@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Western Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
3 fighters moved from Western Ukraine to Bryansk
5 tactical_bombers moved from Western Ukraine to Bryansk
10 infantry moved from Western Ukraine to Bryansk
17 armour, 4 artilleries, 12 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Bryansk
Germans attack with 3 fighters, 10 infantry and 5 tactical_bombers
Russians defend with 8 infantry
Germans roll dice for 3 fighters, 10 infantry and 5 tactical_bombers in Bryansk, round 2 : 8/18 hits, 6.17 expected hits
Russians roll dice for 8 infantry in Bryansk, round 2 : 1/8 hits, 2.67 expected hits
8 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 fighters, 9 infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Russians: 8 infantry
Battle in Ukraine
Germans attack with 17 armour, 4 artilleries, 12 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 17 armour, 4 artilleries, 12 infantry and 10 mech_infantrys in Ukraine, round 2 : 12/43 hits, 14.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 17 armour, 4 artilleries, 11 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
3 bombers moved from Russia to Bessarabia
3 mech_infantrys moved from Poland to Bessarabia
5 tactical_bombers moved from Bryansk to Bessarabia
3 fighters moved from Bryansk to Bessarabia
2 fighters moved from Russia to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun and 2 infantry moved from Norway to Finland
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
3 artilleries placed in Novgorod
5 mech_infantrys placed in Western Germany
Germans undo move 5.
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.33
Russians : -1.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Volgograd to Samara
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
6 fighters moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Burma
2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Yunnan
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in New Britain
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 43 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking New Britain from ANZAC, taking 43 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
3 artilleries moved from Philippines to 35 Sea Zone
3 artilleries, 3 carriers, 1 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
6 fighters moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to Philippines
1 armour and 7 infantry moved from Manchuria to Jehol
1 armour moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Shan State
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 destroyers placed in 36 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
Chinese : 0.33
UK_Pacific : 0.33
Japanese : 1.83
@majikforce Made a NCM edit with the carrier. Also thought I left a cruiser at sz 35 to move for the block instead of the BB. I you have an issue with that I can move the BB to block instead.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Morocco to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Morocco to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Normandy Bordeaux
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Java
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Gibraltar to Trans-Jordan
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 1,50
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -2,17
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Crete
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Morocco to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Normandy Bordeaux
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Java
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Gibraltar to Trans-Jordan
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 37 PUs;
British buy 5 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Crete
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in Crete
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Crete to 98 Sea Zone
1 fighter moved from India to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Ethiopia
Place Units - British
5 transports placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,17
Italians : -0,33
Americans : 1,50
Chinese : -2,17
Japanese : -0,33
@majikforce said in Sovietishcat (allies) vs Majikforce (axis) BM3:
@majikforce Made a NCM edit with the carrier. Also thought I left a cruiser at sz 35 to move for the block instead of the BB. I you have an issue with that I can move the BB to block instead.
All good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
4 armour moved from Western Ukraine to Rostov
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Southern Italy to Crete
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Crete
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
2 fighters owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 fighters moved from Crete to 97 Sea Zone
1 artillery moved from Bulgaria to Yugoslavia
4 infantry moved from Northern Italy to France
2 aaGuns, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : 1.17
framj.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Russia
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@majikforce please use last file posted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
10 mech_infantrys moved from Eastern Poland to Bryansk
11 infantry moved from Ukraine to Bryansk
4 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
10 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
3 tactical_bombers moved from Bessarabia to Russia
3 bombers moved from Bessarabia to Russia
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia rolls: 6,2,3 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 15 damage total. Damaged units is as follows: factory_major = 9, airfield = 6
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from Archangel to Novgorod
3 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Russia to Novgorod
1 aaGun moved from Ukraine to Bryansk
2 tactical_bombers moved from Bessarabia to Bryansk
1 aaGun moved from Bessarabia to Ukraine
4 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Ukraine to Caucasus
2 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from France to Western Germany
1 battleship, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Ukraine to Western Germany
1 fighter moved from Bessarabia to Western Germany
2 fighters moved from Bessarabia to Southern Italy
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
3 carriers placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Vologda: 1 infantry
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Changing PUs for Germans from 75 to 76
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.00
AA fire in United Kingdom : : -0.17
@majikforce Forgot a walk in battle to Vologda. Made the edit. Let me know if thats not okay.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
2 infantry moved from Samara to Vologda
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 tactical_bomber moved from Russia to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
2 infantry moved from Samara to Vologda
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
3 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Shan State to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Yunnan to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Wake Island
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Wake Island from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 tactical_bomber and 3 transports
ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
1 armour moved from Anhwe to Yunnan
1 aaGun moved from Hunan to Yunnan
2 armour, 1 artillery and 2 mech_infantrys moved from Yunnan to Burma
3 artilleries and 3 infantry moved from Shan State to Burma
2 bombers moved from India to Burma
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Burma
2 tactical_bombers moved from 38 Sea Zone to Burma
4 fighters moved from Java to 37 Sea Zone
2 fighters moved from 41 Sea Zone to Burma
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Burma
3 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
2 destroyers and 1 submarine placed in 37 Sea Zone
2 destroyers placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.50
ANZAC : -0.33
AA fire in India : : -0.33
Japanese : -0.67