@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
WAW - Whack bad, dawg good! x2
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Russians 2 Infantrys moved from Perm to Komi 3 Infantrys moved from Yaroslavl to Vologda 1 HeavyTank moved from Yaroslavl to Vologda 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Yaroslavl 12 HeavyTanks and 21 Tanks moved from Moscow to Rostov 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Sverdlovsk to Perm 1 Infantry moved from Sverdlovsk to Perm 1 Infantry moved from Perm to Komi Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 5 HeavyTanks, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vologda Russians attack with 1 HeavyTank and 3 Infantrys Finns defend with 1 Artillery, 1 Elite and 2 Mech.Infs Russians roll dice for 1 HeavyTank and 3 Infantrys in Vologda, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 1 Elite and 2 Mech.Infs in Vologda, round 2 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Finns and 1 Artillery owned by the Finns lost in Vologda Russians roll dice for 1 HeavyTank and 3 Infantrys in Vologda, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 Mech.Infs in Vologda, round 3 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Finns and 1 Infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 17 Casualties for Finns: 1 Artillery, 1 Elite and 2 Mech.Infs Casualties for Russians: 1 Infantry Battle in Rostov Russians attack with 12 HeavyTanks, 8 Infantrys and 21 Tanks Germans defend with 11 HeavyTanks and 10 Tanks Russians roll dice for 12 HeavyTanks, 8 Infantrys and 21 Tanks in Rostov, round 2 : 21/41 hits, 19.83 expected hits Germans roll dice for 11 HeavyTanks and 10 Tanks in Rostov, round 2 : 14/21 hits, 12.33 expected hits 11 HeavyTanks owned by the Germans, 8 Infantrys owned by the Russians, 6 Tanks owned by the Russians and 10 Tanks owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 12 HeavyTanks and 15 Tanks remaining. Battle score for attacker is 81 Casualties for Russians: 8 Infantrys and 6 Tanks Casualties for Germans: 11 HeavyTanks and 10 Tanks Battle in Komi Russians attack with 3 Infantrys Finns defend with 1 Artillery and 1 Elite Russians roll dice for 3 Infantrys in Komi, round 2 : 1/3 hits, 0.50 expected hits Finns roll dice for 1 Artillery and 1 Elite in Komi, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Finns lost in Komi Russians roll dice for 3 Infantrys in Komi, round 3 : 0/3 hits, 0.50 expected hits Finns roll dice for 1 Artillery in Komi, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Komi, round 4 : 1/3 hits, 0.50 expected hits Finns roll dice for 1 Artillery in Komi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Komi Russians win, taking Komi from Finns with 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Finns: 1 Artillery and 1 Elite Non Combat Move - Russians 1 AAGun and 10 Infantrys moved from N.Buryat Mongolia to Irkutsk 1 Fighter moved from Chita to Novosibirsk 5 Infantrys moved from Heilungchiang to Chita 1 Mot.Inf moved from Korea to Chita 6 Infantrys moved from Kirin to Changchun 1 Elite moved from Kirin to Changchun 3 HeavyTanks, 2 Mech.Infs and 6 Tanks moved from Kirin to Chita 2 Mech.Infs moved from Chita to S.Buryat Mongolia Place Units - Russians 5 HeavyTanks and 5 Tanks placed in Moscow 1 Bunker placed in Moscow 1 Bunker placed in Kuybyshev 1 Elite and 4 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in Sverdlovsk Russians undo move 5. 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.67 Finns : -1.33 Russians : 3.33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 2 Tanks moved from Ankara to Georgia 1 Tank moved from Azerbaijan to Astrakhan Italians take Astrakhan from Russians 1 Tank moved from Astrakhan to Georgia 2 HeavyTanks and 1 Tank moved from Italian East Africa to 57 Sea Zone 2 HeavyTanks and 1 Tank moved from S.Saudi Arabia to 57 Sea Zone 1 Infantry moved from S.Saudi Arabia to 57 Sea Zone 4 Mech.Infs moved from N.Saudi Arabia to W.Iran 4 HeavyTanks, 1 Infantry, 2 Tanks and 6 Transports moved from 57 Sea Zone to 58 Sea Zone 1 Tank moved from Crete to 55 Sea Zone 1 Artillery and 1 Tank moved from Cyprus to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 6 Infantrys moved from Cairo to Lower Egypt 4 HeavyTanks, 1 Infantry and 2 Tanks moved from 58 Sea Zone to W.Iran 4 Destroyers and 2 Submarines moved from 41 Sea Zone to 34 Sea Zone 1 Transport moved from 31 Sea Zone to 34 Sea Zone 5 Infantrys moved from Kenya to Italian East Africa 1 Infantry moved from Darfur to Nubia 1 Artillery, 1 Infantry, 2 Tanks and 3 Transports moved from 55 Sea Zone to 56 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from 56 Sea Zone to Palestine 3 JetFighters moved from Iraq to W.Iran 1 Infantry moved from Rhodesia to South Africa 1 Tank moved from Cape Town to Angola 1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks moved from French Equatorial Africa to Spanish Guinea 2 JetFighters moved from E.Morocco to 34 Sea Zone 2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Navarre to Leon 2 ArmoredCars, 1 Artillery and 4 Infantrys moved from Navarre to La Mancha Purchase Units - Italians Italians buy 2 Battleships, 1 Bunker, 1 Carrier, 3 HeavyTanks, 9 Infantrys, 2 Tanks and 5 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Georgia Italians attack with 3 Tanks Russians defend with 1 AAGun, 1 Bunker and 1 Factory Italians roll dice for 3 Tanks in Georgia, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Georgia, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Georgia Italians roll dice for 2 Tanks in Georgia, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Georgia, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Bunker owned by the Russians lost in Georgia Italians win, taking Georgia from Russians with 1 Tank remaining. Battle score for attacker is -4 Casualties for Italians: 2 Tanks Casualties for Russians: 1 Bunker Battle in Leon Italians attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys Neutral defend with 3 Infantrys Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Leon, round 2 : 3/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Leon Italians loses 0 PUs for violating Leons neutrality. Italians