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WAW - Whack bad, dawg good! x2
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 1 Destroyer moved from 116 Sea Zone to 98 Sea Zone 1 Destroyer moved from 116 Sea Zone to 97 Sea Zone Non Combat Move - Hisaichi Turn Complete - Hisaichi
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 1 Artillery, 1 Fighter and 18 Infantrys moved from Manchester to Scotland 1 Adv.Fighter moved from Wales to Scotland 6 ArmoredCars moved from Punjab to Baluchistan 6 Tanks moved from Bihar to Baluchistan 3 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Delhi to Bombay 6 ArmoredCars moved from Burma to Bihar 5 ArmoredCars moved from Madras to Hyderabad 12 Infantrys moved from Assam to Bihar 5 ArmoredCars and 2 Tanks moved from Yunnan to Bihar 6 ArmoredCars moved from Bangkok to Burma 8 Artillerys moved from Hunan to Kweichow 3 ArmoredCars moved from Hunan to Yunnan 2 Tanks moved from Suiyuan to Szechwan 2 ArmoredCars moved from Northwest USA to Vancouver Purchase Units - British British buy 3 Bunkers, 1 Elite, 10 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Scotland British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys Germans defend with 6 Artillerys, 4 Elites and 5 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys in Scotland, round 2 : 4/21 hits, 4.33 expected hits Germans roll dice for 6 Artillerys, 4 Elites and 5 Infantrys in Scotland, round 2 : 4/15 hits, 5.00 expected hits 4 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 14 Infantrys in Scotland, round 3 : 2/17 hits, 3.67 expected hits Germans roll dice for 6 Artillerys, 4 Elites and 1 Infantry in Scotland, round 3 : 5/11 hits, 3.67 expected hits 1 Elite owned by the Germans, 1 Infantry owned by the Germans and 5 Infantrys owned by the British lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 9 Infantrys in Scotland, round 4 : 3/12 hits, 2.83 expected hits Germans roll dice for 6 Artillerys and 3 Elites in Scotland, round 4 : 2/9 hits, 3.00 expected hits 3 Elites owned by the Germans and 2 Infantrys owned by the British lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 5 : 3/10 hits, 2.50 expected hits Germans roll dice for 6 Artillerys in Scotland, round 5 : 0/6 hits, 2.00 expected hits 3 Artillerys owned by the Germans lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 6 : 5/10 hits, 2.50 expected hits Germans roll dice for 3 Artillerys in Scotland, round 6 : 2/3 hits, 1.00 expected hits 3 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Scotland British win, taking Scotland from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 20 Casualties for British: 13 Infantrys Casualties for Germans: 6 Artillerys, 4 Elites and 5 Infantrys Non Combat Move - British 1 Fighter moved from Scotland to Manchester 1 Adv.Fighter moved from Scotland to Manchester 5 Infantrys moved from Wales to Manchester 2 Infantrys moved from Dover to Manchester Place Units - British 5 Mech.Infs placed in Delhi 1 Bunker and 5 Infantrys placed in Madras 1 Bunker placed in Manchester 1 Bunker placed in Dover 2 Tanks placed in Bombay 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - British British collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : 1.17
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TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 2 Adv.Fighters and 1 Fighter moved from Suriname to Santiago 1 Mech.Inf moved from Suriname to Argentina 1 Mech.Inf moved from Amazon to Argentina 1 Tank moved from Bolivia to S.Chile 1 Mech.Inf moved from Amazon to S.Chile 1 Transport moved from 119 Sea Zone to 25 Sea Zone 1 Elite moved from Cuba to 25 Sea Zone 1 Elite moved from Colombia to 25 Sea Zone 2 Elites moved from 25 Sea Zone to Jamaica Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Jamaica Dutch attack with 2 Elites Neutral defend with 1 Infantry Dutch roll dice for 2 Elites in Jamaica, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Elites in Jamaica, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Dutch loses 0 PUs for violating Jamaicas neutrality. Dutch win, taking Jamaica from Neutral with 2 Elites remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Argentina Dutch attack with 2 Mech.Infs Germans defend with 1 Elite Dutch roll dice for 2 Mech.Infs in Argentina, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Elite in Argentina, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Argentina Dutch win, taking Argentina from Germans with 2 Mech.Infs remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite Battle in S.Chile Dutch attack with 1 Mech.Inf and 1 Tank Germans defend with 1 Infantry Dutch roll dice for 1 Mech.Inf and 1 Tank in S.Chile, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in S.Chile, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Germans lost in S.Chile Dutch win, taking S.Chile from Germans with 1 Tank remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Mech.Inf Casualties for Germans: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 3 Tanks placed in Santiago 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33 Neutral : -0.67 Dutch : 1.17
