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1914 Whack Centrals - dawg Allies
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TripleA Turn Summary: Austria round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,3 and gets 0 hits Combat Move - Austria 1 infantry moved from Galicia to Bessarabia Austria take Bessarabia from Russia 1 zeppelin moved from Rome to Greece 1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean 1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon 2 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sardinia Austria take Sardinia from Italy 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sicily Austria take Sicily from Italy 1 infantry moved from Croatia to Montenegro 1 field_gun moved from Montenegro to Albania 4 field_guns moved from Bulgaria to Macedonia 4 infantry moved from Macedonia to Albania 4 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 infantry moved from Venice to Tuscany 2 infantry moved from Piedmont to Tuscany Purchase Units - Austria Austria buy 4 field_guns, 1 fighter, 1 gas, 6 heavy_guns, 8 infantry and 7 trenchs; Remaining resources: 3 PUs; 2 techTokens; Combat - Austria Strategic bombing raid in Greece Bombing raid in Greece rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Greece causes 1 damage total. Non Combat Move - Austria 1 zeppelin moved from Greece to Albania Place Units - Austria 1 fighter and 1 gas placed in Vienna 6 heavy_guns, 2 infantry and 3 trenchs placed in Rome 2 trenchs placed in Latium 1 trench placed in Tuscany 1 trench placed in Latium 4 field_guns and 4 infantry placed in Galicia 2 infantry placed in Venice Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Austria Austria collect 115 PUs; end with 118 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Turkey round 13
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - TurkeyCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Turkey Turkey roll 1,6,5,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 5 field_guns, 1 fighter, 15 infantry and 2 late_fighters moved from Lurs to Tehran 3 field_guns, 1 heavy_gun and 7 infantry moved from Khurasan to Tehran 5 gass moved from Baghdad to Tehran 2 gass moved from Damascus to Lurs 8 field_guns and 1 heavy_gun moved from Cairo-Suez to Lower Egypt 5 field_guns moved from Cairo-Suez to Lower Egypt 1 field_gun moved from Cairo-Suez to Upper Egypt Turkey take Upper Egypt from Britain 4 infantry moved from Sinai to Cairo-Suez 1 field_gun and 1 infantry moved from Arabia to Mesopotamia 1 infantry moved from Syria to Mesopotamia 2 infantry moved from Lebanon to Syria 2 infantry moved from Palestine to Sinai 1 cavalry moved from Smyrna to Lurs 1 infantry moved from Smyrna to Kurdistan 2 fighters moved from Dardanelles to Lurs 3 cruisers and 1 destroyer moved from Sea Zone 67 Black Sea to Sea Zone 69 Sea of Crete 1 infantry moved from Constantinople to Smyrna 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea 2 infantry moved from Sea Zone 63 Black Sea to Crimea Turkey take Crimea from Russia Purchase Units - Turkey Turkey buy 4 field_guns, 8 infantry, 2 late_fighters and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Tehran Turkey attack with 8 field_guns, 1 fighter, 5 gass, 1 heavy_gun, 22 infantry and 2 late_fighters Russia defend with 1 Factory, 3 conscripts, 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs Turkey roll dice for 5 gass in Tehran, round 2 : 3/5 hits, 3.33 expected hits 3 conscripts owned by the Russia lost in Tehran 5 gass owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 22 infantry and 2 late_fighters in Tehran, round 2 : 10/34 hits, 10.00 expected hits Units damaged: 10 trenchs owned by the Russia Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs in Tehran, round 2 : 7/21 hits, 6.00 expected hits 7 infantry owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 15 infantry and 2 late_fighters in Tehran, round 3 : 7/27 hits, 8.83 expected hits Units damaged: 5 trenchs owned by the Russia Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs in Tehran, round 3 : 7/21 hits, 6.00 expected hits 2 trenchs owned by the Russia and 7 infantry owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 8 infantry and 2 late_fighters in Tehran, round 4 : 5/20 hits, 7.00 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 13 trenchs in Tehran, round 4 : 7/19 hits, 5.67 expected hits 5 trenchs owned by the Russia and 7 infantry owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 2 late_fighters in Tehran, round 5 : 2/13 hits, 4.67 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 8 trenchs in Tehran, round 5 : 5/14 hits, 4.83 expected hits 2 trenchs owned by the Russia, 1 infantry owned by the Turkey and 4 field_guns owned by the Turkey lost in Tehran Turkey roll dice for 4 field_guns, 1 fighter, 1 heavy_gun