win, taking Leon from Neutral with 2 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in La Mancha Italians attack with 2 ArmoredCars, 1 Artillery and 4 Infantrys Neutral defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in La Mancha, round 2 : 1/7 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in La Mancha Italians roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in La Mancha, round 3 : 0/7 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in La Mancha, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in La Mancha Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in La Mancha, round 4 : 0/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in La Mancha, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in La Mancha, round 5 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in La Mancha, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in La Mancha Italians loses 0 PUs for violating La Manchas neutrality. Italians win, taking La Mancha from Neutral with 2 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Neutral: 2 Infantrys Casualties for Italians: 2 Infantrys Battle in Spanish Guinea Italians attack with 1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks Neutral defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks in Spanish Guinea, round 2 : 4/14 hits, 3.67 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea Italians loses 0 PUs for violating Spanish Guineas neutrality. Italians win, taking Spanish Guinea from Neutral with 1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Italians 2 Infantrys moved from E.Morocco to W.Morocco Place Units - Italians 2 Battleships and 1 Carrier placed in 34 Sea Zone 1 Bunker and 3 HeavyTanks placed in W.Iran 3 Infantrys placed in Italian East Africa 2 Transports placed in 40 Sea Zone 3 Transports placed in 38 Sea Zone 2 Tanks placed in Syria 2 Infantrys placed in Palestine 4 Infantrys placed in Cairo Turn Complete - Italians Italians collect 146 PUs; end with 146 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Italians : -3.83 Russians : 1.00
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 1 Infantry and 1 Tank moved from Dublin to Northern Ireland 1 Destroyer moved from 8 Sea Zone to 9 Sea Zone 2 Submarines moved from 1 Sea Zone to 8 Sea Zone 1 Infantry moved from Central America to E.Mexico Purchase Units - French French buy 1 Destroyer; Remaining resources: 3 PUs; Non Combat Move - French Place Units - French 1 Destroyer placed in 1 Sea Zone Turn Complete - French French collect 11 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Yamamoto 1 unit repaired. 2 Artillerys and 2 Tanks moved from Queensland to 122 Sea Zone 1 Elite moved from Canberra to 122 Sea Zone 2 Artillerys, 2 B.Transports, 1 Destroyer, 1 Elite and 2 Tanks moved from 122 Sea Zone to 124 Sea Zone 2 Artillerys, 1 Elite and 2 Tanks moved from 124 Sea Zone to Tonga Yamamoto take Tonga from British 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 B.Transport and 1 Infantry moved from 114 Sea Zone to 116 Sea Zone 1 Infantry moved from 116 Sea Zone to Phoenix 2 Infantrys moved from New Britain to 114 Sea Zone 2 Cruisers and 2 Infantrys moved from 114 Sea Zone to 116 Sea Zone 2 Infantrys moved from 116 Sea Zone to Phoenix 1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit Yamamoto take Jaluit from Americans 1 Carrier and 1 Destroyer moved from 114 Sea Zone to 104 Sea Zone 3 S.Submarines moved from 117 Sea Zone to 91 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 91 Sea Zone 1 Infantry moved from 91 Sea Zone to Johnston 5 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 87 Sea Zone to 91 Sea Zone 1 Battleship moved from 114 Sea Zone to 104 Sea Zone 1 Tank moved from Wake to 87 Sea Zone 1 B.Transport moved from 87 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 76 Sea Zone to 72 Sea Zone 1 Artillery and 2 Infantrys moved from 72 Sea Zone to Attu Yamamoto take Attu from Americans 1 Destroyer moved from 95 Sea Zone to 97 Sea Zone 1 Destroyer moved from 87 Sea Zone to 89 Sea Zone 4 B.Carriers, 2 B.Transports and 1 Tank moved from 87 Sea Zone to 97 Sea Zone 1 Tank moved from 97 Sea Zone to Johnston Yamamoto take Johnston from Americans 1 Cruiser moved from 87 Sea Zone to 85 Sea Zone 1 Destroyer and 2 Submarines moved from 86 Sea Zone to 96 Sea Zone 1 Adv.Fighter, 1 B.Carrier and 2 Fighters moved from 85 Sea Zone to 95 Sea Zone 1 Infantry moved from Hollandia to Merauke Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 B.Transports, 3 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Marines and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 91 Sea Zone Yamamoto attack with 5 Adv.Fighters, 3 Fighters, 1 L.Fighter and 4 S.Submarines Americans defend with 1 B.Transport, 1 Cruiser, 2 Destroyers and 9 S.Submarines Yamamoto roll dice for 4 S.Submarines in 91 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 9 S.Submarines in 91 Sea Zone, round 2 : 2/9 hits, 4.50 expected hits Yamamoto roll dice for 5 Adv.Fighters, 3 Fighters and 1 L.Fighter in 91 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits Americans roll dice for 1 B.Transport, 1 Cruiser and 2 Destroyers in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans, 2 S.Submarines owned by the Yamamoto, 2 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 2 S.Submarines in 91 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 7 S.Submarines in 91 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 1 L.Fighter in 91 Sea Zone, round 3 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 Destroyer owned by the Americans and 2 S.Submarines owned by the Yamamoto lost in 91 Sea Zone 1 Infantry owned by the Yamamoto lost in Johnston 7 S.Submarines owned by the Americans Submerged Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 1 L.Fighter in 91 Sea Zone, round 4 : 5/7 hits, 3.33 expected hits Americans roll dice for 1 Cruiser in 91 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto win with 5 Adv.Fighters, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Fighters and 4 S.Submarines Casualties for Americans: 1 B.Transport, 1 Cruiser, 2 Destroyers and 2 S.Submarines Battle in Johnston Non Combat Move - Yamamoto 5 Adv.Fighters, 1 Fighter and 1 L.Fighter moved from 91 Sea Zone to 97 Sea Zone 2 Fighters moved from 95 Sea Zone to 97 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to 97 Sea Zone Place Units - Yamamoto 1 B.Transport placed in 113 Sea Zone 1 Elite and 1 Marine placed in Townsville 2 B.Transports and 1 Destroyer placed in 110 Sea Zone 1 Marine placed in Banjarmasin 1 B.Transport and 1 Destroyer placed in 107 Sea Zone 2 Infantrys placed in Davao 1 B.Transport, 1 Destroyer and 2 Transports placed in 85 Sea Zone 1 Artillery and 3 Infantrys placed in Tokyo Yamamoto undo move 8. 2 Artillerys and 2 Infantrys placed in Tokyo 1 Fighter and 1 Infantry placed in Saipan Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 2 Fighters EDIT: Adding units owned by Yamamoto to 95 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto : -3.67 Americans : -3.67
