 armour placed in French Indo China 3 armour placed in Malaya Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,33 ANZAC : -1,00 Japanese : -0,50
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They sure did!
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 6 fighters moved from Eastern United States to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Persia 3 fighters moved from Iraq to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 5 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 4 : 0/5 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 5 : 2/5 hits, 1,67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Persia Americans attack with 1 armour, 3 fighters, 1 infantry and 1 marine Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 armour, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Persia to India 1 submarine moved from 102 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 3 fighters placed in Eastern United States 3 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3,67 Americans : -1,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 6 fighters moved from Eastern United States to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Persia 3 fighters moved from Iraq to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 5 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 4 : 0/5 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 5 : 2/5 hits, 1,67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Persia Americans attack with 1 armour, 3 fighters, 1 infantry and 1 marine Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 armour, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Persia to India 1 submarine moved from 102 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 3 fighters placed in Eastern United States 3 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Iraq to India 1 armour and 1 mech_infantry moved from Iraq to Caucasus British take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 3 mech_infantrys moved from Belgian Congo to Egypt 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Algeria to Morocco 1 infantry moved from French Guiana to Brazil Combat - British Battle in French Madagascar Battle in Morocco British attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 4 infantry British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco British roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 1/4 hits, 1,33 expected hits 1 artillery owned by the British lost in Morocco Germans win, taking French Madagascar from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Brazil British attack with 1 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Brazil Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Caucasus British attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Caucasus : 0/1 hits, 0,17 expected hits British roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/7 hits, 2,67 expected hits Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Caucasus, round 2 : 3/5 hits, 1,67 expected hits 1 aaGun owned by the Germans and 3 mech_infantrys owned by the British lost in Caucasus British roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 3 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 3 armour owned by the British lost in Caucasus retreated to Caucasus Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16 Casualties for British: 3 armour and 3 mech_infantrys Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Iraq 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 destroyer moved from 101 Sea Zone to 28 Sea Zone Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,1,3,3,2,6,3,6 British collect 30 PUs (4 lost to blockades); end with 34 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Adding units owned by British to Northwest Persia: 1 aaGun, 2 artilleries and 2 infantry EDIT: Removing units owned by British from Iraq: 1 aaGun, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,67 British : -1,00 Americans : -1,67 AA fire in Caucasus : : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya Combat - Italians Battle in Tunisia Battle in Libya Battle in Malta Non Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 carriers and 3 fighters moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 artillery and 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 58 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 91 PUs; Germans buy 5 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Brazil to 85 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from Morocco to Algeria Germans take Algeria from Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast 2 fighters moved from 98 Sea Zone to Rostov 1 fighter moved from 98 Sea Zone to Rostov 3 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod 1 bomber moved from Nenetsia to Samara 1 bomber moved from Volgograd to Tambov 1 infantry moved from Novosibirsk to Samara 1 bomber moved from Nenetsia to Tambov 1 bomber moved from Nenetsia to Samara Combat - Germans Battle in Gold Coast Battle in French West Africa Battle in Novgorod Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Novgorod Germans win, taking Gold Coast from British, taking French West Africa from British, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Rostov to Volgograd 2 bombers moved from Tambov to Volgograd 2 bombers moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Poland 1 aaGun moved from Western Germany to Germany 3 artilleries and 7 infantry moved from Germany to Poland 1 armour and 3 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Western Germany to Germany 3 armour and 2 mech_infantrys moved from Nenetsia to Novosibirsk 1 artillery moved from Novosibirsk to Kazakhstan 1 artillery moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 91 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Gibraltar to Western Germany 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone Place Units - Germans 2 armour and 2 mech_infantrys placed in Germany 2 artilleries and 4 infantry placed in Germany 3 infantry placed in Volgograd 3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novosibirsk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Timguska: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : 0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Samara 1 infantry moved from Ukraine to Rostov 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 2 infantry moved from Baltic States to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Ukraine to Tambov 1 armour and 2 mech_infantrys moved from Western Ukraine to Tambov 1 aaGun and 1 artillery moved from Eastern Poland to Belarus 3 aaGuns, 15 artilleries and 37 infantry moved from Russia to Tambov 5 infantry moved from Belarus to Smolensk 1 aaGun and 2 infantry moved from Archangel to Smolensk 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 12 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Tambov Place Units - Russians 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,17