WAW - Whack bad, dawg good! x2

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Germans
            2 S.Submarines moved from 11 Sea Zone to 12 Sea Zone
            2 Elites moved from Nordland to 12 Sea Zone
            2 Elites and 2 S.Submarines moved from 12 Sea Zone to 10 Sea Zone
            2 Elites moved from 10 Sea Zone to Iceland
            1 Battleship and 6 Destroyers moved from 11 Sea Zone to 10 Sea Zone
            1 Submarine moved from 11 Sea Zone to 10 Sea Zone
            1 Carrier moved from 11 Sea Zone to 10 Sea Zone
            2 Transports moved from 11 Sea Zone to 12 Sea Zone
            2 Artillerys moved from Nordland to 12 Sea Zone
            1 Elite moved from Nordland to 12 Sea Zone
            1 Infantry moved from Oslo to 12 Sea Zone
            2 Transports moved from 11 Sea Zone to 22 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 12 Sea Zone to 11 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 11 Sea Zone to Scotland
            3 Elites and 1 Infantry moved from Hamburg to Netherlands
            2 Artillerys moved from Hamburg to Netherlands
            3 Mech.Infs moved from Danzig to Minsk
            4 Tanks moved from Warsaw to Minsk
            2 Artillerys, 3 Elites, 11 HeavyTanks, 13 Infantrys, 10 Mech.Infs and 12 Tanks moved from Kiev to Kursk
            1 Bomber, 11 HeavyTanks, 2 JetFighters, 5 Mot.Infs and 12 Tanks moved from Kiev to Rostov
            2 Tanks moved from Vinnytsia to Kursk
            2 Tanks moved from Vinnytsia to Kursk
            1 Elite moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 Elite moved from Canarians to 34 Sea Zone
            1 Infantry moved from Cape Verde to 34 Sea Zone
            1 Elite, 1 Infantry and 2 S.Submarines moved from 34 Sea Zone to 39 Sea Zone
            1 Elite moved from 39 Sea Zone to Argentina
                  Germans take Argentina from Dutch
            1 Infantry moved from 39 Sea Zone to S.Chile
                  Germans take S.Chile from Dutch
            1 Battleship moved from 11 Sea Zone to 22 Sea Zone
    
        Purchase Units - Germans
            Germans buy 7 HeavyTanks, 4 Infantrys, 8 Mech.Infs and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 10 Sea Zone
                Germans attack with 1 Battleship, 1 Carrier, 6 Destroyers, 2 S.Submarines and 1 Submarine
                French defend with 2 Transports
                    Germans roll dice for 2 S.Submarines and 1 Submarine in 10 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 Transport owned by the French lost in 10 Sea Zone
                    Germans roll dice for 1 Battleship, 1 Carrier and 6 Destroyers in 10 Sea Zone, round 2 : 0/8 hits, 2.83 expected hits
                    French roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 S.Submarines and 1 Submarine in 10 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    1 Transport owned by the French lost in 10 Sea Zone
                Germans win with 1 Battleship, 1 Carrier, 6 Destroyers, 2 S.Submarines and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for French: 2 Transports
            Battle in Iceland
                Germans attack with 2 Elites
                French defend with 1 Artillery
                    Germans roll dice for 2 Elites in Iceland, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Iceland
                    Germans roll dice for 1 Elite in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Iceland, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Iceland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans and 1 Artillery owned by the French lost in Iceland
                French win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Elites
                Casualties for French: 1 Artillery
            Battle in Kursk
                Germans attack with 2 Artillerys, 3 Elites, 11 HeavyTanks, 13 Infantrys, 10 Mech.Infs and 16 Tanks
                Russians defend with 1 AAGun, 5 Bunkers, 1 Factory and 39 Infantrys
                    Germans roll dice for 2 Artillerys, 3 Elites, 11 HeavyTanks, 13 Infantrys, 10 Mech.Infs and 16 Tanks in Kursk, round 2 : 25/55 hits, 24.50 expected hits
                Units damaged: 5 Bunkers owned by the Russians
                    Russians roll dice for 5 Bunkers and 39 Infantrys in Kursk, round 2 : 13/44 hits, 15.50 expected hits
                    20 Infantrys owned by the Russians and 13 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 2 Artillerys, 3 Elites, 11 HeavyTanks, 10 Mech.Infs and 16 Tanks in Kursk, round 3 : 14/42 hits, 20.83 expected hits
                    Russians roll dice for 5 Bunkers and 19 Infantrys in Kursk, round 3 : 11/24 hits, 8.83 expected hits
                    14 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 9 Mech.Infs owned by the Germans lost in Kursk
                    Germans roll dice for 3 Elites, 11 HeavyTanks, 1 Mech.Inf and 16 Tanks in Kursk, round 4 : 18/31 hits, 16.83 expected hits
                    Russians roll dice for 5 Bunkers and 5 Infantrys in Kursk, round 4 : 1/10 hits, 4.17 expected hits
                    5 Infantrys owned by the Russians, 1 Elite owned by the Germans and 5 Bunkers owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 2 Elites, 11 HeavyTanks, 1 Mech.Inf and 16 Tanks remaining. Battle score for attacker is 17
                Casualties for Germans: 2 Artillerys, 1 Elite, 13 Infantrys and 9 Mech.Infs
                Casualties for Russians: 5 Bunkers and 39 Infantrys
            Battle in Minsk
                Germans attack with 3 Mech.Infs and 4 Tanks
                Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 3 Mech.Infs and 4 Tanks in Minsk, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Minsk
                    Germans roll dice for 2 Mech.Infs and 4 Tanks in Minsk, round 3 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Germans and 1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 2 Mech.Infs
                Casualties for Russians: 2 Infantrys and 1 Tank
            Battle in Rostov
                Germans attack with 1 Bomber, 11 HeavyTanks, 2 JetFighters, 5 Mot.Infs and 12 Tanks
                Russians defend with 2 HeavyTanks, 17 Infantrys and 2 Tanks
                    Germans roll dice for 1 Bomber, 11 HeavyTanks, 2 JetFighters, 5 Mot.Infs and 12 Tanks in Rostov, round 2 : 19/31 hits, 16.17 expected hits
                    Russians roll dice for 2 HeavyTanks, 17 Infantrys and 2 Tanks in Rostov, round 2 : 5/21 hits, 8.00 expected hits
                5 Mot.Infs owned by the Germans, 17 Infantrys owned by the Russians and 2 Tanks owned by the Russians lost in Rostov
                    Germans roll dice for 1 Bomber, 11 HeavyTanks, 2 JetFighters and 12 Tanks in Rostov, round 3 : 13/26 hits, 15.33 expected hits
                    Russians roll dice for 2 HeavyTanks in Rostov, round 3 : 2/2 hits, 1.33 expected hits
                    2 HeavyTanks owned by the Russians and 2 Tanks owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 Bomber, 11 HeavyTanks, 2 JetFighters and 10 Tanks remaining. Battle score for attacker is 23
                Casualties for Germans: 5 Mot.Infs and 2 Tanks
                Casualties for Russians: 2 HeavyTanks, 17 Infantrys and 2 Tanks
    
