RIP to the 3 tacs. You died to keep Italy fighting.
G40 trulpen (allies +28) vs majikforce (axis) #3
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 45 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Battle in 46 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in 34 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 17 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 46 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 2 carriers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,33 Japanese : 1,33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Gold Coast 2 fighters moved from United Kingdom to 112 Sea Zone 1 artillery and 1 infantry moved from India to Burma
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Submerge sounds wise. :)
Forgot about the scramble, so changed the US NCM by the Med. Also shifted a cr from Carolines to Hawaii.
The client didn’t allow me to move 2 figs from Morocco to sz112 with the Brits. Can’t see why. I’ve got an ac there and will build one in sz110 for the 2 air from sz91 to land on. So I edited in 2 figs in UK, but those only have one move left. Can’t remove 2 figs from Morocco yet, but I will during the economic phase.
So, scramble sz112?
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Wait, I need to consider if the des should move or wait until NCM.
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Looking more closely I believe I’m over-stretching here. Noticed 2 figs from Italy that can attack Gibraltar or Morocco. Would be a deja-vu. Have to call off the attack, so no edits then. Sorry for the mess.
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Have to edit back the edit though.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Japanese from Shensi: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from Hopei: 1 armour and 1 mech_infantry EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Turning off Edit Mode Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 6 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 3 infantry moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 45 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Battle in 46 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in 34 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 17 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 46 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 2 carriers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Japanese from Shensi: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from Hopei: 1 armour and 1 mech_infantry EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Turning off Edit Mode Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 6 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 3 infantry moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gold Coast 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in Gold Coast British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gold Coast, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Gold Coast, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gold Coast British win, taking Gold Coast from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Persia to Russia 1 carrier moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from 80 Sea Zone to Persia 1 tactical_bomber moved from Gold Coast to French West Africa 1 fighter moved from Gold Coast to French West Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Persia to Northwest Persia 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Egypt Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 carrier placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : -0,50 Italians : -0,33 Americans : 1,33 Japanese : 1,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 3 armour moved from Bryansk to Caucasus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Celebes Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports 1 submarine owned by the ANZAC Submerged Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 33 Sea Zone 2 infantry moved from South Australia to New South Wales 2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Malta Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Adding units owned by French to Algeria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Celebes Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports 1 submarine owned by the ANZAC Submerged Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 33 Sea Zone 2 infantry moved from South Australia to New South Wales 2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Malta Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Adding units owned by French to Algeria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Smolensk 2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 2 fighters and 2 tactical_bombers moved from Bryansk to Samara 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 bombers and 1 tactical_bomber moved from Bryansk to Northwest Persia 1 armour moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 2 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 8,7 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in Northwest Persia Germans attack with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Bryansk 2 fighters moved from Samara to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 2 fighters moved from Smolensk to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Samara 2 infantry moved from Bryansk to Tambov 1 armour moved from Novgorod to Bryansk 3 armour moved from Ukraine to Bryansk 1 tactical_bomber moved from Northwest Persia to Caucasus 2 bombers moved from Northwest Persia to Bryansk 2 bombers moved from United Kingdom to Western Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 fighters moved from Southern Italy to Libya 2 fighters moved from Western Germany to Southern Italy 3 armour and 4 mech_infantrys moved from Caucasus to Turkmenistan Place Units - Germans 1 factory_minor placed in Caucasus 2 fighters placed in Western Germany 1 destroyer placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Turkmenistan: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67 Russians : 0.33 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 artillery moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda 1 artillery owned by the Russians retreated to Russia Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Tambov to Russia 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,00 Italians : 0,00 Russians : -1,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 fighter moved from 37 Sea Zone to 44 Sea Zone 4 artilleries moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 2 armour moved from Yunnan to Burma 1 armour moved from Hunan to Burma 1 bomber moved from Kiangsu to Burma 1 infantry moved from Shan State to Burma 3 mech_infantrys moved from Yunnan to Burma 9 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 3 mech_infantrys moved from Yunnan to Hopei 2 tactical_bombers moved from Kiangsu to Hopei 2 mech_infantrys moved from Yunnan to Burma 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 6 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 3 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 armour, 4 artilleries, 1 bomber, 1 infantry and 8 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 1 bomber, 1 infantry and 8 mech_infantrys in Burma, round 2 : 5/17 hits, 5.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Chahar to Suiyuyan 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 6 fighters moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Burma to Malaya 1 infantry moved from Siam to Shan State 2 tactical_bombers moved from Hopei to Yunnan 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from 44 Sea Zone to 37 Sea Zone Place Units - Japanese 1 fighter placed in Japan 3 infantry placed in Manchuria 2 destroyers placed in 37 Sea Zone 1 artillery placed in Malaya 2 infantry placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone Japanese undo move 3. 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -1.50
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - British 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 2 fighters moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia Combat - British
Combat Hit Differential Summary :
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Scramble sz112?
