Scrambles from Guam or Queensland?
dawgoneit (Axis) vs. StuckTojo (Allies +18)
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Sorry about all the US edits. I was trying to play with a very affectionate cat crawling all over me. :relaxed:
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 1 artillery and 3 infantry moved from Romania to Bessarabia 5 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov retreated to Rostov Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,1 Italians collect 9 PUs (4 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians : -1.17 Russians : 1.33 -
@StuckTojo said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
Sorry about all the US edits. I was trying to play with a very affectionate cat crawling all over me. :relaxed:
all good. we’ve played enough games together i don’t even question any edits you do. its been an honor playing another honest person.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Kweichow to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to 35 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Celebes to 44 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to Anhwe Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Kweichow to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to 35 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Celebes to 44 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to Anhwe Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@dawgoneit said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
@StuckTojo said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
Sorry about all the US edits. I was trying to play with a very affectionate cat crawling all over me. :relaxed:
all good. we’ve played enough games together i don’t even question any edits you do. its been an honor playing another honest person.
Thank you. And the feeling’s mutual. I think we largely have a great community here on AAA. Hope your weekend’s going well.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 2 artilleries and 1 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Smolensk 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Urals to Vologda 1 fighter and 1 tactical_bomber moved from Urals to Vologda 3 armour moved from Ukraine to Rostov 1 bomber moved from Bessarabia to Denmark 3 infantry moved from Western Germany to Denmark 1 artillery and 2 infantry moved from Karelia to Finland 11 infantry moved from Baltic States to Novgorod 5 infantry moved from Baltic States to Belarus 1 artillery and 2 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Urals to Vologda 3 fighters and 3 tactical_bombers moved from Urals to Bryansk Combat - Germans Battle in Rostov Germans attack with 3 armour British defend with 1 artillery and 1 mech_infantry Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour Casualties for British: 1 artillery and 1 mech_infantry Battle in Vologda Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 bomber and 3 infantry Americans defend with 1 artillery Germans roll dice for 1 bomber and 3 infantry in Denmark, round 2 : 0/4 hits, 1.17 expected hits Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 3 infantry in Denmark, round 3 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Bryansk Germans attack with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 4 infantry Germans roll dice for 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 5/10 hits, 4.83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Bryansk to Ukraine 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 1 bomber moved from Denmark to Western Germany 3 infantry moved from Western Germany to France 3 artilleries moved from Germany to Poland 6 infantry moved from Germany to Poland 11 infantry moved from Poland to Baltic States 6 infantry moved from Poland to Eastern Poland 3 infantry moved from Romania to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Urals: 5 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Archangel: 5 armour and 1 mech_infantry EDIT: Turning off Edit Mode 5 infantry placed in Germany 10 infantry placed in Western Germany Germans undo move 3. 5 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 3. 2 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -1.33 Americans : -0.67 Russians : 0.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Novosibirsk to Urals 3 infantry moved from Russia to Vologda 1 artillery and 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Urals 1 fighter moved from Russia to Urals 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Urals Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Urals, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 artilleries and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/7 hits, 2.33 expected hits Germans roll dice for 3 artilleries and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 3 artilleries and 1 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 3/4 hits, 1.83 expected hits Germans roll dice for 3 artilleries in Bryansk, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 artillery owned by the Russians lost in Bryansk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 3 artilleries and 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Urals to Russia 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -1.17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Amur to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 4 submarines moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Kwangtung Battle in 3 Sea Zone Japanese attack with 4 submarines Americans defend with 2 destroyers and 2 transports Japanese roll dice for 4 submarines in 3 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 destroyers and 2 transports in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone Japanese roll dice for 4 submarines in 3 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 3 Sea Zone 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 3 submarines in 3 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Japanese win, taking Kwangtung from UK_Pacific with 3 submarines remaining. Battle score for attacker is 24 Casualties for Americans: 2 destroyers and 2 transports Casualties for Japanese: 1 submarine Battle in Manchuria Japanese attack with 2 artilleries and 2 infantry British defend with 2 mech_infantrys Japanese roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 mech_infantrys in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Manchuria Japanese roll dice for 2 artilleries and 2 infantry in Manchuria, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 artilleries and 6 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4 Japanese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans : 0.00 Chinese : -1.33 Japanese : -0.67 -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 7 fighters moved from Soviet Far East to 3 Sea Zone 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar Americans take Ulaanbaatar from Japanese 1 armour and 1 mech_infantry moved from Ulaanbaatar to Buryatia 1 fighter moved from Soviet Far East to Buryatia 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 2 mech_infantrys moved from Soviet Far East to Sakha 1 fighter and 1 tactical_bomber moved from Soviet Far East to Sakha 6 destroyers moved from 125 Sea Zone to 127 Sea Zone 1 carrier moved from 125 Sea Zone to 127 Sea Zone 1 cruiser moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel 2 fighters moved from 125 Sea Zone to Denmark 1 bomber moved from Norway to Archangel 1 fighter moved from Norway to Archangel 1 fighter moved from Norway to 127 Sea Zone 2 fighters moved from 110 Sea Zone to Denmark 1 tactical_bomber moved from Norway to Archangel 1 tactical_bomber moved from Norway to Denmark 1 fighter moved from Norway to 127 Sea Zone 1 fighter moved from Norway to Denmark 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Denmark 1 fighter moved from 35 Sea Zone to 20 Sea Zone -
Scramble in sz 127?