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TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Artillery and 1 Infantry moved from S.Karelia to Yaroslavl 1 Artillery and 1 Infantry moved from S.Karelia to Vologda 1 Tank moved from Smolensk to Yaroslavl 2 Artillerys and 2 Elites moved from Arkhangelsk to Komi 2 Tanks moved from Lapland to S.Karelia 1 Elite and 3 Infantrys moved from Vyborg to S.Karelia 4 Infantrys moved from Tampere to Kotka Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 1 PUs; Combat - Finns Battle in Yaroslavl Finns attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Komi Finns attack with 2 Artillerys and 2 Elites Russians defend with 3 Infantrys Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in Komi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Komi Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Komi, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Elite owned by the Finns lost in Komi Finns win, taking Komi from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Finns: 1 Elite Battle in Vologda Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 HeavyTank and 2 Infantrys Finns roll dice for 1 Artillery and 1 Infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 HeavyTank and 2 Infantrys in Vologda, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Vologda Russians win with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Finns: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Artillerys and 2 Elites placed in Arkhangelsk 2 Tanks placed in Lapland Turn Complete - Finns Finns collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Finns : 0.83 Russians : -0.33
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TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Vinnytsia to Rostov 1 ArmoredCar, 2 Elites and 3 Tanks moved from Donetsk to Rostov 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk 1 Elite moved from E.Romania to Odessa 1 Tank moved from Crimea to Donetsk 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa 1 Elite moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Rostov Romanians attack with 3 ArmoredCars, 2 Elites and 4 Tanks Russians defend with 12 HeavyTanks and 15 Tanks Romanians roll dice for 3 ArmoredCars, 2 Elites and 4 Tanks in Rostov, round 2 : 2/9 hits, 3.67 expected hits Russians roll dice for 12 HeavyTanks and 15 Tanks in Rostov, round 2 : 16/27 hits, 15.50 expected hits 3 ArmoredCars owned by the Romanians, 2 Elites owned by the Romanians, 4 Tanks owned by the Romanians and 2 Tanks owned by the Russians lost in Rostov Russians win with 12 HeavyTanks and 13 Tanks remaining. Battle score for attacker is -28 Casualties for Romanians: 3 ArmoredCars, 2 Elites and 4 Tanks Casualties for Russians: 2 Tanks Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Donetsk 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : -1.67 Russians : 0.50
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TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Thai 1 Submarine moved from 68 Sea Zone to 40 Sea Zone 1 Submarine moved from 40 Sea Zone to 39 Sea Zone Non Combat Move - Thai Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 1 Submarine moved from 83 Sea Zone to 118 Sea Zone 1 Destroyer moved from 83 Sea Zone to 98 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to 98 Sea Zone Purchase Units - Americans Americans buy 5 Adv.Fighters, 2 Bunkers, 1 Destroyer, 5 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 98 Sea Zone Americans attack with 1 Adv.Fighter and 1 Destroyer Hisaichi defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 98 Sea Zone Americans win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Americans 1 Adv.Fighter moved from 98 Sea Zone to Pearl Harbor 6 S.Submarines moved from 91 Sea Zone to 83 Sea Zone 2 Infantrys moved from South Atlantic USA to South Central USA 3 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 3 Battleships, 6 Destroyers, 12 S.Submarines and 5 Submarines moved from 28 Sea Zone to 29 Sea Zone Place Units - Americans 3 Adv.Fighters and 1 Bunker placed in Pearl Harbor 2 Adv.Fighters and 1 Bunker placed in Salvador 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 13 Sea Zone 3 Infantrys placed in Alaska 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Americans : 0.17