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Chinese 2 Mech.Infs moved from Tashkent to Gorky 1 ArmoredCar moved from Urumqi to Alma Ata 2 Infantrys and 1 Marine moved from Urumqi to C.Sinkiang 1 ArmoredCar moved from Khobdo to Alma Ata 1 Mech.Inf moved from Khobdo to Uzbekistan 1 Mech.Inf moved from Khobdo to Uzbekistan 6 Infantrys moved from W.Qinghai to E.Sinkiang 4 ArmoredCars moved from W.Tibet to Alma Ata 6 ArmoredCars moved from Hsining to E.Sinkiang 4 ArmoredCars moved from Ulan Bator to C.Sinkiang 3 ArmoredCars moved from South Gobi to E.Sinkiang 7 ArmoredCars moved from Sikang to E.Sinkiang 1 Infantry moved from Szechwan to Yunnan 3 ArmoredCars moved from Hupeh to Ningsia 4 ArmoredCars moved from Liaoning to Chahar 4 Infantrys moved from Hulunbuir to Liaoning 2 Artillerys and 2 Infantrys moved from Hulunbuir to Chita 2 Infantrys moved from S.Buryat Mongolia to Irkutsk 1 Adv.Fighter and 1 Fighter moved from Chita to C.Sinkiang 7 Tanks moved from Kirin to Chita 5 ArmoredCars moved from Changchun to Heilungchiang 2 Mech.Infs moved from Changchun to Chita Purchase Units - Chinese Chinese buy 4 ArmoredCars, 11 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Gorky Chinese attack with 2 Mech.Infs Germans defend with 1 Elite Chinese roll dice for 2 Mech.Infs in Gorky, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Elite in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Gorky Chinese roll dice for 1 Mech.Inf in Gorky, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Gorky, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Gorky Chinese win, taking Gorky from Germans with 1 Mech.Inf remaining. Battle score for attacker is -3 Casualties for Chinese: 1 Mech.Inf Casualties for Germans: 1 Elite Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars and 2 Tanks placed in Urumqi 2 ArmoredCars and 4 Mech.Infs placed in Hsining 3 Mech.Infs placed in Hupeh 4 Mech.Infs placed in Liaoning Turn Complete - Chinese Chinese collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.33 Chinese : 0.00
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 1 Destroyer moved from 116 Sea Zone to 98 Sea Zone 1 Destroyer moved from 116 Sea Zone to 97 Sea Zone Non Combat Move - Hisaichi Turn Complete - Hisaichi
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 1 Artillery, 1 Fighter and 18 Infantrys moved from Manchester to Scotland 1 Adv.Fighter moved from Wales to Scotland 6 ArmoredCars moved from Punjab to Baluchistan 6 Tanks moved from Bihar to Baluchistan 3 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Delhi to Bombay 6 ArmoredCars moved from Burma to Bihar 5 ArmoredCars moved from Madras to Hyderabad 12 Infantrys moved from Assam to Bihar 5 ArmoredCars and 2 Tanks moved from Yunnan to Bihar 6 ArmoredCars moved from Bangkok to Burma 8 Artillerys moved from Hunan to Kweichow 3 ArmoredCars moved from Hunan to Yunnan 2 Tanks moved from Suiyuan to Szechwan 2 ArmoredCars moved from Northwest USA to Vancouver Purchase Units - British British buy 3 Bunkers, 1 Elite, 10 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Scotland British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys Germans defend with 6 Artillerys, 4 Elites and 5 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys in Scotland, round 2 : 4/21 hits, 4.33 expected hits Germans roll dice for 6 Artillerys, 4 Elites and 5 Infantrys in Scotland, round 2 : 4/15 hits, 5.00 expected hits 4 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 14 Infantrys in Scotland, round 3 : 2/17 hits, 3.67 expected hits Germans roll dice for 6 Artillerys, 4 Elites and 1 Infantry in Scotland, round 3 : 5/11 hits, 3.67 expected hits 1 Elite owned by the Germans, 1 Infantry owned by the Germans and 5 Infantrys owned by the British lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 9 Infantrys in Scotland, round 4 : 3/12 hits, 2.83 expected hits Germans roll dice for 6 Artillerys and 3 Elites in Scotland, round 4 : 2/9 hits, 3.00 expected hits 3 Elites owned by the Germans and 2 Infantrys owned by the British lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 5 : 3/10 hits, 2.50 expected hits Germans roll dice for 6 Artillerys in Scotland, round 5 : 0/6 hits, 2.00 expected hits 3 Artillerys owned by the Germans lost in Scotland British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 6 : 5/10 hits, 2.50 expected hits Germans roll dice for 3 Artillerys in Scotland, round 6 : 2/3 hits, 1.00 expected hits 3 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Scotland British win, taking Scotland from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 20 Casualties for British: 13 Infantrys Casualties for Germans: 6 Artillerys, 4 Elites and 5 Infantrys Non Combat Move - British 1 Fighter moved from Scotland to Manchester 1 Adv.Fighter moved from Scotland to Manchester 5 Infantrys moved from Wales to Manchester 2 Infantrys moved from Dover to Manchester Place Units - British 5 Mech.Infs placed in Delhi 1 Bunker and 5 Infantrys placed in Madras 1 Bunker placed in Manchester 1 Bunker placed in Dover 2 Tanks placed in Bombay 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - British British collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : 1.17