        Non Combat Move - Germans
            1 Bomber and 2 JetFighters moved from Rostov to Kiev
    
        Place Units - Germans
            4 Infantrys placed in Hamburg
            5 Mech.Infs placed in Bohemia
            3 Mech.Infs placed in Danzig
            3 HeavyTanks placed in Kiev
            4 HeavyTanks placed in Vinnytsia
            4 Tanks placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 132 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Germans : -10.17
    French : 0.83
    Russians : -5.50
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Russians
            2 Infantrys moved from Perm to Komi
            3 Infantrys moved from Yaroslavl to Vologda
            1 HeavyTank moved from Yaroslavl to Vologda
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Yaroslavl
            12 HeavyTanks and 21 Tanks moved from Moscow to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            1 Infantry moved from Sverdlovsk to Perm
            1 Infantry moved from Sverdlovsk to Perm
            1 Infantry moved from Perm to Komi
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 1 Elite, 5 HeavyTanks, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 HeavyTank and 3 Infantrys
                Finns defend with 1 Artillery, 1 Elite and 2 Mech.Infs
                    Russians roll dice for 1 HeavyTank and 3 Infantrys in Vologda, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 2 Mech.Infs in Vologda, round 2 : 0/4 hits, 1.33 expected hits
                    1 Elite owned by the Finns and 1 Artillery owned by the Finns lost in Vologda
                    Russians roll dice for 1 HeavyTank and 3 Infantrys in Vologda, round 3 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Mech.Infs in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Finns and 1 Infantry owned by the Russians lost in Vologda
                Russians win, taking Vologda from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 17
                Casualties for Finns: 1 Artillery, 1 Elite and 2 Mech.Infs
                Casualties for Russians: 1 Infantry
            Battle in Rostov
                Russians attack with 12 HeavyTanks, 8 Infantrys and 21 Tanks
                Germans defend with 11 HeavyTanks and 10 Tanks
                    Russians roll dice for 12 HeavyTanks, 8 Infantrys and 21 Tanks in Rostov, round 2 : 21/41 hits, 19.83 expected hits
                    Germans roll dice for 11 HeavyTanks and 10 Tanks in Rostov, round 2 : 14/21 hits, 12.33 expected hits
                    11 HeavyTanks owned by the Germans, 8 Infantrys owned by the Russians, 6 Tanks owned by the Russians and 10 Tanks owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 12 HeavyTanks and 15 Tanks remaining. Battle score for attacker is 81
                Casualties for Russians: 8 Infantrys and 6 Tanks
                Casualties for Germans: 11 HeavyTanks and 10 Tanks
            Battle in Komi
                Russians attack with 3 Infantrys
                Finns defend with 1 Artillery and 1 Elite
                    Russians roll dice for 3 Infantrys in Komi, round 2 : 1/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Artillery and 1 Elite in Komi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns lost in Komi
                    Russians roll dice for 3 Infantrys in Komi, round 3 : 0/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Artillery in Komi, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Komi, round 4 : 1/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Artillery in Komi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Komi
                Russians win, taking Komi from Finns with 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Artillery and 1 Elite
    
        Non Combat Move - Russians
            1 AAGun and 10 Infantrys moved from N.Buryat Mongolia to Irkutsk
            1 Fighter moved from Chita to Novosibirsk
            5 Infantrys moved from Heilungchiang to Chita
            1 Mot.Inf moved from Korea to Chita
            6 Infantrys moved from Kirin to Changchun
            1 Elite moved from Kirin to Changchun
            3 HeavyTanks, 2 Mech.Infs and 6 Tanks moved from Kirin to Chita
            2 Mech.Infs moved from Chita to S.Buryat Mongolia
    
        Place Units - Russians
            5 HeavyTanks and 5 Tanks placed in Moscow
            1 Bunker placed in Moscow
            1 Bunker placed in Kuybyshev
            1 Elite and 4 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Sverdlovsk
            Russians undo move 5.
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Finns : -1.33
    Russians : 3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Italians
            2 Tanks moved from Ankara to Georgia
            1 Tank moved from Azerbaijan to Astrakhan
                  Italians take Astrakhan from Russians
            1 Tank moved from Astrakhan to Georgia
            2 HeavyTanks and 1 Tank moved from Italian East Africa to 57 Sea Zone
            2 HeavyTanks and 1 Tank moved from S.Saudi Arabia to 57 Sea Zone
            1 Infantry moved from S.Saudi Arabia to 57 Sea Zone
            4 Mech.Infs moved from N.Saudi Arabia to W.Iran
            4 HeavyTanks, 1 Infantry, 2 Tanks and 6 Transports moved from 57 Sea Zone to 58 Sea Zone
            1 Tank moved from Crete to 55 Sea Zone
            1 Artillery and 1 Tank moved from Cyprus to 55 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            6 Infantrys moved from Cairo to Lower Egypt
            4 HeavyTanks, 1 Infantry and 2 Tanks moved from 58 Sea Zone to W.Iran
            4 Destroyers and 2 Submarines moved from 41 Sea Zone to 34 Sea Zone
            1 Transport moved from 31 Sea Zone to 34 Sea Zone
            5 Infantrys moved from Kenya to Italian East Africa
            1 Infantry moved from Darfur to Nubia
            1 Artillery, 1 Infantry, 2 Tanks and 3 Transports moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery, 1 Infantry and 2 Tanks moved from 56 Sea Zone to Palestine
            3 JetFighters moved from Iraq to W.Iran
            1 Infantry moved from Rhodesia to South Africa
            1 Tank moved from Cape Town to Angola
            1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks moved from French Equatorial Africa to Spanish Guinea
            2 JetFighters moved from E.Morocco to 34 Sea Zone
            2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Navarre to Leon
            2 ArmoredCars, 1 Artillery and 4 Infantrys moved from Navarre to La Mancha
    