and 2 late_fighters in Tehran, round 6 : 1/8 hits, 3.00 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 6 trenchs in Tehran, round 6 : 4/12 hits, 4.50 expected hits 1 trench owned by the Russia and 4 field_guns owned by the Turkey lost in Tehran Turkey roll dice for 1 fighter, 1 heavy_gun and 2 late_fighters in Tehran, round 7 : 3/4 hits, 1.67 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 5 trenchs in Tehran, round 7 : 5/11 hits, 4.33 expected hits 3 trenchs owned by the Russia, 1 fighter owned by the Turkey, 2 late_fighters owned by the Turkey and 1 heavy_gun owned by the Turkey lost in Tehran Russia win with 1 field_gun, 3 heavy_guns, 2 infantry and 2 trenchs remaining. Battle score for attacker is -107 Casualties for Russia: 3 conscripts and 13 trenchs Casualties for Turkey: 8 field_guns, 1 fighter, 5 gass, 1 heavy_gun, 22 infantry and 2 late_fighters Battle in Lower Egypt Turkey attack with 13 field_guns and 1 heavy_gun France defend with 1 infantry Turkey roll dice for 13 field_guns and 1 heavy_gun in Lower Egypt, round 2 : 4/14 hits, 4.67 expected hits Britain roll dice for 1 infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey and 1 infantry owned by the France lost in Lower Egypt Turkey win, taking Lower Egypt from Britain with 12 field_guns and 1 heavy_gun remaining. Battle score for attacker is -1 Casualties for Turkey: 1 field_gun Casualties for France: 1 infantry Non Combat Move - Turkey Place Units - Turkey 2 transports placed in Sea Zone 75 Red Sea 2 field_guns and 3 infantry placed in Baghdad 2 field_guns and 3 infantry placed in Damascus 2 infantry and 2 late_fighters placed in Constantinople Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 75 PUs; end with 75 PUs 2 units repaired.Combat Hit Differential Summary :
Turkey : -8.17 Britain : 0.67 Russia : 3.67 -
TripleA Manual Gamesave Post: Britain round 13
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,3 and gets 0 hits Combat Move - Britain 3 submarines moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 cavalry and 1 field_gun moved from German East Africa to Northern Rhodesia 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea 1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean 1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 3 colonials and 3 field_guns moved from Veracruz to Acapulco 20 late_fighters moved from London to Sea Zone 14 Helgoland Bight 4 cavalrys moved from Mexico City to Acapulco 1 late_fighter moved from Bombay to Sea Zone 75 Red Sea 3 infantry moved from Deccan to Bombay 1 cavalry moved from Bombay to Gujarat 1 fighter moved from Gujarat to Aden Purchase Units - Britain Britain buy 4 cavalrys, 4 field_guns, 5 infantry and 5 late_fighters; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Sea Zone 58 Tyrrhenian Sea Britain attack with 3 submarines Austria defend with 2 transports 2 transports owned by the Austria lost in Sea Zone 58 Tyrrhenian Sea Britain roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits Britain win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Austria: 2 transports Battle in Sea Zone 75 Red Sea Britain attack with 1 late_fighter Turkey defend with 2 transports; Germany defend with 3 submarines 3 submarines owned by the Germany Submerged Britain roll dice for 1 late_fighter in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the Turkey lost in Sea Zone 75 Red Sea Britain win with 1 late_fighter remaining. Battle score for attacker is 14 Casualties for Turkey: 2 transports Battle in Northern Rhodesia Britain attack with 1 cavalry and 1 field_gun Germany defend with 1 infantry Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Northern Rhodesia Britain win, taking Northern Rhodesia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Sea Zone 14 Helgoland Bight Britain attack with 20 late_fighters Germany defend with 4 battleships, 12 cruisers, 3 destroyers and 2 submarines 2 submarines owned by the Germany Submerged Britain roll dice for 20 late_fighters in Sea Zone 14 Helgoland Bight, round 2 : 9/20 hits, 10.00 expected hitsCombat Hit Differential Summary :
Britain : -0.17 Germany : -0.33 -
@dawgoneit 9 hits in sz14. ool please
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keep one destroyer always
