@sunkhareb assumed no scram in 109
Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2
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@samuel06 Please use last post.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 infantry moved from Belarus to Smolensk 3 bombers moved from Western Germany to Smolensk 3 bombers moved from Western Germany to Volgograd 9 armour, 7 artilleries, 13 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 5 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bryansk Germans attack with 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys in Bryansk, round 2 : 16/65 hits, 17.83 expected hits Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits 7 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 17 infantry and 26 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 7 infantry Battle in Volgograd Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery, 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 3 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Belarus 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 3 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 3 bombers moved from Volgograd to Rostov 2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov 2 mech_infantrys moved from Western Germany to Southern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 1 infantry placed in Germany 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -3.83 Russians : -1.33
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 5 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -1,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to India 1 infantry and 1 mech_infantry moved from Burma to India 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Burma 3 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Malaya to Burma 2 bombers moved from Malaya to Burma 1 marine moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 25 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 destroyers placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 1 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : 2.00 UK_Pacific : 0.67 Japanese : -2.00
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from 41 Sea Zone to Java 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine 1 submarine moved from 94 Sea Zone to 99 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from 41 Sea Zone to Java 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine 1 submarine moved from 94 Sea Zone to 99 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 3 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tunisia Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Tunisia, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 3 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 4 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 cruisers, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 bomber moved from Ukraine to Russia Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -3,83 AA fire in Ukraine : : -0,17 Japanese : -0,67
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 2 artilleries and 12 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Chahar to Anhwe
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 2 artilleries and 12 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 4/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,50 Japanese : -0,67
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - British British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 6 infantry moved from Persia to Northwest Persia 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 4 infantry moved from Sumatra to 41 Sea Zone 4 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 3 infantry moved from West India to India 1 tactical_bomber moved from West India to India 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from 41 Sea Zone to Java 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine 1 submarine moved from 94 Sea Zone to 99 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 3 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tunisia Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Tunisia, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 3 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 4 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 cruisers, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 bomber moved from Ukraine to Russia Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 2 artilleries and 12 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 4/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 6 infantry moved from Persia to Northwest Persia 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 4 infantry moved from Sumatra to 41 Sea Zone 4 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 3 infantry moved from West India to India 1 tactical_bomber moved from West India to India 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Battle in Tobruk British attack with 4 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry AA fire in Tobruk : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Tobruk British roll dice for 4 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 9/15 hits, 5,33 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry in Tobruk, round 2 : 2/9 hits, 3,17 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 2 marines owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 4 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 8/13 hits, 5,00 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 4 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry Battle in 43 Sea Zone British attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer British roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 43 Sea Zone British win, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines British attack with 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry British roll dice for 4 infantry in Philippines, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Philippines British win, taking Philippines from Japanese with 3 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in 44 Sea Zone British attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 44 Sea Zone British win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia British attack with 6 infantry Germans defend with 1 armour British roll dice for 6 infantry in Northwest Persia, round 2 : 2/6 hits, 1,00 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Malta British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta British roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Malta Italians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in India British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from India to West India 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 3 infantry moved from Egypt to Trans-Jordan 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 tactical_bomber moved from West India to Eastern Persia 2 aaGuns and 1 infantry moved from West India to Eastern Persia Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 31 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0,50 Italians : -0,67 British : 8,33 AA fire in Tobruk : : 0,50 Americans : -3,83 AA fire in Ukraine : : -0,17 Chinese : 0,50 Japanese : 0,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Italians attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Ukraine to Rostov Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Italians collect 11 PUs (4 lost to blockades); end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.33 Americans : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 5 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Rostov to Volgograd 3 bombers moved from Rostov to Volgograd Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Volgograd Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/10 hits, 4.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Vologda to Novgorod 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 fighter moved from Volgograd to Western Ukraine 1 fighter moved from Volgograd to Ukraine 2 tactical_bombers moved from Volgograd to Bryansk 3 bombers moved from Volgograd to Southern Italy 3 artilleries moved from Rostov to Bryansk 1 aaGun moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 artilleries placed in Western Ukraine 3 mech_infantrys placed in Novgorod 4 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 56 PUs (6 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.00
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : 0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to Hunan 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 fighter and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Burma to Hunan 2 bombers moved from Burma to Sumatra 1 marine moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer British defend with 2 transports 2 transports owned by the British lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 44 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers British defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 44 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/13 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Hunan Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 2 bombers, 1 infantry and 1 marine Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 bombers and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Sumatra to Burma 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from India to Kwangsi 1 fighter and 2 tactical_bombers moved from Hunan to Shantung 1 tactical_bomber moved from Malaya to Kwangsi 2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 36 Sea Zone 1 artillery placed in French Indo China 3 infantry placed in Shantung 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.33 Chinese : -0.67 UK_Pacific : -1.00 Japanese : 4.00
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 5 fighters moved from 42 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 5 fighters moved from 42 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Combat - Americans Battle in Borneo Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 5 fighters moved from Celebes to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 2 marines and 3 transports moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 2 marines moved from 92 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 aaGun and 1 infantry moved from Algeria to Morocco 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans : 1,33 Japanese : 0,00
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TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 artilleries and 13 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Hunan