        Purchase Units - Italians
            Italians buy 2 Battleships, 1 Bunker, 1 Carrier, 3 HeavyTanks, 9 Infantrys, 2 Tanks and 5 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Georgia
                Italians attack with 3 Tanks
                Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                    Italians roll dice for 3 Tanks in Georgia, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Georgia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Georgia
                    Italians roll dice for 2 Tanks in Georgia, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Georgia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Bunker owned by the Russians lost in Georgia
                Italians win, taking Georgia from Russians with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Italians: 2 Tanks
                Casualties for Russians: 1 Bunker
            Battle in Leon
                Italians attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Leon, round 2 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Leon
                Italians loses 0 PUs for violating Leons neutrality.
                Italians win, taking Leon from Neutral with 2 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in La Mancha
                Italians attack with 2 ArmoredCars, 1 Artillery and 4 Infantrys
                Neutral defend with 2 Infantrys
                    Italians roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in La Mancha, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in La Mancha
                    Italians roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in La Mancha, round 3 : 0/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in La Mancha, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in La Mancha
                    Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in La Mancha, round 4 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in La Mancha, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in La Mancha, round 5 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in La Mancha, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in La Mancha
                Italians loses 0 PUs for violating La Manchas neutrality.
                Italians win, taking La Mancha from Neutral with 2 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Neutral: 2 Infantrys
                Casualties for Italians: 2 Infantrys
            Battle in Spanish Guinea
                Italians attack with 1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks in Spanish Guinea, round 2 : 4/14 hits, 3.67 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Spanish Guinea
                Italians loses 0 PUs for violating Spanish Guineas neutrality.
                Italians win, taking Spanish Guinea from Neutral with 1 Artillery, 2 Elites, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Italians
            2 Infantrys moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            2 Battleships and 1 Carrier placed in 34 Sea Zone
            1 Bunker and 3 HeavyTanks placed in W.Iran
            3 Infantrys placed in Italian East Africa
            2 Transports placed in 40 Sea Zone
            3 Transports placed in 38 Sea Zone
            2 Tanks placed in Syria
            2 Infantrys placed in Palestine
            4 Infantrys placed in Cairo
    
        Turn Complete - Italians
            Italians collect 146 PUs; end with 146 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Italians : -3.83
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - French
            1 Infantry and 1 Tank moved from Dublin to Northern Ireland
            1 Destroyer moved from 8 Sea Zone to 9 Sea Zone
            2 Submarines moved from 1 Sea Zone to 8 Sea Zone
            1 Infantry moved from Central America to E.Mexico
    
        Purchase Units - French
            French buy 1 Destroyer; Remaining resources: 3 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Destroyer placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 11 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Artillerys and 2 Tanks moved from Queensland to 122 Sea Zone
            1 Elite moved from Canberra to 122 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Destroyer, 1 Elite and 2 Tanks moved from 122 Sea Zone to 124 Sea Zone
            2 Artillerys, 1 Elite and 2 Tanks moved from 124 Sea Zone to Tonga
                  Yamamoto take Tonga from British
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 B.Transport and 1 Infantry moved from 114 Sea Zone to 116 Sea Zone
            1 Infantry moved from 116 Sea Zone to Phoenix
            2 Infantrys moved from New Britain to 114 Sea Zone
            2 Cruisers and 2 Infantrys moved from 114 Sea Zone to 116 Sea Zone
            2 Infantrys moved from 116 Sea Zone to Phoenix
            1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit
                  Yamamoto take Jaluit from Americans
            1 Carrier and 1 Destroyer moved from 114 Sea Zone to 104 Sea Zone
            3 S.Submarines moved from 117 Sea Zone to 91 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 91 Sea Zone
            1 Infantry moved from 91 Sea Zone to Johnston
            5 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 87 Sea Zone to 91 Sea Zone
            1 Battleship moved from 114 Sea Zone to 104 Sea Zone
            1 Tank moved from Wake to 87 Sea Zone
            1 B.Transport moved from 87 Sea Zone to 76 Sea Zone
            1 Artillery moved from Kunashir to 76 Sea Zone
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Infantry moved from Paramushir to 76 Sea Zone
            1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 76 Sea Zone to 72 Sea Zone
            1 Artillery and 2 Infantrys moved from 72 Sea Zone to Attu
                  Yamamoto take Attu from Americans
            1 Destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 89 Sea Zone
            4 B.Carriers, 2 B.Transports and 1 Tank moved from 87 Sea Zone to 97 Sea Zone
            1 Tank moved from 97 Sea Zone to Johnston
                  Yamamoto take Johnston from Americans
            1 Cruiser moved from 87 Sea Zone to 85 Sea Zone
            1 Destroyer and 2 Submarines moved from 86 Sea Zone to 96 Sea Zone
            1 Adv.Fighter, 1 B.Carrier and 2 Fighters moved from 85 Sea Zone to 95 Sea Zone
            1 Infantry moved from Hollandia to Merauke
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 5 B.Transports, 3 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Marines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 91 Sea Zone
                Yamamoto attack with 5 Adv.Fighters, 3 Fighters, 1 L.Fighter and 4 S.Submarines
                Americans defend with 1 B.Transport, 1 Cruiser, 2 Destroyers and 9 S.Submarines
                    Yamamoto roll dice for 4 S.Submarines in 91 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 9 S.Submarines in 91 Sea Zone, round 2 : 2/9 hits, 4.50 expected hits
                    Yamamoto roll dice for 5 Adv.Fighters, 3 Fighters and 1 L.Fighter in 91 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
                    Americans roll dice for 1 B.Transport, 1 Cruiser and 2 Destroyers in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans, 2 S.Submarines owned by the Yamamoto, 2 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 2 S.Submarines in 91 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 7 S.Submarines in 91 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                    Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 1 L.Fighter in 91 Sea Zone, round 3 : 1/7 hits, 3.33 expected hits
                    Americans roll dice for 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 Destroyer owned by the Americans and 2 S.Submarines owned by the Yamamoto lost in 91 Sea Zone
                    1 Infantry owned by the Yamamoto lost in Johnston
                7 S.Submarines owned by the Americans Submerged
                    Yamamoto roll dice for 5 Adv.Fighters, 1 Fighter and 1 L.Fighter in 91 Sea Zone, round 4 : 5/7 hits, 3.33 expected hits
                    Americans roll dice for 1 Cruiser in 91 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 5 Adv.Fighters, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 2 Fighters and 4 S.Submarines
                Casualties for Americans: 1 B.Transport, 1 Cruiser, 2 Destroyers and 2 S.Submarines
            Battle in Johnston
    
