TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@simon33 none
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Belarus to Russia
2 bombers moved from Novgorod to Russia
1 bomber moved from Bessarabia to Russia
2 infantry moved from Belarus to Smolensk
4 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
5 armour, 4 artilleries and 14 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Southern Italy to Rostov
1 fighter moved from Bessarabia to Rostov
1 tactical_bomber moved from Bessarabia to Smolensk
1 tactical_bomber moved from Bessarabia to Archangel
1 infantry moved from Novgorod to Archangel
Purchase Units - Germans
Germans buy 7 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 3,6,4 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Archangel
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 6 armour, 8 artilleries, 21 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 6 armour, 8 artilleries, 21 infantry and 3 mech_infantrys in Bryansk, round 2 : 10/38 hits, 11.00 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 8 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Smolensk to Belarus
1 tactical_bomber moved from Archangel to Novgorod
3 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Belarus
2 aaGuns, 2 armour and 8 mech_infantrys moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Belarus
4 artilleries moved from Novgorod to Belarus
8 artilleries moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in France
1 artillery and 2 mech_infantrys placed in Novgorod
1 infantry and 1 mech_infantry placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 0.83
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Vologda to Archangel
1 infantry moved from Volgograd to Caucasus
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,6,4,3,5,3,6,5,4,4,2,6,3
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Vologda to Archangel
1 infantry moved from Volgograd to Caucasus
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,6,4,3,5,3,6,5,4,4,2,6,3
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 6 Sea Zone to Korea
1 artillery and 12 infantry moved from Manchuria to Korea
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
2 bombers moved from French Indo China to Korea
3 fighters moved from Japan to Korea
2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Korea
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Shan State to Burma
3 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 7 artilleries, 12 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 7 artilleries, 12 infantry and 4 mech_infantrys in Burma, round 2 : 6/24 hits, 6.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 5 artilleries, 2 bombers, 5 fighters, 16 infantry, 1 marine and 4 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
AA fire in Korea : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 16 infantry, 1 marine and 4 tactical_bombers in Korea, round 2 : 12/32 hits, 11.50 expected hits
Russians roll dice for 2 aaGuns and 17 infantry in Korea, round 2 : 5/17 hits, 5.67 expected hits
5 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 11 infantry, 1 marine and 4 tactical_bombers in Korea, round 3 : 9/27 hits, 10.67 expected hits
Russians roll dice for 7 infantry in Korea, round 3 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
3 fighters moved from Korea to Japan
4 tactical_bombers moved from Korea to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 3.
2 artilleries and 1 infantry placed in Kiangsu
3 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00
UK_Pacific : -0.33
Russians : 1.00
Japanese : -3.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
British take Egypt from Italians
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Morocco to Tunisia
2 bombers moved from French Equatorial Africa to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Morocco to Algeria
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 2 transports moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tunisia
Americans attack with 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 0/4 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 0/4 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 1/4 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
3 infantry moved from Hopei to Anhwe
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 artillery and 16 infantry moved from Hopei to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 19 infantry in Anhwe, round 2 : 3/20 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
Purchase Units - British
British buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
4 infantry moved from 39 Sea Zone to India
1 infantry moved from Iraq to Persia
1 armour and 1 artillery moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to Morocco: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : -1.00
Chinese : -0.67
Neutral_Axis : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Belarus to Rostov
1 bomber moved from Southern Italy to Rostov
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 fighter moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 fighter placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Novgorod to Russia
2 fighters moved from Ukraine to Russia
2 mech_infantrys moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Ukraine to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,8,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Volgograd
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Germans retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
2 fighters moved from Russia to Ukraine
2 tactical_bombers moved from Tambov to Rostov
3 bombers moved from Russia to Novgorod
6 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Caucasus
8 artilleries moved from Eastern Poland to Belarus
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Rostov
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries placed in France
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -3.00
Russians : 3.67
It’s been too easy to bomb Moscow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Russia to Kazakhstan
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
Purchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 19 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 19 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
2 bombers and 1 fighter moved from Manchuria to Kiangsu
5 artilleries and 7 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 battleship and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
5 infantry moved from Burma to Yunnan
1 armour, 7 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to Shan State
4 mech_infantrys moved from Shan State to French Indo China
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
4 artilleries, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -1.00
Japanese : 0.33
Wow. You gave me a lot to think about there. Now USA will run rampant.
Lose the inf first if you attack Kiangsu.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Chinese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Egypt to Syria
1 fighter moved from Anglo Egyptian Sudan to Syria
2 bombers moved from Gibraltar to Syria
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in Guam
Battle in Syria
Americans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Syria, round 2 : 0/5 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Syria
Americans roll dice for 1 armour, 2 bombers and 1 fighter in Syria, round 3 : 4/4 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in Syria
Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Guam from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter moved from Syria to Iraq
2 bombers moved from Syria to Iraq
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
2 transports moved from 87 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 20 infantry moved from Anhwe to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 20 infantry in Hunan, round 2 : 5/21 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Combat Move - British
1 armour and 4 mech_infantrys moved from Egypt to Tobruk
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Purchase Units - British
British buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Java
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 artilleries and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Java
British roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Java
British roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/8 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 4 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Algeria to Libya
1 aaGun, 1 artillery and 3 infantry moved from Algeria to Tunisia
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to India
1 fighter moved from Iraq to Persia
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 armour and 2 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : -2.00
Italians : 3.00
Americans : -0.83
Chinese : 1.17
Neutral_Axis : 1.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
Purchase Units - Italians
Italians buy 1 artillery, 1 marine and 1 mech_infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to Volgograd
1 bomber moved from Northwest Persia to Volgograd
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 artillery, 1 marine and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67