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TripleA Turn Summary: Britain round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,3 and gets 0 hits Combat Move - Britain 3 submarines moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 cavalry and 1 field_gun moved from German East Africa to Northern Rhodesia 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea 1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean 1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 3 colonials and 3 field_guns moved from Veracruz to Acapulco 20 late_fighters moved from London to Sea Zone 14 Helgoland Bight 4 cavalrys moved from Mexico City to Acapulco 1 late_fighter moved from Bombay to Sea Zone 75 Red Sea 3 infantry moved from Deccan to Bombay 1 cavalry moved from Bombay to Gujarat 1 fighter moved from Gujarat to Aden Purchase Units - Britain Britain buy 4 cavalrys, 4 field_guns, 5 infantry and 5 late_fighters; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Sea Zone 58 Tyrrhenian Sea Britain attack with 3 submarines Austria defend with 2 transports 2 transports owned by the Austria lost in Sea Zone 58 Tyrrhenian Sea Britain roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits Britain win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Austria: 2 transports Battle in Sea Zone 75 Red Sea Britain attack with 1 late_fighter Turkey defend with 2 transports; Germany defend with 3 submarines 3 submarines owned by the Germany Submerged Britain roll dice for 1 late_fighter in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the Turkey lost in Sea Zone 75 Red Sea Britain win with 1 late_fighter remaining. Battle score for attacker is 14 Casualties for Turkey: 2 transports Battle in Northern Rhodesia Britain attack with 1 cavalry and 1 field_gun Germany defend with 1 infantry Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Northern Rhodesia Britain win, taking Northern Rhodesia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Sea Zone 14 Helgoland Bight Britain attack with 20 late_fighters Germany defend with 4 battleships, 12 cruisers, 3 destroyers and 2 submarines 2 submarines owned by the Germany Submerged Britain roll dice for 20 late_fighters in Sea Zone 14 Helgoland Bight, round 2 : 9/20 hits, 10.00 expected hits Units damaged: 4 battleships owned by the Germany Germany roll dice for 4 battleships, 12 cruisers and 3 destroyers in Sea Zone 14 Helgoland Bight, round 2 : 12/19 hits, 9.67 expected hits 12 late_fighters owned by the Britain, 2 destroyers owned by the Germany and 3 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight Britain roll dice for 8 late_fighters in Sea Zone 14 Helgoland Bight, round 3 : 3/8 hits, 4.00 expected hits Germany roll dice for 4 battleships, 9 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 2/14 hits, 7.50 expected hits 2 late_fighters owned by the Britain and 3 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight Britain roll dice for 6 late_fighters in Sea Zone 14 Helgoland Bight, round 4 : 4/6 hits, 3.00 expected hits Germany roll dice for 4 battleships, 6 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 4 : 6/11 hits, 6.00 expected hits 6 late_fighters owned by the Britain and 4 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight Germany win with 4 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is -82 Casualties for Britain: 20 late_fighters Casualties for Germany: 10 cruisers and 2 destroyers Non Combat Move - Britain 2 battlecruisers and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 2 battlecruisers and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean 1 late_fighter moved from Sea Zone 75 Red Sea to Aden Place Units - Britain 1 field_gun and 1 infantry placed in Sydney-Canberra 5 late_fighters placed in London 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 infantry placed in Goa Britain undo move 6. Britain undo move 5. 1 field_gun and 1 infantry placed in London 1 infantry placed in Bombay 4 cavalrys placed in Mexico City Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Britain Britain collect 94 PUs; end with 94 PUs 4 units repaired.Combat Hit Differential Summary :
Britain : -0.17 Germany : -3.50 -
TripleA Turn Summary: Russia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Combat Move - Russia 1 conscript moved from Amur to Khabarovsk 1 conscript moved from Vladivostok to Primorsky 3 conscripts moved from Kiev to Odessa Purchase Units - Russia Russia buy 19 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia Place Units - Russia 3 infantry and 3 trenchs placed in Moscow 3 infantry placed in Kiev 6 infantry placed in St. Petersburg 3 infantry placed in Vladivostok Russia undo move 4. 