        Non Combat Move - Yamamoto
            5 Adv.Fighters, 1 Fighter and 1 L.Fighter moved from 91 Sea Zone to 97 Sea Zone
            2 Fighters moved from 95 Sea Zone to 97 Sea Zone
            1 Adv.Fighter moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport placed in 113 Sea Zone
            1 Elite and 1 Marine placed in Townsville
            2 B.Transports and 1 Destroyer placed in 110 Sea Zone
            1 Marine placed in Banjarmasin
            1 B.Transport and 1 Destroyer placed in 107 Sea Zone
            2 Infantrys placed in Davao
            1 B.Transport, 1 Destroyer and 2 Transports placed in 85 Sea Zone
            1 Artillery and 3 Infantrys placed in Tokyo
            Yamamoto undo move 8.
            2 Artillerys and 2 Infantrys placed in Tokyo
            1 Fighter and 1 Infantry placed in Saipan
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 2 Fighters
            EDIT: Adding units owned by Yamamoto to 95 Sea Zone: 2 Fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -3.67
    Americans : -3.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Chinese
            2 Mech.Infs moved from Tashkent to Gorky
            1 ArmoredCar moved from Urumqi to Alma Ata
            2 Infantrys and 1 Marine moved from Urumqi to C.Sinkiang
            1 ArmoredCar moved from Khobdo to Alma Ata
            1 Mech.Inf moved from Khobdo to Uzbekistan
            1 Mech.Inf moved from Khobdo to Uzbekistan
            6 Infantrys moved from W.Qinghai to E.Sinkiang
            4 ArmoredCars moved from W.Tibet to Alma Ata
            6 ArmoredCars moved from Hsining to E.Sinkiang
            4 ArmoredCars moved from Ulan Bator to C.Sinkiang
            3 ArmoredCars moved from South Gobi to E.Sinkiang
            7 ArmoredCars moved from Sikang to E.Sinkiang
            1 Infantry moved from Szechwan to Yunnan
            3 ArmoredCars moved from Hupeh to Ningsia
            4 ArmoredCars moved from Liaoning to Chahar
            4 Infantrys moved from Hulunbuir to Liaoning
            2 Artillerys and 2 Infantrys moved from Hulunbuir to Chita
            2 Infantrys moved from S.Buryat Mongolia to Irkutsk
            1 Adv.Fighter and 1 Fighter moved from Chita to C.Sinkiang
            7 Tanks moved from Kirin to Chita
            5 ArmoredCars moved from Changchun to Heilungchiang
            2 Mech.Infs moved from Changchun to Chita
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 11 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gorky
                Chinese attack with 2 Mech.Infs
                Germans defend with 1 Elite
                    Chinese roll dice for 2 Mech.Infs in Gorky, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Elite in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Gorky
                    Chinese roll dice for 1 Mech.Inf in Gorky, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Gorky, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Gorky
                Chinese win, taking Gorky from Germans with 1 Mech.Inf remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 Mech.Inf
                Casualties for Germans: 1 Elite
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 ArmoredCars and 2 Tanks placed in Urumqi
            2 ArmoredCars and 4 Mech.Infs placed in Hsining
            3 Mech.Infs placed in Hupeh
            4 Mech.Infs placed in Liaoning
    
        Turn Complete - Chinese
            Chinese collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Chinese : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Hisaichi
            1 Destroyer moved from 116 Sea Zone to 98 Sea Zone
            1 Destroyer moved from 116 Sea Zone to 97 Sea Zone
    
        Non Combat Move - Hisaichi
    
        Turn Complete - Hisaichi
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - British
            1 Artillery, 1 Fighter and 18 Infantrys moved from Manchester to Scotland
            1 Adv.Fighter moved from Wales to Scotland
            6 ArmoredCars moved from Punjab to Baluchistan
            6 Tanks moved from Bihar to Baluchistan
            3 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Delhi to Bombay
            6 ArmoredCars moved from Burma to Bihar
            5 ArmoredCars moved from Madras to Hyderabad
            12 Infantrys moved from Assam to Bihar
            5 ArmoredCars and 2 Tanks moved from Yunnan to Bihar
            6 ArmoredCars moved from Bangkok to Burma
            8 Artillerys moved from Hunan to Kweichow
            3 ArmoredCars moved from Hunan to Yunnan
            2 Tanks moved from Suiyuan to Szechwan
            2 ArmoredCars moved from Northwest USA to Vancouver
    
        Purchase Units - British
            British buy 3 Bunkers, 1 Elite, 10 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Scotland
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys
                Germans defend with 6 Artillerys, 4 Elites and 5 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys in Scotland, round 2 : 4/21 hits, 4.33 expected hits
                    Germans roll dice for 6 Artillerys, 4 Elites and 5 Infantrys in Scotland, round 2 : 4/15 hits, 5.00 expected hits
                    4 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Scotland
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 14 Infantrys in Scotland, round 3 : 2/17 hits, 3.67 expected hits
                    Germans roll dice for 6 Artillerys, 4 Elites and 1 Infantry in Scotland, round 3 : 5/11 hits, 3.67 expected hits
                    1 Elite owned by the Germans, 1 Infantry owned by the Germans and 5 Infantrys owned by the British lost in Scotland
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 9 Infantrys in Scotland, round 4 : 3/12 hits, 2.83 expected hits
                    Germans roll dice for 6 Artillerys and 3 Elites in Scotland, round 4 : 2/9 hits, 3.00 expected hits
                    3 Elites owned by the Germans and 2 Infantrys owned by the British lost in Scotland
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 5 : 3/10 hits, 2.50 expected hits
                    Germans roll dice for 6 Artillerys in Scotland, round 5 : 0/6 hits, 2.00 expected hits
                    3 Artillerys owned by the Germans lost in Scotland
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 6 : 5/10 hits, 2.50 expected hits
                    Germans roll dice for 3 Artillerys in Scotland, round 6 : 2/3 hits, 1.00 expected hits
                    3 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 20
                Casualties for British: 13 Infantrys
                Casualties for Germans: 6 Artillerys, 4 Elites and 5 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from Scotland to Manchester
            1 Adv.Fighter moved from Scotland to Manchester
            5 Infantrys moved from Wales to Manchester
            2 Infantrys moved from Dover to Manchester
    
        Place Units - British
            5 Mech.Infs placed in Delhi
            1 Bunker and 5 Infantrys placed in Madras
            1 Bunker placed in Manchester
            1 Bunker placed in Dover
            2 Tanks placed in Bombay
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - British
            British collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 1.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Turn Complete - Anzac
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Dutch
            2 Adv.Fighters and 1 Fighter moved from Suriname to Santiago
            1 Mech.Inf moved from Suriname to Argentina
            1 Mech.Inf moved from Amazon to Argentina
            1 Tank moved from Bolivia to S.Chile
            1 Mech.Inf moved from Amazon to S.Chile
            1 Transport moved from 119 Sea Zone to 25 Sea Zone
            1 Elite moved from Cuba to 25 Sea Zone
            1 Elite moved from Colombia to 25 Sea Zone
            2 Elites moved from 25 Sea Zone to Jamaica
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Jamaica
                Dutch attack with 2 Elites
                Neutral defend with 1 Infantry
                    Dutch roll dice for 2 Elites in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 2 Elites in Jamaica, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Dutch loses 0 PUs for violating Jamaicas neutrality.
                Dutch win, taking Jamaica from Neutral with 2 Elites remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Argentina
                Dutch attack with 2 Mech.Infs
                Germans defend with 1 Elite
                    Dutch roll dice for 2 Mech.Infs in Argentina, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Elite in Argentina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Argentina
                Dutch win, taking Argentina from Germans with 2 Mech.Infs remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite
            Battle in S.Chile
                Dutch attack with 1 Mech.Inf and 1 Tank
                Germans defend with 1 Infantry
                    Dutch roll dice for 1 Mech.Inf and 1 Tank in S.Chile, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in S.Chile, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Germans lost in S.Chile
                Dutch win, taking S.Chile from Germans with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Dutch: 1 Mech.Inf
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker and 3 Tanks placed in Santiago
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Neutral : -0.67
    Dutch : 1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Finns
            1 Artillery and 1 Infantry moved from S.Karelia to Yaroslavl
            1 Artillery and 1 Infantry moved from S.Karelia to Vologda
            1 Tank moved from Smolensk to Yaroslavl
            2 Artillerys and 2 Elites moved from Arkhangelsk to Komi
            2 Tanks moved from Lapland to S.Karelia
            1 Elite and 3 Infantrys moved from Vyborg to S.Karelia
            4 Infantrys moved from Tampere to Kotka
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Yaroslavl
                Finns attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Komi
                Finns attack with 2 Artillerys and 2 Elites
                Russians defend with 3 Infantrys
                    Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 3 Infantrys in Komi, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Komi
                    Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Komi, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Elite owned by the Finns lost in Komi
                Finns win, taking Komi from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 3
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 1 Elite
            Battle in Vologda
                Finns attack with 1 Artillery and 1 Infantry
                Russians defend with 1 HeavyTank and 2 Infantrys
                    Finns roll dice for 1 Artillery and 1 Infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 HeavyTank and 2 Infantrys in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Vologda
                Russians win with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Artillerys and 2 Elites placed in Arkhangelsk
            2 Tanks placed in Lapland
    
