Hi! I just figured that there already seem to be pretty good summaries of LHTR vs. the original Revised rulebook. LHTR seemed like the best comparison point since those transport rules seemed to revert largely back to the timing in Classic.
3rd Edition Rules Compendio v3.5 (Final)
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@Valladares Thank you for your interesting background information. :smiley:
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@Panther thanks man, the truth is this game is very interesting, with a great community, from what I can see.
With respect to the rules of the third edition (1998-1999), the option of parachutists is not clear to me, because I do not have the PC Game manual, so I will use the Max’s Advanced Rules for A & A - E (2000).
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@Valladares Unfortunately I don’t have a copy of the PC game rules, either. Also I am not aware of any legitimate source to download them.
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@Panther No problemaMAX’S ADVANCED RULES FOR AXIS & ALLIES, VOLUME 1-converted.pdf , i will use the Max’s Advanced Rules for A & A for Classic (1989) for parachutist, for the moment instant of Max’s Advanced Rules for A & A - Europe (2000). Meanwille i searsh for the PC manual.
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@Panther here is vol.2 in case any one want to see it. MAX’S ADVANCED RULES FOR AXIS & ALLIES, VOLUME 2.pdf
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Thank you, @Valladares . Where did you get those from?
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@Panther here: http://axisandallies.wikia.com/wiki/Max's_Advanced_Rules_for_Axis_%26_Allies .I only copy it to a word document, them edit format, and finaly convert to PDF. -sorry for my english, is not my firsth lenguaje-.
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@Valladares Ah, from Roger Cooper’s site. Thanks!
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@Panther Oky. Now here is new version of the topic document A&A Classic 3rd Edition Rules v2.pdf
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hello there. I find a copy of the 1998 PC Game, and Manual. Look at the game, and revise the compendian doc. Make little corrections.






