@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        2 infantry moved from Russia to Samara
        1 fighter and 1 tactical_bomber moved from Russia to Samara
        1 fighter moved from Russia to Samara
        1 infantry moved from Russia to Vologda
        1 fighter moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        2 infantry moved from Russia to Samara
        1 fighter and 1 tactical_bomber moved from Russia to Samara
        1 fighter moved from Russia to Samara
        1 infantry moved from Russia to Vologda
        1 fighter moved from Russia to Vologda
    Combat - Russians
        Battle in Samara
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 armour
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
                1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 armour
        Battle in Vologda
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Samara to Russia
        1 tactical_bomber moved from Samara to Russia
        1 fighter moved from Vologda to Russia
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 17 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Yunnan to Szechwan
              Japanese take Szechwan from Chinese
        2 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
        2 mech_infantrys moved from Burma to Hunan
        1 fighter and 1 tactical_bomber moved from Burma to Hunan
        1 fighter and 1 tactical_bomber moved from Burma to India
        1 tactical_bomber moved from Burma to Hunan
        2 bombers moved from Burma to Sumatra
        1 marine moved from Malaya to 37 Sea Zone
        1 infantry moved from Shan State to 37 Sea Zone
        1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
        1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
        3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
    Combat - Japanese
        Battle in 35 Sea Zone
            Japanese attack with 1 destroyer
            British defend with 2 transports
                2 transports owned by the British lost in 35 Sea Zone
            Japanese win with 1 destroyer remaining. Battle score for attacker is 14
            Casualties for British: 2 transports
        Battle in 44 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            British defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 44 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in India
            Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
            British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/13 hits, 3.67 expected hits
                UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the British lost in India
            Japanese destroys 5PUs while taking UK_Pacific capital
            Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for British: 3 infantry
        Battle in Hunan
            Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2.00 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Sumatra
            Japanese attack with 2 bombers, 1 infantry and 1 marine
            Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
                Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
            Japanese win, taking Sumatra from Americans with 2 bombers and 1 marine remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 infantry and 1 mech_infantry
    Non Combat Move - Japanese
        2 bombers moved from Sumatra to Burma
        2 infantry moved from Shan State to Burma
        1 fighter and 1 tactical_bomber moved from India to Kwangsi
        1 fighter and 2 tactical_bombers moved from Hunan to Shantung
        1 tactical_bomber moved from Malaya to Kwangsi
        2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
        3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
        1 fighter moved from Japan to 19 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
        4 infantry moved from 19 Sea Zone to Shantung
        1 fighter moved from Japan to Shantung
        1 destroyer moved from 19 Sea Zone to 21 Sea Zone
    Place Units - Japanese
        1 destroyer and 1 submarine placed in 36 Sea Zone
        1 artillery placed in French Indo China
        3 infantry placed in Shantung
        2 fighters and 4 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
        Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
Chinese : -0.67
UK_Pacific : -1.00
Japanese : 4.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Tunisia to Libya
              Americans take Libya from Italians
        1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
        1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        5 fighters moved from 42 Sea Zone to Celebes
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Tunisia to Libya
              Americans take Libya from Italians
        1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
        1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        5 fighters moved from 42 Sea Zone to Celebes
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
    Combat - Americans
        Battle in Borneo
        Battle in 35 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Celebes
            Americans attack with 5 fighters and 2 infantry
            Japanese defend with 1 artillery and 1 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
            Americans win, taking Celebes from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Americans
        5 fighters moved from Celebes to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 36 Sea Zone
