@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Purchase Units - Serbia
Serbia buy 1 field_gun and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 field_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,3 and gets 0 hits
Combat Move - Austria
1 infantry moved from Galicia to Bessarabia
Austria take Bessarabia from Russia
1 zeppelin moved from Rome to Greece
1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean
1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon
2 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sardinia
Austria take Sardinia from Italy
1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sicily
Austria take Sicily from Italy
1 infantry moved from Croatia to Montenegro
1 field_gun moved from Montenegro to Albania
4 field_guns moved from Bulgaria to Macedonia
4 infantry moved from Macedonia to Albania
4 field_guns and 2 infantry moved from Belgrade to Bulgaria
1 infantry moved from Venice to Tuscany
2 infantry moved from Piedmont to Tuscany
Purchase Units - Austria
Austria buy 4 field_guns, 1 fighter, 1 gas, 6 heavy_guns, 8 infantry and 7 trenchs; Remaining resources: 3 PUs; 2 techTokens;
Combat - Austria
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 1 and causes: 1 damage to unit: Factory
Bombing raid in Greece causes 1 damage total.
Non Combat Move - Austria
1 zeppelin moved from Greece to Albania
Place Units - Austria
1 fighter and 1 gas placed in Vienna
6 heavy_guns, 2 infantry and 3 trenchs placed in Rome
2 trenchs placed in Latium
1 trench placed in Tuscany
1 trench placed in Latium
4 field_guns and 4 infantry placed in Galicia
2 infantry placed in Venice
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 115 PUs; end with 118 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Turkey
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Turkey
Turkey roll 1,6,5,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Combat Move - Turkey
5 field_guns, 1 fighter, 15 infantry and 2 late_fighters moved from Lurs to Tehran
3 field_guns, 1 heavy_gun and 7 infantry moved from Khurasan to Tehran
5 gass moved from Baghdad to Tehran
2 gass moved from Damascus to Lurs
8 field_guns and 1 heavy_gun moved from Cairo-Suez to Lower Egypt
5 field_guns moved from Cairo-Suez to Lower Egypt
1 field_gun moved from Cairo-Suez to Upper Egypt
Turkey take Upper Egypt from Britain
4 infantry moved from Sinai to Cairo-Suez
1 field_gun and 1 infantry moved from Arabia to Mesopotamia
1 infantry moved from Syria to Mesopotamia
2 infantry moved from Lebanon to Syria
2 infantry moved from Palestine to Sinai
1 cavalry moved from Smyrna to Lurs
1 infantry moved from Smyrna to Kurdistan
2 fighters moved from Dardanelles to Lurs
3 cruisers and 1 destroyer moved from Sea Zone 67 Black Sea to Sea Zone 69 Sea of Crete
1 infantry moved from Constantinople to Smyrna
2 infantry moved from Constantinople to Sea Zone 67 Black Sea
2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea
2 infantry moved from Sea Zone 63 Black Sea to Crimea
Turkey take Crimea from Russia
Purchase Units - Turkey
Turkey buy 4 field_guns, 8 infantry, 2 late_fighters and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Tehran
Turkey attack with 8 field_guns, 1 fighter, 5 gass, 1 heavy_gun, 22 infantry and 2 late_fighters
Russia defend with 1 Factory, 3 conscripts, 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs
Turkey roll dice for 5 gass in Tehran, round 2 : 3/5 hits, 3.33 expected hits
3 conscripts owned by the Russia lost in Tehran
5 gass owned by the Turkey lost in Tehran
Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 22 infantry and 2 late_fighters in Tehran, round 2 : 10/34 hits, 10.00 expected hits
Units damaged: 10 trenchs owned by the Russia
Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs in Tehran, round 2 : 7/21 hits, 6.00 expected hits
7 infantry owned by the Turkey lost in Tehran
Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 15 infantry and 2 late_fighters in Tehran, round 3 : 7/27 hits, 8.83 expected hits
Units damaged: 5 trenchs owned by the Russia
Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs in Tehran, round 3 : 7/21 hits, 6.00 expected hits
2 trenchs owned by the Russia and 7 infantry owned by the Turkey lost in Tehran
Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 8 infantry and 2 late_fighters in Tehran, round 4 : 5/20 hits, 7.00 expected hits
Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 13 trenchs in Tehran, round 4 : 7/19 hits, 5.67 expected hits