        Turn Complete - Finns
            Finns collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.83
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Romanians
            2 ArmoredCars and 1 Tank moved from Vinnytsia to Rostov
            1 ArmoredCar, 2 Elites and 3 Tanks moved from Donetsk to Rostov
            1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Elite moved from E.Romania to Odessa
            1 Tank moved from Crimea to Donetsk
            2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
            1 Elite moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Rostov
                Romanians attack with 3 ArmoredCars, 2 Elites and 4 Tanks
                Russians defend with 12 HeavyTanks and 15 Tanks
                    Romanians roll dice for 3 ArmoredCars, 2 Elites and 4 Tanks in Rostov, round 2 : 2/9 hits, 3.67 expected hits
                    Russians roll dice for 12 HeavyTanks and 15 Tanks in Rostov, round 2 : 16/27 hits, 15.50 expected hits
                    3 ArmoredCars owned by the Romanians, 2 Elites owned by the Romanians, 4 Tanks owned by the Romanians and 2 Tanks owned by the Russians lost in Rostov
                Russians win with 12 HeavyTanks and 13 Tanks remaining. Battle score for attacker is -28
                Casualties for Romanians: 3 ArmoredCars, 2 Elites and 4 Tanks
                Casualties for Russians: 2 Tanks
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Factory placed in Donetsk
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.67
    Russians : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Thai
            1 Submarine moved from 68 Sea Zone to 40 Sea Zone
            1 Submarine moved from 40 Sea Zone to 39 Sea Zone
    
        Non Combat Move - Thai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Americans
            1 Submarine moved from 83 Sea Zone to 118 Sea Zone
            1 Destroyer moved from 83 Sea Zone to 98 Sea Zone
            1 Adv.Fighter moved from Pearl Harbor to 98 Sea Zone
    
        Purchase Units - Americans
            Americans buy 5 Adv.Fighters, 2 Bunkers, 1 Destroyer, 5 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 Adv.Fighter and 1 Destroyer
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 98 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from 98 Sea Zone to Pearl Harbor
            6 S.Submarines moved from 91 Sea Zone to 83 Sea Zone
            2 Infantrys moved from South Atlantic USA to South Central USA
            3 S.Submarines moved from 13 Sea Zone to 29 Sea Zone
            3 Battleships, 6 Destroyers, 12 S.Submarines and 5 Submarines moved from 28 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            3 Adv.Fighters and 1 Bunker placed in Pearl Harbor
            2 Adv.Fighters and 1 Bunker placed in Salvador
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 13 Sea Zone
            3 Infantrys placed in Alaska
            2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Americans : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18
    
        Combat Move - Germans
            4 HeavyTanks moved from Vinnytsia to Rostov
            1 HeavyTank moved from Kiev to Tula
            1 Mech.Inf moved from Minsk to Tula
            1 Bomber, 2 HeavyTanks and 2 JetFighters moved from Kiev to Rostov
            2 Elites, 11 HeavyTanks, 1 Mech.Inf and 16 Tanks moved from Kursk to Rostov
            2 Tanks moved from Minsk to Rostov
            1 Tank moved from Minsk to Tula
            1 Tank moved from Minsk to Rostov
            4 Tanks moved from Warsaw to Kiev
            3 Mech.Infs moved from Danzig to Kursk
            5 Mech.Infs moved from Bohemia to Kiev
            1 Battleship moved from 11 Sea Zone to 21 Sea Zone
            1 Cruiser moved from 11 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 11 Sea Zone to 9 Sea Zone
            1 Submarine moved from 10 Sea Zone to 9 Sea Zone
            1 Battleship moved from 10 Sea Zone to 21 Sea Zone
            2 Transports moved from 11 Sea Zone to 21 Sea Zone
            2 Artillerys and 2 Elites moved from Netherlands to 21 Sea Zone
            1 Elite moved from Netherlands to 21 Sea Zone
            2 S.Submarines moved from 10 Sea Zone to 21 Sea Zone
            1 Infantry moved from Netherlands to 21 Sea Zone
            4 Infantrys moved from Hamburg to 22 Sea Zone
            1 Battleship, 4 Infantrys and 6 T.Boats moved from 22 Sea Zone to 21 Sea Zone
            1 Carrier and 6 Destroyers moved from 10 Sea Zone to 21 Sea Zone
            5 Destroyers moved from 11 Sea Zone to 21 Sea Zone
            2 Artillerys, 3 Elites and 5 Infantrys moved from 21 Sea Zone to Manchester
            2 Transports moved from 22 Sea Zone to 23 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Bomber, 3 Elites, 3 HeavyTanks, 4 Infantrys, 2 JetFighters and 7 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 9 Sea Zone
                Germans attack with 1 Destroyer and 1 Submarine
                French defend with 1 Destroyer
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 9 Sea Zone
                Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 Destroyer
            Battle in Tula
                Germans attack with 1 HeavyTank, 1 Mech.Inf and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Tula, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Tula
                    Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
            Battle in Manchester
                Germans attack with 2 Artillerys, 3 Elites and 5 Infantrys
                British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 7 Infantrys
                    Germans roll dice for 3 Battleships and 1 Cruiser in Manchester, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    1 Infantry owned by the British lost in Manchester
                    Germans roll dice for 2 Artillerys, 3 Elites and 5 Infantrys in Manchester, round 2 : 2/10 hits, 2.83 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 6 Infantrys in Manchester, round 2 : 5/9 hits, 3.67 expected hits
                    5 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                    Germans roll dice for 2 Artillerys and 3 Elites in Manchester, round 3 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 4 Infantrys in Manchester, round 3 : 2/7 hits, 3.00 expected hits
                    2 Elites owned by the Germans and 1 Infantry owned by the British lost in Manchester
                    Germans roll dice for 2 Artillerys and 1 Elite in Manchester, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 3 Infantrys in Manchester, round 4 : 3/6 hits, 2.67 expected hits
                    1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 1 Infantry owned by the British lost in Manchester
                British win with 1 Adv.Fighter, 1 Bunker, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is -17
                Casualties for British: 5 Infantrys
                Casualties for Germans: 2 Artillerys, 3 Elites and 5 Infantrys
            Battle in Rostov
                Germans attack with 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks
                Russians defend with 12 HeavyTanks and 13 Tanks
                    Germans roll dice for 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks in Rostov, round 2 : 21/42 hits, 24.00 expected hits
                    Russians roll dice for 12 HeavyTanks and 13 Tanks in Rostov, round 2 : 18/25 hits, 14.50 expected hits
                    2 Elites owned by the Germans, 1 Mech.Inf owned by the Germans, 8 HeavyTanks owned by the Russians, 13 Tanks owned by the Russians and 15 Tanks owned by the Germans lost in Rostov
                    Germans roll dice for 1 Bomber, 17 HeavyTanks, 2 JetFighters and 4 Tanks in Rostov, round 3 : 14/24 hits, 15.33 expected hits
                    Russians roll dice for 4 HeavyTanks in Rostov, round 3 : 3/4 hits, 2.67 expected hits
                    4 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 Bomber, 17 HeavyTanks, 2 JetFighters and 1 Tank remaining. Battle score for attacker is 47
                Casualties for Germans: 2 Elites, 1 Mech.Inf and 18 Tanks
                Casualties for Russians: 12 HeavyTanks and 13 Tanks
    