        1 submarine moved from 42 Sea Zone to 41 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 46 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 transports moved from 92 Sea Zone to 94 Sea Zone
        1 marine moved from Tunisia to 94 Sea Zone
        1 marine moved from Tunisia to 94 Sea Zone
        1 transport moved from 92 Sea Zone to 94 Sea Zone
        1 artillery moved from Tunisia to 94 Sea Zone
        1 artillery, 2 marines and 3 transports moved from 94 Sea Zone to 92 Sea Zone
        1 artillery moved from 92 Sea Zone to Morocco
        2 marines moved from 92 Sea Zone to Morocco
        1 armour moved from Tunisia to Morocco
        1 aaGun and 1 infantry moved from Algeria to Morocco
        4 infantry moved from Eastern United States to 101 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 transport moved from 92 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Morocco
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from 92 Sea Zone to Gibraltar
        1 submarine moved from 93 Sea Zone to 92 Sea Zone
        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        4 infantry placed in Eastern United States
        1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in 10 Sea Zone
        2 infantry placed in Western United States
        1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 70 PUs; end with 71 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans : 1,33
Japanese : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        3 artilleries and 13 infantry moved from Anhwe to Hunan
        1 fighter moved from Hopei to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        3 artilleries and 13 infantry moved from Anhwe to Hunan
        1 fighter moved from Hopei to Hunan
    Combat - Chinese
        Chinese creates battle in territory Yunnan
        Battle in Hunan
            Chinese attack with 3 artilleries, 1 fighter and 13 infantry
            Japanese defend with 2 mech_infantrys
                Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Hunan, round 2 : 3/17 hits, 4,17 expected hits
                Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the Japanese lost in Hunan
            Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 2 mech_infantrys
    Non Combat Move - Chinese
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Hopei to Kweichow
        1 fighter moved from Hunan to Shensi
    Place Units - Chinese
        2 infantry placed in Shensi
        1 infantry placed in Hunan
        2 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Tunisia to Libya
              Americans take Libya from Italians
        1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
        1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        5 fighters moved from 42 Sea Zone to Celebes
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
    Combat - Americans
        Battle in Borneo
        Battle in 35 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Celebes
            Americans attack with 5 fighters and 2 infantry
            Japanese defend with 1 artillery and 1 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
            Americans win, taking Celebes from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Americans
        5 fighters moved from Celebes to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 36 Sea Zone
        1 submarine moved from 42 Sea Zone to 41 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 46 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 transports moved from 92 Sea Zone to 94 Sea Zone
        1 marine moved from Tunisia to 94 Sea Zone
        1 marine moved from Tunisia to 94 Sea Zone
        1 transport moved from 92 Sea Zone to 94 Sea Zone
        1 artillery moved from Tunisia to 94 Sea Zone
        1 artillery, 2 marines and 3 transports moved from 94 Sea Zone to 92 Sea Zone
        1 artillery moved from 92 Sea Zone to Morocco
        2 marines moved from 92 Sea Zone to Morocco
        1 armour moved from Tunisia to Morocco
        1 aaGun and 1 infantry moved from Algeria to Morocco
        4 infantry moved from Eastern United States to 101 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 transport moved from 92 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Morocco
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from 92 Sea Zone to Gibraltar
        1 submarine moved from 93 Sea Zone to 92 Sea Zone
        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        4 infantry placed in Eastern United States
        1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in 10 Sea Zone
        2 infantry placed in Western United States
        1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 70 PUs; end with 71 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        3 artilleries and 13 infantry moved from Anhwe to Hunan
        1 fighter moved from Hopei to Hunan
    Combat - Chinese
        Chinese creates battle in territory Yunnan
        Battle in Hunan
            Chinese attack with 3 artilleries, 1 fighter and 13 infantry
            Japanese defend with 2 mech_infantrys
                Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Hunan, round 2 : 3/17 hits, 4,17 expected hits
                Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the Japanese lost in Hunan
            Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 2 mech_infantrys
    Non Combat Move - Chinese
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Hopei to Kweichow
        1 fighter moved from Hunan to Shensi
    Place Units - Chinese
        2 infantry placed in Shensi
        1 infantry placed in Hunan
        2 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 21 PUs