5 trenchs owned by the Russia and 7 infantry owned by the Turkey lost in Tehran
Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 2 late_fighters in Tehran, round 5 : 2/13 hits, 4.67 expected hits
Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 8 trenchs in Tehran, round 5 : 5/14 hits, 4.83 expected hits
2 trenchs owned by the Russia, 1 infantry owned by the Turkey and 4 field_guns owned by the Turkey lost in Tehran
Turkey roll dice for 4 field_guns, 1 fighter, 1 heavy_gun and 2 late_fighters in Tehran, round 6 : 1/8 hits, 3.00 expected hits
Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 6 trenchs in Tehran, round 6 : 4/12 hits, 4.50 expected hits
1 trench owned by the Russia and 4 field_guns owned by the Turkey lost in Tehran
Turkey roll dice for 1 fighter, 1 heavy_gun and 2 late_fighters in Tehran, round 7 : 3/4 hits, 1.67 expected hits
Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 5 trenchs in Tehran, round 7 : 5/11 hits, 4.33 expected hits
3 trenchs owned by the Russia, 1 fighter owned by the Turkey, 2 late_fighters owned by the Turkey and 1 heavy_gun owned by the Turkey lost in Tehran
Russia win with 1 field_gun, 3 heavy_guns, 2 infantry and 2 trenchs remaining. Battle score for attacker is -107
Casualties for Russia: 3 conscripts and 13 trenchs
Casualties for Turkey: 8 field_guns, 1 fighter, 5 gass, 1 heavy_gun, 22 infantry and 2 late_fighters
Battle in Lower Egypt
Turkey attack with 13 field_guns and 1 heavy_gun
France defend with 1 infantry
Turkey roll dice for 13 field_guns and 1 heavy_gun in Lower Egypt, round 2 : 4/14 hits, 4.67 expected hits
Britain roll dice for 1 infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Turkey and 1 infantry owned by the France lost in Lower Egypt
Turkey win, taking Lower Egypt from Britain with 12 field_guns and 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Turkey: 1 field_gun
Casualties for France: 1 infantry
Non Combat Move - Turkey
Place Units - Turkey
2 transports placed in Sea Zone 75 Red Sea
2 field_guns and 3 infantry placed in Baghdad
2 field_guns and 3 infantry placed in Damascus
2 infantry and 2 late_fighters placed in Constantinople
Activate Technology - Turkey
Turkey activating mustardGas
Turn Complete - Turkey
Turkey collect 75 PUs; end with 75 PUs
2 units repaired.
Combat Hit Differential Summary :
Turkey : -8.17
Britain : 0.67
Russia : 3.67
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,3 and gets 0 hits
Combat Move - Britain
3 submarines moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 cavalry and 1 field_gun moved from German East Africa to Northern Rhodesia
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea
1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean
1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean
1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea
1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
3 colonials and 3 field_guns moved from Veracruz to Acapulco
20 late_fighters moved from London to Sea Zone 14 Helgoland Bight
4 cavalrys moved from Mexico City to Acapulco
1 late_fighter moved from Bombay to Sea Zone 75 Red Sea
3 infantry moved from Deccan to Bombay
1 cavalry moved from Bombay to Gujarat
1 fighter moved from Gujarat to Aden
Purchase Units - Britain
Britain buy 4 cavalrys, 4 field_guns, 5 infantry and 5 late_fighters; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Sea Zone 58 Tyrrhenian Sea
Britain attack with 3 submarines
Austria defend with 2 transports
2 transports owned by the Austria lost in Sea Zone 58 Tyrrhenian Sea
Britain roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits
Britain win with 3 submarines remaining. Battle score for attacker is 14
Casualties for Austria: 2 transports
Battle in Sea Zone 75 Red Sea
Britain attack with 1 late_fighter
Turkey defend with 2 transports; Germany defend with 3 submarines
3 submarines owned by the Germany Submerged
Britain roll dice for 1 late_fighter in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits
2 transports owned by the Turkey lost in Sea Zone 75 Red Sea
Britain win with 1 late_fighter remaining. Battle score for attacker is 14
Casualties for Turkey: 2 transports
Battle in Northern Rhodesia
Britain attack with 1 cavalry and 1 field_gun
Germany defend with 1 infantry
Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 2/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Northern Rhodesia
Britain win, taking Northern Rhodesia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Sea Zone 14 Helgoland Bight