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@trulpen Yes please!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 104 Sea Zone to 112 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 cruiser and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 7 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1,67 expected hits Japanese roll dice for 3 mech_infantrys in Hopei, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 3 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 2 fighters moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 112 Sea Zone British attack with 2 carriers, 3 fighters and 1 transport; Americans loiter and taunt Germans defend with 3 fighters British roll dice for 2 carriers, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Germans and 1 carrier owned by the British lost in 112 Sea Zone British roll dice for 1 carrier, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 4 Casualties for British: 1 carrier and 1 fighter Casualties for Germans: 3 fighters Battle in Northwest Persia British attack with 1 armour, 2 fighters and 2 mech_infantrys Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British lost in Northwest Persia 1 armour owned by the British retreated to Iraq Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -8 Casualties for British: 2 mech_infantrys Battle in Denmark Battle in Libya British attack with 2 artilleries and 4 infantry Germans defend with 2 fighters; Italians defend with 2 infantry British roll dice for 2 artilleries and 4 infantry in Libya, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 2,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 2 fighters and 1 infantry in Libya, round 3 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 2 artilleries and 1 infantry in Libya, round 4 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Libya British win, taking Denmark from Germans, taking Libya from Italians with 2 artilleries remaining. Battle score for attacker is 14 Casualties for British: 4 infantry Casualties for Italians: 2 infantry Casualties for Germans: 2 fighters Non Combat Move - British 1 armour moved from Egypt to Tobruk 1 fighter and 1 tactical_bomber moved from French West Africa to Gibraltar 1 artillery and 1 infantry moved from Gold Coast to French West Africa 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Persia to Iraq 2 fighters moved from Northwest Persia to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 2 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar 1 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,4,1 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,83 British : -2,00 Italians : -0,33 Americans : 2,17 Chinese : -0,17 Japanese : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to Malta 1 bomber moved from Southern Italy to Gibraltar 3 armour moved from Caucasus to Persia Combat - Italians Air Battle in Gibraltar Italians attacks with 1 units heading to Gibraltar British launches 1 interceptors out of Gibraltar Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Gibraltar causes 4 damage total. Battle in Malta Italians attack with 1 fighter and 2 infantry British defend with 2 infantry; French defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 fighter and 2 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the French, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 fighter Casualties for British: 2 infantry Casualties for French: 1 fighter Battle in Persia Italians attack with 3 armour British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 armour in Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 92 Sea Zone 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to Bryansk 1 fighter moved from Southern Italy to Bryansk 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from France to Southern France 1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 submarine placed in 93 Sea Zone 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,4,5,4,5 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.17 AA fire in Gibraltar : : -0.17 Italians : 0.50 British : 0.33 Attackers Fire, : : -0.17
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I was really tired when moving yesterday, but couldn’t relax and fall to sleep before I made a move.
Completely crazy to build an airbase in Gibraltar instead of units. And the air really was better on the ac’s anyway. And the movements in ME wasn’t particularly impressive either.
I promise, I wasn’t drunk or on drugs. ;)
One thing I’m asking to change, if you’ll allow it, and that is to atleast unload those British troops into Gibraltar during NCM. That’s apparently how tired I was.