Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 infantry moved from Hopei to Suiyuyan
2 armour and 2 mech_infantrys moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Kweichow
2 infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
3 bombers moved from Hopei to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Caroline Islands to 30 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in West India
Battle in Suiyuyan
Japanese attack with 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 aaGun, 1 armour and 1 infantry
Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Suiyuyan, round 2 : 3/10 hits, 3,00 expected hits
Chinese roll dice for 1 aaGun, 1 armour and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Suiyuyan
Japanese win, taking West India from UK_Pacific, taking Suiyuyan from Chinese with 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun, 1 armour and 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 1/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2,33 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 3 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Shan State, round 2 : 3/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 7 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 7 infantry in New Zealand, round 2 : 2/8 hits, 1,67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Caroline Islands
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Shantung to Anhwe
1 aaGun moved from Hopei to Suiyuyan
1 infantry moved from French Indo China to Kwangsi
3 bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Korea to Chahar
1 mech_infantry moved from Shantung to Chahar
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : -1,33
Chinese : -2,17
UK_Pacific : -0,33
Russians : -0,33
Japanese : -2,00
Sorry, had some network issues.
No worries, but which one of the 3 saved files is preferable?
Ah, I see, b stands for British. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 infantry and 9 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
5 bombers moved from Norway to Southern Italy
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Americans: 1 fighter, 2 submarines and 1 tactical_bomber
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 5 bombers and 2 infantry
Germans defend with 2 bombers, 1 fighter and 1 infantry; Italians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 3 cruisers in Southern Italy, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 5 bombers and 2 infantry in Southern Italy, round 2 : 6/9 hits, 4,67 expected hits
Italians roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter and 4 infantry in Southern Italy, round 2 : 3/10 hits, 3,67 expected hits
1 infantry owned by the Germans, 2 bombers owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 5 bombers in Southern Italy, round 3 : 3/6 hits, 3,83 expected hits
Italians roll dice for 2 armour and 1 fighter in Southern Italy, round 3 : 1/3 hits, 1,67 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 4 bombers remaining. Battle score for attacker is 40
Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
Casualties for Germans: 2 bombers, 1 fighter and 1 infantry
Casualties for Italians: 2 armour, 1 artillery and 3 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
4 bombers moved from Southern Italy to Sicily
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 bomber and 2 infantry placed in Eastern United States
9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;
Combat Move - British
1 bomber, 6 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
12 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 armour moved from Szechwan to French Indo China
2 mech_infantrys moved from Szechwan to French Indo China
3 infantry moved from India to West India
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in West India
British attack with 3 infantry
Japanese defend with 2 infantry
British roll dice for 3 infantry in West India, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in West India
British roll dice for 3 infantry in West India, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber, 9 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
2 submarines owned by the Germans Submerged
British roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/11 hits, 5,83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/9 hits, 4,83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/5 hits, 2,83 expected hits
Germans roll dice for 1 battleship and 3 fighters in 112 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
1 battleship owned by the Germans, 3 fighters owned by the Germans and 3 fighters owned by the British lost in 112 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 9 fighters
Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Battle in French Indo China
British attack with 1 armour, 12 infantry and 3 mech_infantrys
Japanese defend with 3 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 8 infantry and 2 tactical_bombers
British roll dice for 1 armour, 12 infantry and 3 mech_infantrys in French Indo China, round 2 : 2/16 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries, 3 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in French Indo China, round 2 : 8/18 hits, 6,50 expected hits
2 bombers owned by the Japanese and 8 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 4 infantry and 3 mech_infantrys in French Indo China, round 3 : 3/8 hits, 1,67 expected hits
Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers in French Indo China, round 3 : 7/16 hits, 6,17 expected hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the British, 1 bomber owned by the Japanese and 4 infantry owned by the British lost in French Indo China
1 armour owned by the British retreated to Yunnan
Japanese win with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 12 infantry and 3 mech_infantrys
Casualties for Japanese: 3 bombers and 2 infantry
Non Combat Move - British
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from 112 Sea Zone to Sicily
1 tactical_bomber moved from 112 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 81 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Germans : -3,33
Italians : -1,33
British : -1,17
Americans : -1,17
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Albania to Yugoslavia
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Alexandria to Egypt
3 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Alexandria to Egypt
3 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Ah, realize I can’t do Germany. France does have a move which you’ll have to consider. The fig in Russia. So I’ll await your orders, sir.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Alexandria to Egypt
3 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Urals to Norway
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 79 PUs;
Germans buy 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Vologda to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Vologda to Timguska
2 armour and 2 mech_infantrys moved from Samara to Novosibirsk
2 artilleries moved from Samara to Kazakhstan
7 armour moved from Samara to Kazakhstan
1 submarine moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novosibirsk
Germans attack with 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 7 armour, 2 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 7 armour, 2 artilleries and 1 infantry in Kazakhstan, round 2 : 4/10 hits, 4,50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 7 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Samara to Kazakhstan
1 armour, 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns, 1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Tambov to Volgograd
3 infantry moved from Ukraine to Rostov
3 infantry moved from Russia to Tambov
2 aaGuns moved from Smolensk to Belarus
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to 112 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 3 transports placed in 112 Sea Zone
2 transports placed in 115 Sea Zone
1 infantry placed in Novgorod
2 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -1,83