Britain attack with 20 late_fighters
Germany defend with 4 battleships, 12 cruisers, 3 destroyers and 2 submarines
2 submarines owned by the Germany Submerged
Britain roll dice for 20 late_fighters in Sea Zone 14 Helgoland Bight, round 2 : 9/20 hits, 10.00 expected hits
Combat Hit Differential Summary :
Britain : -0.17
Germany : -0.33
@dawgoneit 9 hits in sz14. ool please
keep one destroyer always
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,3 and gets 0 hits
Combat Move - Britain
3 submarines moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 cavalry and 1 field_gun moved from German East Africa to Northern Rhodesia
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea
1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean
1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean
1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea
1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
3 colonials and 3 field_guns moved from Veracruz to Acapulco
20 late_fighters moved from London to Sea Zone 14 Helgoland Bight
4 cavalrys moved from Mexico City to Acapulco
1 late_fighter moved from Bombay to Sea Zone 75 Red Sea
3 infantry moved from Deccan to Bombay
1 cavalry moved from Bombay to Gujarat
1 fighter moved from Gujarat to Aden
Purchase Units - Britain
Britain buy 4 cavalrys, 4 field_guns, 5 infantry and 5 late_fighters; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Sea Zone 58 Tyrrhenian Sea
Britain attack with 3 submarines
Austria defend with 2 transports
2 transports owned by the Austria lost in Sea Zone 58 Tyrrhenian Sea
Britain roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits
Britain win with 3 submarines remaining. Battle score for attacker is 14
Casualties for Austria: 2 transports
Battle in Sea Zone 75 Red Sea
Britain attack with 1 late_fighter
Turkey defend with 2 transports; Germany defend with 3 submarines
3 submarines owned by the Germany Submerged
Britain roll dice for 1 late_fighter in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits
2 transports owned by the Turkey lost in Sea Zone 75 Red Sea
Britain win with 1 late_fighter remaining. Battle score for attacker is 14
Casualties for Turkey: 2 transports
Battle in Northern Rhodesia
Britain attack with 1 cavalry and 1 field_gun
Germany defend with 1 infantry
Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 2/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Northern Rhodesia
Britain win, taking Northern Rhodesia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Sea Zone 14 Helgoland Bight
Britain attack with 20 late_fighters
Germany defend with 4 battleships, 12 cruisers, 3 destroyers and 2 submarines
2 submarines owned by the Germany Submerged
Britain roll dice for 20 late_fighters in Sea Zone 14 Helgoland Bight, round 2 : 9/20 hits, 10.00 expected hits
Units damaged: 4 battleships owned by the Germany
Germany roll dice for 4 battleships, 12 cruisers and 3 destroyers in Sea Zone 14 Helgoland Bight, round 2 : 12/19 hits, 9.67 expected hits
12 late_fighters owned by the Britain, 2 destroyers owned by the Germany and 3 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight
Britain roll dice for 8 late_fighters in Sea Zone 14 Helgoland Bight, round 3 : 3/8 hits, 4.00 expected hits
Germany roll dice for 4 battleships, 9 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 2/14 hits, 7.50 expected hits
2 late_fighters owned by the Britain and 3 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight
Britain roll dice for 6 late_fighters in Sea Zone 14 Helgoland Bight, round 4 : 4/6 hits, 3.00 expected hits
Germany roll dice for 4 battleships, 6 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 4 : 6/11 hits, 6.00 expected hits
6 late_fighters owned by the Britain and 4 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight
Germany win with 4 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is -82
Casualties for Britain: 20 late_fighters
Casualties for Germany: 10 cruisers and 2 destroyers
Non Combat Move - Britain
2 battlecruisers and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
2 battlecruisers and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean
1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean
1 late_fighter moved from Sea Zone 75 Red Sea to Aden
Place Units - Britain
1 field_gun and 1 infantry placed in Sydney-Canberra
5 late_fighters placed in London
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
1 infantry placed in Goa
Britain undo move 6.