    Purchase Units - British
        British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 infantry moved from Northwest Persia to Caucasus
              Russians take Caucasus from Germans
        1 tactical_bomber moved from Eastern Persia to Russia
        1 submarine moved from 43 Sea Zone to 37 Sea Zone
              UK_Pacific take 37 Sea Zone from Japanese
        1 fighter moved from 42 Sea Zone to 41 Sea Zone
    Combat - British
        British creates battle in territory 125 Sea Zone
        Battle in 41 Sea Zone
            British attack with 1 fighter; Americans loiter and taunt
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - British
        2 aaGuns and 1 infantry moved from Eastern Persia to Persia
        1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
        2 infantry moved from Persia to Northwest Persia
        1 artillery and 2 infantry moved from Iraq to Northwest Persia
        1 artillery moved from Persia to Northwest Persia
        2 infantry moved from Northwest Persia to Caucasus
        1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
        4 mech_infantrys moved from Egypt to Iraq
        2 infantry moved from Egypt to Trans-Jordan
        1 armour moved from British Somaliland to Anglo Egyptian Sudan
        1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
        2 artilleries and 4 infantry moved from Tobruk to Alexandria
        4 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 infantry moved from Northwest Persia to Caucasus
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 marine moved from Java to 42 Sea Zone
        1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 marine moved from 42 Sea Zone to 44 Sea Zone
        1 fighter moved from 41 Sea Zone to 44 Sea Zone
    Place Units - British
        1 armour, 1 infantry and 1 mech_infantry placed in Persia
        3 infantry placed in Iraq
        3 infantry placed in Egypt
        1 infantry placed in Union of South Africa
    Turn Complete - British
        British collect 34 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,33
Chinese : -1,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 destroyer moved from 97 Sea Zone to 99 Sea Zone
        2 fighters moved from 97 Sea Zone to 99 Sea Zone
        1 bomber moved from Southern Italy to 99 Sea Zone
    Combat - Italians
        Battle in 99 Sea Zone
            Italians attack with 1 bomber, 1 destroyer and 2 fighters
            Americans defend with 1 submarine
                Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 99 Sea Zone
            Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
    Non Combat Move - Italians
        1 bomber moved from 99 Sea Zone to Southern Italy
        2 fighters moved from 99 Sea Zone to Southern Italy
        2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
        2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Rostov to Volgograd
    Place Units - Italians
        1 carrier placed in 95 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
        Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 2 transports; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
    Place Units - ANZAC
        2 transports placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 artilleries, 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
    Non Combat Move - Germans
        2 mech_infantrys moved from Volgograd to Bryansk
        2 artilleries and 1 infantry moved from Ukraine to Bryansk
        3 artilleries moved from Western Ukraine to Bryansk
        3 mech_infantrys moved from Novgorod to Bryansk
        1 artillery and 1 infantry moved from Novgorod to Belarus
        1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
        2 fighters moved from Western Germany to 95 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
        3 bombers moved from Novgorod to Western Germany
    Place Units - Germans
        3 artilleries placed in Western Ukraine
        3 artilleries placed in Ukraine
        3 mech_infantrys placed in Volgograd
        1 bomber and 3 fighters placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
        Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 6 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 infantry moved from Samara to Russia
        1 infantry moved from Vologda to Russia
    Combat - Russians
    Non Combat Move - Russians
    Place Units - Russians
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 19 PUs; end with 21 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from India to West India
              Japanese take West India from UK_Pacific
        1 infantry moved from Shantung to Anhwe
        1 infantry moved from Shantung to Kiangsu
        9 infantry and 1 mech_infantry moved from Shantung to Jehol
              Japanese take Jehol from Chinese
        1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
        1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
        1 destroyer moved from 36 Sea Zone to 39 Sea Zone
        1 destroyer moved from 36 Sea Zone to 41 Sea Zone
        1 infantry moved from Korea to Amur
              Japanese take Amur from Russians
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
        2 bombers moved from Burma to 39 Sea Zone
        2 infantry moved from Burma to Yunnan
        1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
        1 fighter moved from 36 Sea Zone to 43 Sea Zone
    Combat - Japanese
        Japanese creates battle in territory 36 Sea Zone
        Battle in 43 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 43 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 39 Sea Zone