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@StuckTojo no
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 7 fighters moved from Soviet Far East to 3 Sea Zone 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar Americans take Ulaanbaatar from Japanese 1 armour and 1 mech_infantry moved from Ulaanbaatar to Buryatia 1 fighter moved from Soviet Far East to Buryatia 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 2 mech_infantrys moved from Soviet Far East to Sakha 1 fighter and 1 tactical_bomber moved from Soviet Far East to Sakha 6 destroyers moved from 125 Sea Zone to 127 Sea Zone 1 carrier moved from 125 Sea Zone to 127 Sea Zone 1 cruiser moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel 2 fighters moved from 125 Sea Zone to Denmark 1 bomber moved from Norway to Archangel 1 fighter moved from Norway to Archangel 1 fighter moved from Norway to 127 Sea Zone 2 fighters moved from 110 Sea Zone to Denmark 1 tactical_bomber moved from Norway to Archangel 1 tactical_bomber moved from Norway to Denmark 1 fighter moved from Norway to 127 Sea Zone 1 fighter moved from Norway to Denmark 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Denmark 1 fighter moved from 35 Sea Zone to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 3 submarines Americans roll dice for 1 destroyer and 7 fighters in 3 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 3 submarines in 3 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Sakha Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Americans win, taking Sakha from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Buryatia Americans attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Buryatia, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Buryatia Americans win, taking Buryatia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 5 armour and 1 mech_infantry Americans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 5 armour and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 2.83 expected hits 4 armour owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Archangel Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 5/6 hits, 2.67 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 3 infantry Casualties for Germans: 5 armour and 1 mech_infantry Battle in Denmark Americans attack with 1 armour, 5 fighters and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Denmark, round 2 : 4/7 hits, 3.67 expected hits Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Denmark to Norway 2 fighters moved from 127 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Archangel to 127 Sea Zone 1 bomber moved from Archangel to Norway 1 bomber moved from Eastern United States to Norway 3 transports moved from 117 Sea Zone to 106 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery and 2 infantry moved from Soviet Far East to Siberia 2 infantry moved from Soviet Far East to 4 Sea Zone 2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 7 fighters moved from 3 Sea Zone to Aleutian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Sakha to Yakut S.S.R. 1 fighter moved from Sakha to Siberia 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway 1 armour, 3 bombers, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 5.00 Japanese : -0.50 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Anhwe to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Chahar to Jehol 3 artilleries moved from Shantung to Jehol 7 infantry moved from Shantung to Jehol 6 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe 1 artillery and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 7 fighters moved from Soviet Far East to 3 Sea Zone 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar Americans take Ulaanbaatar from Japanese 1 armour and 1 mech_infantry moved from Ulaanbaatar to Buryatia 1 fighter moved from Soviet Far East to Buryatia 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 2 mech_infantrys moved from Soviet Far East to Sakha 1 fighter and 1 tactical_bomber moved from Soviet Far East to Sakha 6 destroyers moved from 125 Sea Zone to 127 Sea Zone 1 carrier moved from 125 Sea Zone to 127 Sea Zone 1 cruiser moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel 2 fighters moved from 125 Sea Zone to Denmark 1 bomber moved from Norway to Archangel 1 fighter moved from Norway to Archangel 1 fighter moved from Norway to 127 Sea Zone 2 fighters moved from 110 Sea Zone to Denmark 1 tactical_bomber moved from Norway to Archangel 1 tactical_bomber moved from Norway to Denmark 1 fighter moved from Norway to 127 Sea Zone 1 fighter moved from Norway to Denmark 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Denmark 1 fighter moved from 35 Sea Zone to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 3 submarines Americans roll dice for 1 destroyer and 7 fighters in 3 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 3 submarines in 3 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Sakha Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Americans win, taking Sakha from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Buryatia Americans attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Buryatia, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Buryatia Americans win, taking Buryatia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 5 armour and 1 mech_infantry Americans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 5 armour and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 2.83 expected hits 4 armour owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Archangel Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 5/6 hits, 2.67 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Americans: 3 infantry Casualties for Germans: 5 armour and 1 mech_infantry Battle in Denmark Americans attack with 1 armour, 5 fighters and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Denmark, round 2 : 4/7 hits, 3.67 expected hits Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Denmark to Norway 2 fighters moved