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 4 HeavyTanks moved from Vinnytsia to Rostov 1 HeavyTank moved from Kiev to Tula 1 Mech.Inf moved from Minsk to Tula 1 Bomber, 2 HeavyTanks and 2 JetFighters moved from Kiev to Rostov 2 Elites, 11 HeavyTanks, 1 Mech.Inf and 16 Tanks moved from Kursk to Rostov 2 Tanks moved from Minsk to Rostov 1 Tank moved from Minsk to Tula 1 Tank moved from Minsk to Rostov 4 Tanks moved from Warsaw to Kiev 3 Mech.Infs moved from Danzig to Kursk 5 Mech.Infs moved from Bohemia to Kiev 1 Battleship moved from 11 Sea Zone to 21 Sea Zone 1 Cruiser moved from 11 Sea Zone to 21 Sea Zone 1 Destroyer moved from 11 Sea Zone to 9 Sea Zone 1 Submarine moved from 10 Sea Zone to 9 Sea Zone 1 Battleship moved from 10 Sea Zone to 21 Sea Zone 2 Transports moved from 11 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Elites moved from Netherlands to 21 Sea Zone 1 Elite moved from Netherlands to 21 Sea Zone 2 S.Submarines moved from 10 Sea Zone to 21 Sea Zone 1 Infantry moved from Netherlands to 21 Sea Zone 4 Infantrys moved from Hamburg to 22 Sea Zone 1 Battleship, 4 Infantrys and 6 T.Boats moved from 22 Sea Zone to 21 Sea Zone 1 Carrier and 6 Destroyers moved from 10 Sea Zone to 21 Sea Zone 5 Destroyers moved from 11 Sea Zone to 21 Sea Zone 2 Artillerys, 3 Elites and 5 Infantrys moved from 21 Sea Zone to Manchester 2 Transports moved from 22 Sea Zone to 23 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Bomber, 3 Elites, 3 HeavyTanks, 4 Infantrys, 2 JetFighters and 7 Mech.Infs; Remaining resources: 1 PUs; Combat - Germans Battle in 9 Sea Zone Germans attack with 1 Destroyer and 1 Submarine French defend with 1 Destroyer Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 9 Sea Zone Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in Tula Germans attack with 1 HeavyTank, 1 Mech.Inf and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Tula, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Tula Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Manchester Germans attack with 2 Artillerys, 3 Elites and 5 Infantrys British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 7 Infantrys Germans roll dice for 3 Battleships and 1 Cruiser in Manchester, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the British 1 Infantry owned by the British lost in Manchester Germans roll dice for 2 Artillerys, 3 Elites and 5 Infantrys in Manchester, round 2 : 2/10 hits, 2.83 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 6 Infantrys in Manchester, round 2 : 5/9 hits, 3.67 expected hits 5 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 2 Artillerys and 3 Elites in Manchester, round 3 : 1/5 hits, 2.00 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 4 Infantrys in Manchester, round 3 : 2/7 hits, 3.00 expected hits 2 Elites owned by the Germans and 1 Infantry owned by the British lost in Manchester Germans roll dice for 2 Artillerys and 1 Elite in Manchester, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 3 Infantrys in Manchester, round 4 : 3/6 hits, 2.67 expected hits 1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 1 Infantry owned by the British lost in Manchester British win with 1 Adv.Fighter, 1 Bunker, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is -17 Casualties for British: 5 Infantrys Casualties for Germans: 2 Artillerys, 3 Elites and 5 Infantrys Battle in Rostov Germans attack with 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks Russians defend with 12 HeavyTanks and 13 Tanks Germans roll dice for 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks in Rostov, round 2 : 21/42 hits, 24.00 expected hits Russians roll dice for 12 HeavyTanks and 13 Tanks in Rostov, round 2 : 18/25 hits, 14.50 expected hits 2 Elites owned by the Germans, 1 Mech.Inf owned by the Germans, 8 HeavyTanks owned by the Russians, 13 Tanks owned by the Russians and 15 Tanks owned by the Germans lost in Rostov Germans roll dice for 1 Bomber, 17 HeavyTanks, 2 JetFighters and 4 Tanks in Rostov, round 3 : 14/24 hits, 15.33 expected hits Russians roll dice for 4 HeavyTanks in Rostov, round 3 : 3/4 hits, 2.67 expected hits 4 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 Bomber, 17 HeavyTanks, 2 JetFighters and 1 Tank remaining. Battle score for attacker is 47 Casualties for Germans: 2 Elites, 1 Mech.Inf and 18 Tanks Casualties for Russians: 12 HeavyTanks and 13 Tanks Non Combat Move - Germans 2 JetFighters moved from Rostov to Kursk 1 Bomber moved from Rostov to Kursk Place Units - Germans 3 Artillerys and 3 Infantrys placed in Hamburg 1 Artillery and 2 Elites placed in Netherlands 1 Elite and 1 Infantry placed in Rhine 3 Mech.Infs placed in Kiev 4 Mech.Infs placed in Leningrad 3 HeavyTanks placed in Kursk 1 Bomber and 2 JetFighters placed in Vinnytsia Turn Complete - Germans Germans collect 126 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans : -9.00 British : 0.67 French : -0.33 Russians : 3.83
