G40 trulpen (allies +28) vs majikforce (axis) #3


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win, taking French West Africa from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 17 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 46 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            2 carriers and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1,33
    Japanese : 1,33
    

    Savegame


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Gold Coast
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
    

    Savegame


  • Submerge sounds wise. :)

    Forgot about the scramble, so changed the US NCM by the Med. Also shifted a cr from Carolines to Hawaii.

    The client didn’t allow me to move 2 figs from Morocco to sz112 with the Brits. Can’t see why. I’ve got an ac there and will build one in sz110 for the 2 air from sz91 to land on. So I edited in 2 figs in UK, but those only have one move left. Can’t remove 2 figs from Morocco yet, but I will during the economic phase.

    So, scramble sz112?


  • Wait, I need to consider if the des should move or wait until NCM.


  • Looking more closely I believe I’m over-stretching here. Noticed 2 figs from Italy that can attack Gibraltar or Morocco. Would be a deja-vu. Have to call off the attack, so no edits then. Sorry for the mess.


  • Have to edit back the edit though.


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shensi: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Japanese from Hopei: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kansu to Tsinghai
                  Chinese take Tsinghai from Japanese
            6 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win, taking French West Africa from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 17 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 46 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            2 carriers and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shensi: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Japanese from Hopei: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kansu to Tsinghai
                  Chinese take Tsinghai from Japanese
            6 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gold Coast
            1 artillery and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Gold Coast
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gold Coast, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Gold Coast, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gold Coast
                British win, taking Gold Coast from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Persia to Russia
            1 infantry moved from Persia to Northwest Persia
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Persia to Russia
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            3 fighters moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 fighters moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from Gold Coast to French West Africa
            1 fighter moved from Gold Coast to French West Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Alexandria to Tobruk
            1 artillery moved from Persia to Northwest Persia
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            1 carrier placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : -0,50
    Italians : -0,33
    Americans : 1,33
    Japanese : 1,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            3 armour moved from Bryansk to Caucasus
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports
                1 submarine owned by the ANZAC Submerged
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from New South Wales to 33 Sea Zone
            2 infantry moved from South Australia to New South Wales
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 96 Sea Zone to Malta
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Morocco: 1 infantry
            EDIT: Adding units owned by French to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports
                1 submarine owned by the ANZAC Submerged
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from New South Wales to 33 Sea Zone
            2 infantry moved from South Australia to New South Wales
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 96 Sea Zone to Malta
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Morocco: 1 infantry
            EDIT: Adding units owned by French to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Smolensk
            2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Tambov to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Samara
            1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers and 1 tactical_bomber moved from Bryansk to Northwest Persia
            1 armour moved from Caucasus to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Northwest Persia
                Germans attack with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/6 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Samara to Bryansk
            2 fighters moved from Samara to Bryansk
            2 tactical_bombers moved from Smolensk to Bryansk
            2 fighters moved from Smolensk to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Bryansk to Samara
            2 infantry moved from Bryansk to Tambov
            1 armour moved from Novgorod to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 tactical_bomber moved from Northwest Persia to Caucasus
            2 bombers moved from Northwest Persia to Bryansk
            2 bombers moved from United Kingdom to Western Germany
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 fighters moved from Southern Italy to Libya
            2 fighters moved from Western Germany to Southern Italy
            3 armour and 4 mech_infantrys moved from Caucasus to Turkmenistan
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            2 fighters placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Turkmenistan: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : 0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 artillery moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                1 artillery owned by the Russians retreated to Russia
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Tambov to Russia
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : 0,00
    Russians : -1,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            4 artilleries moved from Yunnan to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 armour moved from Yunnan to Burma
            1 armour moved from Hunan to Burma
            1 bomber moved from Kiangsu to Burma
            1 infantry moved from Shan State to Burma
            3 mech_infantrys moved from Yunnan to Burma
            9 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 mech_infantrys moved from Yunnan to Hopei
            2 tactical_bombers moved from Kiangsu to Hopei
            2 mech_infantrys moved from Yunnan to Burma
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            6 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Ceylon
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 6 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 armour, 4 artilleries, 1 bomber, 1 infantry and 8 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour, 4 artilleries, 1 bomber, 1 infantry and 8 mech_infantrys in Burma, round 2 : 5/17 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Chahar to Suiyuyan
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            6 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from Burma to Malaya
            1 infantry moved from Siam to Shan State
            2 tactical_bombers moved from Hopei to Yunnan
            1 tactical_bomber moved from Japan to Philippines
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in Japan
            3 infantry placed in Manchuria
            2 destroyers placed in 37 Sea Zone
            1 artillery placed in Malaya
            2 infantry placed in French Indo China
            2 destroyers and 1 submarine placed in 6 Sea Zone
            Japanese undo move 3.
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
            Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -1.50
    

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from Tobruk to Libya
            2 artilleries moved from Tobruk to Libya
            2 fighters moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz112?