Britain undo move 5.
1 field_gun and 1 infantry placed in London
1 infantry placed in Bombay
4 cavalrys placed in Mexico City
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Britain
Britain collect 94 PUs; end with 94 PUs
4 units repaired.
Combat Hit Differential Summary :
Britain : -0.17
Germany : -3.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Combat Move - Russia
1 conscript moved from Amur to Khabarovsk
1 conscript moved from Vladivostok to Primorsky
3 conscripts moved from Kiev to Odessa
Purchase Units - Russia
Russia buy 19 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
Place Units - Russia
3 infantry and 3 trenchs placed in Moscow
3 infantry placed in Kiev
6 infantry placed in St. Petersburg
3 infantry placed in Vladivostok
Russia undo move 4.
3 infantry placed in Tehran
3 infantry placed in Irkutsk
1 infantry placed in Vladivostok
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 47 PUs; end with 47 PUs
Russia collect 9 PUs from War Bonds; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 6,3 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover industry
Combat Move - Communists
1 conscript moved from Chita to Amur
Communists take Amur from Russia
1 field_gun and 1 fighter moved from Vladimir to Archangelsk
1 cavalry moved from Ryazan to Novgorod
Communists take Novgorod from Russia
1 cavalry moved from Omsk to Ryazan
1 cavalry and 1 heavy_gun moved from Don to Dnieper
1 late_fighter moved from Omsk to Ryazan
2 late_fighters moved from Vladimir to Archangelsk
3 conscripts and 3 infantry moved from Yakutsk to Aldan
3 conscripts and 3 infantry moved from Yakutsk to Sakhe
1 heavy_gun moved from Yakutsk to Aldan
1 heavy_gun moved from Yakutsk to Aldan
1 conscript and 1 infantry moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 8 field_guns and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Archangelsk
Communists attack with 1 field_gun, 1 fighter and 2 late_fighters
Russia defend with 1 trench
Communists roll dice for 1 field_gun, 1 fighter and 2 late_fighters in Archangelsk, round 2 : 2/4 hits, 1.67 expected hits
Russia roll dice for 1 trench in Archangelsk, round 2 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Archangelsk
Communists win, taking Archangelsk from Russia with 1 field_gun, 1 fighter and 2 late_fighters remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Dnieper
Communists attack with 1 cavalry and 1 heavy_gun
Russia defend with 1 conscript
Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 2 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Dnieper, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 3 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Dnieper, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 4 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Dnieper, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Dnieper
Communists win, taking Dnieper from Russia with 1 heavy_gun remaining. Battle score for attacker is -2
Casualties for Communists: 1 cavalry
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 fighter and 2 late_fighters moved from Archangelsk to Ryazan
Place Units - Communists
3 trenchs placed in Ryazan
2 trenchs placed in Sakhe
2 trenchs placed in Aldan
1 trench placed in Bratsk
8 field_guns placed in Yakutsk
Communists undo move 5.