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 1 HeavyTank moved from Vologda to Moscow 1 Infantry moved from Moscow to Penza 1 Infantry moved from Stalingrad to Saratov 3 HeavyTanks, 5 Infantrys, 1 Mot.Inf and 6 Tanks moved from Chita to S.Buryat Mongolia 3 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 6 Tanks moved from S.Buryat Mongolia to Irkutsk 10 Infantrys, 2 Mech.Infs and 1 Mot.Inf moved from Irkutsk to Krasnoyarsk 2 Mech.Infs moved from Krasnoyarsk to Novosibirsk 1 Fighter moved from Novosibirsk to Sverdlovsk Purchase Units - Russians Russians buy 3 Bunkers, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 1 Infantry moved from Perm to Ufa Place Units - Russians 1 Bunker, 2 Infantrys and 3 Tanks placed in Stalingrad 1 Bunker, 6 Infantrys and 4 Tanks placed in Moscow 2 Infantrys placed in Tashkent 1 Bunker and 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 1 Tank moved from Georgia to Saratov 2 Tanks moved from Cape Verde to 34 Sea Zone 3 Infantrys and 1 Tank moved from Mauritania to 34 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 34 Sea Zone to 32 Sea Zone 3 Infantrys and 3 Tanks moved from 32 Sea Zone to Suriname 2 Infantrys moved from Mauritania to 34 Sea Zone 6 JetFighters moved from 34 Sea Zone to Suriname 1 Destroyer moved from 34 Sea Zone to 28 Sea Zone 1 Destroyer moved from 34 Sea Zone to 33 Sea Zone 1 Elite and 2 Tanks moved from Cape Town to 40 Sea Zone 1 Infantry moved from South Africa to 40 Sea Zone 1 Tank moved from Angola to 38 Sea Zone 2 Elites, 1 Infantry and 2 Tanks moved from Spanish Guinea to 38 Sea Zone 2 Elites, 1 Infantry, 3 Tanks and 3 Transports moved from 38 Sea Zone to 35 Sea Zone 1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 40 Sea Zone to 35 Sea Zone 3 Elites, 2 Infantrys and 5 Tanks moved from 35 Sea Zone to Salvador 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 Infantrys and 4 Submarines moved from 34 Sea Zone to 35 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from 35 Sea Zone to Salvador 2 S.Submarines moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Nubia to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 2 Infantrys and 2 S.Submarines moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Aden Italians take Aden from British 1 Infantry moved from 58 Sea Zone to Trucial Coast Italians take Trucial Coast from British 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Infantry and 1 S.Submarine moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to E.Iran 6 Infantrys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from W.Iran to E.Iran 3 JetFighters moved from W.Iran to E.Iran 6 Infantrys moved from 58 Sea Zone to W.Iran 2 Tanks moved from Syria to W.Iran 2 Tanks moved from Palestine to W.Iran 4 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Lower Egypt to 56 Sea Zone 6 Infantrys and 3 Transports moved from 56 Sea Zone to 58 Sea Zone 1 Battleship and 4 Destroyers moved from 57 Sea Zone to 58 Sea Zone 6 Infantrys moved from 58 Sea Zone to W.Iran 1 Artillery and 3 Infantrys moved from Palestine to Iraq 2 Infantrys moved from Lower Egypt to Palestine 6 Infantrys moved from Belgian Congo to Equatoria 2 Mot.Infs moved from Belgian Congo to Italian East Africa 1 Artillery and 8 Infantrys moved from Spanish Guinea to French Equatorial Africa 3 Mot.Infs moved from Mauritania to Darfur 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from La Mancha to Madrid 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Leon to Madrid Purchase Units - Italians Italians buy 3 Fighters, 5 HeavyTanks, 8 Infantrys, 4 JetFighters and 4 Tanks; Remaining resources: 3 PUs; Combat - Italians Battle in E.Iran Italians attack with 2 Infantrys and 3 JetFighters Chinese defend with 1 Mech.Inf Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese lost in E.Iran Italians win, taking E.Iran from Russians with 2 Infantrys and 3 JetFighters remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Saratov Italians attack with 1 Tank Russians defend with 1 Infantry Italians roll dice for 1 Tank in Saratov, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Saratov Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 Tank Casualties for Russians: 1 Infantry Battle in Madrid Italians attack with 4 ArmoredCars, 2 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Italians roll dice for 4 ArmoredCars, 2 Artillerys and 4 Infantrys in Madrid, round 2 : 0/10 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits 2 Infantrys owned by the Italians lost in Madrid Italians roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Madrid, round 3 : 2/8 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 3 : 3/6 hits, 2.50 expected hits 1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Madrid Italians roll dice for 3 ArmoredCars and 2 Artillerys in Madrid, round 4 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 4 : 2/4 hits, 1.83 expected hits 2 ArmoredCars owned by the Italians, 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid Italians roll dice for 1 ArmoredCar and 2 Artillerys in Madrid, round 5 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in