  • '22 '16

    @trulpen Yes please!


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 carriers, 1 cruiser and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            1 bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            7 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1,67 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 3 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from Tobruk to Libya
            2 artilleries moved from Tobruk to Libya
            2 fighters moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Germans scrambles to create a battle in territory 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 2 carriers, 3 fighters and 1 transport; Americans loiter and taunt
                Germans defend with 3 fighters
                    British roll dice for 2 carriers, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    2 fighters owned by the Germans and 1 carrier owned by the British lost in 112 Sea Zone
                    British roll dice for 1 carrier, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 4
                Casualties for British: 1 carrier and 1 fighter
                Casualties for Germans: 3 fighters
            Battle in Northwest Persia
                British attack with 1 armour, 2 fighters and 2 mech_infantrys
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the British lost in Northwest Persia
                1 armour owned by the British retreated to Iraq
                Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -8
                Casualties for British: 2 mech_infantrys
            Battle in Denmark
            Battle in Libya
                British attack with 2 artilleries and 4 infantry
                Germans defend with 2 fighters; Italians defend with 2 infantry
                    British roll dice for 2 artilleries and 4 infantry in Libya, round 2 : 1/6 hits, 1,67 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 2,00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Libya, round 3 : 2/3 hits, 1,67 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                    British roll dice for 2 artilleries and 1 infantry in Libya, round 4 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the British lost in Libya
                British win, taking Denmark from Germans, taking Libya from Italians with 2 artilleries remaining. Battle score for attacker is 14
                Casualties for British: 4 infantry
                Casualties for Italians: 2 infantry
                Casualties for Germans: 2 fighters
    
        Non Combat Move - British
            1 armour moved from Egypt to Tobruk
            1 fighter and 1 tactical_bomber moved from French West Africa to Gibraltar
            1 artillery and 1 infantry moved from Gold Coast to French West Africa
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 armour moved from Trans-Jordan to Iraq
            1 armour moved from Persia to Iraq
            2 fighters moved from Northwest Persia to Iraq
            2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
            2 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from India to West India
            1 mech_infantry moved from West India to Eastern Persia
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            2 fighters moved from Iraq to 80 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 airfield placed in Gibraltar
            1 infantry placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,4,1
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -2,00
    Italians : -0,33
    Americans : 2,17
    Chinese : -0,17
    Japanese : 1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
            1 bomber moved from Southern Italy to Gibraltar
            3 armour moved from Caucasus to Persia
    
        Combat - Italians
            Air Battle in Gibraltar
                Italians attacks with 1 units heading to Gibraltar
                British launches 1 interceptors out of Gibraltar
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Gibraltar causes 4 damage total. 
            Battle in Malta
                Italians attack with 1 fighter and 2 infantry
                British defend with 2 infantry; French defend with 1 fighter
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 fighter and 2 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits
                    1 fighter owned by the French, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 fighter
                Casualties for British: 2 infantry
                Casualties for French: 1 fighter
            Battle in Persia
                Italians attack with 3 armour
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 armour in Persia, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            2 destroyers moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to Bryansk
            1 fighter moved from Southern Italy to Bryansk
            2 infantry moved from Northern Italy to Southern France
            1 aaGun moved from France to Southern France
            1 infantry moved from France to Southern France
            1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany
            1 bomber moved from Gibraltar to Southern France
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 93 Sea Zone
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,4,5,4,5
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.17
    AA fire in Gibraltar : : -0.17
    Italians : 0.50
    British : 0.33
    Attackers Fire,  : : -0.17
    

    Savegame


  • I was really tired when moving yesterday, but couldn’t relax and fall to sleep before I made a move.

    Completely crazy to build an airbase in Gibraltar instead of units. And the air really was better on the ac’s anyway. And the movements in ME wasn’t particularly impressive either.

    I promise, I wasn’t drunk or on drugs. ;)

    One thing I’m asking to change, if you’ll allow it, and that is to atleast unload those British troops into Gibraltar during NCM. That’s apparently how tired I was.

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