2 field_guns placed in Omsk
6 field_guns placed in Yakutsk
Activate Technology - Communists
Communists activating industry
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 61 PUs; end with 61 PUs
Communists collect 7 PUs from War Bonds; end with 68 PUs
Combat Hit Differential Summary :
Communists : -0.67
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover workingWomen
Combat Move - USA
2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 field_gun moved from Sea Zone 142 Pacific Ocean to Tokyo
1 field_gun and 2 infantry moved from Chubu to Tokyo
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
7 field_guns and 9 infantry moved from Tohoku to Tokyo
4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 137 Yellow Sea
4 field_guns and 1 infantry moved from Kyoto to Sea Zone 137 Yellow Sea
2 field_guns and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean
1 infantry moved from Kyoto to Sea Zone 137 Yellow Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean
4 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo
2 destroyers and 2 submarines moved from Sea Zone 135 Pacific Ocean to Sea Zone 125 Sulu Sea
1 cruiser, 1 destroyer and 5 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
6 field_guns and 10 infantry moved from Valencia to Catalonia
2 field_guns moved from Kyoto to Chubu
Purchase Units - USA
USA buy 1 Factory, 5 field_guns, 11 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sea Zone 14 Helgoland Bight
USA attack with 1 cruiser, 1 destroyer and 5 submarines
Germany defend with 4 battleships, 2 cruisers, 1 destroyer and 2 submarines
USA roll dice for 5 submarines in Sea Zone 14 Helgoland Bight, round 2 : 1/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Germany
USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Germany
Germany roll dice for 2 submarines in Sea Zone 14 Helgoland Bight, round 2 : 1/2 hits, 0.33 expected hits
Germany roll dice for 4 battleships, 2 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 5/7 hits, 4.00 expected hits
1 destroyer owned by the USA and 5 submarines owned by the USA lost in Sea Zone 14 Helgoland Bight
Germany roll dice for 2 submarines in Sea Zone 14 Helgoland Bight, round 3 : 0/2 hits, 0.33 expected hits
USA roll dice for 1 cruiser in Sea Zone 14 Helgoland Bight, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germany
Germany roll dice for 4 battleships, 2 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 4/7 hits, 4.00 expected hits
1 cruiser owned by the USA lost in Sea Zone 14 Helgoland Bight
Germany win with 4 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is -54
Casualties for USA: 1 cruiser, 1 destroyer and 5 submarines
Battle in Tokyo
USA attack with 13 field_guns and 13 infantry
Neutral defend with 15 infantry
USA roll dice for 13 field_guns and 13 infantry in Tokyo, round 2 : 13/26 hits, 8.67 expected hits
Neutral roll dice for 15 infantry in Tokyo, round 2 : 6/15 hits, 5.00 expected hits
13 infantry owned by the Neutral and 6 infantry owned by the USA lost in Tokyo
USA roll dice for 13 field_guns and 7 infantry in Tokyo, round 3 : 6/20 hits, 6.67 expected hits
Neutral roll dice for 2 infantry in Tokyo, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Tokyo
USA loses 0 PUs for violating Tokyos neutrality.
USA win, taking Tokyo from Neutral with 13 field_guns and 7 infantry remaining. Battle score for attacker is 27
Casualties for USA: 6 infantry
Casualties for Neutral: 15 infantry
Battle in Catalonia
USA attack with 6 field_guns and 10 infantry
Neutral defend with 1 field_gun and 3 infantry
USA roll dice for 6 field_guns and 10 infantry in Catalonia, round 2 : 4/16 hits, 4.67 expected hits
Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Neutral, 2 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia
USA loses 0 PUs for violating Catalonias neutrality.
USA win, taking Catalonia from Neutral with 6 field_guns and 8 infantry remaining. Battle score for attacker is 7
Casualties for USA: 2 infantry
Casualties for Neutral: 1 field_gun and 3 infantry
Non Combat Move - USA
Place Units - USA
1 Factory placed in Valencia
1 field_gun and 2 infantry placed in Morocco
1 field_gun and 1 infantry placed in Manila
1 field_gun and 2 infantry placed in Chubu
1 field_gun and 2 infantry placed in Tohoku
2 transports placed in Sea Zone 153 Pacific Ocean
USA undo move 6.
1 transport placed in Sea Zone 153 Pacific Ocean
1 field_gun and 3 infantry placed in San Francisco
1 infantry placed in California
1 transport placed in Sea Zone 30 Mid Atlantic
Activate Technology - USA
USA activating workingWomen
Trigger USAT1: buyfield_gun_w added to productionUSA
Trigger USAT1: buyheavy_gun_w added to productionUSA
Trigger USAT1: buyfield_gun removed from productionUSA
Trigger USAT1: buyheavy_gun removed from productionUSA
Trigger USAT1: buygas_w added to productionUSA
Trigger USAT1: buyfighter_w added to productionUSA
Trigger USAT1: buygas removed from productionUSA
Trigger USAT1: buyfighter removed from productionUSA
Turn Complete - USA
USA collect 102 PUs; end with 102 PUs
3 units repaired.