Madrid, round 5 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the Neutral lost in Madrid Italians loses 0 PUs for violating Madrids neutrality. Italians win, taking Madrid from Neutral with 2 Artillerys remaining. Battle score for attacker is -3 Casualties for Italians: 4 ArmoredCars and 4 Infantrys Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Salvador Italians attack with 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks Americans defend with 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 1 Factory, 2 Marines and 3 Tanks AA fire in Salvador : 0/2 hits, 0.33 expected hits Italians roll dice for 2 Battleships and 2 Cruisers in Salvador, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Americans Italians roll dice for 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks in Salvador, round 2 : 4/14 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 2 Marines and 3 Tanks in Salvador, round 2 : 9/11 hits, 4.83 expected hits 1 Marine owned by the Americans, 1 Fighter owned by the Italians, 3 Elites owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in Salvador Italians roll dice for 1 Adv.Fighter and 4 Tanks in Salvador, round 3 : 4/5 hits, 2.50 expected hits Americans roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Marine and 3 Tanks in Salvador, round 3 : 6/8 hits, 4.17 expected hits 1 Marine owned by the Americans, 4 Tanks owned by the Italians, 3 Tanks owned by the Americans and 1 Adv.Fighter owned by the Italians lost in Salvador Americans win with 2 Adv.Fighters and 2 Bunkers remaining. Battle score for attacker is -29 Casualties for Italians: 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks Casualties for Americans: 2 ArmoredCars, 2 Marines and 3 Tanks Battle in Suriname Italians attack with 3 Infantrys, 6 JetFighters and 3 Tanks Dutch defend with 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys, 3 Marines and 1 Tank Italians roll dice for 3 Infantrys, 6 JetFighters and 3 Tanks in Suriname, round 2 : 6/12 hits, 6.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank in Suriname, round 2 : 2/8 hits, 3.00 expected hits 1 Artillery owned by the Dutch, 2 Marines owned by the Dutch, 2 Infantrys owned by the Italians and 2 Infantrys owned by the Dutch lost in Suriname Italians roll dice for 1 Infantry, 6 JetFighters and 3 Tanks in Suriname, round 3 : 3/10 hits, 5.67 expected hits Dutch roll dice for 1 Bunker, 1 Marine and 1 Tank in Suriname, round 3 : 1/3 hits, 1.33 expected hits 1 Marine owned by the Dutch, 1 Infantry owned by the Italians, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in Suriname Italians captures 26PUs while taking Dutch capital Italians win, taking Suriname from Dutch with 6 JetFighters and 3 Tanks remaining. Battle score for attacker is 25 Casualties for Italians: 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank Non Combat Move - Italians 6 JetFighters moved from Suriname to 35 Sea Zone 3 JetFighters moved from E.Iran to W.Iran Place Units - Italians 3 HeavyTanks placed in W.Iran 2 HeavyTanks placed in Syria 2 Tanks placed in Palestine 1 Infantry and 2 Tanks placed in Italian East Africa 6 Infantrys placed in Cairo 2 Fighters placed in Crete 2 JetFighters placed in Kufra 2 JetFighters placed in French Equatorial Africa 1 Fighter and 1 Infantry placed in Cape Town Turn Complete - Italians Italians collect 159 PUs; end with 188 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Italians : -5.00 Americans : 6.00 Russians : 0.67 AA fire in Salvador : : -0.33 Dutch : -1.33
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 2 Submarines moved from 8 Sea Zone to 28 Sea Zone 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone Purchase Units - French French buy 1 Destroyer and 1 Tank; Remaining resources: 1 PUs; Combat - French Battle in 28 Sea Zone French attack with 2 Submarines Italians defend with 1 Destroyer French roll dice for 2 Submarines in 28 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 28 Sea Zone French roll dice for 1 Submarine in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French and 1 Destroyer owned by the Italians lost in 28 Sea Zone Italians win with no units remaining. Battle score for attacker is -6 Casualties for French: 2 Submarines Casualties for Italians: 1 Destroyer Non Combat Move - French Place Units - French 1 Destroyer placed in 1 Sea Zone 1 Tank placed in Churchill Turn Complete - French French collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.33 French : 0.00
