The awesomeness of USSR is preventing me from surrendering this game.
Samuel06 (Axis) Vs Giallo (Allies +6)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 4 artilleries and 4 infantry moved from Novgorod to Belarus 3 artilleries and 15 infantry moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 bombers moved from Novgorod to Ukraine 3 mech_infantrys moved from Poland to Belarus 20 armour and 13 mech_infantrys moved from Eastern Poland to Belarus Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 1 infantry and 4 mech_infantrys Russians defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Ukraine : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 1 bomber and 4 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 4 : 3/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Western Ukraine Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 20 armour, 7 artilleries, 19 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 20 armour, 7 artilleries, 19 infantry and 16 mech_infantrys in Belarus, round 2 : 21/62 hits, 19.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 20 armour, 7 artilleries, 18 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Baltic States to Belarus 2 fighters and 1 tactical_bomber moved from Western Ukraine to Romania 1 bomber moved from Ukraine to Southern Italy 6 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 transport placed in 112 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 3.83 AA fire in Ukraine : : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 2,67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Smolensk to Bryansk 1 armour, 3 artilleries and 1 mech_infantry moved from Russia to Bryansk 6 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 1 factory_minor, 2 infantry, 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry and 2 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 4 mech_infantrys moved from Kwangsi to Yunnan 2 armour and 3 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Battle in Yunnan Japanese attack with 2 armour, 4 infantry and 9 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour, 4 infantry and 9 mech_infantrys in Yunnan, round 2 : 5/15 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Wake Island from Americans, taking Yunnan from Chinese with 2 armour, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Kwangsi to Yunnan 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 artillery, 3 battleships, 4 carriers, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 58 Sea Zone Place Units - Japanese 1 factory_minor placed in Manchuria 2 destroyers and 2 submarines placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kiangsu 2 infantry and 1 marine placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.33 Japanese : 2.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery moved from Algeria to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to French Central Africa 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Persia to Trans-Jordan Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 submarine Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Trans-Jordan Americans attack with 1 artillery, 1 bomber and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Battle in French Central Africa Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Central Africa, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Central Africa, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Central Africa Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from French Central Africa to French West Africa 4 fighters moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 3 mech_infantrys moved from Alaska to British Columbia 2 fighters moved from Western United States to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Eastern United States to Western United States 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 aaGun and 2 infantry moved from French Guiana to Brazil Place Units - Americans 3 fighters placed in Western United States 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 1,00 Americans : -3,67 Japanese : 0,67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 5 artilleries and 8 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery moved from Algeria to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to French Central Africa 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Persia to Trans-Jordan Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 submarine Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Trans-Jordan Americans attack with 1 artillery, 1 bomber and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Battle in French Central Africa Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Central Africa, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Central Africa, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Central Africa Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from French Central Africa to French West Africa 4 fighters moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 3 mech_infantrys moved from Alaska to British Columbia 2 fighters moved from Western United States to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Eastern United States to Western United States 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 aaGun and 2 infantry moved from French Guiana to Brazil Place Units - Americans 3 fighters placed in Western United States 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 5 artilleries and 8 infantry moved from Szechwan to Sikang 1 fighter moved from Kweichow to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 28 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa British take French Equatorial Africa from Italians 1 artillery moved from Belgian Congo to Kenya 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 1 armour and 2 mech_infantrys moved from Persia to Iraq 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 cruiser and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 4 aaGuns, 5 artilleries and 20 infantry moved from India to Burma 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from Persia to 98 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 34 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 1,00 Americans : -3,67 Chinese : -0,17 Japanese : 1,67
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 2 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt
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@samuel06 scramble sz92?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 2 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone 1 transport owned by the Americans lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 artillery moved from Alexandria to Egypt 1 artillery moved from Tobruk to Libya 1 fighter moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern France 1 armour moved from Eastern Poland to Belarus Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,1,6,5,1,4,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,1,6,2,4,3,2,5,1,4,3,3 Italians collect 7 PUs (9 lost to blockades); end with 7 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -0.33 Americans : -0.33