3 infantry placed in Tehran 3 infantry placed in Irkutsk 1 infantry placed in Vladivostok Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 47 PUs; end with 47 PUs Russia collect 9 PUs from War Bonds; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 6,3 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover industry Combat Move - Communists 1 conscript moved from Chita to Amur Communists take Amur from Russia 1 field_gun and 1 fighter moved from Vladimir to Archangelsk 1 cavalry moved from Ryazan to Novgorod Communists take Novgorod from Russia 1 cavalry moved from Omsk to Ryazan 1 cavalry and 1 heavy_gun moved from Don to Dnieper 1 late_fighter moved from Omsk to Ryazan 2 late_fighters moved from Vladimir to Archangelsk 3 conscripts and 3 infantry moved from Yakutsk to Aldan 3 conscripts and 3 infantry moved from Yakutsk to Sakhe 1 heavy_gun moved from Yakutsk to Aldan 1 heavy_gun moved from Yakutsk to Aldan 1 conscript and 1 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 8 field_guns and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Archangelsk Communists attack with 1 field_gun, 1 fighter and 2 late_fighters Russia defend with 1 trench Communists roll dice for 1 field_gun, 1 fighter and 2 late_fighters in Archangelsk, round 2 : 2/4 hits, 1.67 expected hits Russia roll dice for 1 trench in Archangelsk, round 2 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Archangelsk Communists win, taking Archangelsk from Russia with 1 field_gun, 1 fighter and 2 late_fighters remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Dnieper Communists attack with 1 cavalry and 1 heavy_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Dnieper, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Dnieper, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 4 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Dnieper, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Dnieper Communists win, taking Dnieper from Russia with 1 heavy_gun remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Non Combat Move - Communists 1 fighter and 2 late_fighters moved from Archangelsk to Ryazan Place Units - Communists 3 trenchs placed in Ryazan 2 trenchs placed in Sakhe 2 trenchs placed in Aldan 1 trench placed in Bratsk 8 field_guns placed in Yakutsk Communists undo move 5. 2 field_guns placed in Omsk 6 field_guns placed in Yakutsk Activate Technology - Communists Communists activating industry Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 61 PUs; end with 61 PUs Communists collect 7 PUs from War Bonds; end with 68 PUsCombat Hit Differential Summary :
Communists : -0.67 Russia : 0.33 -
TripleA Turn Summary: USA round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - USA USA spend 5 on tech rolls USA roll 5,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover workingWomen Combat Move - USA 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 field_gun moved from Sea Zone 142 Pacific Ocean to Tokyo 1 field_gun and 2 infantry moved from Chubu to Tokyo 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 7 field_guns and 9 infantry moved from Tohoku to Tokyo 4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 137 Yellow Sea 4 field_guns and 1 infantry moved from Kyoto to Sea Zone 137 Yellow Sea 2 field_guns and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean 1 infantry moved from Kyoto to Sea Zone 137 Yellow Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean 4 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo 2 destroyers and 2 submarines moved from Sea Zone 135 Pacific Ocean to Sea Zone 125 Sulu Sea 1 cruiser, 1 destroyer and 5 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight 6 field_guns and 10 infantry moved from Valencia to Catalonia 2 field_guns moved from Kyoto to Chubu Purchase Units - USA USA buy 1 Factory, 5 field_guns, 11 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sea Zone 14 Helgoland Bight USA attack with 1 cruiser, 1 destroyer and 5 submarines Germany defend with 4 battleships, 2 cruisers, 1 destroyer and 2 submarines USA roll dice for 5 submarines in Sea Zone 14 Helgoland Bight, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germany USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 2 submarines in Sea Zone 14 Helgoland Bight, round 2 : 1/2 hits, 0.33 expected hits Germany roll dice for 4 battleships, 2 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 5/7 hits, 4.00 expected hits 1 destroyer owned by the USA and 5 submarines owned by the USA lost in Sea Zone 14 Helgoland Bight Germany roll dice for 2 submarines in Sea Zone 14 Helgoland Bight, round 3 : 0/2 hits, 0.33 expected hits USA roll dice for 1 cruiser in Sea Zone 14 Helgoland Bight, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 4 battleships, 2 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 4/7 hits, 4.00 expected hits 1 cruiser owned by the USA lost in Sea Zone 14 Helgoland Bight Germany win with 4 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is -54 Casualties for USA: 1 cruiser, 1 destroyer and 5 submarines Battle in Tokyo USA attack with 13 field_guns and 13 infantry Neutral defend with 15 infantry USA roll dice for 13 field_guns and 13 infantry in Tokyo, round 2 : 13/26 hits, 8.67 expected hits Neutral roll dice for 15 infantry in Tokyo, round 2 : 6/15 hits, 5.00 expected hits 13 infantry owned by the Neutral and 6 infantry owned by the USA lost in Tokyo USA roll dice for 13 field_guns and 7 infantry in Tokyo, round 3 : 6/20 hits, 6.67 expected hits Neutral roll dice for 