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TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 98 Sea Zone 1 Artillery and 1 Infantry moved from 98 Sea Zone to Pearl Harbor 2 Artillerys and 2 Tanks moved from Tonga to 124 Sea Zone 2 Artillerys, 2 B.Transports and 2 Tanks moved from 124 Sea Zone to 117 Sea Zone 1 Elite and 1 Marine moved from Christmas to 117 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 1 Marine and 2 Tanks moved from 117 Sea Zone to 98 Sea Zone 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from 98 Sea Zone to Pearl Harbor 1 Elite and 3 Infantrys moved from Phoenix to 116 Sea Zone 1 Elite moved from Tonga to 116 Sea Zone 1 Destroyer moved from 124 Sea Zone to 117 Sea Zone 1 Destroyer moved from 117 Sea Zone to 98 Sea Zone 1 B.Transport, 2 Cruisers, 2 Elites and 3 Infantrys moved from 116 Sea Zone to 98 Sea Zone 2 Elites and 3 Infantrys moved from 98 Sea Zone to Pearl Harbor 1 Tank moved from Johnston to 97 Sea Zone 1 B.Transport and 1 Tank moved from 97 Sea Zone to 98 Sea Zone 1 Tank moved from 98 Sea Zone to Pearl Harbor 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 91 Sea Zone 1 Artillery and 2 Infantrys moved from Attu to 72 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 72 Sea Zone to 73 Sea Zone 1 Artillery and 2 Infantrys moved from 73 Sea Zone to Kiska Yamamoto take Kiska from Americans 2 Marines moved from East And South Borneo to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 5 Infantrys moved from Sumatra to 110 Sea Zone 2 B.Transports, 1 Destroyer, 5 Infantrys and 3 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from Mindanao to 107 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 107 Sea Zone to 92 Sea Zone 2 Artillerys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 5 Infantrys moved from Chubu to 85 Sea Zone 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 7 Infantrys and 2 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Artillerys, 16 Infantrys and 3 Marines moved from 92 Sea Zone to Hong Kong 1 Elite and 1 Marine moved from Townsville to 113 Sea Zone 2 Infantrys moved from Merauke to 113 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 113 Sea Zone to 114 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 114 Sea Zone to New Caledonia 1 Battleship and 1 Destroyer moved from 104 Sea Zone to 118 Sea Zone 1 Carrier moved from 104 Sea Zone to 118 Sea Zone 1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor 1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor 4 Adv.Fighters and 3 Fighters moved from 97 Sea Zone to 83 Sea Zone 1 L.Fighter moved from 97 Sea Zone to 83 Sea Zone 1 Fighter moved from Saipan to Rongelap 2 Fighters moved from 95 Sea Zone to Rongelap 2 Infantrys moved from Chubu to Kyushu Purchase Units - Yamamoto Yamamoto buy 4 Factorys, 16 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 83 Sea Zone Yamamoto attack with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter Americans defend with 6 S.Submarines Yamamoto roll dice for 4 Adv.Fighters, 3 Fighters and 1 L.Fighter in 83 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 2 S.Submarines owned by the Americans lost in 83 Sea Zone 4 S.Submarines owned by the Americans Submerged Yamamoto win with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 20 Casualties for Americans: 2 S.Submarines Battle in Rongelap Yamamoto attack with 3 Fighters Americans defend with 1 Infantry Yamamoto roll dice for 3 Fighters in Rongelap, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in Rongelap Yamamoto roll dice for 2 Fighters in Rongelap, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in Rongelap, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Rongelap, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Rongelap Yamamoto win with 2 Fighters remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Infantry Battle in 98 Sea Zone Yamamoto attack with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport Americans defend with 1 Destroyer Yamamoto roll dice for 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 98 Sea Zone Yamamoto win with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 118 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in 118 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 91 Sea Zone Yamamoto attack with 1 Destroyer and 2 Submarines Americans defend with 1 S.Submarine Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Hong Kong Yamamoto attack with 2 Artillerys, 16 Infantrys and 3 Marines British defend with 1 AAGun, 1 Factory and 10 Infantrys; Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Cruiser in Hong Kong, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 16 Infantrys and 3 Marines in Hong Kong, round 2 : 4/21 hits, 5.17 expected hits British roll dice for 10 Infantrys and 1 Tank in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits 3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 13 Infantrys and 3 Marines in Hong Kong, round 3 : 9/18 hits, 4.67 expected hits British roll dice for 6 Infantrys and 1 Tank in Hong Kong, round 3 : 4/7 hits, 2.50 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 4 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys, 9 Infantrys and 3 Marines remaining. Battle score for attacker is 13 Casualties for British: 