Combat Hit Differential Summary :
Neutral : 1.00
USA : 2.17
Germany : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Germany
Germany roll 6,3,1,2 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover lateFighter
Combat Move - Germany
1 cavalry, 5 field_guns and 6 infantry moved from Sweden to Finland
Germany take Finland from Russia
1 cavalry moved from Finland to Murmansk
Germany take Murmansk from Russia
1 field_gun moved from Latvia to Smolensk
1 infantry moved from Latvia to Pskov
Germany take Pskov from Russia
1 infantry moved from Belarus to Smolensk
6 field_guns moved from Minsk to Belarus
2 battleships, 7 cruisers, 2 destroyers and 3 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 field_gun moved from Crete to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
1 field_gun moved from Sea Zone 71 Eastern Mediterranean to Cyprus
Turkey take Cyprus from France
4 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
2 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
2 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli
Germany take Tripoli from Italy
2 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
2 infantry moved from Sea Zone 59 Central Mediterranean to Tripolitania
Germany take Tripolitania from Italy
2 infantry moved from Cape Colony to German Southwest Africa
4 infantry moved from German Southwest Africa to Northern Rhodesia
1 cavalry moved from Southern Rhodesia to Northern Rhodesia
1 cavalry moved from Bechuanaland to Northern Rhodesia
1 field_gun and 1 infantry moved from Transvaal to Southern Rhodesia
3 submarines moved from Sea Zone 75 Red Sea to Sea Zone 78 Indian Ocean
5 infantry moved from Belgium to Picardy
3 field_guns and 5 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 field_guns, 5 infantry and 4 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
3 field_guns and 5 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland
Purchase Units - Germany
Germany buy 1 battlecruiser, 3 battleships, 3 field_guns, 2 heavy_guns, 14 infantry and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Smolensk
Germany attack with 1 field_gun and 1 infantry
Russia defend with 1 conscript
Germany roll dice for 1 field_gun and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Smolensk
Germany win, taking Smolensk from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Northern Rhodesia
Germany attack with 2 cavalrys and 4 infantry
Britain defend with 1 cavalry and 1 field_gun
Germany roll dice for 2 cavalrys and 4 infantry in Northern Rhodesia, round 2 : 1/6 hits, 1.00 expected hits
Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Northern Rhodesia
Germany roll dice for 2 cavalrys and 3 infantry in Northern Rhodesia, round 3 : 3/5 hits, 0.83 expected hits
Britain roll dice for 1 field_gun in Northern Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Northern Rhodesia
Germany win, taking Northern Rhodesia from Britain with 2 cavalrys and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germany: 2 infantry
Casualties for Britain: 1 cavalry and 1 field_gun
Battle in Sea Zone 58 Tyrrhenian Sea
Germany attack with 2 battleships, 7 cruisers, 2 destroyers and 3 submarines
Britain defend with 3 submarines
Germany roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Britain lost in Sea Zone 58 Tyrrhenian Sea
Germany roll dice for 2 battleships, 7 cruisers and 2 destroyers in Sea Zone 58 Tyrrhenian Sea, round 2 : 3/11 hits, 5.50 expected hits
Britain roll dice for 2 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Britain lost in Sea Zone 58 Tyrrhenian Sea
Germany win with 2 battleships, 7 cruisers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 21
Casualties for Britain: 3 submarines
Non Combat Move - Germany
Turning on Edit Mode
EDIT: Removing units owned by Germany from Northern Rhodesia: 2 cavalrys
EDIT: Adding units owned by Germany to Northern Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
Place Units - Germany
1 battlecruiser and 3 battleships placed in Sea Zone 14 Helgoland Bight
1 trench placed in Champagne
1 trench placed in Picardy
1 trench placed in Franche-Comte
2 heavy_guns, 2 infantry and 3 trenchs placed in German New Guinea
1 field_gun and 2 infantry placed in Dar es Salaam
1 trench placed in Belarus
2 field_guns and 3 infantry placed in Minsk
7 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating lateFighter
Trigger GermanyT3: buylate_fighter added to productionGermany
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 170 PUs; end with 172 PUs
Germany collect 3 PUs from War Bonds; end with 175 PUs
Combat Hit Differential Summary :
Britain : 0.83
Germany : -0.17
Russia : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - France
France spend 5 on tech rolls
France roll 3,6,4,5 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover workingWomen
Purchase Units - France
France buy 1 field_gun, 8 infantry and 15 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - France
1 infantry moved from Brittany to Normandy
