sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 5 infantry moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Sakha to Amur
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 bomber moved from Sakha to Kiangsu
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 119 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Amur
Americans attack with 1 infantry
Japanese defend with 3 aaGuns
3 aaGuns owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 bomber moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
4 fighters moved from Sakha to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Sakha
1 carrier, 3 destroyers and 1 transport moved from 3 Sea Zone to 1 Sea Zone
4 fighters moved from Western United States to Alaska
1 aaGun moved from British Columbia to Alaska
2 fighters moved from Eastern United States to Gibraltar
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway
1 carrier, 1 cruiser and 6 destroyers moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in Norway
1 bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 5 infantry moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 4 mech_infantrys moved from Tsinghai to Timguska
1 fighter moved from Tsinghai to Timguska
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 4 mech_infantrys moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
Combat - British
Battle in Timguska
British attack with 2 armour, 1 fighter and 4 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Timguska, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Timguska
British win, taking Timguska from Germans with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 1 artillery, 2 fighters and 4 mech_infantrys
Germans defend with 2 artilleries and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 4 mech_infantrys in Rostov, round 2 : 4/7 hits, 2.17 expected hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 artillery, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Rostov to Northwest Persia
6 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Timguska to Kazakhstan
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
3 armour moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 bomber moved from Hunan to Kazakhstan
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kwangsi to Kiangsi
1 artillery and 3 infantry moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 battleship, 1 cruiser and 7 transports moved from 112 Sea Zone to 113 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Americans : -1.33
AA fire in Kiangsu : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 3 mech_infantrys
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 3 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
1 armour owned by the Italians lost in Rostov
retreated to Rostov
Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
Place Units - Italians
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Caucasus to Kweichow
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Caucasus to Kweichow
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Western Germany to Denmark
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Poland to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Karelia
3 armour and 1 mech_infantry moved from Yenisey to Urals
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
3 fighters moved from Archangel to Vologda
3 tactical_bombers moved from Archangel to Vologda
2 armour and 2 mech_infantrys moved from Archangel to Urals
4 artilleries and 1 infantry moved from Archangel to Belarus
1 bomber moved from Southern Italy to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Vologda, round 2 : 3/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Bryansk, round 2 : 1/8 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Bryansk, round 3 : 4/8 hits, 4.00 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Bessarabia
2 fighters and 2 tactical_bombers moved from Bryansk to Urals
3 fighters and 3 tactical_bombers moved from Vologda to Urals
4 infantry moved from 115 Sea Zone to Finland
3 infantry moved from Bulgaria to Romania
16 infantry moved from Poland to Baltic States
7 infantry moved from Western Germany to Germany
10 infantry moved from Germany to Poland
5 infantry moved from Germany to Poland
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to Germany
2 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -3.67
Americans : -0.67
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
3 fighters moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 3 fighters and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 artilleries and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Hunan to Jehol
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from Norway to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Jehol
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Jehol, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Jehol
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 125 Sea Zone
5 fighters and 1 tactical_bomber moved from Denmark to Norway
1 fighter moved from 115 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
3 transports moved from 119 Sea Zone to 117 Sea Zone
1 bomber moved from Eastern United States to Norway
1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
4 fighters moved from Alaska to Soviet Far East
2 destroyers moved from 1 Sea Zone to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 4 Sea Zone
1 carrier and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 mech_infantry moved from Sakha to Soviet Far East
4 fighters moved from Yakut S.S.R. to Soviet Far East
2 fighters moved from Norway to 113 Sea Zone
Place Units - Americans
2 infantry and 1 tactical_bomber placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 2 bombers, 4 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.50
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Hunan to Jehol
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from Norway to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Jehol
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Jehol, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Jehol
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 125 Sea Zone
5 fighters and 1 tactical_bomber moved from Denmark to Norway
1 fighter moved from 115 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
3 transports moved from 119 Sea Zone to 117 Sea Zone
1 bomber moved from Eastern United States to Norway
1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
4 fighters moved from Alaska to Soviet Far East
2 destroyers moved from 1 Sea Zone to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 4 Sea Zone
1 carrier and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 mech_infantry moved from Sakha to Soviet Far East
4 fighters moved from Yakut S.S.R. to Soviet Far East
2 fighters moved from Norway to 113 Sea Zone
Place Units - Americans
2 infantry and 1 tactical_bomber placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 2 bombers, 4 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 3 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
6 artilleries moved from Anhwe to Kiangsu
7 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Shantung, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 6 artilleries and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 6 artilleries and 1 infantry in Kiangsu, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 armour, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
2 artilleries placed in Kiangsi
1 artillery placed in Shantung
Chinese undo move 2.