10 Infantrys Casualties for Yamamoto: 7 Infantrys Casualties for Anzac: 1 Infantry and 1 Tank Battle in New Caledonia Yamamoto attack with 1 Elite, 2 Infantrys and 1 Marine Americans defend with 1 Infantry Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Marine in New Caledonia, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in New Caledonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in New Caledonia Yamamoto win, taking New Caledonia from Americans with 1 Elite, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Pearl Harbor Yamamoto attack with 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks Americans defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 2 Bunkers, 1 Factory and 2 Infantrys AA fire in Pearl Harbor : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks in Pearl Harbor, round 2 : 5/16 hits, 6.17 expected hits Units damaged: 2 Bunkers owned by the Americans Americans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys in Pearl Harbor, round 2 : 6/9 hits, 4.67 expected hits 2 Elites owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Pearl Harbor Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 1 Marine and 3 Tanks in Pearl Harbor, round 3 : 10/10 hits, 4.67 expected hits Americans roll dice for 4 Adv.Fighters and 2 Bunkers in Pearl Harbor, round 3 : 5/6 hits, 3.67 expected hits 2 Bunkers owned by the Americans, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 4 Adv.Fighters owned by the Americans lost in Pearl Harbor Yamamoto win, taking Pearl Harbor from Americans with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 27 Casualties for Yamamoto: 3 Artillerys, 3 Elites, 4 Infantrys and 1 Marine Casualties for Americans: 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys Non Combat Move - Yamamoto 3 B.Carriers moved from 97 Sea Zone to 90 Sea Zone 1 Destroyer moved from 97 Sea Zone to 90 Sea Zone 1 B.Transport moved from 97 Sea Zone to 90 Sea Zone 1 B.Carrier moved from 97 Sea Zone to 90 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 90 Sea Zone 4 Adv.Fighters and 3 Fighters moved from 83 Sea Zone to 90 Sea Zone 1 L.Fighter moved from 83 Sea Zone to 118 Sea Zone 1 Destroyer moved from 89 Sea Zone to 90 Sea Zone 2 Fighters moved from Rongelap to 95 Sea Zone Place Units - Yamamoto 1 Factory placed in Kyushu 1 Factory placed in Chubu 1 Factory placed in Tohoku 1 Factory placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 1 S.Bomber placed in Wellington Yamamoto undo move 5. 7 Infantrys and 1 Tank placed in Tokyo 1 Infantry placed in Wake Turn Complete - Yamamoto Yamamoto collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
British : 0.67 AA fire in Pearl Harbor : : -0.33 Yamamoto : 7.67 Americans : 0.67
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Chinese 2 Mech.Infs moved from Uzbekistan to E.Iran 1 ArmoredCar moved from Alma Ata to E.Iran Purchase Units - Chinese Chinese buy 14 ArmoredCars, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Iran Chinese attack with 1 ArmoredCar and 2 Mech.Infs Italians defend with 2 Infantrys Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in E.Iran, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in E.Iran Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in E.Iran, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese lost in E.Iran Chinese roll dice for 2 Mech.Infs in E.Iran, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in E.Iran, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Mech.Infs in E.Iran, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in E.Iran, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in E.Iran Chinese win, taking E.Iran from Italians with 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Chinese: 1 ArmoredCar Non Combat Move - Chinese 3 Mech.Infs moved from Hupeh to Hunan 1 Infantry moved from Yunnan to Kweichow 4 ArmoredCars moved from Chahar to Anhwei 3 ArmoredCars moved from Ningsia to Hupeh 4 Mech.Infs moved from Hsining to Shensi 2 ArmoredCars moved from Hsining to Ningsia 2 Infantrys moved from Irkutsk to Krasnoyarsk 16 ArmoredCars moved from E.Sinkiang to Ningsia 4 ArmoredCars moved from C.Sinkiang to Alma Ata 2 Infantrys and 1 Marine moved from C.Sinkiang to Alma Ata 1 Adv.Fighter and 1 Fighter moved from C.Sinkiang to Shensi 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai 6 Infantrys moved from E.Sinkiang to C.Sinkiang 2 Mech.Infs and 7 Tanks moved from Chita to Liaoning 4 Mech.Infs moved from Liaoning to Anhwei 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir 5 ArmoredCars moved from Heilungchiang to Kirin Place Units - Chinese 4 Tanks placed in Urumqi Chinese undo move 1. 3 Tanks placed in Hupeh 2 ArmoredCars, 1 Infantry and 1 Tank placed in Liaoning 6 ArmoredCars placed in Hsining 4 ArmoredCars placed in Urumqi 2 ArmoredCars placed in Changchun Turn Complete - Chinese Chinese collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.67 Chinese : -1.33