Place Units - France
3 trenchs placed in Normandy
3 trenchs placed in Burgundy
3 trenchs placed in Rhone
3 infantry and 3 trenchs placed in Marseilles
1 field_gun, 5 infantry and 3 trenchs placed in Paris
Activate Technology - France
France activating workingWomen
Trigger FranceT1: buyfield_gun_w added to productionFrance
Trigger FranceT1: buyheavy_gun_w added to productionFrance
Trigger FranceT1: buyfield_gun removed from productionFrance
Trigger FranceT1: buyheavy_gun removed from productionFrance
Trigger FranceT1: buygas_w added to productionFrance
Trigger FranceT1: buyfighter_w added to productionFrance
Trigger FranceT1: buygas removed from productionFrance
Trigger FranceT1: buyfighter removed from productionFrance
Trigger FranceP: France has 3 infantry placed in Paris
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - France
France collect 71 PUs; end with 71 PUs
France collect 8 PUs from War Bonds; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Austria
Austria roll 1,4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover aircraftCarrier
Combat Move - Austria
1 heavy_gun and 2 infantry moved from Galicia to Belarus
1 submarine moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 zeppelin moved from Albania to Greece
1 fighter moved from Vienna to Montenegro
1 infantry moved from Trieste to Venice
2 infantry moved from Venice to Tuscany
5 infantry moved from Piedmont to Tuscany
3 heavy_guns moved from Rome to Latium
Purchase Units - Austria
Austria buy 9 field_guns, 2 heavy_guns, 18 infantry and 1 zeppelin; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 1 and causes: 1 damage to unit: Factory
Bombing raid in Greece causes 1 damage total.
Non Combat Move - Austria
1 zeppelin moved from Greece to Albania
Place Units - Austria
4 field_guns and 2 infantry placed in Belgrade
1 zeppelin placed in Trieste
2 heavy_guns placed in Rome
5 infantry placed in Piedmont
5 field_guns and 3 infantry placed in Galicia
8 infantry placed in Hungary
Activate Technology - Austria
Austria activating aircraftCarrier
Trigger AustriaT4: buycarrier added to productionAustria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 115 PUs; end with 117 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 3,1 and gets 0 hits
Combat Move - Turkey
12 field_guns and 1 heavy_gun moved from Lower Egypt to Western Sudan
Turkey take Western Sudan from Britain
3 cruisers and 1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 59 Central Mediterranean
1 field_gun moved from Upper Egypt to Port Sudan
4 infantry moved from Cairo-Suez to Lower Egypt
2 infantry moved from Sinai to Cairo-Suez
2 field_guns and 3 infantry moved from Baghdad to Lurs
1 infantry moved from Kurdistan to Lurs
2 infantry moved from Syria to Mesopotamia
2 field_guns and 3 infantry moved from Damascus to Mesopotamia
1 field_gun and 2 infantry moved from Mesopotamia to Fars
1 infantry moved from Smyrna to Kurdistan
1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea
2 infantry moved from Constantinople to Sea Zone 67 Black Sea
2 infantry moved from Sea Zone 67 Black Sea to Bulgaria
2 late_fighters moved from Constantinople to Lurs
Purchase Units - Turkey
Turkey buy 1 Factory, 4 field_guns and 9 infantry; Remaining resources: 2 PUs; 2 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
2 field_guns and 3 infantry placed in Baghdad
1 Factory placed in Mesopotamia
2 field_guns and 3 infantry placed in Damascus
3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 76 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,6,2,3 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover mustardGas
Combat Move - Britain
2 battlecruisers, 1 cruiser and 1 destroyer moved from Sea Zone 55 Western Mediterranean to Sea Zone 54 Alboran Sea
Purchase Units - Britain
Britain buy 1 cavalry, 1 cruiser, 2 destroyers, 5 late_fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Britain
1 field_gun and 1 infantry moved from Papua to Sea Zone 120 Arafura Sea
1 colonial, 2 field_guns and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean
2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 117 Indian Ocean
1 fighter and 1 late_fighter moved from Aden to Baluchistan
1 cavalry, 2 field_guns and 4 infantry moved from Gujarat to Sindh
2 field_guns and 7 infantry moved from Bombay to Gujarat
1 field_gun and 6 infantry moved from Goa to Madras
Place Units - Britain
5 late_fighters placed in London
1 cruiser, 2 destroyers and 1 transport placed in Sea Zone 73 Arabian Sea
1 cavalry placed in Nova Scotia
Activate Technology - Britain
Britain activating mustardGas
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Purchase Units - Russia
Russia buy 19 conscripts and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Russia
3 conscripts and 3 trenchs placed in Tehran
3 conscripts and 3 trenchs placed in Moscow
6 conscripts placed in St. Petersburg
3 conscripts placed in Vladivostok
3 conscripts placed in Irkutsk
1 conscript placed in Kiev
Russia undo move 5.