from 127 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Archangel to 127 Sea Zone 1 bomber moved from Archangel to Norway 1 bomber moved from Eastern United States to Norway 3 transports moved from 117 Sea Zone to 106 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery and 2 infantry moved from Soviet Far East to Siberia 2 infantry moved from Soviet Far East to 4 Sea Zone 2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 7 fighters moved from 3 Sea Zone to Aleutian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Sakha to Yakut S.S.R. 1 fighter moved from Sakha to Siberia 2 aaGuns moved from Western United States to British Columbia Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway 1 armour, 3 bombers, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Anhwe to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Chahar to Jehol 3 artilleries moved from Shantung to Jehol 7 infantry moved from Shantung to Jehol 6 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe 1 artillery and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 mech_infantry moved from Timguska to Urals 1 armour moved from Yenisey to Urals 2 mech_infantrys moved from Northwest Persia to Rostov 3 fighters moved from Kazakhstan to Rostov 1 bomber moved from Kazakhstan to Rostov Combat - British Battle in Rostov British attack with 1 bomber, 3 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry, 1 mech_infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 2 armour and 2 mech_infantrys moved from Yenisey to Ulaanbaatar 2 armour and 2 mech_infantrys moved from Anhwe to Jehol 1 artillery and 3 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 2 infantry moved from Kiangsu to Anhwe 1 armour and 2 mech_infantrys moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 aaGuns moved from Shan State to Yunnan 1 fighter moved from India to Hunan 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Rostov to Shensi 1 artillery moved from Kazakhstan to Samara 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Kazakhstan to Northwest Persia 1 armour moved from Kazakhstan to Northwest Persia 1 armour and 2 mech_infantrys moved from Kazakhstan to Urals 3 fighters moved from Rostov to Russia Place Units - British 1 armour and 1 mech_infantry placed in Persia 1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 0.17 British : -0.50 Americans : 5.00 Chinese : 1.17 Japanese : -0.83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 fighter and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 artillery and 3 infantry moved from Bessarabia to Ukraine 2 aaGuns moved from Western Ukraine to Ukraine 5 infantry moved from Yugoslavia to Romania Place Units - Italians 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : 0.00 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 19 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to Philippines 1 infantry moved from Anhwe to Jehol Place Units - ANZAC 1 carrier and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 19 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to Philippines 1 infantry moved from Anhwe to Jehol Place Units - ANZAC 1 carrier and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Denmark Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Denmark 1 bomber moved from Western Germany to Denmark 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 armour moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 3 armour moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 3 infantry moved from Belarus to Archangel 1 infantry moved from Novgorod to Archangel 2 fighters and 2 tactical_bombers moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Finland 3 infantry moved from Novgorod to Karelia 11 infantry moved from Baltic States to Novgorod 4 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 2 artilleries and 4 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Caucasus Germans attack with 2 armour, 1 fighter and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Archangel, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Tambov Germans attack with 3 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Tambov Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour Battle in Denmark Germans attack with 1 bomber and 4 infantry French defend with 2 infantry; Americans defend with 1 armour Germans roll dice for 1 bomber and 4 infantry in Denmark, round 2 : 2/5 hits, 1.33 expected hits Americans roll dice for 1 armour and 2 infantry in Denmark, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Germans and 2 infantry owned by the French lost in Denmark Germans roll dice for 1 bomber and 2 infantry in Denmark, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for French: 2 infantry Casualties for Americans: 1 armour Non Combat Move - Germans 1 bomber moved from Denmark to Western Germany 6 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 3 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine Place Units - Germans 3 infantry placed in Novgorod 2 artilleries and 6 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : 1.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Vologda to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery and 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 artillery moved from Russia to Smolensk 8 artilleries and 21 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Hopei to Chahar Combat - Russians Battle in Tambov Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 armour Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Tambov, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Bryansk Russians attack with 8 artilleries and 21 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 21 infantry in Bryansk, round 2 : 11/29 hits, 7.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 8 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Tambov to Russia 3 fighters and 1 tactical_bomber moved from Archangel to Russia 4 aaGuns, 6 armour and 6 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 5.17