2 artilleries placed in Shantung
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Hunan to Jehol
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from Norway to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Jehol
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Jehol, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Jehol
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 125 Sea Zone
5 fighters and 1 tactical_bomber moved from Denmark to Norway
1 fighter moved from 115 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
3 transports moved from 119 Sea Zone to 117 Sea Zone
1 bomber moved from Eastern United States to Norway
1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
4 fighters moved from Alaska to Soviet Far East
2 destroyers moved from 1 Sea Zone to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 4 Sea Zone
1 carrier and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 mech_infantry moved from Sakha to Soviet Far East
4 fighters moved from Yakut S.S.R. to Soviet Far East
2 fighters moved from Norway to 113 Sea Zone
Place Units - Americans
2 infantry and 1 tactical_bomber placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 2 bombers, 4 infantry and 1 mech_infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 3 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
6 artilleries moved from Anhwe to Kiangsu
7 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Shantung, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 6 artilleries and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 6 artilleries and 1 infantry in Kiangsu, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 armour, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
2 artilleries placed in Kiangsi
1 artillery placed in Shantung
Chinese undo move 2.
2 artilleries placed in Shantung
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
2 armour and 1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Germans
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Anhwe to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
Combat - British
Battle in Manchuria
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
British win, taking Manchuria from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
2 infantry moved from Kiangsi to Kiangsu
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 3 infantry moved from Hunan to Anhwe
1 armour and 2 mech_infantrys moved from India to Yunnan
2 aaGuns moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Northwest Persia to Kazakhstan
2 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
Place Units - British
1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter placed in India
1 destroyer and 1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Germans : 0.00
British : 1.50
Americans : 0.50
Chinese : 1.00
Japanese : 0.00
Sorry about all the US edits. I was trying to play with a very affectionate cat crawling all over me. :relaxed:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
5 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
retreated to Rostov
Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,1
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.17
Russians : 1.33
@StuckTojo said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
Sorry about all the US edits. I was trying to play with a very affectionate cat crawling all over me. :relaxed:
all good. we’ve played enough games together i don’t even question any edits you do. its been an honor playing another honest person.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Kweichow to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 35 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Celebes to 44 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Anhwe
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 bomber and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Kweichow to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 35 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Celebes to 44 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Anhwe
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 bomber and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
@StuckTojo said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
Sorry about all the US edits. I was trying to play with a very affectionate cat crawling all over me. :relaxed:
all good. we’ve played enough games together i don’t even question any edits you do. its been an honor playing another honest person.
Thank you. And the feeling’s mutual. I think we largely have a great community here on AAA. Hope your weekend’s going well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Urals to Vologda
3 armour moved from Ukraine to Rostov
1 bomber moved from Bessarabia to Denmark
3 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Karelia to Finland
11 infantry moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Urals to Vologda
3 fighters and 3 tactical_bombers moved from Urals to Bryansk
Combat - Germans
Battle in Rostov
Germans attack with 3 armour
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery
Germans roll dice for 1 bomber and 3 infantry in Denmark, round 2 : 0/4 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 3 infantry in Denmark, round 3 : 1/4 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 5/10 hits, 4.83 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
1 bomber moved from Denmark to Western Germany
3 infantry moved from Western Germany to France
3 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
11 infantry moved from Poland to Baltic States
6 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Urals: 5 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 5 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
5 infantry placed in Germany
10 infantry placed in Western Germany
Germans undo move 3.
5 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Urals
3 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Urals
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Urals
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 mech_infantry in Urals, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/7 hits, 2.33 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 3/4 hits, 1.83 expected hits
Germans roll dice for 3 artilleries in Bryansk, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Urals to Russia
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.17