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TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 2 Adv.Fighters and 1 Fighter moved from Suriname to Santiago 1 Mech.Inf moved from Suriname to Argentina 1 Mech.Inf moved from Amazon to Argentina 1 Tank moved from Bolivia to S.Chile 1 Mech.Inf moved from Amazon to S.Chile 1 Transport moved from 119 Sea Zone to 25 Sea Zone 1 Elite moved from Cuba to 25 Sea Zone 1 Elite moved from Colombia to 25 Sea Zone 2 Elites moved from 25 Sea Zone to Jamaica Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Jamaica Dutch attack with 2 Elites Neutral defend with 1 Infantry Dutch roll dice for 2 Elites in Jamaica, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Elites in Jamaica, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Dutch loses 0 PUs for violating Jamaicas neutrality. Dutch win, taking Jamaica from Neutral with 2 Elites remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Argentina Dutch attack with 2 Mech.Infs Germans defend with 1 Elite Dutch roll dice for 2 Mech.Infs in Argentina, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Elite in Argentina, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Argentina Dutch win, taking Argentina from Germans with 2 Mech.Infs remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite Battle in S.Chile Dutch attack with 1 Mech.Inf and 1 Tank Germans defend with 1 Infantry Dutch roll dice for 1 Mech.Inf and 1 Tank in S.Chile, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in S.Chile, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Germans lost in S.Chile Dutch win, taking S.Chile from Germans with 1 Tank remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Mech.Inf Casualties for Germans: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 3 Tanks placed in Santiago 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33 Neutral : -0.67 Dutch : 1.17
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TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Artillery and 1 Infantry moved from S.Karelia to Yaroslavl 1 Artillery and 1 Infantry moved from S.Karelia to Vologda 1 Tank moved from Smolensk to Yaroslavl 2 Artillerys and 2 Elites moved from Arkhangelsk to Komi 2 Tanks moved from Lapland to S.Karelia 1 Elite and 3 Infantrys moved from Vyborg to S.Karelia 4 Infantrys moved from Tampere to Kotka Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 1 PUs; Combat - Finns Battle in Yaroslavl Finns attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Komi Finns attack with 2 Artillerys and 2 Elites Russians defend with 3 Infantrys Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in Komi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Komi Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Komi, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Elite owned by the Finns lost in Komi Finns win, taking Komi from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Finns: 1 Elite Battle in Vologda Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 HeavyTank and 2 Infantrys Finns roll dice for 1 Artillery and 1 Infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 HeavyTank and 2 Infantrys in Vologda, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Vologda Russians win with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Finns: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Artillerys and 2 Elites placed in Arkhangelsk 2 Tanks placed in Lapland Turn Complete - Finns Finns collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Finns : 0.83 Russians : -0.33
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TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Vinnytsia to Rostov 1 ArmoredCar, 2 Elites and 3 Tanks moved from Donetsk to Rostov 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk 1 Elite moved from E.Romania to Odessa 1 Tank moved from Crimea to Donetsk 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa 1 Elite moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Rostov Romanians attack with 3 ArmoredCars, 2 Elites and 4 Tanks Russians defend with 12 HeavyTanks and 15 Tanks Romanians roll dice for 3 ArmoredCars, 2 Elites and 4 Tanks in Rostov, round 2 : 2/9 hits, 3.67 expected hits Russians roll dice for 12 HeavyTanks and 15 Tanks in Rostov, round 2 : 16/27 hits, 15.50 expected hits 3 ArmoredCars owned by the Romanians, 2 Elites owned by the Romanians, 4 Tanks owned by the Romanians and 2 Tanks owned by the Russians lost in Rostov Russians win with 12 HeavyTanks and 13 Tanks remaining. Battle score for attacker is -28 Casualties for Romanians: 3 ArmoredCars, 2 Elites and 4 Tanks Casualties for Russians: 2 Tanks Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Donetsk 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : -1.67 Russians : 0.50
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TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Thai 1 Submarine moved from 68 Sea Zone to 40 Sea Zone 1 Submarine moved from 40 Sea Zone to 39 Sea Zone Non Combat Move - Thai Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 1 Submarine moved from 83 Sea Zone to 118 Sea Zone 1 Destroyer moved from 83 Sea Zone to 98 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to 98 Sea Zone Purchase Units - Americans Americans buy 5 Adv.Fighters, 2 Bunkers, 1 Destroyer, 5 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 98 Sea Zone Americans attack with 1 Adv.Fighter and 1 Destroyer Hisaichi defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 98 Sea Zone Americans win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Americans 1 Adv.Fighter moved from 98 Sea Zone to Pearl Harbor 6 S.Submarines moved from 91 Sea Zone to 83 Sea Zone 2 Infantrys moved from South Atlantic USA to South Central USA 3 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 3 Battleships, 6 Destroyers, 12 S.Submarines and 5 Submarines moved from 28 Sea Zone to 29 Sea Zone Place Units - Americans 3 Adv.Fighters and 1 Bunker placed in Pearl Harbor 2 Adv.Fighters and 1 Bunker placed in Salvador 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 13 Sea Zone 3 Infantrys placed in Alaska 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Americans : 0.17