        Non Combat Move - Germans
            2 JetFighters moved from Rostov to Kursk
            1 Bomber moved from Rostov to Kursk
    
        Place Units - Germans
            3 Artillerys and 3 Infantrys placed in Hamburg
            1 Artillery and 2 Elites placed in Netherlands
            1 Elite and 1 Infantry placed in Rhine
            3 Mech.Infs placed in Kiev
            4 Mech.Infs placed in Leningrad
            3 HeavyTanks placed in Kursk
            1 Bomber and 2 JetFighters placed in Vinnytsia
    
        Turn Complete - Germans
            Germans collect 126 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.00
    British : 0.67
    French : -0.33
    Russians : 3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18
    
        Combat Move - Russians
            1 HeavyTank moved from Vologda to Moscow
            1 Infantry moved from Moscow to Penza
            1 Infantry moved from Stalingrad to Saratov
            3 HeavyTanks, 5 Infantrys, 1 Mot.Inf and 6 Tanks moved from Chita to S.Buryat Mongolia
            3 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 6 Tanks moved from S.Buryat Mongolia to Irkutsk
            10 Infantrys, 2 Mech.Infs and 1 Mot.Inf moved from Irkutsk to Krasnoyarsk
            2 Mech.Infs moved from Krasnoyarsk to Novosibirsk
            1 Fighter moved from Novosibirsk to Sverdlovsk
    
        Purchase Units - Russians
            Russians buy 3 Bunkers, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            1 Infantry moved from Perm to Ufa
    
        Place Units - Russians
            1 Bunker, 2 Infantrys and 3 Tanks placed in Stalingrad
            1 Bunker, 6 Infantrys and 4 Tanks placed in Moscow
            2 Infantrys placed in Tashkent
            1 Bunker and 3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18
    
        Combat Move - Italians
            1 Tank moved from Georgia to Saratov
            2 Tanks moved from Cape Verde to 34 Sea Zone
            3 Infantrys and 1 Tank moved from Mauritania to 34 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 34 Sea Zone to 32 Sea Zone
            3 Infantrys and 3 Tanks moved from 32 Sea Zone to Suriname
            2 Infantrys moved from Mauritania to 34 Sea Zone
            6 JetFighters moved from 34 Sea Zone to Suriname
            1 Destroyer moved from 34 Sea Zone to 28 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 Elite and 2 Tanks moved from Cape Town to 40 Sea Zone
            1 Infantry moved from South Africa to 40 Sea Zone
            1 Tank moved from Angola to 38 Sea Zone
            2 Elites, 1 Infantry and 2 Tanks moved from Spanish Guinea to 38 Sea Zone
            2 Elites, 1 Infantry, 3 Tanks and 3 Transports moved from 38 Sea Zone to 35 Sea Zone
            1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 40 Sea Zone to 35 Sea Zone
            3 Elites, 2 Infantrys and 5 Tanks moved from 35 Sea Zone to Salvador
            1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 Infantrys and 4 Submarines moved from 34 Sea Zone to 35 Sea Zone
            1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from 35 Sea Zone to Salvador
            2 S.Submarines moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Nubia to 57 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Aden
                  Italians take Aden from British
            1 Infantry moved from 58 Sea Zone to Trucial Coast
                  Italians take Trucial Coast from British
            1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Infantry and 1 S.Submarine moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to E.Iran
            6 Infantrys moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from W.Iran to E.Iran
            3 JetFighters moved from W.Iran to E.Iran
            6 Infantrys moved from 58 Sea Zone to W.Iran
            2 Tanks moved from Syria to W.Iran
            2 Tanks moved from Palestine to W.Iran
            4 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Lower Egypt to 56 Sea Zone
            6 Infantrys and 3 Transports moved from 56 Sea Zone to 58 Sea Zone
            1 Battleship and 4 Destroyers moved from 57 Sea Zone to 58 Sea Zone
            6 Infantrys moved from 58 Sea Zone to W.Iran
            1 Artillery and 3 Infantrys moved from Palestine to Iraq
            2 Infantrys moved from Lower Egypt to Palestine
            6 Infantrys moved from Belgian Congo to Equatoria
            2 Mot.Infs moved from Belgian Congo to Italian East Africa
            1 Artillery and 8 Infantrys moved from Spanish Guinea to French Equatorial Africa
            3 Mot.Infs moved from Mauritania to Darfur
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from La Mancha to Madrid
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Leon to Madrid
    