2 conscripts placed in Kiev
1 conscript placed in Irkutsk
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 35 PUs; end with 35 PUs
Russia collect 6 PUs from War Bonds; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - Communists
Communists spend 15 on tech rolls
Communists roll 6,1,4,5 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover railwayGuns
Combat Move - Communists
1 cavalry moved from Novgorod to Karelia
Communists take Karelia from Russia
1 cavalry moved from Ryazan to Tver
Communists take Tver from Russia
1 cavalry moved from Tver to Ryazan
1 cavalry moved from Karelia to Novgorod
1 field_gun moved from Archangelsk to Novgorod
2 field_guns moved from Omsk to Novosibirsk
6 field_guns moved from Yakutsk to Aldan
2 infantry moved from Yakutsk to Sakhe
1 infantry moved from Yakutsk to Aldan
5 infantry moved from Sakhe to Aldan
3 conscripts, 1 field_gun and 12 infantry moved from Aldan to Bratsk
Purchase Units - Communists
Communists buy 1 conscript, 12 gass, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Non Combat Move - Communists
1 conscript moved from Aldan to Bratsk
2 field_guns moved from Sakhe to Aldan
Place Units - Communists
1 trench placed in Sakhe
1 trench placed in Aldan
1 conscript, 2 gass and 1 infantry placed in Omsk
10 gass placed in Yakutsk
Activate Technology - Communists
Communists activating railwayGuns
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 63 PUs; end with 63 PUs
Communists collect 6 PUs from War Bonds; end with 69 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 14
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
5 field_guns moved from Tokyo to Sea Zone 142 Pacific Ocean
5 infantry moved from Tokyo to Sea Zone 142 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 140 Sea of Okhotsk
5 field_guns, 5 infantry and 5 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
1 field_gun and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka
7 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
1 cavalry, 1 field_gun and 2 infantry moved from Morocco to Sea Zone 54 Alboran Sea
1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 53 Mid Atlantic
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands
7 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
2 destroyers and 2 submarines moved from Sea Zone 125 Sulu Sea to Sea Zone 84 Andaman Sea
1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
3 field_guns and 2 infantry moved from Chubu to Tohoku
8 field_guns and 2 infantry moved from Tokyo to Tohoku
2 destroyers moved from Sea Zone 84 Andaman Sea to Sea Zone 83 Indian Ocean
2 destroyers moved from Sea Zone 46 Caribbean Sea to Sea Zone 54 Alboran Sea
6 field_guns and 8 infantry moved from Catalonia to Languedoc
Purchase Units - USA
USA buy 2 battleships, 1 cavalry, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Canary Islands
USA attack with 1 cavalry, 1 field_gun and 2 infantry
Neutral defend with 1 infantry
USA roll dice for 1 cavalry, 1 field_gun and 2 infantry in Canary Islands, round 2 : 3/4 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Canary Islands
USA loses 0 PUs for violating Canary Islandss neutrality.
USA win, taking Canary Islands from Neutral with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
Place Units - USA
1 cruiser and 2 destroyers placed in Sea Zone 54 Alboran Sea
2 battleships placed in Sea Zone 54 Alboran Sea
3 transports placed in Sea Zone 142 Pacific Ocean
1 cavalry placed in California
Turn Complete - USA
USA collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : -0.33
USA : 2.00
USA rolls : : 0.00