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 4 HeavyTanks moved from Vinnytsia to Rostov 1 HeavyTank moved from Kiev to Tula 1 Mech.Inf moved from Minsk to Tula 1 Bomber, 2 HeavyTanks and 2 JetFighters moved from Kiev to Rostov 2 Elites, 11 HeavyTanks, 1 Mech.Inf and 16 Tanks moved from Kursk to Rostov 2 Tanks moved from Minsk to Rostov 1 Tank moved from Minsk to Tula 1 Tank moved from Minsk to Rostov 4 Tanks moved from Warsaw to Kiev 3 Mech.Infs moved from Danzig to Kursk 5 Mech.Infs moved from Bohemia to Kiev 1 Battleship moved from 11 Sea Zone to 21 Sea Zone 1 Cruiser moved from 11 Sea Zone to 21 Sea Zone 1 Destroyer moved from 11 Sea Zone to 9 Sea Zone 1 Submarine moved from 10 Sea Zone to 9 Sea Zone 1 Battleship moved from 10 Sea Zone to 21 Sea Zone 2 Transports moved from 11 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Elites moved from Netherlands to 21 Sea Zone 1 Elite moved from Netherlands to 21 Sea Zone 2 S.Submarines moved from 10 Sea Zone to 21 Sea Zone 1 Infantry moved from Netherlands to 21 Sea Zone 4 Infantrys moved from Hamburg to 22 Sea Zone 1 Battleship, 4 Infantrys and 6 T.Boats moved from 22 Sea Zone to 21 Sea Zone 1 Carrier and 6 Destroyers moved from 10 Sea Zone to 21 Sea Zone 5 Destroyers moved from 11 Sea Zone to 21 Sea Zone 2 Artillerys, 3 Elites and 5 Infantrys moved from 21 Sea Zone to Manchester 2 Transports moved from 22 Sea Zone to 23 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Bomber, 3 Elites, 3 HeavyTanks, 4 Infantrys, 2 JetFighters and 7 Mech.Infs; Remaining resources: 1 PUs; Combat - Germans Battle in 9 Sea Zone Germans attack with 1 Destroyer and 1 Submarine French defend with 1 Destroyer Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 9 Sea Zone Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in Tula Germans attack with 1 HeavyTank, 1 Mech.Inf and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Tula, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Tula Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Manchester Germans attack with 2 Artillerys, 3 Elites and 5 Infantrys British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 7 Infantrys Germans roll dice for 3 Battleships and 1 Cruiser in Manchester, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the British 1 Infantry owned by the British lost in Manchester Germans roll dice for 2 Artillerys, 3 Elites and 5 Infantrys in Manchester, round 2 : 2/10 hits, 2.83 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 6 Infantrys in Manchester, round 2 : 5/9 hits, 3.67 expected hits 5 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 2 Artillerys and 3 Elites in Manchester, round 3 : 1/5 hits, 2.00 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 4 Infantrys in Manchester, round 3 : 2/7 hits, 3.00 expected hits 2 Elites owned by the Germans and 1 Infantry owned by the British lost in Manchester Germans roll dice for 2 Artillerys and 1 Elite in Manchester, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 3 Infantrys in Manchester, round 4 : 3/6 hits, 2.67 expected hits 1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 1 Infantry owned by the British lost in Manchester British win with 1 Adv.Fighter, 1 Bunker, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is -17 Casualties for British: 5 Infantrys Casualties for Germans: 2 Artillerys, 3 Elites and 5 Infantrys Battle in Rostov Germans attack with 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks Russians defend with 12 HeavyTanks and 13 Tanks Germans roll dice for 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks in Rostov, round 2 : 21/42 hits, 24.00 expected hits Russians roll dice for 12 HeavyTanks and 13 Tanks in Rostov, round 2 : 18/25 hits, 14.50 expected hits 2 Elites owned by the Germans, 1 Mech.Inf owned by the Germans, 8 HeavyTanks owned by the Russians, 13 Tanks owned by the Russians and 15 Tanks owned by the Germans lost in Rostov Germans roll dice for 1 Bomber, 17 HeavyTanks, 2 JetFighters and 4 Tanks in Rostov, round 3 : 14/24 hits, 15.33 expected hits Russians roll dice for 4 HeavyTanks in Rostov, round 3 : 3/4 hits, 2.67 expected hits 4 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 Bomber, 17 HeavyTanks, 2 JetFighters and 1 Tank remaining. Battle score for attacker is 47 Casualties for Germans: 2 Elites, 1 Mech.Inf and 18 Tanks Casualties for Russians: 12 HeavyTanks and 13 Tanks Non Combat Move - Germans 2 JetFighters moved from Rostov to Kursk 1 Bomber moved from Rostov to Kursk Place Units - Germans 3 Artillerys and 3 Infantrys placed in Hamburg 1 Artillery and 2 Elites placed in Netherlands 1 Elite and 1 Infantry placed in Rhine 3 Mech.Infs placed in Kiev 4 Mech.Infs placed in Leningrad 3 HeavyTanks placed in Kursk 1 Bomber and 2 JetFighters placed in Vinnytsia Turn Complete - Germans Germans collect 126 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans : -9.00 British : 0.67 French : -0.33 Russians : 3.83
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 1 HeavyTank moved from Vologda to Moscow 1 Infantry moved from Moscow to Penza 1 Infantry moved from Stalingrad to Saratov 3 HeavyTanks, 5 Infantrys, 1 Mot.Inf and 6 Tanks moved from Chita to S.Buryat Mongolia 3 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 6 Tanks moved from S.Buryat Mongolia to Irkutsk 10 Infantrys, 2 Mech.Infs and 1 Mot.Inf moved from Irkutsk to Krasnoyarsk 2 Mech.Infs moved from Krasnoyarsk to Novosibirsk 1 Fighter moved from Novosibirsk to Sverdlovsk Purchase Units - Russians Russians buy 3 Bunkers, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 1 Infantry moved from Perm to Ufa Place Units - Russians 1 Bunker, 2 Infantrys and 3 Tanks placed in Stalingrad 1 Bunker, 6 Infantrys and 4 Tanks placed in Moscow 2 Infantrys placed in Tashkent 1 Bunker and 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 1 Tank moved from Georgia to Saratov 2 Tanks moved from Cape Verde to 34 Sea Zone 3 Infantrys and 1 Tank moved from Mauritania to 34 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 34 Sea Zone to 32 Sea Zone 3 Infantrys and 3 Tanks moved from 32 Sea Zone to Suriname 2 Infantrys moved from Mauritania to 34 Sea Zone 6 JetFighters moved from 34 Sea Zone to Suriname 1 Destroyer moved from 34 Sea Zone to 28 Sea Zone 1 Destroyer moved from 34 Sea Zone to 33 Sea Zone 1 Elite and 2 Tanks moved from Cape Town to 40 Sea Zone 1 Infantry moved from South