        Purchase Units - Italians
            Italians buy 3 Fighters, 5 HeavyTanks, 8 Infantrys, 4 JetFighters and 4 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Italians
            Battle in E.Iran
                Italians attack with 2 Infantrys and 3 JetFighters
                Chinese defend with 1 Mech.Inf
                    Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits
                1 Mech.Inf owned by the Chinese lost in E.Iran
                Italians win, taking E.Iran from Russians with 2 Infantrys and 3 JetFighters remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Mech.Inf
            Battle in Saratov
                Italians attack with 1 Tank
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Tank in Saratov, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Saratov
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Madrid
                Italians attack with 4 ArmoredCars, 2 Artillerys and 4 Infantrys
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Italians roll dice for 4 ArmoredCars, 2 Artillerys and 4 Infantrys in Madrid, round 2 : 0/10 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits
                    2 Infantrys owned by the Italians lost in Madrid
                    Italians roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Madrid, round 3 : 2/8 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 3 : 3/6 hits, 2.50 expected hits
                    1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Madrid
                    Italians roll dice for 3 ArmoredCars and 2 Artillerys in Madrid, round 4 : 3/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 4 : 2/4 hits, 1.83 expected hits
                    2 ArmoredCars owned by the Italians, 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid
                    Italians roll dice for 1 ArmoredCar and 2 Artillerys in Madrid, round 5 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 5 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Italians and 1 Tank owned by the Neutral lost in Madrid
                Italians loses 0 PUs for violating Madrids neutrality.
                Italians win, taking Madrid from Neutral with 2 Artillerys remaining. Battle score for attacker is -3
                Casualties for Italians: 4 ArmoredCars and 4 Infantrys
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in Salvador
                Italians attack with 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks
                Americans defend with 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 1 Factory, 2 Marines and 3 Tanks
                    AA fire in Salvador : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 Battleships and 2 Cruisers in Salvador, round 2 : 1/4 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Americans
                    Italians roll dice for 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks in Salvador, round 2 : 4/14 hits, 5.00 expected hits
                Units damaged: 1 Bunker owned by the Americans
                    Americans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 2 Marines and 3 Tanks in Salvador, round 2 : 9/11 hits, 4.83 expected hits
                    1 Marine owned by the Americans, 1 Fighter owned by the Italians, 3 Elites owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in Salvador
                    Italians roll dice for 1 Adv.Fighter and 4 Tanks in Salvador, round 3 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Marine and 3 Tanks in Salvador, round 3 : 6/8 hits, 4.17 expected hits
                    1 Marine owned by the Americans, 4 Tanks owned by the Italians, 3 Tanks owned by the Americans and 1 Adv.Fighter owned by the Italians lost in Salvador
                Americans win with 2 Adv.Fighters and 2 Bunkers remaining. Battle score for attacker is -29
                Casualties for Italians: 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks
                Casualties for Americans: 2 ArmoredCars, 2 Marines and 3 Tanks
            Battle in Suriname
                Italians attack with 3 Infantrys, 6 JetFighters and 3 Tanks
                Dutch defend with 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys, 3 Marines and 1 Tank
                    Italians roll dice for 3 Infantrys, 6 JetFighters and 3 Tanks in Suriname, round 2 : 6/12 hits, 6.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank in Suriname, round 2 : 2/8 hits, 3.00 expected hits
                    1 Artillery owned by the Dutch, 2 Marines owned by the Dutch, 2 Infantrys owned by the Italians and 2 Infantrys owned by the Dutch lost in Suriname
                    Italians roll dice for 1 Infantry, 6 JetFighters and 3 Tanks in Suriname, round 3 : 3/10 hits, 5.67 expected hits
                    Dutch roll dice for 1 Bunker, 1 Marine and 1 Tank in Suriname, round 3 : 1/3 hits, 1.33 expected hits
                    1 Marine owned by the Dutch, 1 Infantry owned by the Italians, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in Suriname
                Italians captures 26PUs while taking Dutch capital
                Italians win, taking Suriname from Dutch with 6 JetFighters and 3 Tanks remaining. Battle score for attacker is 25
                Casualties for Italians: 3 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank
    
        Non Combat Move - Italians
            6 JetFighters moved from Suriname to 35 Sea Zone
            3 JetFighters moved from E.Iran to W.Iran
    
        Place Units - Italians
            3 HeavyTanks placed in W.Iran
            2 HeavyTanks placed in Syria
            2 Tanks placed in Palestine
            1 Infantry and 2 Tanks placed in Italian East Africa
            6 Infantrys placed in Cairo
            2 Fighters placed in Crete
            2 JetFighters placed in Kufra
            2 JetFighters placed in French Equatorial Africa
            1 Fighter and 1 Infantry placed in Cape Town
    
        Turn Complete - Italians
            Italians collect 159 PUs; end with 188 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Italians : -5.00
    Americans : 6.00
    Russians : 0.67
    AA fire in Salvador : : -0.33
    Dutch : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18
    
        Combat Move - French
            2 Submarines moved from 8 Sea Zone to 28 Sea Zone
            1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
    
        Purchase Units - French
            French buy 1 Destroyer and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in 28 Sea Zone
                French attack with 2 Submarines
                Italians defend with 1 Destroyer
                    French roll dice for 2 Submarines in 28 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 28 Sea Zone
                    French roll dice for 1 Submarine in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the French and 1 Destroyer owned by the Italians lost in 28 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for French: 2 Submarines
                Casualties for Italians: 1 Destroyer
    
        Non Combat Move - French
    
        Place Units - French
            1 Destroyer placed in 1 Sea Zone
            1 Tank placed in Churchill
    
        Turn Complete - French
            French collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    French : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 18