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
6 armour and 5 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
Combat - Russians
Battle in French Indo China
Russians attack with 6 armour, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 2 tactical_bombers
Russians roll dice for 6 armour, 6 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/13 hits, 4.67 expected hits
Japanese roll dice for 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/13 hits, 5.33 expected hits
5 infantry owned by the Japanese and 4 mech_infantrys owned by the Russians lost in French Indo China
Russians roll dice for 6 armour, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 6/9 hits, 4.00 expected hits
Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 3 : 4/8 hits, 3.67 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians, 3 artilleries owned by the Japanese and 2 armour owned by the Russians lost in French Indo China
Russians roll dice for 4 armour and 1 tactical_bomber in French Indo China, round 4 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 2 fighters in French Indo China, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 armour owned by the Russians lost in French Indo China
Russians win, taking French Indo China from Japanese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Russians: 4 armour and 6 mech_infantrys
Casualties for Japanese: 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Non Combat Move - Russians
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun and 9 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 2.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 3 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Hunan
1 armour moved from Suiyuyan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kiangsi
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
1 mech_infantry moved from Chahar to Hunan
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Gilbert Islands
Battle in Hawaiian Islands
Battle in Wake Island
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans, taking Wake Island from Americans with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Hunan, round 2 : 3/9 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hunan
Japanese win, taking Midway from Americans, taking Hunan from Chinese with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 armour and 4 mech_infantrys moved from Suiyuyan to Kweichow
1 infantry moved from Shensi to Kweichow
1 aaGun, 2 artilleries and 2 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Chahar to Japan
2 carriers moved from 6 Sea Zone to 26 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 38 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
1 carrier and 3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : -0,33
Chinese : 0,00
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 infantry, 10 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Southern Italy to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
4 bombers moved from Sicily to 112 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 26 Sea Zone
18 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Northern Italy
Battle in Greece
Battle in 26 Sea Zone
Americans attack with 1 bomber and 18 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
Americans roll dice for 18 submarines in 26 Sea Zone, round 2 : 2/18 hits, 6.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber in 26 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 10/17 hits, 8.83 expected hits
10 submarines owned by the Americans lost in 26 Sea Zone
Americans roll dice for 8 submarines in 26 Sea Zone, round 3 : 2/8 hits, 2.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 9/17 hits, 8.83 expected hits
8 submarines owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
Japanese win, taking Northern Italy from Italians, taking Greece from Italians with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -120
Casualties for Americans: 1 bomber and 18 submarines
Battle in 112 Sea Zone
Americans attack with 4 bombers and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 3 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 2 bombers in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 carrier, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -19
Casualties for Americans: 4 bombers and 1 submarine
Casualties for Germans: 1 carrier, 1 destroyer and 1 tactical_bomber
Battle in 91 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
8 submarines and 2 transports placed in 10 Sea Zone
5 infantry placed in Central United States
Americans undo move 1.
10 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 infantry and 3 transports
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
Americans : -4.17
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese roll dice for 4 infantry in Burma, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Place Units - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 infantry, 10 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Southern Italy to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
4 bombers moved from Sicily to 112 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 26 Sea Zone
18 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Northern Italy
Battle in Greece
Battle in 26 Sea Zone
Americans attack with 1 bomber and 18 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
Americans roll dice for 18 submarines in 26 Sea Zone, round 2 : 2/18 hits, 6.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber in 26 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 10/17 hits, 8.83 expected hits
10 submarines owned by the Americans lost in 26 Sea Zone
Americans roll dice for 8 submarines in 26 Sea Zone, round 3 : 2/8 hits, 2.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 9/17 hits, 8.83 expected hits
8 submarines owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
Japanese win, taking Northern Italy from Italians, taking Greece from Italians with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -120
Casualties for Americans: 1 bomber and 18 submarines
Battle in 112 Sea Zone
Americans attack with 4 bombers and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 3 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 2 bombers in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 carrier, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -19
Casualties for Americans: 4 bombers and 1 submarine
Casualties for Germans: 1 carrier, 1 destroyer and 1 tactical_bomber
Battle in 91 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
8 submarines and 2 transports placed in 10 Sea Zone
5 infantry placed in Central United States
Americans undo move 1.
10 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 infantry and 3 transports
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese roll dice for 4 infantry in Burma, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to Sikang
2 infantry moved from West India to India
1 transport moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 bomber moved from Sicily to Western Germany
1 bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Egypt to Eastern Persia
1 submarine moved from 81 Sea Zone to 77 Sea Zone
1 submarine moved from 77 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Morocco to 91 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Germans win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Germans: 1 tactical_bomber
Battle in 79 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 79 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sikang
British attack with 1 armour
Japanese defend with 1 armour
British roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the British lost in Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
5 aaGuns moved from Yunnan to Burma
1 aaGun moved from Morocco to 91 Sea Zone
Place Units - British
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,6,5,6,4
UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -0.33
Americans : -4.17
Chinese : 1.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
Turn Complete - Italians
Combat Hit Differential Summary :