Hab meine Schiffe vergessen.
Nimm bitte diesen file.
42194-oob-round-03-ukedit.tsvg
BM3 trulpen (X) vs simon33 (A+9), no guerilla
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No scramble.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 artilleries and 4 infantry moved from Anhwe to Hunan 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 33 Sea Zone to 21 Sea Zone 1 carrier moved from 34 Sea Zone to 21 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Japan to 23 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Jehol to Hunan 1 fighter moved from Kwangsi to Hunan 1 battleship moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 57 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 57 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in 23 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Hunan Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 6/8 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 42 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 fighters and 1 tactical_bomber moved from Jehol to Japan 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Chahar to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 4 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Hunan to Anhwe 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Hainan 1 bomber moved from 41 Sea Zone to Hainan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hainan 1 fighter moved from Hunan to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
ANZAC : 0,00 Americans : -1,17 Chinese : -0,67 UK_Pacific : -0,67 Japanese : 3,17 -
Japanese in great luck! Slaughtering off lots of stuff in the Pacific and didn’t lose any planes or many units at all. But to the price of dragging the great S into the war…
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 artilleries and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 8 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Chinese retreated to Yunnan Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 6 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Egypt to Iraq 1 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Burma to French Indo China 2 fighters moved from India to French Indo China Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 armour and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour and 4 infantry in Iraq, round 2 : 2/5 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour and 3 infantry in Iraq, round 3 : 1/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in French Indo China British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 infantry and 1 mech_infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from 92 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from United Kingdom to Morocco 1 infantry moved from Burma to India 2 aaGuns moved from Burma to India 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Burma Place Units - British 1 factory_minor placed in Persia 1 artillery and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 0.00 Americans : -0.83 Chinese : -1.33 Neutral_Axis : 0.33 Japanese : 0.67 -
@trulpen said in BM3 trulpen (X) vs simon33 (A+9), no guerilla:
Japanese in great luck! Slaughtering off lots of stuff in the Pacific and didn’t lose any planes or many units at all. But to the price of dragging the great S into the war…
Japan’s luck continues in Hainan too. Frustrating!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Americans Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War Combat Move - Italians 2 marines moved from Southern Italy to 97 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to Alexandria 1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Normandy Bordeaux to Western Germany 1 bomber moved from Southern Italy to Alexandria Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Shan State to Burma 1 fighter moved from Sumatra to India 2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Normandy Bordeaux to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Finland 1 fighter moved from 112 Sea Zone to Finland 1 fighter moved from Norway to Finland 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 3 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine 2 armour moved from Poland to Western Ukraine 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Finland Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 114 Sea Zone to Eastern Poland 1 tactical_bomber moved from Finland to 112 Sea Zone 1 fighter moved from Finland to 112 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 fighter moved from Finland to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 2 artilleries and 10 infantry moved from Romania to Bessarabia 3 aaGuns moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Poland to Eastern Poland 6 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 111 Sea Zone to 125 Sea Zone Place Units - Germans 1 armour and 5 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 1,17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter and 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Belarus 2 infantry moved from Archangel to Belarus 1 tactical_bomber moved from Novgorod to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Vyborg to Finland Combat - Russians Battle in Finland Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 3 infantry moved from Archangel to Vologda 1 aaGun moved from Novgorod to Vyborg 2 armour and 2 mech_infantrys moved from Novgorod to Vologda 3 infantry moved from Volgograd to Samara 2 aaGuns, 1 artillery and 18 infantry moved from Bryansk to Tambov 1 fighter moved from Belarus to Russia 1 fighter moved from Baltic States to Russia 1 tactical_bomber moved from Finland to Vologda 1 infantry moved from Northwest Persia to Caucasus Place Units - Russians 2 infantry placed in Volgograd 2 artilleries, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 armour moved from Jehol to Kweichow 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Philippines to 35 Sea Zone 1 artillery and 2 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Kweichow 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Hainan to French Indo China 2 bombers moved from Hainan to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Battle in Malaya Battle in Kweichow Japanese attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/14 hits, 5,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 23 Sea Zone to 6 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 aaGun moved from Anhwe to Kweichow 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 3 infantry moved from Jehol to Anhwe 1 battleship and 1 cruiser moved from 21 Sea Zone to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 58 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese : 0,67 UK_Pacific : 0,00 Japanese : -0,50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Queensland to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Equatorial Africa Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to Hawaiian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from 37 Sea Zone to India Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 1. 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Gibraltar to Algeria 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 mech_infantry moved from Egypt to Syria 1 armour and 2 infantry moved from Iraq to Syria 1 bomber moved from Morocco to Syria 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State Combat - British Battle in Anglo Egyptian Sudan British attack with 2 artilleries and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Algeria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Syria, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 3 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria retreated to Syria Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 aaGun, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Syria to Trans-Jordan 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Shan State to India 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from Burma to India 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to 92 Sea Zone 1 tactical_bomber moved from Algeria to Morocco 2 destroyers moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 armour and 1 mech_infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 35 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Italians : 1.00 British : -2.17 Americans : 1.33 Chinese : 0.50 Neutral_Axis : -0.33 Japanese : -0.67 -
Bummer! I staked a lot on defeating Syria, then I didn’t.
I think my plan was brain damaged too. I could have stuck a landing on Normandy, or at least I think so.
I also didn’t notice the 6 units being bought included a factory and had to short change South Africa.
Let’s see how you exploit these limitations.
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Tough with Syria, but Italy is hard pressed. And the Western Front looks eerily empty…
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Battle in Malta Non Combat Move - Italians 1 marine moved from Cyprus to 99 Sea Zone 2 cruisers, 1 destroyer and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 artillery moved from Syria to 99 Sea Zone 1 armour, 1 artillery and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from Western Germany to Poland 1 carrier moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Alexandria to 96 Sea Zone 1 bomber moved from Alexandria to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from India to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 1 fighter and 1 infantry Italians defend with 1 factory_minor and 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.33 -
I don’t understand why you didn’t attack Trans-Jordan with everything that could reach. That would have been a 90% +19TUV attack and really hurt UK. Sure I could still have retaken Egypt and Iraq. Perhaps you’re planning to retake Egypt later with more strength? I guess we’ll see.
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@trulpen said in BM3 trulpen (X) vs simon33 (A+9), no guerilla:
Tough with Syria, but Italy is hard pressed. And the Western Front looks eerily empty…
Italy is always hard pressed when they stretch out though. It can be worth it, it can be disastrous.
Regretting not sending that one extra Chinese inf to Hunan C2. Perhaps it wouldn’t have changed anything.
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Good point! Did only briefly consider it. Should’ve put more thought on that move, I guess.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 8 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 1 armour and 5 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 6 armour and 8 mech_infantrys moved from Eastern Poland to Belarus 3 armour moved from Western Ukraine to Belarus 1 fighter moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 artillery moved from Western Ukraine to Ukraine 10 infantry moved from Western Ukraine to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Finland 2 bombers moved from Eastern Poland to Finland 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits, 2,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Battle in Finland Germans attack with 2 artilleries, 3 bombers and 8 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 3 bombers and 8 infantry in Finland, round 2 : 5/13 hits, 4,33 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Novgorod from Russians, taking Finland from Russians with 2 artilleries, 3 bombers and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 5 artilleries and 20 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 5 artilleries and 20 infantry in Ukraine, round 2 : 6/25 hits, 5,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 9 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 8 mech_infantrys in Belarus, round 2 : 9/17 hits, 5,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Belarus 1 tactical_bomber moved from Baltic States to Western Ukraine 1 bomber moved from Finland to Western Ukraine 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Southern Italy 2 bombers moved from Finland to Western Germany 1 aaGun moved from Norway to Finland Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 5 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 3,83 Russians : -0,83 -
Wait, will redo some placements that I thought of, but slipped.