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TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Hisaichi 1 Destroyer moved from 97 Sea Zone to 99 Sea Zone Non Combat Move - Hisaichi Turn Complete - Hisaichi
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - British 1 unit repaired. 23 ArmoredCars, 2 Artillerys, 3 Infantrys, 3 Mech.Infs and 15 Tanks moved from Baluchistan to E.Iran 5 Mech.Infs moved from Delhi to E.Iran 5 ArmoredCars moved from Hyderabad to Bombay 11 ArmoredCars and 2 Tanks moved from Bihar to Punjab 12 Infantrys moved from Bihar to Hyderabad 6 ArmoredCars moved from Burma to Bihar 2 Tanks moved from Szechwan to Assam 8 Artillerys moved from Kweichow to Yunnan 3 Infantrys moved from Alaska to Yukon Purchase Units - British British buy 2 Artillerys, 2 Elites and 35 Infantrys; Remaining resources: 0 PUs; Non Combat Move - British Place Units - British 5 Infantrys placed in Madras 6 Infantrys placed in Bangkok 2 Infantrys placed in Bombay 2 Artillerys, 2 Elites and 1 Infantry placed in Delhi 8 Infantrys placed in London 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 3 Infantrys placed in Vancouver 2 Infantrys placed in Montreal Turn Complete - British British collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Anzac 2 Infantrys moved from Port Moresby to West Papua Non Combat Move - Anzac Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Dutch 2 Mech.Infs moved from Argentina to Suriname 2 Elites moved from Jamaica to 25 Sea Zone 2 Elites and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 2 Elites moved from 26 Sea Zone to Suriname 1 Fighter moved from Santiago to Salvador 1 Tank moved from S.Chile to Bolivia 3 Tanks moved from Santiago to Bolivia 2 Adv.Fighters moved from Santiago to Salvador 2 Infantrys moved from Port Moresby to West Papua Combat - Dutch Battle in Suriname Dutch attack with 2 Elites and 2 Mech.Infs Italians defend with 1 Factory and 3 Tanks Dutch roll dice for 2 Elites and 2 Mech.Infs in Suriname, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 3 Tanks in Suriname, round 2 : 1/3 hits, 1.50 expected hits 1 Elite owned by the Dutch and 1 Tank owned by the Italians lost in Suriname Dutch roll dice for 1 Elite and 2 Mech.Infs in Suriname, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 Tanks in Suriname, round 3 : 1/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Dutch and 1 Tank owned by the Italians lost in Suriname Dutch roll dice for 1 Elite and 1 Mech.Inf in Suriname, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Tank in Suriname, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Suriname Dutch win, taking Suriname from Italians with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Elite and 1 Mech.Inf Casualties for Italians: 3 Tanks Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.00 Dutch : -0.67
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@Whackamatt this 1 is about done also
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TripleA Turn Summary: Finns round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Finns 1 Elite and 3 Infantrys moved from S.Karelia to Vologda 2 Tanks moved from S.Karelia to Gorky 1 Artillery and 1 Infantry moved from Yaroslavl to Gorky 2 Artillerys and 1 Elite moved from Komi to Perm 1 Artillery moved from Kirov to Perm 2 Artillerys and 2 Elites moved from Arkhangelsk to Kirov 2 Tanks moved from Lapland to S.Karelia 4 Infantrys moved from Kotka to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 3 PUs; Combat - Finns Battle in Perm Finns attack with 3 Artillerys and 1 Elite Russians defend with 1 Infantry Finns roll dice for 3 Artillerys and 1 Elite in Perm, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Perm Finns win, taking Perm from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -2 Casualties for Finns: 1 Artillery Casualties for Russians: 1 Infantry Battle in Gorky Finns attack with 1 Artillery, 1 Infantry and 2 Tanks Chinese defend with 1 Mech.Inf Finns roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Gorky, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Mech.Inf in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Gorky Finns win, taking Gorky from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Vologda Finns attack with 1 Elite and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 3 Infantrys in Vologda, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vologda Finns roll dice for 1 Elite and 2 Infantrys in Vologda, round 3 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vologda Finns win, taking Vologda from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Artillerys and 2 Elites placed in Arkhangelsk 2 Tanks placed in Lapland Turn Complete - Finns Finns collect 27 PUs; end with 30 PUs
Combat Hit Differential Summary :
Finns : 1.33 Russians : 0.67