Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 14 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Finland to Norway
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Belarus
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 4 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
2 fighters moved from Western Germany to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Italy
1 tactical_bomber moved from Belarus to Greater Southern Germany
2 tactical_bombers moved from Western Ukraine to Greater Southern Germany
1 armour and 4 mech_infantrys moved from Poland to Novgorod
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Eastern Poland to Novgorod
7 infantry moved from Western Germany to France
Place Units - Germans
10 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
3 artilleries placed in France
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 armour and 2 mech_infantrys moved from Russia to Archangel
1 artillery and 3 infantry moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 aaGun, 6 armour and 7 mech_infantrys moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Smolensk to Archangel
Place Units - Russians
2 armour, 1 artillery, 2 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 fighter moved from Paulau Island to 35 Sea Zone
3 bombers moved from Paulau Island to Guam
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 armour and 3 mech_infantrys moved from Hunan to Burma
2 armour moved from Yunnan to Burma
1 armour moved from Shan State to Burma
6 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Japan to Guam
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 5 armour, 6 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 armour
Japanese roll dice for 5 armour, 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 8/17 hits, 8.00 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Guam
Japanese attack with 4 bombers
Americans defend with 1 airfield; ANZAC defend with 2 fighters
Japanese roll dice for 4 bombers in Guam, round 2 : 2/4 hits, 2.67 expected hits
Americans roll dice for 2 fighters in Guam, round 2 : 1/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC and 1 bomber owned by the Japanese lost in Guam
Japanese win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
3 bombers moved from Guam to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Hunan
1 artillery moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to Chahar
2 aaGuns, 1 artillery and 5 infantry moved from Korea to Manchuria
2 artilleries and 3 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Shantung to Hunan
1 fighter moved from 35 Sea Zone to Kiangsi
6 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
7 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
Combat - Americans
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
1 airfield and 1 factory_minor placed in Spain
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
@samuel06 UK
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
Combat - Americans
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
1 airfield and 1 factory_minor placed in Spain
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Turkey to Greece
2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from India to Burma
1 bomber moved from Persia to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 5 armour and 2 mech_infantrys
British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.50 expected hits
Japanese roll dice for 5 armour and 2 mech_infantrys in Burma, round 2 : 1/7 hits, 3.17 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Burma
British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the British and 3 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 5 armour and 2 mech_infantrys
Battle in Greece
British attack with 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Germans defend with 1 airfield and 3 infantry
British roll dice for 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys in Greece, round 2 : 3/14 hits, 4.00 expected hits
Germans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 4 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
1 armour moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Iraq to Turkey
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India
3 fighters moved from Persia to Turkey
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 1 marine moved from Saudi Arabia to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 transports moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
Place Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : 0.00
British : -0.83
Americans : -1.33
Chinese : 0.17
Japanese : -1.67
@samuel06 Hey, btw, since I declared war on the true neutrals, you are allowed to capture any neutral territory as a pro Allie. You can edit your German units on them if you’d like on your Italy turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : 0.33
@dawgoneit you there?
bump
@dawgoneit Omg I’m so sorry for the delay. I had an issue with my emails and couldn’t see which game I played or not. I completely forgot about this one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 7 infantry moved from France to Southern France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour and 3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Bulgaria
19 armour and 11 mech_infantrys moved from Eastern Poland to Romania
2 artilleries and 3 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Greater Southern Germany to Southern France
1 tactical_bomber moved from Greater Southern Germany to Southern France
1 tactical_bomber moved from Greater Southern Germany to Southern France
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Northern Italy to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Romania
2 infantry moved from Western Germany to Denmark
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Southern France
3 infantry placed in France
6 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -2.67
@samuel06 said in Samuel06 (Allies) -VS- dawgoneit (Axis) BM3:
@dawgoneit Omg I’m so sorry for the delay. I had an issue with my emails and couldn’t see which game I played or not. I completely forgot about this one.
all good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
5 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Archangel to Novgorod
5 armour and 6 mech_infantrys moved from Smolensk to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
1 artillery and 5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 5/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/8 hits, 2.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in Novgorod
Russians attack with 10 armour, 3 artilleries, 3 infantry and 11 mech_infantrys
Germans defend with 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 4 mech_infantrys
Russians roll dice for 10 armour, 3 artilleries, 3 infantry and 11 mech_infantrys in Novgorod, round 2 : 3/27 hits, 8.83 expected hits
Germans roll dice for 4 armour, 4 artilleries, 8 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/20 hits, 7.33 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 10 armour, 3 artilleries and 8 mech_infantrys in Novgorod, round 3 : 7/21 hits, 7.83 expected hits
Germans roll dice for 4 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Novgorod, round 3 : 10/17 hits, 6.33 expected hits
8 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians, 5 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 10 armour and 1 artillery in Novgorod, round 4 : 5/11 hits, 5.33 expected hits
Germans roll dice for 4 armour, 4 artilleries and 2 mech_infantrys in Novgorod, round 4 : 5/10 hits, 4.00 expected hits
4 armour owned by the Russians, 3 artilleries owned by the Germans, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 6 armour in Novgorod, round 5 : 3/6 hits, 3.00 expected hits
Germans roll dice for 4 armour and 1 artillery in Novgorod, round 5 : 2/5 hits, 2.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Novgorod
Russians roll dice for 4 armour in Novgorod, round 6 : 0/4 hits, 2.00 expected hits
Germans roll dice for 2 armour in Novgorod, round 6 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Novgorod
Russians roll dice for 2 armour in Novgorod, round 7 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 armour in Novgorod, round 7 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 armour in Novgorod, round 8 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 8 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win with 1 armour remaining. Battle score for attacker is -51
Casualties for Russians: 10 armour, 3 artilleries, 3 infantry and 11 mech_infantrys
Casualties for Germans: 3 armour, 4 artilleries, 8 infantry and 4 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery and 2 infantry moved from Russia to Bryansk
2 armour and 5 mech_infantrys moved from Russia to Smolensk
2 aaGuns, 9 artilleries and 23 infantry moved from Bryansk to Ukraine
1 aaGun and 6 infantry moved from Novosibirsk to Samara
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
Russians undo move 1.
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 5.00
Russians : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
4 fighters and 2 tactical_bombers moved from Yunnan to Manchuria
1 fighter moved from Kiangsi to Japan
3 bombers moved from Kiangsi to Japan
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Manchuria
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
1 armour and 2 infantry placed in Shantung
1 armour and 2 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -0.33
Japanese : -1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 bombers, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
3 bombers moved from Midway to Japan
1 fighter moved from 17 Sea Zone to Japan
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
@samuel06 Scramble Japan?
@samuel06 I mean intercept
@samuel06 yes please. both