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@samuel06 -9 for convoy… brutal
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 39 Sea Zone Non Combat Move - ANZAC 1 carrier, 1 cruiser and 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 39 Sea Zone Non Combat Move - ANZAC 1 carrier, 1 cruiser and 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 51 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from 98 Sea Zone to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Novgorod to Bryansk 20 armour, 7 artilleries, 18 infantry and 16 mech_infantrys moved from Belarus to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 1 tactical_bomber moved from Romania to Bryansk 1 bomber moved from Southern Italy to Bryansk 2 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 submarines 2 submarines owned by the Americans Submerged Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 99 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 23 armour, 7 artilleries, 1 bomber, 2 fighters, 18 infantry, 22 mech_infantrys and 1 tactical_bomber Russians defend with 2 aaGuns, 4 armour, 13 artilleries, 5 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 23 armour, 7 artilleries, 1 bomber, 1 fighter, 18 infantry, 22 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 23/73 hits, 23.50 expected hits Russians roll dice for 2 aaGuns, 4 armour, 13 artilleries, 5 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 26/65 hits, 24.17 expected hits 21 infantry owned by the Russians, 18 infantry owned by the Germans, 2 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 23 armour, 7 artilleries, 1 bomber, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/47 hits, 19.17 expected hits Russians roll dice for 4 armour, 13 artilleries, 5 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 16/44 hits, 17.17 expected hits 15 infantry owned by the Russians, 2 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 23 armour, 5 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 12/31 hits, 15.00 expected hits Russians roll dice for 4 armour, 13 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 12/29 hits, 12.17 expected hits 2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 6 artilleries owned by the Russians, 5 artilleries owned by the Germans and 7 armour owned by the Germans lost in Bryansk Germans roll dice for 16 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 10/19 hits, 9.83 expected hits Russians roll dice for 4 armour, 7 artilleries, 5 fighters and 1 tactical_bomber in Bryansk, round 5 : 8/17 hits, 8.17 expected hits 3 armour owned by the Russians, 7 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk Germans roll dice for 8 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 6 : 3/11 hits, 5.83 expected hits Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Bryansk, round 6 : 3/7 hits, 4.33 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Bryansk Germans roll dice for 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 7 : 5/8 hits, 4.33 expected hits Russians roll dice for 4 fighters in Bryansk, round 7 : 3/4 hits, 2.67 expected hits 4 fighters owned by the Russians and 3 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -31 Casualties for Germans: 21 armour, 7 artilleries, 1 fighter, 18 infantry and 22 mech_infantrys Casualties for Russians: 2 aaGuns, 4 armour, 13 artilleries, 5 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 bomber moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 1 artillery and 3 infantry placed in Germany 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,3,5,5,3,6,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -9.00 AA fire in Bryansk : : 0.33 Americans : -0.33 Russians : -0.67
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@samuel06 That battle was costly…
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bryansk 16 infantry moved from Russia to Bryansk 3 infantry moved from Smolensk to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 23 infantry and 2 mech_infantrys Germans defend with 2 armour Russians roll dice for 23 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/25 hits, 4,17 expected hits Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 aaGun moved from Smolensk to Bryansk 2 aaGuns and 12 infantry moved from Samara to Russia Place Units - Russians 8 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,83
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@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 That battle was costly…
forgot to move the english planes to bryansk… .good for me the german dice were bad
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 harbour and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 submarines moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Non Combat Move - Japanese 1 artillery, 1 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 marines, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 25 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from Caroline Islands to Midway 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry and 1 marine moved from 25 Sea Zone to Midway 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 58 Sea Zone to 73 Sea Zone 2 mech_infantrys moved from French Indo China to Yunnan 1 artillery and 2 mech_infantrys moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Japan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Yunnan to Anhwe Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu Japanese undo move 2. 1 armour and 2 mech_infantrys placed in Kiangsu 2 armour and 1 mech_infantry placed in Manchuria 1 bomber placed in Japan 1 harbour placed in Midway Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -1.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Libya 1 infantry moved from Nigeria to French Central Africa Americans take French Central Africa from Italians 1 tactical_bomber moved from 98 Sea Zone to Libya Combat - Americans Battle in Libya Americans attack with 1 bomber and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Libya to Algeria 1 infantry moved from Tunisia to Algeria 1 fighter moved from French West Africa to 94 Sea Zone 1 tactical_bomber moved from Libya to 94 Sea Zone 1 tactical_bomber moved from French West Africa to Gibraltar 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 7 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 infantry placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Americans undo move 3. 1 destroyer placed in 101 Sea Zone 2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : 0,83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33