Africa to 40 Sea Zone 1 Tank moved from Angola to 38 Sea Zone 2 Elites, 1 Infantry and 2 Tanks moved from Spanish Guinea to 38 Sea Zone 2 Elites, 1 Infantry, 3 Tanks and 3 Transports moved from 38 Sea Zone to 35 Sea Zone 1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 40 Sea Zone to 35 Sea Zone 3 Elites, 2 Infantrys and 5 Tanks moved from 35 Sea Zone to Salvador 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 Infantrys and 4 Submarines moved from 34 Sea Zone to 35 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from 35 Sea Zone to Salvador 2 S.Submarines moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Nubia to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 2 Infantrys and 2 S.Submarines moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Aden Italians take Aden from British 1 Infantry moved from 58 Sea Zone to Trucial Coast Italians take Trucial Coast from British 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Infantry and 1 S.Submarine moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to E.Iran 6 Infantrys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from W.Iran to E.Iran 3 JetFighters moved from W.Iran to E.Iran 6 Infantrys moved from 58 Sea Zone to W.Iran 2 Tanks moved from Syria to W.Iran 2 Tanks moved from Palestine to W.Iran 4 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Lower Egypt to 56 Sea Zone 6 Infantrys and 3 Transports moved from 56 Sea Zone to 58 Sea Zone 1 Battleship and 4 Destroyers moved from 57 Sea Zone to 58 Sea Zone 6 Infantrys moved from 58 Sea Zone to W.Iran 1 Artillery and 3 Infantrys moved from Palestine to Iraq 2 Infantrys moved from Lower Egypt to Palestine 6 Infantrys moved from Belgian Congo to Equatoria 2 Mot.Infs moved from Belgian Congo to Italian East Africa 1 Artillery and 8 Infantrys moved from Spanish Guinea to French Equatorial Africa 3 Mot.Infs moved from Mauritania to Darfur 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from La Mancha to Madrid 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Leon to Madrid Purchase Units - Italians Italians buy 3 Fighters, 5 HeavyTanks, 8 Infantrys, 4 JetFighters and 4 Tanks; Remaining resources: 3 PUs; Combat - Italians Battle in E.Iran Italians attack with 2 Infantrys and 3 JetFighters Chinese defend with 1 Mech.Inf Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese lost in E.Iran Italians win, taking E.Iran from Russians with 2 Infantrys and 3 JetFighters remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Saratov Italians attack with 1 Tank Russians defend with 1 Infantry Italians roll dice for 1 Tank in Saratov, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Saratov Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 Tank Casualties for Russians: 1 Infantry Battle in Madrid Italians attack with 4 ArmoredCars, 2 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Italians roll dice for 4 ArmoredCars, 2 Artillerys and 4 Infantrys in Madrid, round 2 : 0/10 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits 2 Infantrys owned by the Italians lost in Madrid Italians roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Madrid, round 3 : 2/8 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 3 : 3/6 hits, 2.50 expected hits 1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Madrid Italians roll dice for 3 ArmoredCars and 2 Artillerys in Madrid, round 4 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 4 : 2/4 hits, 1.83 expected hits 2 ArmoredCars owned by the Italians, 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid Italians roll dice for 1 ArmoredCar and 2 Artillerys in Madrid, round 5 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in Madrid, round 5 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the Neutral lost in Madrid Italians loses 0 PUs for violating Madrids neutrality. Italians win, taking Madrid from Neutral with 2 Artillerys remaining. Battle score for attacker is -3 Casualties for Italians: 4 ArmoredCars and 4 Infantrys Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Salvador Italians attack with 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks Americans defend with 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 1 Factory, 2 Marines and 3 Tanks AA fire in Salvador : 0/2 hits, 0.33 expected hits Italians roll dice for 2 Battleships and 2 Cruisers in Salvador, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Americans Italians roll dice for 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks in Salvador, round 2 : 4/14 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 2 Marines and 3 Tanks in Salvador, round 2 : 9/11 hits, 4.83 expected hits 1 Marine owned by the Americans, 1 Fighter owned by the Italians, 3 Elites owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in Salvador Italians roll dice for 1 Adv.Fighter and 4 Tanks in Salvador, round 3 : 4/5 hits, 2.50 expected hits Americans roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Marine and 3 Tanks in Salvador, round 3 : 6/8 hits, 4.17 expected hits 1 Marine owned by the Americans, 4 Tanks owned by the Italians, 3 Tanks owned by the Americans and 1 Adv.Fighter owned by the Italians lost in Salvador Americans win with 2 Adv.Fighters and 2 Bunkers remaining. Battle score for attacker is -29 Casualties for Italians: 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks Casualties for Americans: 2 ArmoredCars, 2 Marines and 3 Tanks Battle in Suriname Italians attack with 3 Infantrys, 6 JetFighters and 3 Tanks Dutch defend with 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys, 3 Marines and 1 Tank Italians roll dice for 3 Infantrys, 6 JetFighters and 3 Tanks in Suriname, round 2 : 6/12 hits, 6.