2 infantry in Tokyo, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Tokyo USA loses 0 PUs for violating Tokyos neutrality. USA win, taking Tokyo from Neutral with 13 field_guns and 7 infantry remaining. Battle score for attacker is 27 Casualties for USA: 6 infantry Casualties for Neutral: 15 infantry Battle in Catalonia USA attack with 6 field_guns and 10 infantry Neutral defend with 1 field_gun and 3 infantry USA roll dice for 6 field_guns and 10 infantry in Catalonia, round 2 : 4/16 hits, 4.67 expected hits Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral, 2 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia USA loses 0 PUs for violating Catalonias neutrality. USA win, taking Catalonia from Neutral with 6 field_guns and 8 infantry remaining. Battle score for attacker is 7 Casualties for USA: 2 infantry Casualties for Neutral: 1 field_gun and 3 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Valencia 1 field_gun and 2 infantry placed in Morocco 1 field_gun and 1 infantry placed in Manila 1 field_gun and 2 infantry placed in Chubu 1 field_gun and 2 infantry placed in Tohoku 2 transports placed in Sea Zone 153 Pacific Ocean USA undo move 6. 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 3 infantry placed in San Francisco 1 infantry placed in California 1 transport placed in Sea Zone 30 Mid Atlantic Activate Technology - USA USA activating workingWomen Trigger USAT1: buyfield_gun_w added to productionUSA Trigger USAT1: buyheavy_gun_w added to productionUSA Trigger USAT1: buyfield_gun removed from productionUSA Trigger USAT1: buyheavy_gun removed from productionUSA Trigger USAT1: buygas_w added to productionUSA Trigger USAT1: buyfighter_w added to productionUSA Trigger USAT1: buygas removed from productionUSA Trigger USAT1: buyfighter removed from productionUSA Turn Complete - USA USA collect 102 PUs; end with 102 PUs 3 units repaired.Combat Hit Differential Summary :
Neutral : 1.00 USA : 2.17 Germany : 1.33 -
TripleA Turn Summary: Germany round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Germany Germany roll 6,3,1,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover lateFighter Combat Move - Germany 1 cavalry, 5 field_guns and 6 infantry moved from Sweden to Finland Germany take Finland from Russia 1 cavalry moved from Finland to Murmansk Germany take Murmansk from Russia 1 field_gun moved from Latvia to Smolensk 1 infantry moved from Latvia to Pskov Germany take Pskov from Russia 1 infantry moved from Belarus to Smolensk 6 field_guns moved from Minsk to Belarus 2 battleships, 7 cruisers, 2 destroyers and 3 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Crete to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 field_gun moved from Sea Zone 71 Eastern Mediterranean to Cyprus Turkey take Cyprus from France 4 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 2 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 2 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli Germany take Tripoli from Italy 2 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 2 infantry moved from Sea Zone 59 Central Mediterranean to Tripolitania Germany take Tripolitania from Italy 2 infantry moved from Cape Colony to German Southwest Africa 4 infantry moved from German Southwest Africa to Northern Rhodesia 1 cavalry moved from Southern Rhodesia to Northern Rhodesia 1 cavalry moved from Bechuanaland to Northern Rhodesia 1 field_gun and 1 infantry moved from Transvaal to Southern Rhodesia 3 submarines moved from Sea Zone 75 Red Sea to Sea Zone 78 Indian Ocean 5 infantry moved from Belgium to Picardy 3 field_guns and 5 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 5 infantry and 4 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 field_guns and 5 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland Purchase Units - Germany Germany buy 1 battlecruiser, 3 battleships, 3 field_guns, 2 heavy_guns, 14 infantry and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Smolensk Germany attack with 1 field_gun and 1 infantry Russia defend with 1 conscript Germany roll dice for 1 field_gun and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russia roll dice for 1 conscript in Smolensk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Northern Rhodesia Germany attack with 2 cavalrys and 4 infantry Britain defend with 1 cavalry and 1 field_gun Germany roll dice for 2 cavalrys and 4 infantry in Northern Rhodesia, round 2 : 1/6 hits, 1.00 expected hits Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Northern Rhodesia Germany roll dice for 2 cavalrys and 3 infantry in Northern Rhodesia, round 3 : 3/5 hits, 0.83 expected hits Britain roll dice for 1 field_gun in Northern Rhodesia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Northern Rhodesia Germany win, taking Northern Rhodesia from Britain with 2 