FMERommel (X) vs ArtofWar1947 (L) BM3 19L


  • @FMErwinRommel
    Thanks. My understanding is that, even for a league game, doing a forgotten combat move into an unoccupied territory would be allowed by the judges.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Caucasus
            1 bomber moved from Yugoslavia to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Yugoslavia
            1 armour and 3 mech_infantrys moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Italy forgot to sink the transport in sz99 with a fighter. Would you allow me to edit that? Or will I have to use a German plane to sink it on this turn?


  • @FMErwinRommel

    Go ahead and edit. I was not counting on that transport surviving to the next UK turn.

  • 2025 2024 '23 '22 '21 '20 '19

    Thank you


  • @FMErwinRommel

    Editing in the sinking of an unprotected transport to me is like a “walk-in” (blitzing or capturing a unoccupied enemy territory). Perhaps I have just had really good opponent, but I have long assumed such edits were okay without permission. Perhaps I am wrong though.

  • 2025 2024 '23 '22 '21 '20 '19

    Since this is our first game, I didn’t want to assume. I agree and consider this a friendly game.


  • @FMErwinRommel
    Good point.

  • 2025 2024 '23 '22 '21 '20 '19

    SBR on Moscow with 4 bombers and 2 escort fighters. WIll not scramble your 2 fighters, per your prior statements, since I have twice the attack points and 3 times the planes

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Germans buy 6 armour, 6 artilleries and 1 bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Novgorod to Russia
            4 bombers moved from Bryansk to Russia
            1 artillery and 2 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Caucasus
            4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Germans buy 6 armour, 6 artilleries and 1 bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Novgorod to Russia
            4 bombers moved from Bryansk to Russia
            1 artillery and 2 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Caucasus
            4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 3,5,3,7 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Caucasus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/8 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
            4 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
            4 bombers and 2 fighters moved from Russia to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from France to Northern Italy
            3 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 armour placed in Novgorod
            3 armour placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Germans : 2.50
    Russians : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Germany needs railroads. Which could be bombed and need AA and fighters.

  • 2025 2024 '23 '22 '21 '20 '19

    I don’t know what to do strategically about the U.S./ANZ retreat to Hawaii. My 2 fleets could have overpowered you off of Aust. But a single DD blocker would have stopped it, at least for a turn. I could have combined my fleets, but you could have out-distanced yourself with the naval base. My homefleet was 3 ships and a transport. Certainly no threat to Hawaii. I suppose that since DEI were heavily guarded, there was no sense in you making unsustainable invasions.
    There are drawbacks for Japan to concentrate most of the fleets in home waters or Carolines. Perhaps after this game or after the set of games, you might share your state secrets.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 26 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Caucasus
            3 fighters moved from Northwest Persia to Caucasus
            3 infantry moved from Kazakhstan to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caucasus
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Caucasus to Russia
            2 fighters moved from Volgograd to Russia
            1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
            1 tactical_bomber moved from Volgograd to Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 48 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.00
    

    Savegame


  • @ArtofWar1947

    Bump #1.

  • 2025 2024 '23 '22 '21 '20 '19

    Sorry for not letting you know that I would be delayed. I will take my turn this evening.


  • @FMErwinRommel
    Thanks for letting me know.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Suiyuyan to Shensi
            1 fighter moved from Hopei to Shensi
            1 bomber moved from French Indo China to India
            4 fighters moved from Yunnan to India
            1 artillery and 1 infantry moved from Shan State to Burma
            3 tactical_bombers moved from Yunnan to Burma
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 submarine moved from 61 Sea Zone to 42 Sea Zone
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    SBR India, assume no intercept of your 3 fighters, since only have 1 bomber but 4 escort fighters.

Suggested Topics

  • 38
  • 56
  • 170
  • 364
  • 260
  • 236
  • 4.1k
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.8k

Users

40.4k

Topics

1.8m

Posts