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank in Suriname, round 2 : 2/8 hits, 3.00 expected hits 1 Artillery owned by the Dutch, 2 Marines owned by the Dutch, 2 Infantrys owned by the Italians and 2 Infantrys owned by the Dutch lost in Suriname Italians roll dice for 1 Infantry, 6 JetFighters and 3 Tanks in Suriname, round 3 : 3/10 hits, 5.67 expected hits Dutch roll dice for 1 Bunker, 1 Marine and 1 Tank in Suriname, round 3 : 1/3 hits, 1.33 expected hits 1 Marine owned by the Dutch, 1 Infantry owned by the Italians, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in Suriname Italians captures 26PUs while taking Dutch capital Italians win, taking Suriname from Dutch with 6 JetFighters and 3 Tanks remaining. Battle score for attacker is 25 Casualties for Italians: 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank Non Combat Move - Italians 6 JetFighters moved from Suriname to 35 Sea Zone 3 JetFighters moved from E.Iran to W.Iran Place Units - Italians 3 HeavyTanks placed in W.Iran 2 HeavyTanks placed in Syria 2 Tanks placed in Palestine 1 Infantry and 2 Tanks placed in Italian East Africa 6 Infantrys placed in Cairo 2 Fighters placed in Crete 2 JetFighters placed in Kufra 2 JetFighters placed in French Equatorial Africa 1 Fighter and 1 Infantry placed in Cape Town Turn Complete - Italians Italians collect 159 PUs; end with 188 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Italians : -5.00 Americans : 6.00 Russians : 0.67 AA fire in Salvador : : -0.33 Dutch : -1.33
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 2 Submarines moved from 8 Sea Zone to 28 Sea Zone 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone Purchase Units - French French buy 1 Destroyer and 1 Tank; Remaining resources: 1 PUs; Combat - French Battle in 28 Sea Zone French attack with 2 Submarines Italians defend with 1 Destroyer French roll dice for 2 Submarines in 28 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 28 Sea Zone French roll dice for 1 Submarine in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French and 1 Destroyer owned by the Italians lost in 28 Sea Zone Italians win with no units remaining. Battle score for attacker is -6 Casualties for French: 2 Submarines Casualties for Italians: 1 Destroyer Non Combat Move - French Place Units - French 1 Destroyer placed in 1 Sea Zone 1 Tank placed in Churchill Turn Complete - French French collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.33 French : 0.00
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TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 98 Sea Zone 1 Artillery and 1 Infantry moved from 98 Sea Zone to Pearl Harbor 2 Artillerys and 2 Tanks moved from Tonga to 124 Sea Zone 2 Artillerys, 2 B.Transports and 2 Tanks moved from 124 Sea Zone to 117 Sea Zone 1 Elite and 1 Marine moved from Christmas to 117 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 1 Marine and 2 Tanks moved from 117 Sea Zone to 98 Sea Zone 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from 98 Sea Zone to Pearl Harbor 1 Elite and 3 Infantrys moved from Phoenix to 116 Sea Zone 1 Elite moved from Tonga to 116 Sea Zone 1 Destroyer moved from 124 Sea Zone to 117 Sea Zone 1 Destroyer moved from 117 Sea Zone to 98 Sea Zone 1 B.Transport, 2 Cruisers, 2 Elites and 3 Infantrys moved from 116 Sea Zone to 98 Sea Zone 2 Elites and 3 Infantrys moved from 98 Sea Zone to Pearl Harbor 1 Tank moved from Johnston to 97 Sea Zone 1 B.Transport and 1 Tank moved from 97 Sea Zone to 98 Sea Zone 1 Tank moved from 98 Sea Zone to Pearl Harbor 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 91 Sea Zone 1 Artillery and 2 Infantrys moved from Attu to 72 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 72 Sea Zone to 73 Sea Zone 1 Artillery and 2 Infantrys moved from 73 Sea Zone to Kiska Yamamoto take Kiska from Americans 2 Marines moved from East And South Borneo to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 5 Infantrys moved from Sumatra to 110 Sea Zone 2 B.Transports, 1 Destroyer, 5 Infantrys and 3 Marines moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from Mindanao to 107 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 107 Sea Zone to 92 Sea Zone 2 Artillerys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 5 Infantrys moved from Chubu to 85 Sea Zone 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 7 Infantrys and 2 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Artillerys, 16 Infantrys and 3 Marines moved from 92 Sea Zone to Hong Kong 1 Elite and 1 Marine moved from Townsville to 113 Sea Zone 2 Infantrys moved from Merauke to 113 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 113 Sea Zone to 114 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 114 Sea Zone to New Caledonia 1 Battleship and 1 Destroyer moved from 104 Sea Zone to 118 Sea Zone 1 Carrier moved from 104 Sea Zone to 118 Sea Zone 1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor 1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor 4 Adv.Fighters and 3 Fighters moved from 97 Sea Zone to 83 Sea Zone 1 L.Fighter moved from 97 Sea Zone to 83 Sea Zone 1 Fighter moved from Saipan to Rongelap 2 Fighters moved from 95 Sea Zone to Rongelap 2 Infantrys moved from Chubu to Kyushu Purchase Units - Yamamoto Yamamoto buy 4 Factorys, 16 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 83 Sea Zone Yamamoto attack with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter Americans defend with 6 S.Submarines Yamamoto roll dice for 4 Adv.Fighters, 3 Fighters and 1 L.Fighter in 83 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 2 S.Submarines owned by the Americans lost in 83 Sea Zone 4 S.Submarines owned by the Americans Submerged Yamamoto win with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 20 Casualties for Americans: 2 S.Submarines Battle in Rongelap Yamamoto attack with 3 Fighters Americans defend with 1 Infantry Yamamoto roll dice for 3 Fighters in Rongelap, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in Rongelap Yamamoto roll dice for 2 Fighters in Rongelap, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in Rongelap, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Rongelap, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Rongelap Yamamoto win with 2 Fighters remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Infantry Battle in 98 Sea Zone Yamamoto attack with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport Americans defend with 1 Destroyer Yamamoto roll dice for 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 98 Sea Zone Yamamoto win with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 118 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in 118 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 