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 98 Sea Zone
            1 Artillery and 1 Infantry moved from 98 Sea Zone to Pearl Harbor
            2 Artillerys and 2 Tanks moved from Tonga to 124 Sea Zone
            2 Artillerys, 2 B.Transports and 2 Tanks moved from 124 Sea Zone to 117 Sea Zone
            1 Elite and 1 Marine moved from Christmas to 117 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Elite, 1 Marine and 2 Tanks moved from 117 Sea Zone to 98 Sea Zone
            2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from 98 Sea Zone to Pearl Harbor
            1 Elite and 3 Infantrys moved from Phoenix to 116 Sea Zone
            1 Elite moved from Tonga to 116 Sea Zone
            1 Destroyer moved from 124 Sea Zone to 117 Sea Zone
            1 Destroyer moved from 117 Sea Zone to 98 Sea Zone
            1 B.Transport, 2 Cruisers, 2 Elites and 3 Infantrys moved from 116 Sea Zone to 98 Sea Zone
            2 Elites and 3 Infantrys moved from 98 Sea Zone to Pearl Harbor
            1 Tank moved from Johnston to 97 Sea Zone
            1 B.Transport and 1 Tank moved from 97 Sea Zone to 98 Sea Zone
            1 Tank moved from 98 Sea Zone to Pearl Harbor
            1 Destroyer and 2 Submarines moved from 96 Sea Zone to 91 Sea Zone
            1 Artillery and 2 Infantrys moved from Attu to 72 Sea Zone
            1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 72 Sea Zone to 73 Sea Zone
            1 Artillery and 2 Infantrys moved from 73 Sea Zone to Kiska
                  Yamamoto take Kiska from Americans
            2 Marines moved from East And South Borneo to 110 Sea Zone
            1 Marine moved from Banjarmasin to 110 Sea Zone
            5 Infantrys moved from Sumatra to 110 Sea Zone
            2 B.Transports, 1 Destroyer, 5 Infantrys and 3 Marines moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from Mindanao to 107 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 107 Sea Zone to 92 Sea Zone
            2 Artillerys moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tohoku to 85 Sea Zone
            5 Infantrys moved from Chubu to 85 Sea Zone
            2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 7 Infantrys and 2 Transports moved from 85 Sea Zone to 92 Sea Zone
            2 Artillerys, 16 Infantrys and 3 Marines moved from 92 Sea Zone to Hong Kong
            1 Elite and 1 Marine moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Merauke to 113 Sea Zone
            1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 113 Sea Zone to 114 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from 114 Sea Zone to New Caledonia
            1 Battleship and 1 Destroyer moved from 104 Sea Zone to 118 Sea Zone
            1 Carrier moved from 104 Sea Zone to 118 Sea Zone
            1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor
            1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor
            4 Adv.Fighters and 3 Fighters moved from 97 Sea Zone to 83 Sea Zone
            1 L.Fighter moved from 97 Sea Zone to 83 Sea Zone
            1 Fighter moved from Saipan to Rongelap
            2 Fighters moved from 95 Sea Zone to Rongelap
            2 Infantrys moved from Chubu to Kyushu
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Factorys, 16 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 83 Sea Zone
                Yamamoto attack with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter
                Americans defend with 6 S.Submarines
                    Yamamoto roll dice for 4 Adv.Fighters, 3 Fighters and 1 L.Fighter in 83 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
                2 S.Submarines owned by the Americans lost in 83 Sea Zone
                4 S.Submarines owned by the Americans Submerged
                Yamamoto win with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 20
                Casualties for Americans: 2 S.Submarines
            Battle in Rongelap
                Yamamoto attack with 3 Fighters
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Fighters in Rongelap, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in Rongelap
                    Yamamoto roll dice for 2 Fighters in Rongelap, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in Rongelap, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Rongelap, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Rongelap
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Infantry
            Battle in 98 Sea Zone
                Yamamoto attack with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 98 Sea Zone
                Yamamoto win with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 118 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 Submarine owned by the Americans lost in 118 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Submarines
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Hong Kong
                Yamamoto attack with 2 Artillerys, 16 Infantrys and 3 Marines
                British defend with 1 AAGun, 1 Factory and 10 Infantrys; Anzac defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Cruiser in Hong Kong, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 16 Infantrys and 3 Marines in Hong Kong, round 2 : 4/21 hits, 5.17 expected hits
                    British roll dice for 10 Infantrys and 1 Tank in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits
                    3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 13 Infantrys and 3 Marines in Hong Kong, round 3 : 9/18 hits, 4.67 expected hits
                    British roll dice for 6 Infantrys and 1 Tank in Hong Kong, round 3 : 4/7 hits, 2.50 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 4 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 2 Artillerys, 9 Infantrys and 3 Marines remaining. Battle score for attacker is 13
                Casualties for British: 10 Infantrys
                Casualties for Yamamoto: 7 Infantrys
                Casualties for Anzac: 1 Infantry and 1 Tank
            Battle in New Caledonia
                Yamamoto attack with 1 Elite, 2 Infantrys and 1 Marine
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Marine in New Caledonia, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in New Caledonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in New Caledonia
                Yamamoto win, taking New Caledonia from Americans with 1 Elite, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Pearl Harbor
                Yamamoto attack with 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks
                Americans defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 2 Bunkers, 1 Factory and 2 Infantrys
                    AA fire in Pearl Harbor : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks in Pearl Harbor, round 2 : 5/16 hits, 6.17 expected hits
                Units damaged: 2 Bunkers owned by the Americans
                    Americans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys in Pearl Harbor, round 2 : 6/9 hits, 4.67 expected hits
                    2 Elites owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Pearl Harbor
                    Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 1 Marine and 3 Tanks in Pearl Harbor, round 3 : 10/10 hits, 4.67 expected hits
                    Americans roll dice for 4 Adv.Fighters and 2 Bunkers in Pearl Harbor, round 3 : 5/6 hits, 3.67 expected hits
                    2 Bunkers owned by the Americans, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 4 Adv.Fighters owned by the Americans lost in Pearl Harbor
                Yamamoto win, taking Pearl Harbor from Americans with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 27
                Casualties for Yamamoto: 3 Artillerys, 3 Elites, 4 Infantrys and 1 Marine
                Casualties for Americans: 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys
    
        Non Combat Move - Yamamoto
            3 B.Carriers moved from 97 Sea Zone to 90 Sea Zone
            1 Destroyer moved from 97 Sea Zone to 90 Sea Zone
            1 B.Transport moved from 97 Sea Zone to 90 Sea Zone
            1 B.Carrier moved from 97 Sea Zone to 90 Sea Zone
            2 Adv.Fighters moved from Pearl Harbor to 90 Sea Zone
            4 Adv.Fighters and 3 Fighters moved from 83 Sea Zone to 90 Sea Zone
            1 L.Fighter moved from 83 Sea Zone to 118 Sea Zone
            1 Destroyer moved from 89 Sea Zone to 90 Sea Zone
            2 Fighters moved from Rongelap to 95 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in Kyushu
            1 Factory placed in Chubu
            1 Factory placed in Tohoku
            1 Factory placed in Hokkaido
            8 Infantrys placed in Tokyo
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            1 S.Bomber placed in Wellington
            Yamamoto undo move 5.
            7 Infantrys and 1 Tank placed in Tokyo
            1 Infantry placed in Wake
    
        Turn Complete - Yamamoto
            Yamamoto collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    AA fire in Pearl Harbor : : -0.33
    Yamamoto : 7.67
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 18
    
        Combat Move - Chinese
            2 Mech.Infs moved from Uzbekistan to E.Iran
            1 ArmoredCar moved from Alma Ata to E.Iran
    
        Purchase Units - Chinese
            Chinese buy 14 ArmoredCars, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in E.Iran
                Chinese attack with 1 ArmoredCar and 2 Mech.Infs
                Italians defend with 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 2 Infantrys in E.Iran, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in E.Iran
                    Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in E.Iran, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in E.Iran
                    Chinese roll dice for 2 Mech.Infs in E.Iran, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in E.Iran, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Mech.Infs in E.Iran, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in E.Iran, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in E.Iran
                Chinese win, taking E.Iran from Italians with 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for Chinese: 1 ArmoredCar
    
        Non Combat Move - Chinese
            3 Mech.Infs moved from Hupeh to Hunan
            1 Infantry moved from Yunnan to Kweichow
            4 ArmoredCars moved from Chahar to Anhwei
            3 ArmoredCars moved from Ningsia to Hupeh
            4 Mech.Infs moved from Hsining to Shensi
            2 ArmoredCars moved from Hsining to Ningsia
            2 Infantrys moved from Irkutsk to Krasnoyarsk
            16 ArmoredCars moved from E.Sinkiang to Ningsia
            4 ArmoredCars moved from C.Sinkiang to Alma Ata
            2 Infantrys and 1 Marine moved from C.Sinkiang to Alma Ata
            1 Adv.Fighter and 1 Fighter moved from C.Sinkiang to Shensi
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
            6 Infantrys moved from E.Sinkiang to C.Sinkiang
            2 Mech.Infs and 7 Tanks moved from Chita to Liaoning
            4 Mech.Infs moved from Liaoning to Anhwei
            2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
            5 ArmoredCars moved from Heilungchiang to Kirin
    
        Place Units - Chinese
            4 Tanks placed in Urumqi
            Chinese undo move 1.
            3 Tanks placed in Hupeh
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Liaoning
            6 ArmoredCars placed in Hsining
            4 ArmoredCars placed in Urumqi
            2 ArmoredCars placed in Changchun
    
        Turn Complete - Chinese
            Chinese collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Chinese : -1.33
    

    Savegame

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