cavalrys and 2 infantry remaining. Battle score for attacker is 2 Casualties for Germany: 2 infantry Casualties for Britain: 1 cavalry and 1 field_gun Battle in Sea Zone 58 Tyrrhenian Sea Germany attack with 2 battleships, 7 cruisers, 2 destroyers and 3 submarines Britain defend with 3 submarines Germany roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Britain lost in Sea Zone 58 Tyrrhenian Sea Germany roll dice for 2 battleships, 7 cruisers and 2 destroyers in Sea Zone 58 Tyrrhenian Sea, round 2 : 3/11 hits, 5.50 expected hits Britain roll dice for 2 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Britain lost in Sea Zone 58 Tyrrhenian Sea Germany win with 2 battleships, 7 cruisers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 21 Casualties for Britain: 3 submarines Non Combat Move - Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Northern Rhodesia: 2 cavalrys EDIT: Adding units owned by Germany to Northern Rhodesia: 2 infantry EDIT: Turning off Edit Mode Place Units - Germany 1 battlecruiser and 3 battleships placed in Sea Zone 14 Helgoland Bight 1 trench placed in Champagne 1 trench placed in Picardy 1 trench placed in Franche-Comte 2 heavy_guns, 2 infantry and 3 trenchs placed in German New Guinea 1 field_gun and 2 infantry placed in Dar es Salaam 1 trench placed in Belarus 2 field_guns and 3 infantry placed in Minsk 7 infantry placed in Mecklenburg Activate Technology - Germany Germany activating lateFighter Trigger GermanyT3: buylate_fighter added to productionGermany Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 170 PUs; end with 172 PUs Germany collect 3 PUs from War Bonds; end with 175 PUsCombat Hit Differential Summary :
Britain : 0.83 Germany : -0.17 Russia : -0.17 -
TripleA Turn Summary: France round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - France France spend 5 on tech rolls France roll 3,6,4,5 and gets 1 hit France removing all Technology Tokens after successful research. France discover workingWomen Purchase Units - France France buy 1 field_gun, 8 infantry and 15 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France 1 infantry moved from Brittany to Normandy Place Units - France 3 trenchs placed in Normandy 3 trenchs placed in Burgundy 3 trenchs placed in Rhone 3 infantry and 3 trenchs placed in Marseilles 1 field_gun, 5 infantry and 3 trenchs placed in Paris Activate Technology - France France activating workingWomen Trigger FranceT1: buyfield_gun_w added to productionFrance Trigger FranceT1: buyheavy_gun_w added to productionFrance Trigger FranceT1: buyfield_gun removed from productionFrance Trigger FranceT1: buyheavy_gun removed from productionFrance Trigger FranceT1: buygas_w added to productionFrance Trigger FranceT1: buyfighter_w added to productionFrance Trigger FranceT1: buygas removed from productionFrance Trigger FranceT1: buyfighter removed from productionFrance Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 71 PUs; end with 71 PUs France collect 8 PUs from War Bonds; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Austria Austria roll 1,4,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover aircraftCarrier Combat Move - Austria 1 heavy_gun and 2 infantry moved from Galicia to Belarus 1 submarine moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 zeppelin moved from Albania to Greece 1 fighter moved from Vienna to Montenegro 1 infantry moved from Trieste to Venice 2 infantry moved from Venice to Tuscany 5 infantry moved from Piedmont to Tuscany 3 heavy_guns moved from Rome to Latium Purchase Units - Austria Austria buy 9 field_guns, 2 heavy_guns, 18 infantry and 1 zeppelin; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Strategic bombing raid in Greece Bombing raid in Greece rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Greece causes 1 damage total. Non Combat Move - Austria 1 zeppelin moved from Greece to Albania Place Units - Austria 4 field_guns and 2 infantry placed in Belgrade 1 zeppelin placed in Trieste 2 heavy_guns placed in Rome 5 infantry placed in Piedmont 5 field_guns and 3 infantry placed in Galicia 8 infantry placed in Hungary Activate Technology - Austria Austria activating aircraftCarrier Trigger AustriaT4: buycarrier added to productionAustria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 115 PUs; end with 117 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 3,1 and gets 0 hits Combat Move - Turkey 12 field_guns and 1 heavy_gun moved from Lower Egypt to Western Sudan Turkey take Western Sudan from Britain 3 cruisers and 1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 59 Central Mediterranean 1 field_gun moved from Upper Egypt to Port Sudan 4 infantry moved from Cairo-Suez to Lower Egypt 2 infantry moved from Sinai to Cairo-Suez 2 field_guns and 3 infantry moved from Baghdad to Lurs 1 infantry moved from Kurdistan to Lurs 2 infantry moved from Syria to Mesopotamia 2 field_guns and 3 infantry moved from Damascus to Mesopotamia 1 field_gun and 2 infantry moved from Mesopotamia to Fars 1 infantry moved from Smyrna to Kurdistan 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry moved from Sea Zone 67 Black Sea to Bulgaria 2 late_fighters moved from Constantinople to Lurs Purchase Units - Turkey Turkey buy 1 Factory, 4 field_guns and 9 infantry; Remaining resources: 2 PUs; 2 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 2 field_guns and 3 infantry placed in Baghdad 1 Factory placed in Mesopotamia 2 field_guns and 3 infantry placed in Damascus 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 76 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Britain round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 5,6,2,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mustardGas Combat Move - Britain 2 battlecruisers, 1 cruiser and 1 destroyer moved from Sea Zone 55 Western Mediterranean to Sea Zone 54 Alboran Sea Purchase Units - Britain Britain buy 1 cavalry, 1 cruiser, 2 destroyers, 5 late_fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Britain 1 field_gun and 1 infantry moved from Papua to Sea Zone 120 Arafura Sea 1 colonial, 2 field_guns and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean 2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 117 Indian Ocean 1 fighter and 1 late_fighter moved from Aden to Baluchistan 1 cavalry, 2 field_guns and 4 infantry moved from Gujarat to Sindh 2 field_guns and 7 infantry moved from Bombay to Gujarat 1 field_gun and 6 infantry moved from Goa to Madras Place Units - Britain 5 late_fighters placed in London 1 cruiser, 2 destroyers and 1 transport placed in Sea Zone 73 Arabian Sea 1 cavalry placed in Nova Scotia Activate Technology - Britain Britain activating mustardGas Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Purchase Units - Russia Russia buy 19 conscripts and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 3 conscripts and 3 trenchs placed in Tehran 3 conscripts and 3 trenchs placed in Moscow 6 conscripts placed in St. Petersburg 3 conscripts placed in Vladivostok 3 conscripts placed in Irkutsk 1 conscript placed in Kiev Russia undo move 5. 2 conscripts placed in Kiev 1 conscript placed in Irkutsk Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 35 PUs; end with 35 PUs Russia collect 6 PUs from War Bonds; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - Communists Communists spend 15 on tech rolls Communists roll 6,1,4,5 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover railwayGuns Combat Move - Communists 1 cavalry moved from Novgorod to Karelia Communists take Karelia from Russia 1 cavalry moved from Ryazan to Tver Communists take Tver from Russia 1 cavalry moved from Tver to Ryazan 1 cavalry moved from Karelia to Novgorod 1 field_gun moved from Archangelsk to Novgorod 2 field_guns moved from Omsk to Novosibirsk 6 field_guns moved from Yakutsk to Aldan 2 infantry moved from Yakutsk to Sakhe 1 infantry moved from Yakutsk to Aldan 5 infantry moved from Sakhe to Aldan 3 conscripts, 1 field_gun and 12 infantry moved from Aldan to Bratsk Purchase Units - Communists Communists buy 1 conscript, 12 gass, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Non Combat Move - Communists 1 conscript moved from Aldan to Bratsk 2 field_guns moved from Sakhe to Aldan Place Units - Communists 1 trench placed in Sakhe 1 trench placed in Aldan 1 conscript, 2 gass and 1 infantry placed in Omsk 10 gass placed in Yakutsk Activate Technology - Communists Communists activating railwayGuns Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 63 PUs; end with 63 PUs Communists collect 6 PUs from War Bonds; end with 69 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 5 field_guns moved from Tokyo to Sea Zone 142 Pacific Ocean 5 infantry moved from Tokyo to Sea Zone 142 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 140 Sea of Okhotsk 5 field_guns, 5 infantry and 5 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 1 field_gun and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka 7 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic 1 cavalry, 1 field_gun and 2 infantry moved from Morocco to Sea Zone 54 Alboran Sea 1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 53 Mid Atlantic 1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 7 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 2 destroyers and 2 submarines moved from Sea Zone 125 Sulu Sea to Sea Zone 84 Andaman Sea 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 3 field_guns and 2 infantry moved from Chubu to Tohoku 8 field_guns and 2 infantry moved from Tokyo to Tohoku 2 destroyers moved from Sea Zone 84 Andaman Sea to Sea Zone 83 Indian Ocean 2 destroyers moved from