            Japanese attack with 2 bombers and 1 destroyer
            Americans defend with 1 submarine
                Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
            Japanese win with 2 bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for Americans: 1 submarine
        Battle in 41 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 36 Sea Zone
            Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Kiangsu
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/5 hits, 2.00 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Anhwe
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
        1 fighter moved from 43 Sea Zone to 36 Sea Zone
        1 carrier and 2 fighters moved from 19 Sea Zone to 36 Sea Zone
        2 transports moved from 19 Sea Zone to 6 Sea Zone
        1 destroyer moved from 21 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
        1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
        2 bombers moved from 39 Sea Zone to French Indo China
        1 fighter moved from 36 Sea Zone to French Indo China
        1 tactical_bomber moved from French Indo China to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
    Place Units - Japanese
        1 destroyer placed in 6 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry placed in Shantung
        1 artillery and 2 infantry placed in Malaya
        3 destroyers placed in 36 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
        Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 0.50
Chinese : -1.00
Japanese : 3.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 2 carriers, 4 fighters, 3 submarines and 1 transport; Remaining resources: 4 PUs; 
    Combat Move - Americans
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
        1 infantry moved from 21 Sea Zone to Guam
        1 submarine moved from 44 Sea Zone to 41 Sea Zone
        6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
        1 submarine moved from 35 Sea Zone to 44 Sea Zone
        2 marines moved from Morocco to 92 Sea Zone
        2 fighters moved from Gibraltar to 103 Sea Zone
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        2 destroyers and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
        1 transport moved from 92 Sea Zone to 94 Sea Zone
        1 transport moved from 94 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 92 Sea Zone to 103 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 2 carriers, 4 fighters, 3 submarines and 1 transport; Remaining resources: 4 PUs; 
    Combat Move - Americans
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
        1 infantry moved from 21 Sea Zone to Guam
        1 submarine moved from 44 Sea Zone to 41 Sea Zone
        6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
        1 submarine moved from 35 Sea Zone to 44 Sea Zone
        2 marines moved from Morocco to 92 Sea Zone
        2 fighters moved from Gibraltar to 103 Sea Zone
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        2 destroyers and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
        1 transport moved from 92 Sea Zone to 94 Sea Zone
        1 transport moved from 94 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 92 Sea Zone to 103 Sea Zone
    Combat - Americans
        Battle in Guam
        Battle in Malta
        Battle in 99 Sea Zone
            Americans attack with 2 destroyers, 1 submarine and 1 transport
            Italians defend with 1 destroyer
                Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians lost in 99 Sea Zone
            Americans win, taking Guam from Japanese, taking Malta from Italians, taking 99 Sea Zone from Italians with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
        Battle in Crete
        Battle in 41 Sea Zone
            Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 6 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 41 Sea Zone
            Americans win, taking Crete from Italians, taking 41 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        6 fighters and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        2 infantry moved from 54 Sea Zone to Queensland
        1 tactical_bomber moved from Queensland to Philippines
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 aaGun, 1 armour, 1 artillery, 2 destroyers, 6 infantry and 5 transports moved from 91 Sea Zone to 103 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 103 Sea Zone
    Place Units - Americans
        2 carriers and 1 transport placed in 101 Sea Zone
        4 fighters placed in 101 Sea Zone
        3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 70 PUs; end with 74 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -1,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kiangsi to Kwangtung
              Chinese take Kwangtung from Japanese
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
        2 artilleries and 2 infantry moved from Hunan to Yunnan
        2 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
        1 infantry moved from Kweichow to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kiangsi to Kwangtung
              Chinese take Kwangtung from Japanese
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
        2 artilleries and 2 infantry moved from Hunan to Yunnan
        2 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
        1 infantry moved from Kweichow to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 2 artilleries and 2 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 artilleries in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 artillery and 11 infantry moved from Hunan to Kweichow