91 Sea Zone Yamamoto attack with 1 Destroyer and 2 Submarines Americans defend with 1 S.Submarine Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Hong Kong Yamamoto attack with 2 Artillerys, 16 Infantrys and 3 Marines British defend with 1 AAGun, 1 Factory and 10 Infantrys; Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Cruiser in Hong Kong, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 16 Infantrys and 3 Marines in Hong Kong, round 2 : 4/21 hits, 5.17 expected hits British roll dice for 10 Infantrys and 1 Tank in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits 3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 13 Infantrys and 3 Marines in Hong Kong, round 3 : 9/18 hits, 4.67 expected hits British roll dice for 6 Infantrys and 1 Tank in Hong Kong, round 3 : 4/7 hits, 2.50 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 4 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys, 9 Infantrys and 3 Marines remaining. Battle score for attacker is 13 Casualties for British: 10 Infantrys Casualties for Yamamoto: 7 Infantrys Casualties for Anzac: 1 Infantry and 1 Tank Battle in New Caledonia Yamamoto attack with 1 Elite, 2 Infantrys and 1 Marine Americans defend with 1 Infantry Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Marine in New Caledonia, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in New Caledonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in New Caledonia Yamamoto win, taking New Caledonia from Americans with 1 Elite, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Pearl Harbor Yamamoto attack with 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks Americans defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 2 Bunkers, 1 Factory and 2 Infantrys AA fire in Pearl Harbor : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks in Pearl Harbor, round 2 : 5/16 hits, 6.17 expected hits Units damaged: 2 Bunkers owned by the Americans Americans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys in Pearl Harbor, round 2 : 6/9 hits, 4.67 expected hits 2 Elites owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Pearl Harbor Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 1 Marine and 3 Tanks in Pearl Harbor, round 3 : 10/10 hits, 4.67 expected hits Americans roll dice for 4 Adv.Fighters and 2 Bunkers in Pearl Harbor, round 3 : 5/6 hits, 3.67 expected hits 2 Bunkers owned by the Americans, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 4 Adv.Fighters owned by the Americans lost in Pearl Harbor Yamamoto win, taking Pearl Harbor from Americans with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 27 Casualties for Yamamoto: 3 Artillerys, 3 Elites, 4 Infantrys and 1 Marine Casualties for Americans: 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys Non Combat Move - Yamamoto 3 B.Carriers moved from 97 Sea Zone to 90 Sea Zone 1 Destroyer moved from 97 Sea Zone to 90 Sea Zone 1 B.Transport moved from 97 Sea Zone to 90 Sea Zone 1 B.Carrier moved from 97 Sea Zone to 90 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 90 Sea Zone 4 Adv.Fighters and 3 Fighters moved from 83 Sea Zone to 90 Sea Zone 1 L.Fighter moved from 83 Sea Zone to 118 Sea Zone 1 Destroyer moved from 89 Sea Zone to 90 Sea Zone 2 Fighters moved from Rongelap to 95 Sea Zone Place Units - Yamamoto 1 Factory placed in Kyushu 1 Factory placed in Chubu 1 Factory placed in Tohoku 1 Factory placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 1 S.Bomber placed in Wellington Yamamoto undo move 5. 7 Infantrys and 1 Tank placed in Tokyo 1 Infantry placed in Wake Turn Complete - Yamamoto Yamamoto collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
British : 0.67 AA fire in Pearl Harbor : : -0.33 Yamamoto : 7.67 Americans : 0.67
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Chinese 2 Mech.Infs moved from Uzbekistan to E.Iran 1 ArmoredCar moved from Alma Ata to E.Iran Purchase Units - Chinese Chinese buy 14 ArmoredCars, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Iran Chinese attack with 1 ArmoredCar and 2 Mech.Infs Italians defend with 2 Infantrys Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in E.Iran, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in E.Iran Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in E.Iran, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese lost in E.Iran Chinese roll dice for 2 Mech.Infs in E.Iran, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in E.Iran, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Mech.Infs in E.Iran, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in E.Iran, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in E.Iran Chinese win, taking E.Iran from Italians with 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Chinese: 1 ArmoredCar Non Combat Move - Chinese 3 Mech.Infs moved from Hupeh to Hunan 1 Infantry moved from Yunnan to Kweichow 4 ArmoredCars moved from Chahar to Anhwei 3 ArmoredCars moved from Ningsia to Hupeh 4 Mech.Infs moved from Hsining to Shensi 2 ArmoredCars moved from Hsining to Ningsia 2 Infantrys moved from Irkutsk to Krasnoyarsk 16 ArmoredCars moved from E.Sinkiang to Ningsia 4 ArmoredCars moved from C.Sinkiang to Alma Ata 2 Infantrys and 1 Marine moved from C.Sinkiang to Alma Ata 1 Adv.Fighter and 1 Fighter moved from C.Sinkiang to Shensi 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai 6 Infantrys moved from E.Sinkiang to C.Sinkiang 2 Mech.Infs and 7 Tanks moved from Chita to Liaoning 4 Mech.Infs moved from Liaoning to Anhwei 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir 5 ArmoredCars moved from Heilungchiang to Kirin Place Units - Chinese 4 Tanks placed in Urumqi Chinese undo move 1. 3 Tanks placed in Hupeh 2 ArmoredCars, 1 Infantry and 1 Tank placed in Liaoning 6 ArmoredCars placed in Hsining 4 ArmoredCars placed in Urumqi 2 ArmoredCars placed in Changchun Turn Complete - Chinese Chinese collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.67 Chinese : -1.33
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TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Hisaichi 1 Destroyer moved from 97 Sea Zone to 99 Sea Zone Non Combat Move - Hisaichi Turn Complete - Hisaichi
Combat Hit Differential Summary :