Sea Zone 46 Caribbean Sea to Sea Zone 54 Alboran Sea 6 field_guns and 8 infantry moved from Catalonia to Languedoc Purchase Units - USA USA buy 2 battleships, 1 cavalry, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Canary Islands USA attack with 1 cavalry, 1 field_gun and 2 infantry Neutral defend with 1 infantry USA roll dice for 1 cavalry, 1 field_gun and 2 infantry in Canary Islands, round 2 : 3/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Canary Islands USA loses 0 PUs for violating Canary Islandss neutrality. USA win, taking Canary Islands from Neutral with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 1 cruiser and 2 destroyers placed in Sea Zone 54 Alboran Sea 2 battleships placed in Sea Zone 54 Alboran Sea 3 transports placed in Sea Zone 142 Pacific Ocean 1 cavalry placed in California Turn Complete - USA USA collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral : -0.33 USA : 2.00 USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 15 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 3,1,5,2 and gets 0 hits Combat Move - Germany 2 field_guns and 3 infantry moved from Minsk to Belarus 4 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 7 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 7 infantry moved from Sea Zone 12 Baltic Sea to Sweden 1 cavalry, 4 field_guns, 3 heavy_guns and 9 infantry moved from Dar es Salaam to German East Africa 4 infantry moved from Northern Rhodesia to German East Africa 2 infantry moved from German Southwest Africa to Northern Rhodesia 1 field_gun and 1 infantry moved from Southern Rhodesia to Northern Rhodesia 1 infantry moved from Tripolitania to Fezzan Germany take Fezzan from France 1 infantry moved from Tripolitania to Lower Algeria Germany take Lower Algeria from France 1 infantry moved from Tripoli to Sea Zone 59 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean 1 infantry moved from Sea Zone 55 Western Mediterranean to Algiers Germany take Algiers from France 1 infantry moved from Tripoli to Sea Zone 59 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 57 Ligurian Sea 1 infantry moved from Sea Zone 57 Ligurian Sea to Corsica Germany take Corsica from France 2 battleships, 7 cruisers, 2 destroyers and 3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean Purchase Units - Germany Germany buy 2 cruisers, 5 field_guns, 11 gass, 5 heavy_guns, 11 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in German East Africa Germany attack with 1 cavalry, 4 field_guns, 3 heavy_guns and 13 infantry Britain defend with 13 cavalrys, 1 colonial and 3 trenchs Germany roll dice for 1 cavalry, 4 field_guns, 3 heavy_guns and 13 infantry in German East Africa, round 2 : 8/21 hits, 6.50 expected hits Britain roll dice for 13 cavalrys, 1 colonial and 3 trenchs in German East Africa, round 2 : 1/14 hits, 2.50 expected hits 1 infantry owned by the Germany, 2 cavalrys owned by the Britain and 3 trenchs owned by the Britain lost in German East Africa Germany roll dice for 1 cavalry, 4 field_guns, 3 heavy_guns and 12 infantry in German East Africa, round 3 : 7/20 hits, 6.33 expected hits Britain roll dice for 11 cavalrys and 1 colonial in German East Africa, round 3 : 1/12 hits, 2.17 expected hits 1 infantry owned by the Germany and 7 cavalrys owned by the Britain lost in German East Africa Germany roll dice for 1 cavalry, 4 field_guns, 3 heavy_guns and 11 infantry in German East Africa, round 4 : 7/19 hits, 6.17 expected hits Britain roll dice for 4 cavalrys and 1 colonial in German East Africa, round 4 : 1/5 hits, 1.00 expected hits 1 infantry owned by the Germany, 1 colonial owned by the Britain and 4 cavalrys owned by the Britain lost in German East Africa Germany win, taking German East Africa from Britain with 1 cavalry, 4 field_guns, 3 heavy_guns and 10 infantry remaining. Battle score for attacker is 55 Casualties for Germany: 3 infantry Casualties for Britain: 13 cavalrys, 1 colonial and 3 trenchs Non Combat Move - Germany 3 submarines moved from Sea Zone 78 Indian Ocean to Sea Zone 90 Indian Ocean 2 heavy_guns moved from Picardy to Champagne 2 heavy_guns moved from Champagne to Franche-Comte Place Units - Germany 1 trench placed in Picardy 1 trench placed in Champagne 3 trenchs placed in Franche-Comte 2 cruisers placed in Sea Zone 14 Helgoland Bight 2 infantry and 1 trench placed in German New Guinea 2 heavy_guns and 3 infantry placed in Dar es Salaam 3 heavy_guns and 2 infantry placed in Belgium 4 field_guns and 4 infantry placed in Mecklenburg 1 field_gun and 4 gass placed in Minsk 7 gass placed in Bavaria Activate Technology - Germany Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Germany Germany collect 176 PUs; end with 176 PUs Germany collect 5 PUs from War Bonds; end with 181 PUsCombat Hit Differential Summary :
Britain : -2.67 Germany : 3.00