        1 fighter moved from Szechwan to Kweichow
    Place Units - Chinese
        4 infantry placed in Kweichow
        3 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - British
        British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 1 mech_infantry moved from Persia to West India
        1 infantry moved from Caucasus to Rostov
              Russians take Rostov from Germans
        1 infantry moved from French Equatorial Africa to French Central Africa
              British take French Central Africa from Neutral_Axis
        1 submarine moved from 37 Sea Zone to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 2 carriers, 4 fighters, 3 submarines and 1 transport; Remaining resources: 4 PUs; 
    Combat Move - Americans
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
        1 infantry moved from 21 Sea Zone to Guam
        1 submarine moved from 44 Sea Zone to 41 Sea Zone
        6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
        1 submarine moved from 35 Sea Zone to 44 Sea Zone
        2 marines moved from Morocco to 92 Sea Zone
        2 fighters moved from Gibraltar to 103 Sea Zone
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        2 destroyers and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
        1 transport moved from 92 Sea Zone to 94 Sea Zone
        1 transport moved from 94 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 92 Sea Zone to 103 Sea Zone
    Combat - Americans
        Battle in Guam
        Battle in Malta
        Battle in 99 Sea Zone
            Americans attack with 2 destroyers, 1 submarine and 1 transport
            Italians defend with 1 destroyer
                Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians lost in 99 Sea Zone
            Americans win, taking Guam from Japanese, taking Malta from Italians, taking 99 Sea Zone from Italians with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
        Battle in Crete
        Battle in 41 Sea Zone
            Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 6 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 41 Sea Zone
            Americans win, taking Crete from Italians, taking 41 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        6 fighters and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        2 infantry moved from 54 Sea Zone to Queensland
        1 tactical_bomber moved from Queensland to Philippines
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 aaGun, 1 armour, 1 artillery, 2 destroyers, 6 infantry and 5 transports moved from 91 Sea Zone to 103 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 103 Sea Zone
    Place Units - Americans
        2 carriers and 1 transport placed in 101 Sea Zone
        4 fighters placed in 101 Sea Zone
        3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 70 PUs; end with 74 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kiangsi to Kwangtung
              Chinese take Kwangtung from Japanese
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
        2 artilleries and 2 infantry moved from Hunan to Yunnan
        2 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
        1 infantry moved from Kweichow to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 2 artilleries and 2 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 artilleries in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 artillery and 11 infantry moved from Hunan to Kweichow
        1 fighter moved from Szechwan to Kweichow
    Place Units - Chinese
        4 infantry placed in Kweichow
        3 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 19 PUs
    Purchase Units - British
        British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 1 mech_infantry moved from Persia to West India
        1 infantry moved from Caucasus to Rostov
              Russians take Rostov from Germans
        1 infantry moved from French Equatorial Africa to French Central Africa
              British take French Central Africa from Neutral_Axis
        1 submarine moved from 37 Sea Zone to 39 Sea Zone
    Combat - British
        British creates battle in territory 125 Sea Zone
        Battle in West India
            British attack with 1 armour and 1 mech_infantry
            Japanese defend with 1 infantry
                British roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
            British win, taking West India from Japanese with 1 armour remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 aaGuns and 2 infantry moved from Persia to Northwest Persia
        6 infantry moved from Iraq to Northwest Persia
        1 aaGun moved from Iraq to Northwest Persia
        1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
        4 mech_infantrys moved from Iraq to Northwest Persia
        4 armour and 1 mech_infantry moved from Egypt to Iraq
        1 armour moved from Anglo Egyptian Sudan to Egypt
        2 artilleries and 4 infantry moved from Alexandria to Egypt
        1 mech_infantry moved from Belgian Congo to Egypt
        1 destroyer moved from 44 Sea Zone to 21 Sea Zone
    Place Units - British
        2 armour and 1 mech_infantry placed in Persia
        3 mech_infantrys placed in Iraq
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33
British : 0,33
Americans : -1,00
Chinese : 0,33
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by British from Caucasus: 3 infantry
        EDIT: Adding units owned by British to Kazakhstan: 3 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :